Two MAD infinite MR X games! (RE Resistance)

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  • Опубликовано: 17 ноя 2024

Комментарии • 20

  • @unclecuddles5232
    @unclecuddles5232 4 месяца назад

    Couple more notes. Awesome bemusement park area 1 win. And 2nd really smart of you to keep your mods together. Whenever you have mods that aren't in your hand you have to think what your hand will look like once you do get them. You can never really know what card you will get next so making sure that your other 2 free card cycle slots are next to each other is a good idea. It helps you play cards faster, and helps prevent slip ups like spending all your energy on an efficiency mod or so something.
    Both mods to your left, both mods to the right, or mods on far right and far left are ideal spots for them.

    • @death_reaper1213
      @death_reaper1213  4 месяца назад +1

      @@unclecuddles5232 Thank you very much! Yes it's definitely better to be more organised with the deck

  • @unclecuddles5232
    @unclecuddles5232 4 месяца назад

    I'm surprised you like this version of Daniel, but it can be powerful. When using his overclock card it really helps to have bioenergy tank equipment to boost your cap from 10. With only 10 max energy you stand a higher chance of gassing out. Bad card rng can make it so you don't get overclock enough to balance the energy you spend meaning you will hit 0 energy before you get another overclock to keep your card cycle going. Then you have to wait until your passive energy gain comes back online which can be brutal and make you defenseless for long periods of time.
    With remove limiter in the deck this can really set your passive energy gain back for a long long time. However since builds like this don't rely on passive energy gain you are free to use cards like the V-act zombie that starts with all 4 buffs and is only 1 cost and umbrella reserves which gives you 4 decent things out of 5. Grenade launcher, blinding flash, teleport trap, and ivy's are all good things you can pull but large gen mod is another thing you CAN get with reserves but serves almost no purpose on this version of dan.
    This style works quite well with shuffle mod (a Spencer obtained card). With a 2 mod deck your other 2 cards get shuffled whenever you play a card. This means you can't combo things as easily but your cycle is much better so you get overclock more.

    • @death_reaper1213
      @death_reaper1213  4 месяца назад +1

      @unclecuddles5232 Yeah a viewer asked me to try it out so I gave it a go! Yeah it seems like a decent build but I do think I just need to finally play Spencer to unlock the shuffle mod and all the other stuff and get the V-act zombie

    • @unclecuddles5232
      @unclecuddles5232 4 месяца назад

      I remember having to force myself to play Alex and Nich haha. Guns and traps just weren't what drew me in initially

    • @death_reaper1213
      @death_reaper1213  4 месяца назад +1

      @unclecuddles5232 Hahaha understandable I like Nicholai for nemmy and Alex is alright for infection but other than that not great

    • @unclecuddles5232
      @unclecuddles5232 4 месяца назад

      ​@@death_reaper1213
      True nemmy is worth a lot haha I just wish his faster cool down variant was worth it lol.
      Alex does have great infection and truth be told high infection is one of the very best ways to play creatures. It really helps even out the time on the clock and the passive hp drops can run them out of healing items fairly quickly. She has a monster area 3 build with the infection mod and lots of infection cards her whole deck can be around 1 cost.
      She also has insta trap going for her but that is a very specific build that doesn't leave much room for modifications. It does also take some getting used to when dealing with a good Martin. Basically you want to spawn 1 trap for him to disarm like tracker or something then place a landmine and detonate that before he's done with the 1st trap. In area 3 she gets auto detonator as one of her last unlocks which is decent when spamming stuff at them but bad if you run yourself out of energy and aren't getting much energy back from lucas special.

    • @death_reaper1213
      @death_reaper1213  4 месяца назад

      @unclecuddles5232 Yeah I'd much rather have the one where he's invincible when using the rocket launcher. Yes I've seen that area 3 build on Alex I've been needing to try it out when I get the time. Also I've seen that Alex trap build can be really strong but I don't see the appeal of placing traps the entire game tbh it's a very boring playstyle.

  • @ecskalibur180
    @ecskalibur180 4 месяца назад

    Nice
    +rep
    Like

  • @covenantlv-4265
    @covenantlv-4265 4 месяца назад +1

    I think Resistance is destroying the controllers. Pretty much every MM video I see has controller drift problems! same here

    • @death_reaper1213
      @death_reaper1213  4 месяца назад +1

      @covenantlv-4265 Hahaha yes I've went through 3 controllers since I got my ps5 😂😂

    • @unclecuddles5232
      @unclecuddles5232 4 месяца назад

      Yeah the shake to regain camera control is rough and I don't know about you guys but when I direct control a zombie I spam the R3 L3 combo to exit ASAP whenever it's appropriate but I'm sure that doesn't help.

    • @death_reaper1213
      @death_reaper1213  4 месяца назад +1

      @unclecuddles5232 Yes it's an awful mechanic in the game and takes so long to regain the cameras 😭

  • @midnightgrave4644
    @midnightgrave4644 4 месяца назад

    give em hell

  • @dr3k518
    @dr3k518 4 месяца назад

    Was it fun? I tink so. I can send you a build that will take less biocore to draw cards

    • @death_reaper1213
      @death_reaper1213  4 месяца назад +1

      Yeah it was good thanks for the recommendation. Sure!

  • @tikhonzh3630
    @tikhonzh3630 4 месяца назад

    Nice