- Видео 105
- Просмотров 497 863
Rigor Mortis Tortoise
США
Добавлен 29 июн 2014
Welcome to my channel! I'm Holly, a game developer who loves to share my knowledge and experience with the world. With a focus on Unity, I create videos that cover a wide range of game development topics, from beginner-friendly tutorials to advanced techniques.
Whether you're a seasoned game developer or just starting out, my videos have something for everyone. You'll learn how to create stunning graphics, write efficient code, and build engaging gameplay mechanics that keep players coming back for more.
But my channel isn't just about Unity tutorials. I also share my thoughts on the latest trends in the gaming industry, offer advice on how to break into game development, and provide insights into what it takes to create a successful game.
So if you're passionate about game development and want to take your skills to the next level, be sure to subscribe to my channel and join the conversation. Let's build something amazing together!
Whether you're a seasoned game developer or just starting out, my videos have something for everyone. You'll learn how to create stunning graphics, write efficient code, and build engaging gameplay mechanics that keep players coming back for more.
But my channel isn't just about Unity tutorials. I also share my thoughts on the latest trends in the gaming industry, offer advice on how to break into game development, and provide insights into what it takes to create a successful game.
So if you're passionate about game development and want to take your skills to the next level, be sure to subscribe to my channel and join the conversation. Let's build something amazing together!
3D Modeling 90s nostalgia items for my game in Blender
Hey friends! Let's model some 3d objects in Blender for my game, Frogimari!
🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion)
👾 Join the Discord! discord.gg/MYAujpE4xG
🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise](patreon.com/RigorMortisTortoise)
~ Contact ~
📷 Instagram: @[rigor_mortis_tortoise]( rigor_mortis_tortoise)
⏱️TikTok: [Rigor_MortisTortoise](www.tiktok.com/@rigor_mortistortoise)
💌 Email: [hello@rigormortistortoise.com](mailto:hello@rigormortistortoise.com)
🐢Website: [rigormortistortoise.com](rigormortistortoise.com/)
~ Chapters ~
0:00 Intro
0:20 First Item
7:07 Second Item
13:03 Third Item
18:00 Fourth Item
23:23 Fifth Item
29:4...
🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion)
👾 Join the Discord! discord.gg/MYAujpE4xG
🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise](patreon.com/RigorMortisTortoise)
~ Contact ~
📷 Instagram: @[rigor_mortis_tortoise]( rigor_mortis_tortoise)
⏱️TikTok: [Rigor_MortisTortoise](www.tiktok.com/@rigor_mortistortoise)
💌 Email: [hello@rigormortistortoise.com](mailto:hello@rigormortistortoise.com)
🐢Website: [rigormortistortoise.com](rigormortistortoise.com/)
~ Chapters ~
0:00 Intro
0:20 First Item
7:07 Second Item
13:03 Third Item
18:00 Fourth Item
23:23 Fifth Item
29:4...
Просмотров: 2 404
Видео
AI Isn’t Coming for your Job: A Hopeful Outlook
Просмотров 382Месяц назад
Hey friends! I wanted to talk about something today that's been on my mind for awhile, AI and the future of programming. Specifically, why you should still learn to code, and why it may be a great time to start learning how to program. ~ Chapters ~ 0:00 Intro 0:33 The AI Landscape 2:00 What is a good product? 2:40 Inconsistencies in AI 3:25 AI can't count? 4:29 Are we creating more problems? 5:...
Making Custom Holographic Cards for my Game! Frogimari Devlog #4
Просмотров 524Месяц назад
Hey friends! This week I decided to make an achievement system in my game using custom holographic trading cards. 🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion) 👾 Join the Discord! discord.gg/MYAujpE4xG 🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise](patreon.com/RigorMortisTortoise) ~ Contact ~ 📷 Instagram: @[rigor_mortis_tortoise](instagram...
How to make a HOLOGRAPHIC CARD effect in Unity! | Unity Shadergraph Tutorial 2024
Просмотров 817Месяц назад
Let's learn how to make a holographic foil effect using Unity Shadergraph! 🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion) 👾 Join the Discord! discord.gg/MYAujpE4xG 🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise](patreon.com/RigorMortisTortoise) ~ Chapters ~ 0:00 Intro 0:15 Setting up the environment 1:56 Making the rainbow background 5:22 Ma...
How to EXPORT MATERIALS with NORMAL MAPS from Blender into Unity
Просмотров 2,7 тыс.2 месяца назад
Let's learn how to export materials with normal maps from Blender into Unity! ~ Chapters ~ 0:00 Intro 0:17 Blender setup 0:40 UV Unwrapping 1:45 Baking normal maps 3:53 Checking my work 4:40 Exporting to Unity 5:00 Importing to Unity 5:20 Unity Settings 🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion) 👾 Join the Discord! discord.gg/MYAujpE4xG 🫶 Access Code Files ...
How to EXPORT METAL Objects from Blender to Unity (Fix Black Materials + Metal Maps)
Просмотров 1 тыс.2 месяца назад
Let's learn how to get your metal objects from Blender into Unity! In this video, I'll be covering how you can fix black textures baking and how to export metal maps. 🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion) 👾 Join the Discord! discord.gg/MYAujpE4xG 🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise](patreon.com/RigorMortisTortoise) ~ Chap...
How to Play a RANDOM SOUND in Unity | (Updated 2024) Unity C# Tutorial
Просмотров 2623 месяца назад
Let's learn how to play a random sound using C#, AudioSource, and audio clips! 🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion) 👾 Join the Discord! discord.gg/MYAujpE4xG 🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise](patreon.com/RigorMortisTortoise) ~ Contact ~ 📷 Instagram: @[rigor_mortis_tortoise]( rigor_mortis_tortoise) ⏱️TikT...
3D MODELING items for my frog game 🐸 | Frogimari Devlog #3
Просмотров 1,6 тыс.3 месяца назад
I'm baaaack! ~ Products ~ Stream Deck (My Version): amzn.to/3VUUPop Stream Deck (Larger Version): amzn.to/3xiDAUx 🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion) 👾 Join the Discord! discord.gg/MYAujpE4xG 🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise](patreon.com/RigorMortisTortoise) ~ Contact ~ 📷 Instagram: @[rigor_mortis_tortoise](instagram...
How I Design Game Art Without Photoshop | Design Game UI with Me! 🐢
Просмотров 1,4 тыс.4 месяца назад
Welcome friends! Let's learn how to make game art and game UI with...wait for it...Figma! Most game artists use Photoshop, but not everyone has the patience or the hefty fee to pay for Adobe. 🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion) 👾 Join the Discord! discord.gg/MYAujpE4xG 🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise](patreon.com/Ri...
How to Use PREFABS in Unity | 3 Ways to Use Them
Просмотров 8255 месяцев назад
Let's learn how to use prefabs in Unity! Today, I'll be walking you through a simple example to illustrate the potential and power of using prefabs. 🪐Planetary Fusion [Play the Game!](rigormortistortoise.itch.io/planetary-fusion) 👾 Join the Discord! discord.gg/MYAujpE4xG 🫶 Access Code Files and Projects! [patreon.com/RigorMortisTortoise](patreon.com/RigorMortisTortoise) ~ Contact ~ 📷 Instagram:...
WIREFRAMING my Frog Game 🐸 | Frogimari Devlog #2
Просмотров 5595 месяцев назад
WIREFRAMING my Frog Game 🐸 | Frogimari Devlog #2
How to Build and Publish your Unity Game to Itch.io (Updated 2024)
Просмотров 3 тыс.5 месяцев назад
How to Build and Publish your Unity Game to Itch.io (Updated 2024)
How to Add a TRAIL to Objects in Unity | Updated 2024
Просмотров 4346 месяцев назад
How to Add a TRAIL to Objects in Unity | Updated 2024
How to Change a SPRITE Image with Script | Unity C# Tutorial (Updated 2024)
Просмотров 2,4 тыс.7 месяцев назад
How to Change a SPRITE Image with Script | Unity C# Tutorial (Updated 2024)
Adding JIGGLE PHYSICS to My Frog Game 🐸 | Frogimari Devlog #1
Просмотров 2,7 тыс.7 месяцев назад
Adding JIGGLE PHYSICS to My Frog Game 🐸 | Frogimari Devlog #1
Unity PUSH NOTIFICATION Tutorial: iOS and ANDROID + Icons
Просмотров 5 тыс.8 месяцев назад
Unity PUSH NOTIFICATION Tutorial: iOS and ANDROID Icons
7 Most ANTICIPATED Unity Assets of 2024
Просмотров 3,4 тыс.8 месяцев назад
7 Most ANTICIPATED Unity Assets of 2024
I recreated Japan’s HARDEST game in 24 HOURS
Просмотров 9549 месяцев назад
I recreated Japan’s HARDEST game in 24 HOURS
Day in the Life of a GAME DEVELOPER: Finish my Game with me!
Просмотров 2,2 тыс.9 месяцев назад
Day in the Life of a GAME DEVELOPER: Finish my Game with me!
How to Add a Custom Splash Screen in Unity (Updated 2023)
Просмотров 1,8 тыс.10 месяцев назад
How to Add a Custom Splash Screen in Unity (Updated 2023)
How to Control SHADERS with SCRIPTS (Updated 2023)
Просмотров 1,5 тыс.10 месяцев назад
How to Control SHADERS with SCRIPTS (Updated 2023)
Procedural Generation: Endless Runner Unity Tutorial (Updated 2023)
Просмотров 25 тыс.11 месяцев назад
Procedural Generation: Endless Runner Unity Tutorial (Updated 2023)
Creating My Adorable Frog Game | Frogimari Devlog #0
Просмотров 78711 месяцев назад
Creating My Adorable Frog Game | Frogimari Devlog #0
TOP ASSETS OF SEPTEMBER 2023 | Animated Text, DeepVoice AI, Vegetation Engine | Unity Asset Store
Просмотров 528Год назад
TOP ASSETS OF SEPTEMBER 2023 | Animated Text, DeepVoice AI, Vegetation Engine | Unity Asset Store
SUBWAY SURFER Curved World Shader Graph (Updated 2023)
Просмотров 15 тыс.Год назад
SUBWAY SURFER Curved World Shader Graph (Updated 2023)
Aesthetic Unboxing: Google Pixel 7 Pro, Watch, and Pixel Buds + First Impressions
Просмотров 532Год назад
Aesthetic Unboxing: Google Pixel 7 Pro, Watch, and Pixel Buds First Impressions
DAVE THE DIVER REVIEW -- Better than Stardew Valley?
Просмотров 768Год назад
DAVE THE DIVER REVIEW Better than Stardew Valley?
Animal Crossing Curved World Shader Unity (UPDATED 2023)
Просмотров 4,9 тыс.Год назад
Animal Crossing Curved World Shader Unity (UPDATED 2023)
Unity Shader Graph - How to Update Shaders in Code
Просмотров 3,9 тыс.Год назад
Unity Shader Graph - How to Update Shaders in Code
How to Make a Dissolve Shader Unity (Updated 2023)
Просмотров 9 тыс.Год назад
How to Make a Dissolve Shader Unity (Updated 2023)
nice tutorial but i gotta tell you should have included if we need displacement to plug or not
i will plug it tho
Thank you so much
ive been trying to figure this out for months, finally.
Thank you so much! I just bailed out halfway through the official Unity tutorial because it was so dry and boring, lol. Yours was clear and easy to understand!
what if we want a specific item to glow and something else not?
Damn, is this really the best way to do this? It's like twice the work for the one thing, it's 2024 why can't materials just be exported and imported just like that without additional hustle :(
IF you put the scripts for download that's help ..thank you for your time love you❤❤❤
LETS GOOOOOOOOOO I was having issues with getting my objects to work when they shared a UV map. I finally chose an object on a uv map by itself and it worked! Make sure to set the texture image to sRGB.
2:50 made me laugh way harder than it should of LOL😂
The computer is nice but not as good as yours 😉
Your video is super nice and very helpful but I wish if there's any way you could point out what you're clicking. It's hard to follow and only have to rely on your voice what's doing. Like wish if we could use at least cursor icon
Madam Best Tutorial Ever Made
homie brought up desmos. god tier teaching.
super helpful, thanks :)
thank you! it worked very well
Well, for me not oly the desired object is glowing, but now everything is glowing. Every light source is glowing. Fixes??
Just found out your channel and want to say "you are pretty cool".. Your tutorials are fun to watch as well as very informative and clear. Subbed!!
thanks
This is literally the best video that I've ever watched which includes both making game assets with blender and importing it into the Unity. This is a perfect video for anyone that's looking forward to becoming a badass game Developer. Thanks a lot for this one. Would love to see more like this.
This was incredibly helpful! Thank you!
Quick and easy! Thank you!
Got my Motorola Razr V3 in 2004 in London, it's not a 90s item ! You're too young to know :-) note that it's not that far away from the 1st smartphone : the iphone 1 went out in 2017. Thanks for your channel anyway, I'm following your tutorial on Unity notifications :-)
This is exactly what I needed for my project! Thank you!
Babe...
Shift+A > Diamonds has a gem creation tool 💎✨ Just found that the other day 😁 I'm with you on importing models one at a time. ☺️👍 The rush is real! Hello MOTO! Great share, thank you! ✌️
Thank you. The explanation helps a lot.
Please don't use the vocal fry so much
hi do you need any model do help letme know.
Doing 2 materials for a single item will double the workload for the object because it has to reset the material for each batch of polygons. Instead, if you want to do something quick and easy, you can set different parts of your mesh to different vertex colors, and then just set different aspects of the material based on its vertex color. So in this case if you set the vertices of the candy part of the ringpop to, say, green, and the plastic parts to blue, you could multiply the transparency number by the green vertex color and then only the candy will be transparent. You can do the same with the glossiness and the color and anything else! Just multiply each setting by the corresponding vertex color for the area you want to effect, then add the results together. Using the vertex color you can isolate up to three different parts of each model and even blend between them, which can have fun effects. Blender can do hard edges on vertex colors if you color with faces selected, or it will blend if you color with vertices selected. When you were modeling the Motorla, something I've found is you can really slow yourself down trying to subdivide your mesh manually. It's better to have a few vertices as you possibly can and let the subdiv modifier do the rest for you. That way if you want to make changes later you only have to move a few vertices. I'll usually put my subdiv on very first thing and set it to 2, and then if I want a curve or something I can do it with three or four vertices rater than trying to make it all nice myself. You'll end up with much smoother lines and a lot less mysterious lumps on things letting subdiv do the work for you! EDIT: I see you did that second part with the Tamagachi!
Im new with blender, and I learned so much from you! Thank you and keep pls going <3 The female energy in game industry is refreshing and I hope I will be part of it some day! ^^
A cool tip I came across at some point: When wanting sharper edges for a mesh that's using the Subdivision modifier, selecting one or more edges and pressing <Shift+E> allows you to adjust how sharp or soft those edges are, without having to add more geometry with loop cuts :). It gives a lot of control over the resulting subdivided mesh
The 90s is now 30 years old so basically the 90s have become our 80s.
You can also add a bevel modifier instead of doing subdiv and supporting loop cuts
Lol 29:46 "Lisa Fank", she didn't need that "r" anyway. I think it would be cool to see a rubiks cube, maybe even one taken apart. Even cooler would be one of those bubble/water ring toss handheld games.
I never saw those Lisa Frank arts before, but your version is fantastic! Definitely my favorite result in the video, great job :)
4:25 instead of boolean you can inset with I and delete the ngon, to fill the empty inner face you would have to alt select both edge loops and hit Ctrl+E > Bridge edge loops
lol awesome
Great Video :D
Digging the Tamagoctchi
Please make a video on player basic like Walk, Run, idle, Jump, gravity, player all components for movement ❤❤
Love this!
Make a video on problem Ai Enemy shooting ❤
You don't need to bake a metallic map if you already know in advance that it will be a certain color. While creating a new image for it, choose that color right there.
how would someone do this on terrain? or would it have to be on an object?
This is the cleanest tutorial I've seen on shader graphs
Surprised that it has not much views. Thanks for the compact and clear explanation!
Can you continue the endless runner series ? I want to learn more about how to control the character and make random map infinity to play
Hello Rigor, its working on UI?
Could you please assist me? I followed the steps to bake onto a material, but the color gradient doesn't appear correctly in the material (it only shows a solid color). Could you advise me on what steps I should take to resolve this?
Thanks a lot