Love the Brick Joke from the Women Only run involving Travis, absolutely great. It's always interesting to see the opposite in these kinds of runs, even if the run itself ends up not very interesting. Seeing the stark differences between women/men only is very interesting, especially with certain mechanics that were harder to botice when you had access to everyone or just one of the two (like the early men having lower magic defenses, or there being so few (conparatively) unique classes, or being so front/back loaded. I honestly had thought when speculating it that the lack of dedicated healers and flyers (at least for most of the game) would be... Well, any problem. Interesting run that adds context to the other locked run.
I only know this as I did a Joesph only run a few weeks back where I could only use Joesph and support units who were only allowed to support Joesph which made for a interesting run
One that might be fun is: 1 ap/pp only. By that I mean, no matter how much ap or how much pp a character has, they can only use 1 ap and 1 pp each combat. Of course this would be pretty easy in the early game when you already don't have extra, but as you promote, get pendants, get attacks that cost 2 gems, or even get attacks that add more gems, it gets harder and harder because the game expects you to use these more powerful combos (also it cuts out trinity rain + quick impetus, which is op)
Fun fact, I went through my whole first playthrough (on veteran, not expert) without ever promoting Alain, because I wasn't a fan of his new character art 😂 So I can definitely confirm you can make units plenty powerful without upgrading them. (I also deliberately avoided Trinity Rain because I heard it was OP and didn't really need it on veteran difficulty)
I still have not picked up this game... Which I know I should... But watching these videos makes me curious about the viability of doing a run with only 'named characters', so no hirelings to add to your roster
Oh, it’s totally doable. Hirelings simply allow for more focus on whatever units you please. I personally played the game for the first time using only unique (named) units.
Wow i assumed men only would be hard because there’s no traditional healers, but i didn’t think about the lack of variety early game for girls at all! Lots of the female classes are amazing but yeah, you can do a lot with male generics. Not to mention Alain and Gilbert are just as good as some of the female uniques!
Sign out front: no girls allowed
Pillow fort: the boiz
This one's for the fellas🔥🔥🔥
Ew, cooties!!
DUDES ROCK
Also congrats to Travis for transistioning
Promoted lex looks so weird to me cause he always ends up on the bench at level 7 or 8
“Promoted Lex isn’t real. He can’t hurt you.”
LEX GAMING
Me and the bois at 3a.m. taking back the continent
Love the Brick Joke from the Women Only run involving Travis, absolutely great.
It's always interesting to see the opposite in these kinds of runs, even if the run itself ends up not very interesting. Seeing the stark differences between women/men only is very interesting, especially with certain mechanics that were harder to botice when you had access to everyone or just one of the two (like the early men having lower magic defenses, or there being so few (conparatively) unique classes, or being so front/back loaded.
I honestly had thought when speculating it that the lack of dedicated healers and flyers (at least for most of the game) would be... Well, any problem.
Interesting run that adds context to the other locked run.
Thank you for adressing the transition
More seriously, although not as interesting as women only, this was a fun run
16:28 Joseph does actually have a leader skill that reduces the damage of magic assists.
I only know this as I did a Joesph only run a few weeks back where I could only use Joesph and support units who were only allowed to support Joesph which made for a interesting run
Bros before Baltros
One that might be fun is: 1 ap/pp only. By that I mean, no matter how much ap or how much pp a character has, they can only use 1 ap and 1 pp each combat.
Of course this would be pretty easy in the early game when you already don't have extra, but as you promote, get pendants, get attacks that cost 2 gems, or even get attacks that add more gems, it gets harder and harder because the game expects you to use these more powerful combos (also it cuts out trinity rain + quick impetus, which is op)
Fun fact, I went through my whole first playthrough (on veteran, not expert) without ever promoting Alain, because I wasn't a fan of his new character art 😂 So I can definitely confirm you can make units plenty powerful without upgrading them.
(I also deliberately avoided Trinity Rain because I heard it was OP and didn't really need it on veteran difficulty)
Menicorn overlord
josef actualy has magic assist resist
I still have not picked up this game... Which I know I should...
But watching these videos makes me curious about the viability of doing a run with only 'named characters', so no hirelings to add to your roster
Oh, it’s totally doable. Hirelings simply allow for more focus on whatever units you please. I personally played the game for the first time using only unique (named) units.
Wow i assumed men only would be hard because there’s no traditional healers, but i didn’t think about the lack of variety early game for girls at all! Lots of the female classes are amazing but yeah, you can do a lot with male generics. Not to mention Alain and Gilbert are just as good as some of the female uniques!
RIP Travis.
How about only old man next ?
Is this not how the game is supposed to be played??
men ☕
More like men 🐴
awesome