I was trying to make a "shield" effect for my game and this is just what i needed. Thanks for explaining how to actually change shaders inside the scrpit!
You have the most elegant and simple description of a yield within a coroutine that I have ever heard. I've been using yields/returns for over a decade, while never truly understanding how they work outside of the update method. Everyone has such a long winded explanation of when and how to use them. Your simple explanation is by far the best I have ever heard. Thanks for that haha.
I'm relatively new to Unity and want to know if there's a way to trigger the dissolve animation on player collision. Basically I want a player to walk towards an object and have the object dissolve out of the scene. Do I just replace the if (Input.GetKeyDown) statement to an OnTriggerEnter (Collider)?
Hi Holly, do you have any C# classes online that I could follow, I like the vocal delivery of your tutorials, they're very detailed and would love a chance to learn C# from you.
I was trying to make a "shield" effect for my game and this is just what i needed. Thanks for explaining how to actually change shaders inside the scrpit!
Hey, thank you for you explanation, don't stop to create that's videos, they are so great. I have been learning much with your videos :)
Very well explained. Cool, J'aime bien :)
You have the most elegant and simple description of a yield within a coroutine that I have ever heard. I've been using yields/returns for over a decade, while never truly understanding how they work outside of the update method. Everyone has such a long winded explanation of when and how to use them. Your simple explanation is by far the best I have ever heard. Thanks for that haha.
I'm relatively new to Unity and want to know if there's a way to trigger the dissolve animation on player collision. Basically I want a player to walk towards an object and have the object dissolve out of the scene. Do I just replace the if (Input.GetKeyDown) statement to an OnTriggerEnter (Collider)?
can not even control via script
thanks a lot
Hi Holly, do you have any C# classes online that I could follow, I like the vocal delivery of your tutorials, they're very detailed and would love a chance to learn C# from you.
Been meaning to find this comment, first of all thank you so much! I do not currently have one, but I'm planning on making one very soon 😊
@@RigorMortisTortoise Thank you Holly, I'm truly humbled. To learn from you would be an honour.
Thank you. ^._.^
So cool! ❤
Thank you! :)