How to Render Realistic Wood Material in KeyShot 8

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  • Опубликовано: 1 ноя 2024

Комментарии • 117

  • @WillGibbons
    @WillGibbons  3 года назад +2

    The KeyShot Rendering Masterclass is now available! courses.willgibbons.com/keyshot-rendering-masterclass

  • @artjunior
    @artjunior 5 лет назад +34

    I don’t mind long tutorials. Specially if they’re go deep on details like you do. Learning tons from you and I have not enough words to thank you. 😊

    • @WillGibbons
      @WillGibbons  5 лет назад +2

      Hey man! Wow. Really, appreciate you dropping a comment. I'm so glad to hear that someone with your design chops have found my tutorials helpful! Cheers!

  • @thomasburkeotherstbo4236
    @thomasburkeotherstbo4236 5 лет назад +3

    Complex topic on a robust KS tool-you covered a lot of ground in a reasonable amount of time and made things that were fuzzy before very clear. Excellent tutorial, Will. Really great!

    • @WillGibbons
      @WillGibbons  5 лет назад

      Many thanks! I appreciate the comment.

  • @yonderobserver8135
    @yonderobserver8135 4 года назад +3

    I'm so appreciative of you going deep here Will. This is the kind of info I've been needing. Sharing your thought processes as you go, really helps me start to get a handle on all the parameters. I too don't mind long tutorials, so please don't hold back because of time. Big thumbs up here!

    • @WillGibbons
      @WillGibbons  4 года назад

      Thanks Yonder, glad you think so. I'll definitely keep it in mind for future videos.

  • @DiegoKrausebrc
    @DiegoKrausebrc 5 лет назад +2

    very impressive, the wood texture is one of the most complex procedural map that keyshot have but on the other hand, it takes a lot of time to configure each time. that's why in most cases I rather use image textures haha. really cool video. I always enjoy your videos because you show the real potential of each tool in real cases.

    • @WillGibbons
      @WillGibbons  5 лет назад +1

      Valid points. I’m not saying one way is better than the other, bit those who want to keep it procedural and not have to mess with true photo realism, this would hopefully help. Thanks for the comment!

  • @hugob4820
    @hugob4820 4 года назад +3

    Hi Will, it's an awesome tutorial for woodworker/designer like me! I'm searching a tutorial like this since 5 years! It's difficult to understand every things when you don't speak very well in English but your tutorial is very complet! Thanks a lot and continue like this! 💪💪

    • @WillGibbons
      @WillGibbons  4 года назад +1

      You're very welcome! Thank you for the comment!

  • @aftercoffeemint
    @aftercoffeemint 5 лет назад +1

    I'm puzzled with the material graph. It gets so complex and it is so interesting! Thanks so much for the tutorials, they are so helpful.

    • @WillGibbons
      @WillGibbons  5 лет назад

      Thanks for the comment! Drive right in :) I'm hoping that by watching a few of my tutorials, you'll find it not so intimidating.

  • @anetaroubickova8908
    @anetaroubickova8908 2 года назад

    Just WOW 😳.Thank you so much for this amazing tutorial. Easy to follow for a beginner and deep enough for a everybody else 👏

    • @WillGibbons
      @WillGibbons  2 года назад

      That's always the goal, to strike that balance. Thank you!

  • @jay97643
    @jay97643 3 года назад +1

    It’s very useful ! I have learned a lot form these. Thank you for your tutorials!

  • @raffaelepanizza1298
    @raffaelepanizza1298 5 лет назад +2

    Hi Will! I just met your channel and your tutorials! I must say that you are a very good teacher! thanks to help me a lot to improving my skills on keyshot! greetings from Italy!

    • @WillGibbons
      @WillGibbons  5 лет назад +1

      Thanks! That comment means a lot to me. I'm hoping to help out as much as I can.

  • @leoniddavydov2050
    @leoniddavydov2050 4 года назад +3

    Thank you, I learned a lot! It was my first Keyshot tutorial and I think it was a bit advance :)

    • @WillGibbons
      @WillGibbons  4 года назад

      Yes. I would point you to my intro to KeyShot 8 tutorial with the hot gluegun for a more beginner tutorial.

  • @hamedtabatabaee9976
    @hamedtabatabaee9976 5 лет назад +1

    I cant find any words to say thank you. Very very good ....awesoooooome.

    • @WillGibbons
      @WillGibbons  5 лет назад

      Thanks Hamed! Really appreciate you letting me know. Thanks and have a great week!

  • @Miror
    @Miror 5 лет назад +2

    Great tutorial Will! Nice to see such great results being made with procedurals.

  • @ithiagomendes
    @ithiagomendes 4 года назад +1

    Thank you. I learned a lot.
    Please make a second part with more end grain.

  • @leszeks9581
    @leszeks9581 2 года назад

    One of my favorite tutorials, although a bit difficult for a beginner like me. Especially when I tried to repeat the procedure on my own spatula model. It took me a few tries to get a satisfying result. The UV map of my spatula model is not as uniform as yours so the final rendering still lacks some details. Hopefully it will get better in time. Thanks for your help!

    • @WillGibbons
      @WillGibbons  2 года назад

      Yeah, it takes some practice. It's not the easiest thing to create... the realistic looking wood. Even my attempt is only okay. Thanks for trying!

  • @davidbeirne7306
    @davidbeirne7306 5 лет назад +3

    Awesome Awesome and even more Awesome 😉 ive never had the balls to even attempt the procedural wood cus I kinda figured it was just a mind field! and you've proved me right 🤣 but at the same time this is proper inspiring and I cant wait to see how I get on with it! I might have said it before but its worth saying again and again Sir you are a legend 👍

    • @WillGibbons
      @WillGibbons  5 лет назад +2

      Way too kind of you! I'm hoping my videos encourage you to roll up the sleeves and get dirty. Nothing bad cam come out of trying! :)

  • @andrewferrier833
    @andrewferrier833 2 года назад

    great stuff. love the in depth tutorials.

  • @backwoodsbeagle
    @backwoodsbeagle 4 года назад +1

    thanks for the great tutorial man. you really helped me out

  • @Pitsch
    @Pitsch 4 года назад +1

    Amazing Tutorials Will. Thank you for your help

  • @HoundDogRock
    @HoundDogRock 4 года назад +1

    Super, thanks a lot! Great tutorial!

    • @WillGibbons
      @WillGibbons  4 года назад +1

      You're welcome! Thanks Daniel.

  • @stuartwood8679
    @stuartwood8679 5 лет назад +1

    Perfect timing, thanks so much !

    • @WillGibbons
      @WillGibbons  5 лет назад +1

      Not sure if it's your real last name, but the coincidence isn't lost on me! :)

    • @stuartwood8679
      @stuartwood8679 5 лет назад

      @@WillGibbons It's definately my real name. Fantastic tutorial, this has really helped me. Now to make some scaffold board materials !

  • @Gladiatus1111
    @Gladiatus1111 4 года назад +1

    Great tutorial as usual. I'm looking forward to doing other MoM tutorials. I have done maybe a dozen renderings of this spatula and I still can't get the knot to look realistic. I just get a black or brown smear that stands out in the finished render.

    • @WillGibbons
      @WillGibbons  4 года назад

      I'm sorry to hear that. I am not sure why that is. Most often, I find that simply trial and error and a few attempts gets me better results. I will admit that at the end of the day, there's only so much the procedural texture can do.

  • @CarlosDiaz-lu3ls
    @CarlosDiaz-lu3ls 5 лет назад +1

    Love it! Hope you keep sharing your knowledge

  • @نویدمقتدر
    @نویدمقتدر 3 года назад +1

    that's really cool tutorial

  • @Monchis92bpm
    @Monchis92bpm 3 года назад

    Amazing!! Thank you!

  • @0007varun
    @0007varun 5 лет назад +1

    Thanks for sharing this video

  • @jopvanhoften223
    @jopvanhoften223 5 лет назад +1

    Great Job! Can you do the render process next week?

    • @WillGibbons
      @WillGibbons  5 лет назад

      I might get into that eventually. Next week's video is already done, but I promise to do some videos on rendering eventually. Till then, thanks for your patients and for the comment!

    • @WillGibbons
      @WillGibbons  2 месяца назад

      Sorry, I guess I'm late to this one.

  • @laurad.v.kuwabara6198
    @laurad.v.kuwabara6198 4 года назад

    Thank you very much for this video - very helpful. I am very new with Keyshot, and have been struggling to learn how to prop my final product on a table or even just a colored cube (in this particular instance, this is what I am looking for, actually). However, I can't seem to find any videos that explain how to do this... maybe I am searching for the wrong keywords? Any help or direction would be greatly appreciated.

    • @WillGibbons
      @WillGibbons  4 года назад

      You can move your model using the move tool. Select your model in the scene tree. Underneath that, click on the 'position' sub-tab. Click move. You will then need to manually move it into position. I hope that helps.

    • @laurad.v.kuwabara6198
      @laurad.v.kuwabara6198 4 года назад

      @@WillGibbons thank you!

  • @michelmarroche7927
    @michelmarroche7927 5 лет назад +1

    Hello ! it is really incredible what can be achieved .. thank you very much for this tutorial and your time ..
    I would like to consult you ... is it possible to make a procedural material that looks and behaves like a plywood?

    • @WillGibbons
      @WillGibbons  5 лет назад

      Thanks for the compliment! I have done a plywood, but it depends if you're speaking about the laminated (layered) side view or the face of a sheet of plywood, which I think would be quite difficult to achieve procedurally.

    • @michelmarroche7927
      @michelmarroche7927 5 лет назад

      @@WillGibbons Thanks Wibbons 😉.. I was following other tutorials of yours and they are very helpful .. although they show that to start from scratch and create a material with that level of realism and detail, it requires a very broad knowledge of the software tools ..
      Perform some tests creating a plywood material with Tri Planar, but the truth does not convince me the level of realism of the same .. also that it looks very uniform .. I do not know if KeyShot will be the right tool for what I intend ..
      Well I think this is not the medium for this type of talk so I do not want to blur the subject .. if there is a place where I can comment and work on this I thank you ..

  • @kennethbernal4758
    @kennethbernal4758 2 года назад

    The best! 👏

  • @kinnseyhoi
    @kinnseyhoi 4 года назад +1

    thanks!

  • @noreenberry7773
    @noreenberry7773 2 года назад

    Does the same tutorial applies if i need to have at the end the look of walnut wood texture for example !

    • @WillGibbons
      @WillGibbons  2 года назад

      Not sure... give it a shot and let me know!

  • @nrnrnrnrnrnnrnrnrnr
    @nrnrnrnrnrnnrnrnrnr 4 года назад +1

    Great thx!!!

  • @prabalpratapsingh5182
    @prabalpratapsingh5182 4 года назад +1

    Please make a tutorial ror lamp render

    • @WillGibbons
      @WillGibbons  4 года назад

      Good idea. I like this request. I have a good lamp model I could use. Thanks for the suggestion.

  • @dome_node
    @dome_node 4 года назад +1

    Why do you skip the "seasons" colour adjustment and go to a colour adjustment node? Why not adjust directly in the wood advanced panel? Can you explain this seasons adjustment?

    • @WillGibbons
      @WillGibbons  4 года назад +1

      Man. I'd have to go back and watch. Probably because using a node allows me to to control this more quickly? Not sure. Sorry.

    • @dome_node
      @dome_node 4 года назад

      @@WillGibbons no prob. Kinda figured it out

  • @rohanzaware1805
    @rohanzaware1805 4 года назад

    hej Will, im trying to make a Scandinavian wooden material myself, can Ibfollow the same process as this graph as this and then attach texture nodes to the summer and winter of the wooden advanced

    • @WillGibbons
      @WillGibbons  4 года назад

      Hi Rohan, I'm not completely sure. You can try! It's always worth trying. If you wish, you can use image textures in the material graph.

  • @MrPaulowillians
    @MrPaulowillians 5 лет назад +1

    Awesooome!!! Tnxx

  • @Nordnerd1
    @Nordnerd1 4 года назад +1

    Is it possible to bend the procedural wood texture to make it follow the overall shape of wooden component (to simulate let's say steam-bent wood)?

    • @WillGibbons
      @WillGibbons  4 года назад +1

      Hey, not exactly. You can use a 2d procedural texture (like mesh or weave) and set it to UV mapping. If the model is created correctly with UVs, the texture WILL follow the edge. But in this case, as Wood and many of other KeyShot procedural textures are 3D procedurals, they will NOT follow UVs.

    • @Nordnerd1
      @Nordnerd1 4 года назад

      @@WillGibbons That was what I suspected. Keyshot's procedural wood is really, really good imho. A shame the "wood fibre" can't be bent...

    • @Nordnerd1
      @Nordnerd1 4 года назад

      Hi again. Do you know if it's possible to bake KeyShot's procedural wood to textures and then apply those to a uv-mapped piece of wood to achieve the desired effect?

  • @thadeucity
    @thadeucity 5 лет назад +1

    Another GREAT Material Graph Monday. Hey, how about challenging people to develop their own material before you post your creation process?
    Example: You post this week episode (Wood) and at the end of the video you ask us to develop a dirty glass for 2 week ahead. We make our attempts and post them on Instagram with the hashtag #MaterialGraphMonday. So we tried it for ourselves before seeing your video showing how you do it, it would also bring more visibility to your channel. So you keep having one new episode every week, and asking for samples for 2 episodes ahead, giving you time to review our renders.

    • @WillGibbons
      @WillGibbons  5 лет назад +1

      Dang. This is a super idea. It would require a bit more planning on my part, but would probably be worth it. I'll see if I can pull it off. Thanks for the suggestion. I do think it would be fun to get people involved.

  • @rubywoodhouse7851
    @rubywoodhouse7851 4 года назад

    Hi, i got to 17:30 in and realised my plastic doesnt have the roughness mode, how do i fix or change this? Followed everything else right. Thanks!

    • @WillGibbons
      @WillGibbons  4 года назад

      If you drag a node connector over the plastic node and release your mouse button, you'll see the option for roughness

  • @gopalnathgoswami9138
    @gopalnathgoswami9138 3 года назад

    will 3070 ti graphic card support key short 10.1??

    • @WillGibbons
      @WillGibbons  3 года назад

      You can learn more about that here: www.keyshot.com/system-requirements/
      You may need to update the GPU driver.

  • @stephenz9500
    @stephenz9500 4 года назад +1

    amazing work but can not catch up the material map.....😫

    • @WillGibbons
      @WillGibbons  4 года назад

      Thanks. Try watching it at a slower speed, or pausing when you need to!

    • @stephenz9500
      @stephenz9500 4 года назад

      Will Gibbons I’ve been rendering for a project of a course, your videos and website really help a lot. 😊

  • @travisnguyen1475
    @travisnguyen1475 2 года назад

    HI, I struggle with matching color in Advanced Wood. There's Winter/Spring/Summer/Fall color. I find real image of Ash wood then Pick color from it. Not good. Do you have any tips to match color with real wood. Thank

    • @WillGibbons
      @WillGibbons  2 года назад

      The color picker is pretty accurate. Not sure why you're having trouble with it. I'm not sure I can tell what exactly is the issue from your description alone. Sorry. I find that often times using over-saturated color can make materials look bad. Have you tried removing some of the saturation from the colors?

    • @travisnguyen1475
      @travisnguyen1475 2 года назад

      @@WillGibbons In manual, they said: "New wood formed in a tree during spring and summer is light in color. Toward the end of a growing season, new cells formed are smaller and have darker, thicker walls." I pick lighter area for spring and summer and darker for fall and winter. Still not good. Could you please try it.

    • @travisnguyen1475
      @travisnguyen1475 2 года назад

      @@WillGibbons could you please make video about picking color and match color of wood from real wood photo. It's difficult to control Spring/Summer/Fall/Winter color. thank

  • @davekaye5483
    @davekaye5483 5 лет назад +1

    Hi Will! It appears that the download link for the project files isn't working, and that your website appears to be down? Just wanted to let you know since I was eager to give this a whirl :)

    • @WillGibbons
      @WillGibbons  5 лет назад

      Hi Dave, can you try again? I tested this morning and had no issue. Can you tell me what browser you’re using and are you in the U.S.?

    • @WillGibbons
      @WillGibbons  5 лет назад

      Dave, so sorry. I realized I had a bad URL. willgibbons.com/downloads will take you to the right place.

    • @davekaye5483
      @davekaye5483 5 лет назад +1

      @@WillGibbons Just tried it now, and there's no issue :) Thanks!

    • @WillGibbons
      @WillGibbons  5 лет назад

      @@davekaye5483 Awesome! Thanks :)

  • @aniruddhverma8193
    @aniruddhverma8193 4 года назад +1

    Hey, my model gets exploded from the joints when I apply the displacement map, don't know what's wrong

    • @WillGibbons
      @WillGibbons  4 года назад +1

      This is how KeyShot treats displacement. If you have fillets/chamfers making your surfaces continuous, this shouldn't happen. If it does, you can try using the offset value in KeyShot to push the surfaces back together.

  • @DiegoKrausebrc
    @DiegoKrausebrc 5 лет назад +1

    Hi Will I have a Challenge for you :
    How to make an hologram or holographic material to use as certification label. I'm trying but I couldn't yet haha

    • @WillGibbons
      @WillGibbons  5 лет назад +1

      ooh! This sounds tough. I think I've seen it done. Let me look around and see if I can find a way to make it look good.

  • @JUSTinTECH
    @JUSTinTECH 5 лет назад

    Bro can you make smartphone modeling and animation

    • @WillGibbons
      @WillGibbons  5 лет назад

      Bro. Bro, bro... I appreciate the request, but there are plenty of tutorials on modeling (not something I'm focused on at the moment). As for an animation tutorial, there have been lots of requests, so eventually I'll do an animation tutorial.

  • @RottenMal
    @RottenMal 4 года назад +1

    🤯🤯🤯

  • @huangpeipin
    @huangpeipin 5 лет назад +1

    🙌🙌🙌🙌🙌🙌

  • @ermanozkaya
    @ermanozkaya 3 года назад +1

    Thank you for the tutorial Will but you pass very fast. You press sth on your keyboard and something changes. So please tell slower for us to understand what you did.
    Thank you again..

    • @WillGibbons
      @WillGibbons  2 года назад

      You can always watch the tutorial at a slower speed! Sorry about that.

  • @jakemoran
    @jakemoran 2 года назад

    Typed in 1000 into the ‘max triangles’ and his execute… wouldn’t recommend lol. Great video though

    • @WillGibbons
      @WillGibbons  2 года назад

      That's because if you read on that feature, it's in 'millions'. 1,000 million triangles is = 1 billion. That's kind of a lot...

    • @jakemoran
      @jakemoran 2 года назад

      @@WillGibbons of course! Loving the videos, will hopefully invest in the course sooner or later… i know my uni is certainly interested in it??? The discord is a helpful idea too!

  • @romaineathey6512
    @romaineathey6512 4 года назад

    I have done very similar with Woodglut designs.