Star Citizen 4.0 - MASSIVE Content Update and Improvements - Detailed and Coming Soon
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- Опубликовано: 10 сен 2024
- Pyro, new missions, "dungeons", jump points and much more are coming to Star Citizen 4.0 later this year. Over the past few weeks, CIG have been detailing how much of this is going to work.
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4.0 has now been delayed again
I want to be excited.. but i just cant anymore.
It happens to a lot of guys as they get older, you can take a little blue pill and it will get you fired up again.
@@QuotidianStupidityyou're right, ecstasy is a lot of fun!
@Wanelmask Ecstacy? The ones I take just make me black out for a few hours
@@aithjawcraig9876 well, maybe you'd better change your dealer, just sayin 😂
@@aithjawcraig9876did u feel any pain on ur rear side when u woke up?
Only 20 more years left to go!
Lol game is hot garbage after playing starfield and seeing how good that game was in such a shorter time, this game being in this state is ridiculous bad management.
@@thpqStarfield good? Lol. That game is a big facade with loading screens. Star Citizens assets are actually real, not some fake skybox fakery. A game of that size requires years to build. WOW took more than 10 years to reach version 1.0 and vanilla WOW still had plenty of facades.
😂 space fans cope and seething no matter what game it is
Love your content Ant, but I just can't feel anything about SC's marketing smokescreens anymore. I'll be happy, not when 4.0.whatever gets there, but when it gets there and it *WORKS* .
So never.
4.0 in Q3 2027
Yeah, quit even talking about this game until they deliver something substantial. Hype and empty promises don't actually mean anything.
Based comment, sc is famous for yapping and when they finally deliver it’s 1/4 the original scope and doesn’t work. Hell of a legacy with so many not falling for the fake news marketing anymore.
"Coming soon" - yeah, we've heard that before, about 1000 times.
Beautiful? Yep, can't really argue with that - it does look stunning.
Game? No, not yet. Not even close.
It's the most beautiful and most fun tech demo ever. Really hope that start putting in sandbox game elements soon™
Hey, that’s not fair, Arena Commander is a super fun and beautiful little simcade game!
Terrible progression in it though. I hear the mmo side project is kinda unplayable so I wouldn’t invest time to it.
Beautiful but unplayable
It's not unplayable lol
most tech demos are
@@user-rw4xi8sm8h
It is, when you spend the majority of the time confronted with ridiculous bugs.
I've been falling threw hanger floors, hellevators, clipping into space to watch my ship fly off without me. And besides the hellevators, the other two have been ONGOING since I bought the Aurora package many, many, many years ago, when it was still 90USD.
So, yes, as far as being a GAME, it's unplayable.
And no it's not an Alpha, its a tech demo.
Eventually, it'll end up being a fraud trail, and a DocuDrama that rivals Enron.
It's not unplayable. Buggy, major elements of an MMO missing yes, but not unplayable. Very playable actually, just missing features.
Unplayable what you on about lol
4.0 and Pyro are 4 years late at this point from when they were first promised. Why would promising features in a "future" update mean anything at this point? We are still at 3.23, with an infinite variety of 3.xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx still available to fund raise for. Why would anyone take talk of 4.0 seriously?
Because people have actually played in Pyro already. Pyro might not be in a 100% complete state, but it's further along than Stanton. They are basically waiting to get server meshing fully tested in 3.24 before adding the ability to jump to Pyro, it really is that close. They could add it right now to the system select screen for your starting location, but that's not how they want it to be. IDK about a few months, but this year looks like it's the year.
@@Cobradaddy 2018 several systems came into the game according to christopher roberts 2016 citizencon! They have been very cool systems havent they!
@@positronikiss Totally
@@Cobradaddy I was there, back in 2012, when they reached the stretch goal of having 100 star systems. Seem's very unlikely now. Even Everspace 2 has more star systems than Star Citizen currently.
4.0 is 6-8 years late. Pyro specifically is 4 years late.
Maybe before we put humans on Mars?
This will look prehistoric compared to actual space travel by the time it's done 😂
@@bluesy22Maybe we’ll get a 6DOF flight model back once the average person has actually experienced space flight and finally grasps that it’s different from aerodynamic flight.
Now to figure out how to personally live long enough to get the good flight model back…
Nah I wouldn’t expect Star citizen to be done in the next 30-100 years
5th star system in Q4 2045
@@CHEESYhairyGASH 4 star systems in 20 years would be more than double their current production rate of one per 12 years.
You hang onto that optimism buddy, it’s refreshing to see.
It's like building the roof of a house before you start on the foundation.
Its worse, its like painting the place and putting furniture in before the plumbing, insulation and electricals are in😂
Nah that would be like making a game without ship interiors or space legs and trying to add it later 😂...which game was that? I forgot 😂
Many modern ones are modular builds, so no dramas pal 👍🏾
I hope you enjoy that paycheck, Mr. Ant.
paychecks arrive, in game, in the Q3 2039 patch.
grow up
I am a long time backer and SC fan but I will be excited for 4.0+ when/if it is actually playable. I won't allow myself to fall for the hype again...
Q3 2027
@@CHEESYhairyGASH It wouldn’t surprise me. :-(
@@damienfiche2592 Fair play to ya, maybe they'll actually hit a deadline this time.
it's been more than a decade of massive overpromises and repeated under-deliveries. i was in the audience at citcon in 2016, answering the call, when CR told the crowd 4.0 at the end of the following year.
now it is nearly eight years past that and 4.0 might be here some time around the end of this year!?!
good luck on you believers. Microsoft had to take Freelancer away from CR to get it pushed out the door.
he isn't getting this done.
OA i enjoy your work. you create superior quality content. however, i fear that you cheapen your brand by tacitly promoting this shiny charade.
They may miss deadlines but they are still progressing the game and people still enjoy it.
@@QuotidianStupiditySome of that progress is regress, since it’s come in the form of broken features that will have to be re-done at a later date. Wasted effort, in many cases-like a bad foundation that will have to be ripped out and re-done.
@@rolinthor what broken features will need to be done at a later date?
I paid £48 for a game package, and despite multiple attempts, I could not get the game to run without a CTD. I literally tried everything, and eventually had to open a support ticket, giving them as much information as possible, but instead of trying to get the game running for me, they just refunded my money. I was absolutely disgusted with this, and it has shattered any confidence that I had with the developers of this game.
Theres always no mans sky, cheaper and free updates. No need for ship jpegs
Please feel reassured my friend... you dodged a bullet! Be thankful you got your money back and never look back. This project is a scam, from start to finish. I say that as someone who initially paid around £99 and slowly discovered that the whole experience is completely pointless. You grind to earn money for upgrades etc and then everything is lost because of a bug or a reset. Trust me, they did you a huge favour!
@@dynamic5109 That makes me feel a whole lot better. It is still disappointing though, as this game has promised so much, and I waited for so many years to finally have the confidence to purchase a package, and dive into the game, only to be let down so badly.
Haven't played for a few months, that being said I only had problems when my system didn't have enough RAM. After putting more in I didn't have a problem and the game ran relatively smooth. Some people are riding the hate train. It's a great game, has it's flaws yes but that comes with the process of what they are trying to create with star citizen.
How much RAM are you running in your system? Pretty sure you need at least 32gb for it to run well.
That is unfortunate indeed. I’ve been enjoying the experience of hopin’ in & out every few months, with no major issues 👍🏾
Fire isn't a triangle anymore.
Our understanding of fire has progressed.
It's heat, oxygen, fuel, chain carriers.
A fire Tetrahedron.
I was taught this when I started my career as a firefighter about 20 years ago.
White powder extinguishers (the most common type) work by interupting the chain carriers.
Water removes the heat.
CO2 extinguishers remove the oxygen.
For a few examples of how fires are actually attacked.
That's great and all, but sir, this is a Wendy's. It's a videogame, not real life. I think you'll be ok if every miniscule bit of the thermodynamics of fire aren't simulated.
@@TreyMotes yep, just providing a lesson.
@@TreyMotes I specifically came here to be lectured on thermodynamics... someone hand me a Halon extinguisher!
@@youtubevanced4900 don't think anyone asked for one.
Actually, thanks I just learned something new tonight!
They must have more ships for the sheeple to purchase.
Keep returning to this game every few months or so and it blows my mind they still haven’t fixed optimisation and the over-convoluted menu system. Maybe take some time to get the game playable and then add fire.🤷🏼♂️
It blows your mind because you clearly have no idea how game dev works. You implement things, and at the end you optimise.
you don't optimise an F1 cars driving balance whilst you are still making the carbon fibre parts do you.
It's an alpha....here's an analogy - writers of books create outlines of what they want to write, and then they make a rough draft...and then another, and another, and so on until it becomes polished and into the final end stage: a finished book. This is the same for Star Citizen and any game, you develop until you get to the point where you're done with all the content and tech, and then you polish it. The first part is called the alpha, it's literally them building the game as it goes. The polishing part is beta...we are not in beta, we are in alpha with Star Citizen.
@@QuotidianStupidity I’ve played plenty of alphas and early access games that had the solid foundations in place. Star Citizen does not have a solid foundation. The fact you can’t even conclude a simple delivery mission without a multitude of bugs but they continue to work on adding more content and features rather than fix the core systems is a warning sign.
@@theblackwhisper The only thing that should be a sign is that it is a pre-Alpha. When they add new content, it breaks old things and causes new bugs. They would be spending valuable dev time fixing things when it could easily break again, that would be stupid.
EA games are close to being a finished product, this is not presented as an EA game, it is clearly a huge work in progress and the players are just play testing it. If you want something close to it being a release ready game then come back for the 1.0.
@@QuotidianStupidity Hahaha. You guys are mental. You keep getting gaslit mate, I’ll carry on playing Elite Dangerous, a game that even in alpha worked because it had the foundations right, then added content on top. Can’t even get out of bed in SC 😂😂😂😂
... Yeah sure thing boss. Sure thing. *pats on the back and changes channel*
Sadly without meaningful questlines and working NPCs that are engaging and convincing none of this matters. New scenery and new ships mean nothing to me anymore. I want content. Actual playable content. Something engaging and meaningful. Extra scenery and dead mindless NPC’s mean nothing. I guess I have to wait another year.
Game is still a bug fest. Still waiting on a reason to play it.
More like 0.4 not 4.0.
the way they number there patches is based on milestones added, 3.0 was the addition of actual traversable planets, 4.0 will be the traversing Jump points into a different system.
You can see it like that, this is Pre-Alpha 4.0 - but they are working towards release 1.0.
All of this looks cool, but then you actually play the game and its a buggy janky mess. I want to like Star Citizen, but there's no getting around the fact that it has been in development since 2012 with nothing to show for it.
It has show to show for it, if you like being shown stuff.
I don't think you understand words, my friend. What, exactly, does "nothing to show for it" even means to you? I'm pretty sure there's a lot going on and plenty to see and do in SC. It may be a buggy mess, but there's plenty there. Get better at words.
@@alandab I guess SC has a thriving and welcoming community, that the whole of gamedom regards as just the nicest bunch if people; SC has that to show for 14 years. deepest appologies.
@@nebohtes No apology needed or wanted. I wasn't responding to you.
Let me know when the servers and AI work.
Might be nice to stabilize 3.23. Still falling thru hangar floors, exploding exiting hangars, elevators to hell, Corsair hangar problem, etc.
Don't worry...3.24 is even worse.
Yes! A frustrating experience.
Never forget that ur playing a game that is in alpha @@Slay0lot
This is a really weird comment ... Stabilizing a patch would be... Bringing in another patch...
@@crispy9175 In addition, there's very little point in stabilizing the system as it exists now with a entity tracking overhaul on the horizon.
Would be an actual waste of dev time.
Would much rather deal with the current issues for a few more months and get server meshing.
Assuming it's not going to be seamless, but it seems foolish to assume it will be a step back.
If the testing is any indication though, server meshing should be pretty smooth.
I'm so excited for my grandchildren to play this
I wonder who's going to replace Chris Roberts in 30 years to finish the development?
That is very original, you must be proud of this comment
@QuotidianStupidity no it's pretty obvious, but SC is generous with those, hitting the ball is easy with this one
@@ArpadLukacs I was being sarcastic because it has been said a million times. It is a stupid comment.
@QuotidianStupidity nothing funnier than SC fanboys getting upset at the obvious truth
Starcitizen took so long to come out that it went from the genre Sci Fi to medieval fantasy.
The 3.24 PTU is completely bugged and they can't even deliver/finish something that was supposed to be delivered in the first quarter of this year.
Star citizen backers have learned to ignore dates. Consider this, most star citizen players dont actually care if a feature is delayed; because we dont actually play the game. Me personally i am just really into the art assets and loving seeing the new ship designs they come up with. I treat it more like a concept artbook then a video game. That's why i am not disapointed. Some people believe it or not are just really into the art. The same way some people spend hours painting warhammer figurines. I love painting my star citizen ship figurines.
They literally said "through the year" not "in the first quarter of the year." Work on your listening skills a bit.
@@MrRoblcopter CIG lies constantly. They have missed every single deadline they set for themselves. Not a single deadline of theirs has ever once been met.
@@MrRoblcopterhe knows. They’re just larping. They’ve literally delivered 43% of everything discussed already
Idk why people still keep complaining about bugs still in 2024, like guys, idk if you forgot, but the game is still in alpha. Regardless of how you feel about it, or if you believe it'll never be completed, the game is in an alpha state. Which means it's going to be a buggy mess, it's literally like a testing ground.
I am very sceptical about this, but I can't wait for the release of the solo game. I hope it is an open environment I can enjoy for hundreds of hours.
Perhaps I am still alive when they release it.
I have to say that the game systems that are designed for this game look more interesting than those in Elite. The radar/scanning system for example is much more developed, and engaging.
I don't think there's ever going to be a release bro
Sc is now being funded mostly by people buying ships, if they release the solo as an open world, it would remove intensive to buy ships, so:
1, the release of the solo game will take as long as possible
2, the solo game will be extremely restricted to the point where it’s just an interactive movie.
@@Angryslimee You voice my worst fears. I hope you are wrong, but seeing how the development has gone until this very day, I fear you might be right.
Maybe fix the elevators first? Then I could leave my apartment. That would be so cool.
?? I haven't fallen through a ele in a year or two. Let me guess.....you installed SC on a HDD.
It's neither a project or a game.. it's a scam lol, a great one at that, they make such a ridiculous amount of money, no need for them to release any working game ever!
Your definition of a scam is way off.
Progress has been slow yes... deadlines have been missed.. many times... but a scam it is not.
@@1aatlas The store of this game having multiple tier way over 10 000$ tier spending.. I disagree and stand by what I said, it's a total scam!
So how long do you think it'll take them to make this patch playable once it goes live... 6-12 months?
A good first-pass answer is never, because they’ll just move onto another broken patch cycle.
@@rolinthor exactly...
You’re very optimistic on that time frame I’d say tack on another 6-12. XD
**Sleeping noises**
When were these ships made, the 1920s? No fire retarding materials?
Yeah.... cuz that would make great gameplay wouldn't it!
@@coffeecolic5799 Let's make even better gameplay and have the ships burn right through, like wood.
We can can have so much fun and excitement running around with a fire extinguisher whilst being shot, trying to put out the fire before the engines burn off we our flaming pilot seat hit the ground with us in them killing us.
Fun.
Why I don't have autopilot ships that auto farm everything that also can't be destroyed because its the future and also if it is the future I should be able to just stay afk and the ship should auto aim and shoot everything for me and that way I could just win the game because you know its the future so my ship should do everything for me
@@altaiir8228 why do you comment in the first place??? this is kind of un realistic to think about being able to jump a wormhole and not having better anti fire protection .......
@@lioraja9951 It's all unrealistic, it is a game with Aliens. There will be elements in there to add jeopardy and team play because it is a game.
Give more credits to a company that really deserves... Hello Games from No Man Sky.
Such a launch shitshow, but they've really turned it around with FreeLC after FreeLC.
@@Reoh0zthey have . It's weird to support one and hate the other though ... They're pretty similar stories in a lot of ways.
@@johnzoidberg1160 And yet they still have differences that should not be ignored.
@@johnzoidberg1160 Lmao what? Star Citizen is a buggy mess stuck in feature-creep development hell. No Man's Sky actually has shit to do. The former is a scam charging out the ass for ships, the latter is a labor of love that only charges once up front. Chris Roberts is a guy that can't stick to actually finishing the game, Sean Murray was rushed to release by Sony with a small studio.
@@SuperNova_5482 do you know anything about the history of NMS?
Omg obsidian please don’t tell me you’re buying this crap? Do you REALLY believe CIG is about to drop “a massive amount of content”? This cope is getting way out of hand in the SC community it’s really pathetic.
Why not? - People have played the content, it is there, they have also play tested the Server meshing tech.
@@QuotidianStupidity lol this is adorable.
@@ShanerTheGrey being patronising doesn't make your argument any better, it just shows you have nothing else to add.
he's part of the scam. he has to be, his life depends on it
@@ShanerTheGrey why so mad over a game lolololololololololololol
I'd be happy if they can just stop the massive frame drops so I can play the damn thing properly 😂
4.0 .....why even talk about it we haven't even sorted 3.24 . An if you actually watch the interviews from the star citizen team nothing is even remotely finished or ready for 4.0 .
Because its the long anticipated patch that people are actually excited about... who cares about hauling and cargo elevators........ this was all supposed to be in 3.23.2 anyways, we all know its not a real quarterly patch.
The game is not stable, the server is full of crash.. pyro is to be in game for september!
Every time I hear about Pyro, I keep thinking that it's already been released. They've been pumping this system up since..what? 2020? 2021?
2022 they mentioned Pyro in a post.
@@crispy9175 wrong, citizencon 2016 christopher roberts said several new systems were coming out in 2018. its been 6 years and still one quarter baked system in place. People are fools, and other people know this and prey upon this characteristic of the human psyche. THATS the reality the state of affairs.
@@positronikiss the state of your psyche is "unstable". Also, I am not "wrong". They mentioned Pyro in a post in 2022.
@@crispy9175 Sure bud. You´re very mistaken and you need to educate more on the history of the project and citizencons. Go ahead, its free. No need to debate or call people mentally unstable because they tell you facts online. Its ok you can be civil and accept you didnt know and thank me for letting you know what actually happened.
@@positronikiss you're so arrogant and toxic you don't even see that you're trying to argue that CIG didn't talk about Pyro in 2022 but they did in 2016.... If you're right about them pitching Pyro in 2016 then i'm definitely right about them mentioning Pyro in 2022. But you're so psychotically toxic and self-righteous you can't even process logic. go touch grass kid.
Medium to larger ships should have fire suppression systems that dont fully extinguish fires, but slow down the spread of fires drastically. Also, fire shouldn't really spread on metal surfaces. There should be some level of realism there.. Fires also shouldn't spread fast anyways regardless unless its on flammable items like a couch, storage items, cloth surfaces, etc.
It’s unthinkable that every single ship in SC wouldn’t have a robust fire suppression system and, like today’s airplanes, be made almost exclusively from fire-resistant and nonflammable materials.
Only those materials would be 900 years better than ours.
@@piedpiper1172 I was just talking about at minimum they should have fire suppression systems in medium to large ships.. But you are correct in that every ship should have a fire suppression system. It's unrealistic that they're designing fire to freely spread throughout a ship. I can understand certain materials in the ship being able to catch on fire, or perhaps a work station in the engineering room for example. But fires wouldn't simply be able to spread throughout with no problem IRL lol.
@@anony88 Yep! I was trying to reinforce your point-sorry if I came off as disagreeing.
There are like, at least 4 reasons fire wouldn’t spread in these ships that I, a person who is not a firefighter, engineer, NTSB agent, or aviator recognized while watching their fire announcements:
1. If the fire is “the stuff behind the panels in pipes and such,” why are none of those pipes coated in or protected by fire suppression foam, why are they all apparently made of a flammable materials, and why is an apparent fuel source for fire routed so close to so many other flammable materials?
2. How does a fire in an artificial atmosphere receive enough oxygen to propagate? Fire goes through O2 at a staggering rate, and can absolutely smother itself in any air tight environment like a spaceship or submarine. Unless the life support runs at a pressure so high it feels like the vents punch you, it simply isn’t enough to sustain room fires.
3. Even if the ship is made of kindling, where are the foam/sprinkler heads? Origin shipped a fully stocked bar but didn’t put in fire protection for when you spill a flaming shot?
4. How is it spreading room to room when we can’t lock open interior ship doors. Did they finally fix that?? MSR owners won’t know what to do with a 99% buff to their flight time if they don’t have to run that door gauntlet anymore.
1:10 - Knowing SC's performance, before "consuming your spaceships"... that fire will consume your videocard.
SC is not GPU dependant. Your statement is incorrect. SC is CPU & memory dependant , nothing to do with your GPU.
@@Mr.Free2Play true, fkn gpu is napping while cpu is being whipped like a slave stacking slabs
@@Mr.Free2Play Thanks for the pedantry.
What would more interest than a completely disjointed fire system, just some basic landing system like Elite Dangerous would do the trick. Another micromanaged feature bringing nothing to the overall game.
Hell, even my truck has an overhead AR parking system lol.
The experiment of Star Citizen will end in the best game that ever existed, or a massive lawsuit, and I know which way it's leaning for about a decade now.
Not going to be a functional update-- not really worth trying-- sad state of affairs.
According to who... you?
Still waiting on 3.24 and seeing how that turns out...dont have much hope that anything being added is going to work without server meshing in place first.
Server meshing is going to make things worse. It will add more network overheads, and we know how good their net-code is..
excellent! Now we will have fires on our ships 99% of the time. wohoo
A simple counter to the fire mechanic if you are going into combat will be to turn off life support in your ship and rely on your suit while in combat. This will also mitigate explosive decompression problems. If they add that to the game.
That will be part of the game. You can manually fight a fire but also- you can cut life support or open door/hatch/ramp etc to vent the atmo into space and the fire is starved of O2
That would need them to make Pressure a thing I doubt this could handle that kind of simulation
Like a bullet starts the fire but the hole it put in the hull vents it to atmosphere an prevents it from being a fire . . Yeah I doubt that
Haven't played this game for a long time. And everytime I watch a video from you or other content creators I get excited. Soon I will rejoin the verse yet again in my little ship :)
Thank you for providing this video!
Dumbest “jump” mechanism I’ve ever known! This is just a lame way of hiding the inability of this company to implement something as basic as FTL travel!
I like it. It is just a choice they made, for reasons they extensively explained.
i bought Star Citizen and i regreted it very fast
Imagine if rockstar wanted to create their own space game.
it will happen!!
Best of luck to them. I've moaned like hell about this project for the last couple of years, but I just want them to 'find a way' to make the project work.
Whatever this "1.0" they've been planning the planning of, it will be decisive for the future of the project.
Lol.
Backer since 2016 here. Watcher since the beginning. They still haven’t shown they can deliver functioning tech, much less engaging gameplay. CIG is a horrendously run enterprise.
@@vorpalrobot 1.0 in Q1 2041
@@CHEESYhairyGASH I'll be 57 with arthritis too strong to hold a computer mouse anymore... bring it on
Pressing X to doubt. This is like 2016 all over again with SQ404 to be released.
It looks "beautiful" in certain, highly-curated circumstances. In minute-to-minute gameplay it's a very mixed bag thanks to how old the engine is and the incredibly janky physics and animation. But sure, atmospheric planets and volumetrics look pretty, which is why you never see any official footage that doesn't include them.
Still in love with the concept of SC, dreaming about the different ships and what could be done. A few 30k's later, then a wipe or two and it all comes crashing back to reality. I really hope i get a chance to play this CR dream when finished. What is a realisitic timeframe? 10 more years? 15? Just seems at their current pace, that it will never reach 1.0. Hope im wrong, but so much of their future hinges on server meshing working properly, otherwise they will have to go back to drawing board. Time will soon tell all, we can hope.
How's that $48,000 microtransaction?
great
Mysterious abandoned stations and asteroid bases sounds great.. except that is all PVP
if this was a coop game it would be great
but hard to feel the joy of exploring the wonders of space while being tea bagged by an angry teen
You can look at it from two perspectives. Either the title is not for you, which is absolutely fine as it won’t be for everyone, or you need to get better. Simples 👍🏾
I am really excited for Squadron 42. I was a big fan of Wing Commander and Freelancer as a kid and I think RSI can pull of Squadron 42. I don't have a lot of faith of Star Citizen but I still check on the project from time to time.
meh, unless the basic missions stop glitching 50% of the time I'll remain unaffected.
All this new content is nice but the main issue with SC atm are the bugs and current state of the servers. For their sake i hope server meshing makes a positive difference cause if it doesn't the game is in trouble.
Yeah a bought into this game 6 years ago and av went to reinstall on my now much better laptop but cannot get the downloader to complete just can't get it installed do u have any advice for this coz I would like see if I could actually complete a delivery mission lol
Not much hope for you Lol, if you dont know how to install a game....Lol!
Can someone please help me. ? I have the RSI Launcher open & i have my email & password enterd but cant reach the play button down on the right hand lower corner. Every time i try to raise the launcher page it just springs back to original position.
When I backed up the game, the single player part was scheduled for Early 2020. :D
What in the past people used to compare Elite dangerous to start citizen but it seems to be now let's Star Citizen has been trying to be a multiplayer Bethesda game in Starfield is beginning to outshine Star Citizen thanks to its modding community this leaves Elite dangerous doing its own thing with its own polar opposite being the x-series
Star Citizen is nothing like Starfield, that is a ridiculous comment.
Oh look SC 4.0 is about to release. Just think in a few short months we will have a fully featured space mmo but remember it's still early days/years since it's still an alpha.
Since we are only at year 12 of this amazing development, I suspect beta will be available around 2030. I will start to hold my breath now.
the yt al-gore-rhythm feeds me star citizen content constantly and I do watch most of it. In 15 minutes you've concisely reported everything that Star Citizen-only creators have said in the hours/days watch-time of videos in the last 6 months AND MORE BESIDES that I still didn't know. Literally doing a better report than SC dedicated channels that pump out daily videos and still haven't mentioned half the info you have reported here. Doing a fantastic job Obi-A - keep up the good work.
If star citizen and elite dangerous merged we'd have the Greatest space game of all time
none of this will happen this year
Wish elite had this kind of vision
The vision/dream of this game is amazing and I wish it was completed so we can play it as a completed game. This game will be in development for the next 20 years or more. As computers get better the game will keep increasing graphics etc. I bought into this game many years ago. I was one of the first million. I haven't played in tho in maybe 3 years or more.
I'm way back, too -- got my MVP badge and everything. I tried last year with my group (who were always sceptical) and we were all pretty disappointed except my nephew, who really tried to get it going -- and gave up after a few days of just... mess. I'm honestly glad for people who enjoy -- whatever they're doing... all I wanted was a new Wing Commander.
@@nebohteswhen’s the last time you played? Star citizen is very fun currently, it’s the only space game I play
This beta tester game is something I won't even play. It's giving these crazy devs justification to rip people off with half baked games. How long have they been milking money from people?? 😂
They have like midweek pods to talk about progress. One of the cringe things you can see
I would never fund games like this. It's still not even a fully playable game 😂 how much time has passed since they started asking people for money? Yeah, exactly
the game with the worst updates in gaming today also has a podcast dedicated to LYING to it's consume base to keep money from dwindling. It's beyond hilarous
it's a buggy mess, from the first minute you^re fighting against all kind of bugs and wondering about all the commercials
One update to rule them all. o7
It continues to be as usual, "The next big thing!"
What is always.left out is that to date, it's a constant dumpsterdire struggle in the PU servers, the PTU currently is unplayable. And no matter the empty hype on what intent of SC development there are always those who can not accept, this alpha is in no way innovative. Every tech they claim is just a weird attempt at reinventing the wheel.
There are multiple game that have persistence, better servers as well. The replication layer is nothing more than real time data backup that is standard across multiple industries, with greater stability and reliability. Large map is.meaningless when most.of it is empty space.
So whatever claims made, CIG has yet to come up with anything other than pretty ships and patched in mechanics that are a decade old in the industry if not more.
Months ago I went mining with my mole, after a couple of catastrophic breaks of rocks I went back to refinery and had fire inside my mole (due to catastrophic breaks ship got badly damaged, but survived)
It's really sad that Ruin station is now the old Checkmate station. Ruin station in the concept art and citizencon preview doesn't exist and never will.
It's like the concept of potential, which is also not real. Not until it becomes reality, but until then it's only worth its marketing value.
Wish they would fix the game after bug when choosing tutorial!! What a waste of money for a game that isn't finished after years, and hundreds of millions of $ there needs to be a class action law suit against them! Since thousands of people bought game and have never played it because of bug!
Damn that travelling through 10:00 gave me the goosebumps be reminding me of Interstellar!!!
I haven't played in ages, do they still have server wipes where you lose everything? If so I'll continue to abstain.
Combat, combat, combat, mining, combat, delivery,
Boring.
If that’s the approach you take given the environment, then it’s likely that other ‘finished’ titles will get you to arrive at the same conclusion. Simple 👍🏾
jump gates are built around the jump point to stabilize it and allow for faster activation, the one on the other side will be built after you jump through it and see where it leads, if its worth it then you will build structures around them to make sure they don't disappear from usage.
If only 3.24 would be working
Market-kyosks are a nightmare to use and a far from immersive or "physicalized"
and we get even more Placeholders and gamebreaking bugs
It feels like every following patch, makes this "forever-alpha-test" more unplayable
I don't know. To me, the game is getting to be a bit realistic. Say goodbye to flying the bigger ships solo like the Caterpillar because now you will have to have someone else join you if you get attacked and a fire breaks out. The game is starting to not be solo friendly anymore. I used to just hop on the Cat and do cargo runs at my leisure and just chill. Now I'll probably have to crew up my Cat or melt it and get a smaller ship.
The aliens created the jump gate
Nobody trust this...
Nice to see a CC adding a personal flavour to his content, unlike lazy assed CC'ers like boredgamer, who just reads from the postings.......VEBATIM. Cheers. Pyro will be next level
I can't consider this a game until it has more closed loops and STABLE high FPS. Which won't be until who knows
And progression, otherwise it's just a waste of time trying to have fun in a glitchy tech demo.
i want to believe...
Am I the only one waiting until they say : no more wipes to start playing again 😅? I don't care even if it's full release, I just hate my progress wiped after I earned a Harbinger doing missions 😂
Is this video meant to be sarcasm?
Server meshing has worked really well in all the tests earlier this year, including jumping to Pyro via static meshing. I therefore think once they get 3.24 live, it will be about refining what they have but Pyro itself is ready to go, so that being the case they’ll want to it live ahead of CitizenCon so they can announce the launch of Nyx and Magnus early next year, and the formal targets for the 1.0 release. Otherwise CitizenCon will be all about Squadron 42.
Huffing pure copium
@@Remixersolomanno. He's just been following the development of the game closely. And he's right. Server meshing has been performing well in tests. Nyx and Magnus are probably well underway. The issue is what we need the technology to transfer from one system to the other without a loading screen. And even what comes out with pyro will be a stepping stone to a better system they already have planned.
@@crispy9175 🤣
@@Remixersoloman Can you provide some substance to your stance, or is it all essentially baseless one liners?
@@Kehlvowen he has no ability to create an argument apparently. Just pure seething and coping.
It's bull to call it v4.0, should be v0.40. Are they still saying it's pre-alpha? Also Squadron 42, Squadron 42, Squadron 42, where is Squadron 42?
Yes it is still pre-Alpha - SQ42 will likely get a preview and a release date confirmed at CitCon
@@QuotidianStupidity I'll believe that when I see it.
@@giantnerd14 That is a good mindset to have.
SQ42 in Q4 2034.
The jump points pilot mechanic should like a method to limit bot gaming.
I really tried to stay positive, but I can't anymore. After years of following SQ42 updates, and still seeing them focus on "janitor tech" and making sure the sheets move in a realistic way when stepping out of bed, just shows me they're gonna drag it out to keep milking money from people until the end of days. Focusing on complete bullshit instead of core mechanics and tech can only be tolerated for so long.
All of us that have multiple accounts, fleets of ships, a copy of SQ42 and Pyro, and a plan for the future, are about to reap the rewards. 3.24 so far has been a game changer, if you have a subscription you'll know what i mean, if not....sucks for you. Awesome so far
lmao biggest scam in video game history
I just rebooted my Elite Dangerous and enjoying it, but started talking regarding Star Citizen to my buddies, and we installed that too, and yeah... ALOT has changed since last we played, to the positive side, but still ways to go. Would be nice if the game reaches a "features are done and we can focus on content" stage, but yeah... seems like they keep piling up new features instead... which is a shame.
I play Elite on and off and just came back from a year or more break. I piled on hours and last night I went to a Titan, spent an hour trying to figure out the Maelstrom, and ended up sneaking around and getting tge lay of the land. If you were into the AX stuff and can go into the Titan stuff blind without many spoilers -- it was AWESOME.
@@nebohtes uh nice! Thanks for the info!
Game would freeze after creating a character. So I went back to Elite
What are your specs
@@solidcoder3423 4080/i5-13th. I didn't have issues before the latest patch. Everything played fine. I probably have to re-download and it will probably work after that. Or my character is too ugly. Hahahs
Have they stopped the server wipes yet?
they still happen but only when theres a database change heavy enough to warrant one. My memory is fuzzy on it but i think the last wipe was a year ago+
@@hawkzulu5671 full wipe was about 18 months ago, but there was a wallet wipe with 3.23 a few months back.
Wait, so in the future we lose the ability to build sprinkler systems or fire resistant materials!? :D
If there is a wipe, I think I'll definitely stop playing it.