Michael~
Michael~
  • Видео 102
  • Просмотров 413 020
Modded Combat OVERHAUL! | Mods To Improve Warfare In #stellaris
Trailer footage belongs to Paradox Interactive, not me.
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Stellaris 8th Anniversary Trailer: ruclips.net/video/Hq929TtI9-Y/видео.html
Stellaris Overlord Expansion Release Trailer: ruclips.net/video/kyox8YWiUOs/видео.htmlsi=khiru2GcFUa_hYxd
Stellaris First Contact Story Pack Release Date Announcement Trailer: ruclips.net/video/qWzw7CE21gY/видео.htmlsi=q2etOHmEm9qzmxkc
Stellaris Federations DLC Story Trailer: ruclips.net/video/L5urgu6C-PM/видео.html
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Просмотров: 4 687

Видео

Everything About CRISES! | Gigastructural Engineering & More Mod Showcase #stellaris
Просмотров 34 тыс.7 месяцев назад
A video showcasing Gigastructural Engineering & More, a mod originally made by Elowiny, now maintained by TTFTCUTS, Bread, and numerous others. This video focuses exclusively on the four crises from this mod, the Katzenartig Imperium, the Aeternum, the Blokkat Harvesters, and the Compound. Here you'll find out about their mechanics, who they are, and how to defeat them? Watch this video to lear...
Everything About GIGASTRUCTURES! | Gigastructural Engineering & More Mod Showcase #stellaris
Просмотров 49 тыс.7 месяцев назад
A video showcasing Gigastructural Engineering & More, a mod originally made by Elowiny, now maintained by TTFTCUTS, Bread, and numerous others. This video focuses exclusively on the "gigastructure" aspect of the mod. Gigastructural Engineering & More on Steam: steamcommunity.com/sharedfiles/filedetails/?id=1121692237 Timestamps: 0:00 Kilostructures - Introduction 0:45 Science Kilostructures 01:...
The Ultimate Guide To Organizing Mod Load Order | How To Arrange Mods in Stellaris?
Просмотров 7 тыс.11 месяцев назад
This video is all about the mod load order, and how to arrange your mods in Stellaris! 0:00 Basics (What does "mod load order mean") 0:50 Different kinds of mods, and their placement 2:36 General Order (sorting mods by different categories) Video mostly based on this wiki article: stellaris.paradoxwikis.com/Modding#Mod_load_order Music used in the video: Stellaris OST "The Birth of a Star" rucl...
This Mod Completely OVERHAULS Machines! | Machine and Robot Expansion Mod Showcase #stellaris
Просмотров 12 тыс.Год назад
A video showcasing Machine and Robot Expansion, a mod made by XVCV, which greatly expands upon machines, and synthetic empires! Machine and Robot Expansion on Steam: steamcommunity.com/sharedfiles/filedetails/?id=2441507863 Updated version, maintained by Openly Retro: steamcommunity.com/sharedfiles/filedetails/?id=3163759042 Other mods made by XVCV: steamcommunity.com/workshop/filedetails/?id=1...
10+ Mods To Improve Diplomacy / Politics In Stellaris! #stellaris
Просмотров 11 тыс.Год назад
Background images belong to Paradox Interactive: imgur.com/a/Ao8zhxE Mods featured in the video: More Emperor & Custodian Resolutions, and Galactic Unification by 哈萨维682, Taldarin steamcommunity.com/sharedfiles/filedetails/?id=2652578379 Expanded Espionage and Diplomacy by Tovius steamcommunity.com/sharedfiles/filedetails/?id=2574175110 this mod requires Expanded Mods Base to function steamcomm...
A New Species Pack! | Electroids Species Pack Mod Showcase #stellaris #electroids
Просмотров 4,5 тыс.Год назад
A video showcasing the Electroids Species Pack by Exakan Exakan's Mods: Electroid Species Pack: steamcommunity.com/sharedfiles/filedetails/?id=2871561309 DarkSpace: steamcommunity.com/sharedfiles/filedetails/?id=2719075597 Replicators Crisis: steamcommunity.com/sharedfiles/filedetails/?id=2913480499 Timestamps: 0:00 Electroids (Basics) 00:40 Aurora Habitats 1:27 Electroid Origins 4:18 Ascension...
A Full Guide To ACOT! | Ancient Cache of Technologies Mod Showcase #stellaris #acot
Просмотров 56 тыс.Год назад
A Full Guide To ACOT! | Ancient Cache of Technologies Mod Showcase #stellaris #acot
ModJam2022 Overview Part 2 | Replicators, Sleeper Worms, Loud But Deadly & More! #stellaris
Просмотров 3,2 тыс.Год назад
ModJam2022 Overview Part 2 | Replicators, Sleeper Worms, Loud But Deadly & More! #stellaris
ModJam2022 Overview Part 1 | Prime Flesh, Harvest Engine, Crimson Throng & More #stellaris
Просмотров 3,7 тыс.Год назад
ModJam2022 Overview Part 1 | Prime Flesh, Harvest Engine, Crimson Throng & More #stellaris
Become a Fallen Empire! | Zenith of Fallen Empires Mod Showcase #stellaris #zofe
Просмотров 41 тыс.Год назад
Become a Fallen Empire! | Zenith of Fallen Empires Mod Showcase #stellaris #zofe
10+ Mods To Make Your Empires More Interesting! #stellaris
Просмотров 37 тыс.Год назад
10 Mods To Make Your Empires More Interesting! #stellaris
20 New Origins and New Crisis Paths! | DarkSpace Mod Showcase #stellaris
Просмотров 47 тыс.Год назад
20 New Origins and New Crisis Paths! | DarkSpace Mod Showcase #stellaris
Stellaris Modded Roleplay S2 | Ep.16 | The Ultimate Enemy!
Просмотров 1 тыс.Год назад
Stellaris Modded Roleplay S2 | Ep.16 | The Ultimate Enemy!
5 Mods To Make The Stellaris Galaxy More Diverse! #stellaris
Просмотров 15 тыс.Год назад
5 Mods To Make The Stellaris Galaxy More Diverse! #stellaris
Annoucements About This Channel's Future! | We Reached 100 Subscribers :DDD
Просмотров 251Год назад
Annoucements About This Channel's Future! | We Reached 100 Subscribers :DDD
New Regular and Gestalt Ethics! | Ethics and Civics: Bug Branch Mod Showcase #stellaris
Просмотров 14 тыс.Год назад
New Regular and Gestalt Ethics! | Ethics and Civics: Bug Branch Mod Showcase #stellaris
Stellaris Modded Roleplay S2 | Ep.15 | A New Stellarite Era!
Просмотров 1,2 тыс.Год назад
Stellaris Modded Roleplay S2 | Ep.15 | A New Stellarite Era!
Over 50+ New Planets! | Planetary Diversity Mod Showcase #stellaris
Просмотров 20 тыс.2 года назад
Over 50 New Planets! | Planetary Diversity Mod Showcase #stellaris
Stellaris Modded Roleplay S2 | Ep.14 | The Final Word!
Просмотров 4982 года назад
Stellaris Modded Roleplay S2 | Ep.14 | The Final Word!
Stellaris Modded Roleplay S2 | Ep.13 | Banishing an Ascended Empire!
Просмотров 5022 года назад
Stellaris Modded Roleplay S2 | Ep.13 | Banishing an Ascended Empire!
Stellaris Modded Roleplay S2 | Ep.12 | Protecting The Galaxy!
Просмотров 3772 года назад
Stellaris Modded Roleplay S2 | Ep.12 | Protecting The Galaxy!
Stellaris Modded Roleplay S2 | Ep.11 | Fighting Against The Gray Tempest!
Просмотров 3602 года назад
Stellaris Modded Roleplay S2 | Ep.11 | Fighting Against The Gray Tempest!
Stellaris Modded Roleplay S2 | Ep.10 | A New Enemy Approaches!
Просмотров 3442 года назад
Stellaris Modded Roleplay S2 | Ep.10 | A New Enemy Approaches!
Stellaris Modded Roleplay S2 | Ep.9 | Custodian Reforms!
Просмотров 3512 года назад
Stellaris Modded Roleplay S2 | Ep.9 | Custodian Reforms!
Stellaris Modded Roleplay S2 | Ep.8 | Becoming the Galactic Custodian!
Просмотров 4072 года назад
Stellaris Modded Roleplay S2 | Ep.8 | Becoming the Galactic Custodian!
Stellaris Modded Roleplay S2 | Ep.7 | Entering the Dark Matter Era!
Просмотров 8142 года назад
Stellaris Modded Roleplay S2 | Ep.7 | Entering the Dark Matter Era!
Stellaris Modded Roleplay S2 | Ep.6 | Scientific Breakthroughts & Shocking Discoveries!
Просмотров 4382 года назад
Stellaris Modded Roleplay S2 | Ep.6 | Scientific Breakthroughts & Shocking Discoveries!
Stellaris Modded Roleplay S2 | Ep.5 | Building our First Megastructures!
Просмотров 4822 года назад
Stellaris Modded Roleplay S2 | Ep.5 | Building our First Megastructures!
Stellaris Modded Roleplay S2 | Ep.4 | Becoming a Galactic Superpower!
Просмотров 5672 года назад
Stellaris Modded Roleplay S2 | Ep.4 | Becoming a Galactic Superpower!

Комментарии

  • @blankspace178
    @blankspace178 5 дней назад

    *DUE TO A BUG IN THE 3.12 UPDATE, IT'S CURRENTLY IMPOSSIBLE TO DEFEAT THE KATZENARTIG AND GATZO EMPIRES. THE GATZO WILL INFINITELY RESPAWN DEFENDER ARMIES WHICH PREVENTS YOU FROM SEIZING THEIR WORLD. THE KAISER MOON WILL RESPAWN INSTANTLY WHEN DESTROYED, PREVENTING THE KATZEN EMPIRE FROM FALLING. EVEN IF YOU OBLITERATE THE SYSTEMS WITH A GIGA-WEAPON, THEY WILL NOT DIE.*

    • @michael_stellaris
      @michael_stellaris 5 дней назад

      You should report this bug on the Gigastructural Engineering discord server, that way it'll get the dev's attention

    • @blankspace178
      @blankspace178 5 дней назад

      @@michael_stellaris I did, they said it's not a priority since you can disable the empires from spawning. Trouble is, I disable them in most playthroughs and they still spawn later randomly. It's become really frustrating in our community games where 6 hours in the Katzen Empire just pops up out of nowhere and steals systems.

  • @user-pd5wo7hi6c
    @user-pd5wo7hi6c 7 дней назад

    36:58 Quasarcraft jumpscare

  • @andrewyoonhobai8453
    @andrewyoonhobai8453 8 дней назад

    why is there an elf on a hieroglyph pspsspspspspsps

  • @jtpal12
    @jtpal12 9 дней назад

    Does Ground Command work with ACOTs army additions?

  • @juliealuotto1206
    @juliealuotto1206 9 дней назад

    How do you get more storage for dry energy? I am trying to build a Birch Void Sphere.

  • @frostwolf2175
    @frostwolf2175 10 дней назад

    Sweet, another war crime got added to the checklist!

  • @katarzynaka2407
    @katarzynaka2407 14 дней назад

    Does anyone know how I can get the Tetradimensional Engineering tech? I've researched almost every non-repeatable tech and it just never popped up. Also, how do I get Dark Matter Extraction?

    • @michael_stellaris
      @michael_stellaris 12 дней назад

      Tetradimensional Engineering can be unlocked with the Gigastructural Constructs AP, it's in the video. Dark Matter Drawing can be unlocked if you have Tachyon Sensors, and a dark matter deposit within your territory.

    • @katarzynaka2407
      @katarzynaka2407 7 дней назад

      @@michael_stellaris Thanks!

  • @dragonslayerbond
    @dragonslayerbond 17 дней назад

    JUst got into stellaris after not playing it since launch, I have really liked watched the videos you have made and they have been very useful since I don't have any DLCs to expand the game. Thank you very much for taking the time to make them C:

  • @chickenhunt5163
    @chickenhunt5163 20 дней назад

    Good vid😊

  • @maximvandepoll3008
    @maximvandepoll3008 20 дней назад

    Allow me to put the likes from 999 to 1k. You deserve it!

  • @theanimesnick
    @theanimesnick 20 дней назад

    Hi can you make a video about mods that adds new crisis paths?

    • @michael_stellaris
      @michael_stellaris 20 дней назад

      Idk if there are that many mods like that. DarkSpace has different crisis paths associated with origins, which let you become the crisis. Maybe there's more, but I'll have to do some digging. If you're looking for new crises in general, then you have Gigastructural Engineering with 5 crises, Shroud Rising, Daemonic Incursion, SBTG, also More Events Mod has the Vazuran Menace crisis. Those were the ones I thought of on top of my head.

    • @michael_stellaris
      @michael_stellaris 20 дней назад

      I forgot to answer your question 💀 I did a poll some time ago about possible episodes for this series, and there was a video about crises in general (new crises, crisis paths for players, and additions to existing ones), so perhaps one day I'm gonna make one.

  • @KeinNiemand
    @KeinNiemand 26 дней назад

    What about Siren

  • @baileydanielson6541
    @baileydanielson6541 29 дней назад

    Straight to the point, no ads and covers everything you'd want to know with 0 yapping. Absolutely phenomenonal work.

  • @universesbiggestdouchebag8350
    @universesbiggestdouchebag8350 Месяц назад

    thanks, this is very useful

  • @Kaiser_Kattail
    @Kaiser_Kattail Месяц назад

    Your my king.

  • @flavius2884
    @flavius2884 Месяц назад

    When the 3.12 version will be available?

    • @michael_stellaris
      @michael_stellaris Месяц назад

      It's still being worked on, you can check the progress in Giga's discord server.

  • @theanimesnick
    @theanimesnick Месяц назад

    is this mod add new government types?

    • @michael_stellaris
      @michael_stellaris Месяц назад

      Yes it does, you get new variants of megacorp, and democratic authorities

  • @SawerMeatFactory
    @SawerMeatFactory Месяц назад

    *C R I S I S* not whatever the fuck you typed in that title 💀

    • @michael_stellaris
      @michael_stellaris Месяц назад

      Crisis is a singular noun, crises is plural. The video talks about not one crisis from Gigastructural Engineering, but four of them, therefore it contains everything about CRISES from Gigastructural Engineering. You can check the Oxford, or Cambridge dictionaries if you don't believe me.

  • @Krom5072
    @Krom5072 Месяц назад

    On the hyperweapons: Nicoll-Dyson may shoot any system but has a long cooldown. It's mostly useful as a first strike capability against a system where the enemy keeps their fleets. (I've also caught FE fleets like this; their capital is protected against hyperweapons, but the second they step outside, boom) Quasi-Stellar Obliterator needs resources to shoot (which is trivial), but has no cooldown, lol. As long as you can place target beacons, it's up to you to blow up the whole galaxy. Thank God they have at least this requirement for beacons otherwise building this would be an autowin. (When galaxy declares on you, it's not challenging, as you can blow up your own border systems to destroy hyperlanes.) QSO also works as a first strike: if you have open borders with the target while at peace, you can schedule a strike ar any star cluster or a bunch of any individual stars with target beacons, before you declare war. Hopefully you don't need to be told how absurd this is. (At war the ability to place beacons is affected by enemy FTL blockers, so typically you can directly target something that your construction ship can pathfind for, and you can't target a system with colonies if you've just captured the starbase but planets have FTL inhibitor.) The saddest part, you can only build one of each, and hyperweapons can't target other hyperweapons. I wanted to play a asort of nuclear deterrent scenario in multiplayer, where me and friends would keep building NDBs to be able to shoot down enemy NDBs emulating how nuclear escalation worked in the Cold War. Sadly you don't get it, although still if your enemy also has an NDB it brings a cool dynamic.

  • @VersusPretor
    @VersusPretor Месяц назад

    Can you do a full guide about Stelarborn. From submod tob ACOT, Plese 👉👈🥺? No one has done this before

  • @Sevethat
    @Sevethat Месяц назад

    What is the console commando to start the databank event? Please, its not happening to me

    • @michael_stellaris
      @michael_stellaris Месяц назад

      Sorry it took me so long to reply, but here's the command. If its not what you're looking for you can visit C:\Program Files (x86)\Steam\steamapps\workshop\content\281990\1419304439 and look in the events folder (you have to open the files in your notepad) event acot_alpha_matter_events.1

    • @Sevethat
      @Sevethat Месяц назад

      @@michael_stellaris thank you very much for the command!

    • @michael_stellaris
      @michael_stellaris Месяц назад

      You're welcome!

  • @ermacflai2391
    @ermacflai2391 Месяц назад

    What about the sirenalia crisis???

    • @khaosproductio
      @khaosproductio Месяц назад

      he might be making a short video about it

    • @michael_stellaris
      @michael_stellaris Месяц назад

      The video was published before the Sirenalia crisis was implemented. Initially I wanted to make a video covering it, and other changes made to gigas after my "comeback" (I assumed Gigastructural Engineering would be updated by that time), however 3.12 is a massive update, and many mods aren't up to date, so I did the Mods to Improve Warfare vid instead. It wouldn't make sense to do an updated video on gigas now, as there's an update underway, meaning more changes to include, and as I said the mod is not compatible with 3.12 Right now I'm thinking about doing a mod showcase, idk which mod i'm gonna choose yet, but i'll let y'all now eventually. Don't worry, I'm still gonna do the gigas update, a whole new crisis is too big of a feature to skip over.

    • @KeinNiemand
      @KeinNiemand 26 дней назад

      @@michael_stellaris Gigas is updated to 3.12 now

  • @Kirovslaya
    @Kirovslaya Месяц назад

    Thank you for this

  • @ow124-k3z
    @ow124-k3z Месяц назад

    Question, since you may seem a good person to ask this to, are there any mods that REDUCE the number of ships empires can field, in both terms of naval cap and fleet size? I ask since I find the late-game fleet death stacks rather ridiculous, and would be more of a fan of smaller engagements between smaller battlegroups, kind of like modern navies operate IRL.

    • @michael_stellaris
      @michael_stellaris Месяц назад

      I think I found something that matches your description. There's a mod called Naval Capacity Reduced, which decreases naval gap gained from various sources. It also has changes to ship values, and Juggernauts, although these have been reversed due to the 3.12 update. I have no idea if this mod works or not, I haven't tried it, but this is what I found. steamcommunity.com/sharedfiles/filedetails/?id=3047567845

  • @egeiscan5206
    @egeiscan5206 Месяц назад

    at the planet systemcraft part what mod is the “other mods”

  • @Kirovslaya
    @Kirovslaya Месяц назад

    Just got back into stellaris, thanks for this

  • @spartantraveler7251
    @spartantraveler7251 Месяц назад

    Was diplomacy even a consideration?

  • @Kirovslaya
    @Kirovslaya Месяц назад

    Thanks for this man

  • @AuthorOfNewborne
    @AuthorOfNewborne Месяц назад

    Wonder how this mod will play with Machine Age

  • @shietinghd3020
    @shietinghd3020 Месяц назад

    The mod series made me subscribe.

  • @Alblaka
    @Alblaka Месяц назад

    So the mod adds more of everything and new tiers and options, but can the AI use them? If not, this just makes the game even more of a dull sandbox.

    • @michael_stellaris
      @michael_stellaris Месяц назад

      Taken from the mod page "Can AI use new components? - Yes. The only thing that might prevent AI from researching Extra Ship Components NEXT technologies is its own stupidity." You can also change AI scaling in the configuration menu to make it easier for them to obtain the components.

  • @malakifraize4792
    @malakifraize4792 Месяц назад

    MICHAEL UPLOAD!!!! I'm not really playing stellaris right now, but I'll definitely give this a watch after dinner :)

  • @The_trash_men539
    @The_trash_men539 Месяц назад

    These mods shall be a fine addition to my collection

  • @nikhilkarthik3298
    @nikhilkarthik3298 Месяц назад

    YOOO MICHEAL PULL UPPPPPP

  • @svijj_
    @svijj_ Месяц назад

    As a player that often plays militarist empires, I approve of this video's intro

  • @spacesui-t
    @spacesui-t Месяц назад

    Are there any mods that rebalance fleet sizes and capacity? By the endgame the absurd amount of ships destroys FPS.

    • @michael_stellaris
      @michael_stellaris Месяц назад

      I don't think so, at least I don't know any. There is this mod called StellarStellaris, which should make the game less laggy, it is outdated, but the author claims it works regardless of updates. I'm not an expert, but the biggest source of lag are pops, so you should try to reduce the amount of habitable planets, disable xeno-compatibilty, reduce the amount of empires, or play on a smaller galaxy. You can also play a genocidal empire and kill pops to avoid lag lmao

  • @ZendirTheFurry
    @ZendirTheFurry Месяц назад

    Yo it's been awhile man. Glad to see you're back. :)

  • @oliveguitar
    @oliveguitar Месяц назад

    You make the best stellaris mod showcases. The game has a small comunity but atleast to me you bring us the best mods.

    • @michael_stellaris
      @michael_stellaris Месяц назад

      Thank you so much ❤️ Really appreciate the kind words!

  • @kaimeraprime
    @kaimeraprime Месяц назад

    i think my mods take up more space than the original game at this point. Good vid.

    • @michael_stellaris
      @michael_stellaris Месяц назад

      Thanks, glad you enjoyed it! That's also the case with me, I have plenty of mods, some of which I don't even use anymore lol