Core Space Mission 1 Trader's Gambit

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  • Опубликовано: 16 сен 2024
  • Welcome to my newest game play video series. This one will focus on Core Space from Battle Systems (battlesystems.co.uk), a sci-fi tabletop miniatures game that can be played solo or semi-cooperative.
    Below are the pre- and post-game summaries regarding the Cygnus ship and crew:
    Mission 1: Trader's Gambit
    Pre Game Details
    Start of Mission:
    The Ship: Cygnus
    Propulsion: 3 of 5
    Life Support: 3 of 5
    Supplies: 3 of 5
    Hull Integrity: 3 of 5
    Assets: 3 credits
    --
    Mission 1 Post Game Details
    Assets: 8 (+5 for completion of Mission 1)
    Extraction Phase: No crew left behind (no rolls needed)
    Advancement Phase: +1 Career Point to each crew member that made it back to the ship
    Trade Phase: No purchases or sales made this phase
    Maintenance Phase: (rolled a 2) Propulsion reduced by 1 (to 2 of 5), Repairs (2 credits each) made to Propulsion and Life Support (total of 4 credits spent)
    The Ship: Cygnus
    Propulsion: 3 of 5
    Life Support: 4 of 5
    Supplies: 3 of 5
    Hull Integrity: 3 of 5
    No Upgrades to ship this Mission
    Coming Soon
    Mission 2: Hacked Off at Atom Valley

Комментарии • 12

  • @KolgartsMiniatures
    @KolgartsMiniatures 11 дней назад

    Oh my this game looks amazingly fun!!

  • @MrForsaken5
    @MrForsaken5 8 месяцев назад

    great job on the summary.

  • @jayplays4215
    @jayplays4215 2 года назад +2

    Really fun video! I'm looking forward to the continuing campaign!
    A couple of rules nitpicks:
    1) The Persuade roll is based on a Trader's Skill, which means that your Captain will no doubt have more dice than the rest of the crew for those rolls.
    2) Harvesters only get one action, but they have an ability that gives them a free attack if they end their move in melee with a character.
    3) Event cards show ranges of Hostility Levels. So one might say "Relaxed - Watch Your Back", which means that text applies to all levels between Relaxed and Watch Your Back, which I think includes Guarded.
    4) Purge spawn at the beginning of the Purge phase, right before all the Purge minis move/attack.
    None of this affected how much fun the game was to watch, and this game is definitely house-rule friendly, so feel free to disregard any and all of that if you want. :)

    • @thetabletopengineerplays
      @thetabletopengineerplays  2 года назад +1

      Yeah, I got all this figured out during additional sessions. Game 1 was a lot of mistakes :)

  • @carlmanessjr7062
    @carlmanessjr7062 7 месяцев назад

    I just ordered it and should get sometime this week.

  • @boardsandstuff5008
    @boardsandstuff5008 Год назад

    Is awesome. This game is fantastic. I have this one all in and the first born game all in also. I enjoy this game so much. Is as deep and involved as an rpg but still plays like a board game. I’m not a sci-fi fan but this captivated me.

  • @zendrel4382
    @zendrel4382 2 года назад

    Thanks for this! Getting my First born stuff next week. Can't wait to play.

  • @ncnsgaming1470
    @ncnsgaming1470 2 года назад

    Building the let's get to the shuttle expansion atm.

  • @eddieharr
    @eddieharr Год назад

    I thought the core space game you use two crews instead of one? But here I see you are using one crew. Are there rules to use just one? I got the first born set because it's just one crew and that is what I prefer. Thanks.