Can you please share some of your tips and tricks on how to animate characters with props and avoid penetration with the props in your next video. I'll really be helpful.
Fantastic tutorial. I was wondering: Why did you decide to have that little bump in the arc of the anticipation (around frame 30) instead of a curve without that dent?
Ferdinand Engländer Ferdinand Engländer hi! Actually I re-create the movement my self before start the animation, and that was close to the path of action of my arm. I could have done it with a lot of different path and trajectory but the important thing is that the curve is smoothed and the movement results fluid. Also, I wanted to add a movement downward and then a big acceleration raising it again to emphasize the throw 😉
Grat one!!! i love your tutorials.. eve though i studied animation and did this excercise before, that time wasn't that good! here it looks easier than i thought! thanks!! :D and nice rig btw!
Can you please share some of your tips and tricks on how to animate characters with props and avoid penetration with the props in your next video. I'll really be helpful.
Awesome teaching .... I wanna be your student 👨🎓
That is the reason why I subscribed to you, because of this awesome tutorial!
Fabian F. 😊
Same Here Dude
Our professor is literally showing us this video as how to do it xD
Good job! University certified I'd say :D
Thank you so much for these videos and you have no idea how it helped me to understand a complicated thing by a really easy way..
So perfect! My baby !!!
Nice!!!
Thanks for continuing to make these amazing tutorials!
Randomations 😊👍
Good tutorial
Thanks, this can help me throw a baseball in real life
круто круто круто!!!!! It's very cool!!!
you are awesome....thank you
thank you so much
Nice!!!)))Thank you!!!
YOU are an awesome piece of life :D
thanks a lot
Fantastic tutorial. I was wondering: Why did you decide to have that little bump in the arc of the anticipation (around frame 30) instead of a curve without that dent?
Ferdinand Engländer Ferdinand Engländer hi! Actually I re-create the movement my self before start the animation, and that was close to the path of action of my arm. I could have done it with a lot of different path and trajectory but the important thing is that the curve is smoothed and the movement results fluid. Also, I wanted to add a movement downward and then a big acceleration raising it again to emphasize the throw 😉
Hello thx for your tuto, is it possible to download this model (the character) ?
Grat one!!! i love your tutorials.. eve though i studied animation and did this excercise before, that time wasn't that good! here it looks easier than i thought! thanks!! :D and nice rig btw!
Paola Abril thanks! Nice to hear that! ;)
Thank you :D
Thanks alot! Can I have the character as well?
I'm looking for 2d animation but this helped
Thank you!
Super tq u so much really
thank u
how did u create that control for the ball ??? i'm begininer in maya sorry .
Haziq Ariel I explaned how to rig a simple ball here ruclips.net/video/xcNL5dRU0lk/видео.html
can you share that maya rig
Can you send this character's rig? :)?
plz make videos for beginners