Okay call me crazy but maybe the reason the region around the Mojave Outpost is so empty is because the ancient city that Lorenzo is looking for is underneath the racetrack
I've seen a pretty good Theory that says this Ancient City is actually underneath the Divide and the Tunnelers are their devolved descendants, their Trogs.
@Stormhonor could be anywhere in the mojave, but since the mojave is much bigger than what the game map shows its entirely possible it could be near area 51, it could be in Arizona, California, Nevada or Utah since those states are where the full mojave desert spreads too
I just want to say, burying dig sites isn't an uncommon archaeological practice in reality. When a site isn't constantly attended to by archaeologists, it is very easy for looters to come in and steal artifacts for sale on the black market, or irresponsible residents to come in and damage the site. Burying the dig is an easy way to help protect the site while archaeologists are away, so long as precautions are taken to help distinguish that which has been dug before.
We also bury sites to purposefully leave as much information as possible behind because excavation in particular is always an invasive process, and even the most careful data recovery excavations risks destroying some of the original context for artifacts. But newer less invasive methods are always being developed so we in certain circumstances where continued excavation is viewed as too destructive or if funding will not be provided for subsequent studies we will return the site to its original state in the hopes of someone finishing the job in a way we physically couldn’t.
Same goes for underwater archaeology. As you can imagine, raising a shipwreck is most often not logistically feasible nor is it affordable. So, if we find a submerged wreck under the sand and excavate we collect and record artifacts, record the structure of the ship, then we back fill when we're done and leave the structure there.
Bethesda does seem to like their Lovecraft. Fallout 3 had the Dunwich building and its assorted creepiness, the Elder Scrolls games have Hermeus Mora who has some pretty clear Lovecraftian inspiration. I'm sure there is more if you look.
Lorenzo is simply a fascinating character. His motives are mysterious but also understandable and human. When I first had the option of letting him out, I did so knowing he was probably going to kill my character, but then we learn something else about him, that he is true to his word.
Lorenzo goes on after you let him go to become a random encounter. you will run across him at random encounter spawn points having just murderred innocent settlers due to their goulification and wanting to study them. he killed those people in cold blood after murdering his unarmed wife, daughter and son in their home. so i have no idea WHAT your talking about bro. 😂Lorenzo's plotline in the game, upon his release, is to become a serial killer
The Art Nouveau style was common during the 1930-1950's . Where the crown was found had none of those heads there . Although for there to be a head under a Marble quarry means it was there when the marble was formed...
The same way that the quest in Fallout 3, The Replicated Man, was expanded upon by Fallout 4’s main quest, I think the quests involving Lorenzo and the artifact might be expanded upon by Fallout 5.
They don’t like actually writing any truly interesting or deep lore. They’re comfortable with surface level bullshit and half assed quest lines that end without your character asking any questions of value
@@ItsRawdraft2lorenzo’s daughter has diary entries about life after the bombs dropped, entries about house’s descent into madness, how boring life became in boston as her brother and their now ghoulified security chief were adept at surviving raiders and feral ghouls
A "crown" that gives you vast knowledge but makes you spend more time with it than with your family and raises your aggression levels? My man, that's not a crown, that's a gaming headset.
you talking about the precursors creating humanity in their image while showing the institute creating third gen synths is a really interesting parallel, I personally believe that third gen synths could be considered human people because they’re almost completely identical to us biologically and psychologically except for the way they’re conceived and a small mechanical component that’s basically comparable to a medical implant in a normal human, but considering them a completely new species of living being is actually a kinda interesting idea.
@@kingofhearts3185 She’s wrong. The Institute for example is aware of who is a Synth and who isn’t. Usually even despite Railroad memory wipes. There are ways to tell, you’d really take the word of a deranged Synth murdering mad scientist over the Institutes finest minds?
@@jedaye47, dang that’s an awesome idea, synth was the next step in human evolution in my opinion, imagine everyone living forever. The crown on a synths head really does bring up more questions, someone like curie, starting as a robot, in the body of a synth with the powers of the crown.
@@chadharger9323 yes, but eventually I would like some sort of conclusion or at least something that explains what they are. The DLC for point lookout was cool.
@@adambussell31, the reason they said that is because it should be left up to interpretation, it is and always will be, the most interesting part of fallout games, and a lot of people, my self included, only love the idea of fleshing it out, if they do what they did in the point lookout DLC, and only add more questions than answers.
I love you videos and love fallout I live in Al ahsa oasis near the north of the empty quarter desert(صحراء الربع الخالي). It's a place that's not explored or researched enough. It's known that you should never go in the empty quarter desert in the night because you will see things that humans shouldn't see We heard From our families and friends Jin(ghosts) stories to stories that are unbelievable. But one story that stayed consistent is the story of (the Jin with the lamp) it said that when you're are lost in the desert or near it you will see a very strong light coming from far away you will think that you are near a road or people and you'll start following the light to go to safety but it's actually the opposite it's dragging you deeper in the desert to your demise.
Ironically I just started touching on this set of quests again, thinking that bringing Kremvh's Tooth to the house or the asylum would trigger literally anything, but nothing happened. Was hoping they'd done something a little more akin to the Blackhall quest, but ah well. Thanks for the quality content, as always!
The precursor civilization gives me Isu from Assassin's Creed vibes, especially with your theory on the artifacts and statues controling humans and how the precursors were human-like.
I admit that I struggle with some quests in FO4. Like, I get why Lorenzo is pissed. Anyone would be after being imprisoned in a single room for four centuries. And the artifact is fascinating and could potentially teach much. Plus I have serious doubts about Jack’s true intentions and whether he was really looking for a cure. I kinda wish that Jack could repair the abremalin field, hire new Gunners and have us capture someone to put the crown on their head after placing them in the abremalin cell. Ideally this captive would be someone that the world would be better off without-such as a raider. Dixie from Nukaworld would be ideal for example. The other is Zao aboard the Yangtze submarine. On the one hand he literally destroyed Boston and killed thousands if not millions of innocent people with the nukes. On the other hand he has had to live with that guilt alone for two centuries. He also might be the very last example of an entire culture. It’s hard to decide what to do with him.
Because of the statues connection to Lovecraftian horrors, Ug Qualtoth in particular, I chalk up the crown as another "gift" from said Lovecraftian horror to humanity, be they chosen or not.
Great video. I really enjoyed it. But I have been wondering since 76 came out with its lore...AMS used an atomic bomb to mine. That's insane. Hornwright just outright destroyed the area known as the ash heap. Also insane. Lucky hole mining company was driven too. Do you think the thing(s) making Lorenzo insane and the statues could be all connected? They were clearly not just driven by greed. Thoughts?
The actual cannon according to the guy who came up with them is that they were humans before the war and adapted to their subterranean lifestyles with the help of something similar to the FEV found beneath the divide, much like the Slag from fallout 2.
Fallout:NV 2 maybe? Since his son did say that he was going to go to the Mojave desert to find the lost city and learn more about the pre alien civilization city
I'm a strong supporter of the theory that TeS and Fallout take place in the same timeline, just with them being different Kalpas. Normally I believe that Fallout came first, then The Elder Scrolls. However stuff like Lorenzo's artifact and what he's talking about, make me wonder if it's actually the elder scrolls that came first.
I personally like to think that nirn is just in another galaxy, but due to magical forces are happening synonymously. How cool would it be to see a downed zetan aircraft in tes 6 lol
I think there's more at play with the cabit family and the eldritch creatures of fallout that we haven't discovered yet and there has too be a connection between the Lorenzo crown and the dunwich saga.
What if Bethesda redeemed themselves for all the bullshittery retcons they've done to stuff like Super Mutants by taking fallout in a Bloodborne-y cosmic horror direction? It's not like their "grounded" main stories are that well done, might as well go full Wild Wasteland.
Man I'm so happy you mentioned tanagra town and lucky hole mine my two favorite locations in fallout 76. I've always believed the statues connect with the "aliens" or precursor civilization that involves Lorenzo's crown when I did that quest. Maybe fallout 5 will be going back to the roots out west and maybe just maybe we will see Lorenzo or Jack again maybe both.
One connection that I have never seen mentioned anywhere, aside from my own musing is the similarity between the construction of the crown and the earrings worn by the psychic Mama Murphy.
I like to think Lorenzo discovers Pickman and they become best friends for life with the sole survivor, who gives Pickman Kremvh's Tooth, and they Journey to Point Pleasant for the Krivbeknih, where they later quest onwards towards the Mojave.
That would be nice. I think in New Vegas there's a dialog option where an NPC (I think he has to do something with caravans or the NCR) doesn't understand what you say and he says something like "must be some Canadarian dialect"
I would love to see a video on Canada. Also see a game based within it. You could make a major choice in rebuilding and restarting the Canadian government ( maybe they made a secret hidden vault to hide before being absorbed by the evil USA) or you can side with USA and the enclave or something... Idk I have tons of ideas for Canadian based fallout
@@wadedewellSo do I, most people forget Canada is technically a British Dominion obviously that means nothing now but in fallout you could have some interesting scenarios
I now wonder if him standing over ghouls actually has something to do with the Dunwich building, given a head is located there, and the place is overrun with feral ghouls, maybe the heads are communicating in a way telepathy and trying to use the old man to help, but he's to far gone after being imprisoned for 100's of years. And with the deleted quest in point lookout where you had to take the Krivbeknih back to the Dunwich building and that's the only place it can be destroyed, makes me even more curious if the 2 artifacts could potentially be related. Maybe the thing that drives everyone who enters Dunwich crazy is actually caused by telepathy, and if I'm not mistaken even being around the book in the ritual site also causes the player to go mad, and both the crown and book brought fortune to those who owned them were brought great fortune. In the end if that crown is transmitting thoughts, then it's not only telekinetic, but telepathic/. Great video, keep it up.
given Jamie and his father in the Dunwich building were turned into ghouls, and the shrine holding kremvh's tooth also had two mini nukes on it, it seems like theres some connection between the dark gods of fallout and radiation, and the existence of ghouls might be part of their influence.
'The world is cursed old, James, and there have been whole chapters lived and closed before the dawn of our organic life and the geologic eras connected with it. It’s an awful thought-whole forgotten cycles of evolution with beings and races and wisdom and diseases-all lived through and gone before the first amoeba ever stirred in the tropic seas geology tells us about.' H. P. Lovecraft, The Last Test.
I love theory crafting. Here's one if he's Lorenzo is going to the Mojave to find an burried ancient city then perhaps the tunnelers from the DLC are connected to it. If memory serves Ulysses says they predate the war after all.
I’d like to mention because I haven’t seen anyone else do so: Regarding Random Event with Lorenzo, He can actually be seen standing over the corpses of various organic enemies. (From Ghouls-n-Deathclaws to Raiders and Radscorpions) Encountras like those make me wish he had more unique dialogue (Especially regarding his “findings”)
@Synonymous101 I was wondering. Do you think those precursors could be the real reason why the aliens in Fallout are there. I mean maybe the zetans are looking for them. Maybe they are ancient enemies or their creators. The aliens don't bother killing humanity off after they clearly see that we almost annihilated ourselves with the bombs so we were easy pickings, yet they still didn't attacked. This always bothered me and maybe just maybe the precursors could be the reason why they don't bother with us. That also may explain why they have that sadistic hatred for us, maybe they see us as the children of the precursors or their weaker versions and either shift their hate from them to us or are jealous of us.
I kind of like the version of fallout where people have psychic abilities and other weird stuff, I feel like it increases the scope of the lore by a lot.
Maybe it is like in Burton&Swinburne book series (steampunk fantasy in 19th century england, following words will be spoiler for the 3rd book, by Mark Hodder, remaining three are still in english do I didn't read them(1-3 are in Czech)) where There were 3 snakelike humanoid races connected through black diamonds they then died out thanks to some monk (inbook story tells of indian brahman annihilating whole race with him, story of first diamonds that split apart and destroyed communication between continents Afrika, South Amerika and India) but the souls remained inside diamonds, do maybe There are the same circumstances
I like to think the giant faces are supposed to act as transmitters for The Artifact on a mass scale, to influence humans like a Piece of Eden from Assassin's Creed
It would be interesting to see Lorenzo in FO season 2. I have a feeling the him escaping is the canon ending seeing how Todd wanted to spice up the lore.
Reminds me of the First Civilization from Assassin's Creed, with a precursor civilization that created a new species in their image and lost artifacts left behind after their destruction.
Star Trek the next generation that predates the Alien's engineers had a race known simple as the Progenitors that seeded with their DNA many different planets from Klingons to Humans. Within the DNA they left a way for their "children" to find and contact them.
Fallout 4 DLC: Lorenzo decides to take the Lone Survivor to Rub Al Khali or Mojave, as a body guard. Descends into the cavern, goes into a spacecraft, completes his (Lorenzo's) "education". Gives the Lone Survivor a special artifact. Flies away to found another civilization.
If you ever get sick and tired or burned out on doing game history or Story videos you should do just general history or story you have a really nice voice and delivery and it reminds me of voices I've heard on a couple of other channels I watch like epic history TV and the people profiles those kinds of historical channels and if you have any other channels please tell me about it lol cheers
i still think to this day that the Crown he found is an Deadric Artifact and the Earth in Fallout slowly transformers ober thousands of years into the World of Elder scrolls and or Maybe a Dragon Break happend sometime in the Fallout timeline
7:27 If you had telekinesis, you wouldn't need tools. You simply manipulate the object you would normally put a tool to. Tools enhance physical exertion, not telekinetic exertion...
If the crown's power affecting the statue under Dunwich Borers then that means that the nonhumans that Lorenzo found have some connection to Ug-Qualtoth Maybe Ug-Qualtoth was a deity that the nonhumans worshipped or Ug-Qualtoth is a nonhuman and the same can be said for The Interloper perhaps The Interloper was also a deity the nonhumans worshipped or The Interloper is a nonhuman Given Lorenzo's hero card and the statues near The Interloper and under Dunwich Borers it appears that the nonhumans Lorenzo knows of as well as The Interloper seems to have some connection to Ug-Qualtoth
I wish the confrontation between Jack and his father was over some loud speaker instead of it just sounding like he was in the same room. Would have made it more interesting
im pretty sure the origin race/edlritch entities of fallout are all just different variants of new dwemer. people dont bring up how similar fallout tech, the head statues, and specifically everything we know about the dwemer and old race of fallout all are. dwemer wanted to be gods, but they got what they wanted in a whole different way. this would explain the vanishing of dwemer from the elder scrolls universe/timeline. pair that with how dragon breaks work and its a pretty sound theory
I just found some of these symbols in new vegas! In the Gommorrah Casinos main level, right above the area where you purchase chips, you can see the heads seen everywhere else in the commonwealth/capital wasteland.
One of the pictures that you added looks like Elder Scrolls Dwemer ruins.. Like the centurions from ES? I know it may be a far stretch, but being a lover of both series, I think the crown also resembles the Aetherial Crown (it's technically Creation Club content, which seems as though they can be considered canon although I'm not 100% sure). The Aetherial Crown allows you to have two standing stones active at the same time. Farfetched, yes, but there are a lot of superpowers that Lorenzo has that you COULD argue is given to the player in Skyrim. If you look at the picture of him standing in front of the statue, he has a blue orb in front of him. It appears that the center of the crown is the third eye of the statue. In Skyrim, upon maxing out the illusion skill tree, you unlock the "Vision of the Tenth Eye." Interesting, that hints at another eye. Still not exactly proof (I acknowledge that). But what the spell grants is quite interesting. Looking at the wiki, it says that it allows the caster to "see what others cannot."
If they ever remaster New vegas i would love to see a Lorenzo cabbot side quest where you have to bring him to this underground location where tou can choose to either take the crown or allow lorenzo to complete his work
In real man, I was literally laying in bed the other day thinking about this stuff and thought, man I'd like to hear Synonymous few on this stuff. Great work, keep'er goin eh ❤
I know it's not real, but there's some parallels between this, and actual alien origin theories and conspiracies relating to the ancient world. First problem is that saying that all megalithic structures on Earth from the distant past could not have been constructed without alien assistance is... demeaning to those people that managed to pull it off. A lot of those same structures are not complex in the same way ours are, and are perfectly achievable structures to build. As to how they made them so big, compared to how we build today, they worked harder, not smarter. That's not to say they didn't have ingenious methods of their own to pull it off, but those methods to ours now (largely supplemented by technology) is like comparing bananas to bananas as they used to be. Very different. Imagine if modern spacefaring humans look back at the Apollo missions and go "those people were so dumb, and did things the hard way". Yeah, no kidding, you've had the benefit of modern education and healthcare and didn't live in a time and place where spacefaring was non-existent and a groundbreaking science. Sorry. It's an unfortunate state of affairs in archeology.
Lorenzo was a victim. It's proof because he never kills anyone who did not betray him. He never kills any settlers, brotherhood or even synths, and if you talk down the ghoul, lorenzo does not hurt him. So everything you opened with was a lie from jack who used his father like a tool for 400 years.
This gives me an idea sort of like the Greyhawk dnd module, where maybe the fallout setting isn't the same as elder scrolls but possibly this ancient city was some kind of dwemer offshoot who arrived at a parallel universe earth, established a kingdom only to disappear due to their entire race zero summing, leaving only the ruins and their influence on the humans of earth.
the windows in the Cabot house living room do not match the outside of the house. if they were to match there would only be ONE window instead of the THREE you see from inside!
Perhaps The Dwemer didn't die, or zero sum, they went to the Fallout universe. Dwemer Centurions do look similar to these statues. And his crown is kind of a Dwemer metal color.
@@wadedewell linking the 2 would actually make tons of sense. Those were 2 very different time periods. But they also have some weird stuff in common which to be honest Bethesda probably did on purpose in case they ever wanted to connect the 2
What video would you like to see next?
You should check hoi4 old world blues mod it has great fanmade lore
I mentioned mine above 👍
Strangest/darkest things in fallout lore like in any of them games an dlcs
Nuka-Cola lore and it’s different flavors.
You having a good time and a happy life. ❤
Okay call me crazy but maybe the reason the region around the Mojave Outpost is so empty is because the ancient city that Lorenzo is looking for is underneath the racetrack
Possibly, I just assume it's somewhere near the game map, but just outside of it
@@cann0708 like Area 51
its the divide
I've seen a pretty good Theory that says this Ancient City is actually underneath the Divide and the Tunnelers are their devolved descendants, their Trogs.
@Stormhonor could be anywhere in the mojave, but since the mojave is much bigger than what the game map shows its entirely possible it could be near area 51, it could be in Arizona, California, Nevada or Utah since those states are where the full mojave desert spreads too
I just want to say, burying dig sites isn't an uncommon archaeological practice in reality. When a site isn't constantly attended to by archaeologists, it is very easy for looters to come in and steal artifacts for sale on the black market, or irresponsible residents to come in and damage the site. Burying the dig is an easy way to help protect the site while archaeologists are away, so long as precautions are taken to help distinguish that which has been dug before.
We also bury sites to purposefully leave as much information as possible behind because excavation in particular is always an invasive process, and even the most careful data recovery excavations risks destroying some of the original context for artifacts. But newer less invasive methods are always being developed so we in certain circumstances where continued excavation is viewed as too destructive or if funding will not be provided for subsequent studies we will return the site to its original state in the hopes of someone finishing the job in a way we physically couldn’t.
Same for paleontological dig sites!
@@phantomkrieger2744Like the tomb of the first Emperor in China.
Same goes for underwater archaeology. As you can imagine, raising a shipwreck is most often not logistically feasible nor is it affordable. So, if we find a submerged wreck under the sand and excavate we collect and record artifacts, record the structure of the ship, then we back fill when we're done and leave the structure there.
The mission around this family almost feels like a spiritual sequel to The Nameless City by Hp Lovecraft
Was thinking the Same thing! Glad I wasn't the only one!
I have that story saved to my watch later playlist but haven't listened to it yet. Now I'm gonna go ahead and check it out lol
I was thinking more at the mountians of Madness and the elder things with the prehuman precursor civ angle.
Bethesda does seem to like their Lovecraft. Fallout 3 had the Dunwich building and its assorted creepiness, the Elder Scrolls games have Hermeus Mora who has some pretty clear Lovecraftian inspiration. I'm sure there is more if you look.
Lorenzo is simply a fascinating character. His motives are mysterious but also understandable and human. When I first had the option of letting him out, I did so knowing he was probably going to kill my character, but then we learn something else about him, that he is true to his word.
That and that Serum is INCREDIBLY useful
But no, forreal, Lorenzo is my favorite side character in Fallout 4
What can I say, I'm a man of my word.
I used to spare him but in retrospect he is batshit insane and evil. If I'm playing an evil character I usually side with him
@@TaxFraudTutorials my institute character uses the serum all the time probably has gone insane
Lorenzo goes on after you let him go to become a random encounter. you will run across him at random encounter spawn points having just murderred innocent settlers due to their goulification and wanting to study them. he killed those people in cold blood after murdering his unarmed wife, daughter and son in their home. so i have no idea WHAT your talking about bro. 😂Lorenzo's plotline in the game, upon his release, is to become a serial killer
I imagine that the "crown" helped humans to crowd control other humans for their inhuman masters (see dragon masks in skyrim)
The Art Nouveau style was common during the 1930-1950's . Where the crown was found had none of those heads there . Although for there to be a head under a Marble quarry means it was there when the marble was formed...
The same way that the quest in Fallout 3, The Replicated Man, was expanded upon by Fallout 4’s main quest, I think the quests involving Lorenzo and the artifact might be expanded upon by Fallout 5.
That would be awesome, I hope you're right
I’d love a video on what it was like during the immediate aftermath of the bombs, whenever a ghoul speaks of those times it’s always over too soon
They don’t like actually writing any truly interesting or deep lore. They’re comfortable with surface level bullshit and half assed quest lines that end without your character asking any questions of value
IIRC the only bit of lore we have on that is a terminal entry in Fallout 3
@@ItsRawdraft2lorenzo’s daughter has diary entries about life after the bombs dropped, entries about house’s descent into madness, how boring life became in boston as her brother and their now ghoulified security chief were adept at surviving raiders and feral ghouls
@@ItsRawdraft2You recall incorrectly.
A "crown" that gives you vast knowledge but makes you spend more time with it than with your family and raises your aggression levels?
My man, that's not a crown, that's a gaming headset.
😂😂😂
Mind-control device???
Honestly I'd say it's a smartphone.
Pretty sure this is how you become Ice King
you talking about the precursors creating humanity in their image while showing the institute creating third gen synths is a really interesting parallel, I personally believe that third gen synths could be considered human people because they’re almost completely identical to us biologically and psychologically except for the way they’re conceived and a small mechanical component that’s basically comparable to a medical implant in a normal human, but considering them a completely new species of living being is actually a kinda interesting idea.
Dr Chambers says that a living synth is indistinguishable from a human during the Covenant quest
@@kingofhearts3185 She’s wrong. The Institute for example is aware of who is a Synth and who isn’t. Usually even despite Railroad memory wipes. There are ways to tell, you’d really take the word of a deranged Synth murdering mad scientist over the Institutes finest minds?
I wonder what should happen if the Crown was placed upon a Synths head...
@@jedaye47, dang that’s an awesome idea, synth was the next step in human evolution in my opinion, imagine everyone living forever.
The crown on a synths head really does bring up more questions, someone like curie, starting as a robot, in the body of a synth with the powers of the crown.
The supernatural elements of FO are my favorite. I just wish there was more info about Dunwich, the interloper and all that.
I think it's best to keep it low key. It's like how technology is low key in The Elder Scrolls except for the Dwemer who went MIA.
@@chadharger9323 yes, but eventually I would like some sort of conclusion or at least something that explains what they are. The DLC for point lookout was cool.
@@adambussell31, the reason they said that is because it should be left up to interpretation, it is and always will be, the most interesting part of fallout games, and a lot of people, my self included, only love the idea of fleshing it out, if they do what they did in the point lookout DLC, and only add more questions than answers.
@@chadharger9323Agreed. While I’m eager to learn more about the Zetans, I understand why Bethesda has kept them low key since Mothership Zeta.
This half reminds me of Adventure Time with Simon/Ice King with the Crown and it driving him insane
I didnt know Lorenzo was seeking the Sierra Madre
He just wants to Begin Again.
@@devincamp8274 But it’s never about beginning again. “It’s about letting go.”
@@FernBlackwood1995yeah letting go of poverty
A lot of inspiration from H.P. Lovecraft stories, such as The Nameless City and The Mountains of Madness.
I love you videos and love fallout
I live in Al ahsa oasis near the north of the empty quarter desert(صحراء الربع الخالي).
It's a place that's not explored or researched enough.
It's known that you should never go in the empty quarter desert in the night because you will see things that humans shouldn't see
We heard From our families and friends Jin(ghosts) stories to stories that are unbelievable.
But one story that stayed consistent is the story of (the Jin with the lamp) it said that when you're are lost in the desert or near it you will see a very strong light coming from far away you will think that you are near a road or people and you'll start following the light to go to safety but it's actually the opposite it's dragging you deeper in the desert to your demise.
Wow, as far as fallout lore goes, yeah this could change everything. Never would I have thought there were things like this going on. Very interesting
The Artifcat and Statue relationship theory does have merit. I never thought of that. Thank you. This was an interesting take.
Ironically I just started touching on this set of quests again, thinking that bringing Kremvh's Tooth to the house or the asylum would trigger literally anything, but nothing happened. Was hoping they'd done something a little more akin to the Blackhall quest, but ah well.
Thanks for the quality content, as always!
Her: "Deeper..."
Synonymous: "Did you know there's a precursor species in Fallout?"
By creating this ancient civilization, Bethesda opened a whole new can of worms
The precursor civilization gives me Isu from Assassin's Creed vibes, especially with your theory on the artifacts and statues controling humans and how the precursors were human-like.
I always kill Lorenzo but in my mind i always think he should canonically live to continue this Lovecraftian plot
Damnit yeah I always save his family and i never finish the main story either because I don’t like killing factions
I admit that I struggle with some quests in FO4. Like, I get why Lorenzo is pissed. Anyone would be after being imprisoned in a single room for four centuries. And the artifact is fascinating and could potentially teach much. Plus I have serious doubts about Jack’s true intentions and whether he was really looking for a cure.
I kinda wish that Jack could repair the abremalin field, hire new Gunners and have us capture someone to put the crown on their head after placing them in the abremalin cell. Ideally this captive would be someone that the world would be better off without-such as a raider. Dixie from Nukaworld would be ideal for example.
The other is Zao aboard the Yangtze submarine. On the one hand he literally destroyed Boston and killed thousands if not millions of innocent people with the nukes. On the other hand he has had to live with that guilt alone for two centuries. He also might be the very last example of an entire culture. It’s hard to decide what to do with him.
Because of the statues connection to Lovecraftian horrors, Ug Qualtoth in particular, I chalk up the crown as another "gift" from said Lovecraftian horror to humanity, be they chosen or not.
Your lore vids are my new favorite thing 😊
Great video. I really enjoyed it. But I have been wondering since 76 came out with its lore...AMS used an atomic bomb to mine. That's insane. Hornwright just outright destroyed the area known as the ash heap. Also insane. Lucky hole mining company was driven too. Do you think the thing(s) making Lorenzo insane and the statues could be all connected? They were clearly not just driven by greed. Thoughts?
Imagine him getting his hands on the krivbeknih.
@@highinquisitorvanwiller8904 yikes. That would be bad.
I have a headcanon that the Tunnelers from lonesome road are from the alien civilization in the Mojave desert.
Same here
Makes sense though
The actual cannon according to the guy who came up with them is that they were humans before the war and adapted to their subterranean lifestyles with the help of something similar to the FEV found beneath the divide, much like the Slag from fallout 2.
@@HarringtonsApocy I'm pretty sure he said that was his idea,not the 100% canon explanation.
The story of Cabots and the city of Ubar should be the main storyline of Fallout 4.
Fallout:NV 2 maybe?
Since his son did say that he was going to go to the Mojave desert to find the lost city and learn more about the pre alien civilization city
@@FBI-lu3wf Fallout: New Vegas 2: a prequel to Starfield
Great analysis on this lore, better than a lot of other videos out there
I'm a strong supporter of the theory that TeS and Fallout take place in the same timeline, just with them being different Kalpas. Normally I believe that Fallout came first, then The Elder Scrolls. However stuff like Lorenzo's artifact and what he's talking about, make me wonder if it's actually the elder scrolls that came first.
I personally like to think that nirn is just in another galaxy, but due to magical forces are happening synonymously. How cool would it be to see a downed zetan aircraft in tes 6 lol
I saw those giant heads in FO2 and surprisingly Skyrim : )
I think there's more at play with the cabit family and the eldritch creatures of fallout that we haven't discovered yet and there has too be a connection between the Lorenzo crown and the dunwich saga.
The magic did keep him alive, and it was driving him crazy, so it tracks.
What if Bethesda redeemed themselves for all the bullshittery retcons they've done to stuff like Super Mutants by taking fallout in a Bloodborne-y cosmic horror direction? It's not like their "grounded" main stories are that well done, might as well go full Wild Wasteland.
Brits LOVE to list three things in an opener. I don't know why. "It's hot, it's dry, and it's chaos"-every BBC opener from Afghanistan
I've said it before I say it again they're two different alien species in fallout one of them want to help us an the other wants to destroy us
Man I'm so happy you mentioned tanagra town and lucky hole mine my two favorite locations in fallout 76. I've always believed the statues connect with the "aliens" or precursor civilization that involves Lorenzo's crown when I did that quest. Maybe fallout 5 will be going back to the roots out west and maybe just maybe we will see Lorenzo or Jack again maybe both.
*pulls up to desert* "oman, that's one empty quarter"
One connection that I have never seen mentioned anywhere, aside from my own musing is the similarity between the construction of the crown and the earrings worn by the psychic Mama Murphy.
I like to think Lorenzo discovers Pickman and they become best friends for life with the sole survivor, who gives Pickman Kremvh's Tooth, and they Journey to Point Pleasant for the Krivbeknih, where they later quest onwards towards the Mojave.
Maybe the nuclear war did more than just stop the power grab from the megacorporations.
Maybe it stopped something worse.
Isn't there one of these heads in the Poseidon facility in Fallout 1?
Some of my favorite lore in this series
Could you do a video on Canada if there’s enough lore ?
As a Canadian I would love to see @Synonymous video on this too.
Canadians..
That would be nice. I think in New Vegas there's a dialog option where an NPC (I think he has to do something with caravans or the NCR) doesn't understand what you say and he says something like "must be some Canadarian dialect"
I would love to see a video on Canada. Also see a game based within it.
You could make a major choice in rebuilding and restarting the Canadian government ( maybe they made a secret hidden vault to hide before being absorbed by the evil USA) or you can side with USA and the enclave or something... Idk I have tons of ideas for Canadian based fallout
@@wadedewellSo do I, most people forget Canada is technically a British Dominion obviously that means nothing now but in fallout you could have some interesting scenarios
I was really hoping I could get Lorenzo as a follower. That mans mental blast would be awesome to have
When talking about the "progenitors" creating humans, it just reminds me of the whole Isu precursors background lore for the Assassin's Creed games.
I now wonder if him standing over ghouls actually has something to do with the Dunwich building, given a head is located there, and the place is overrun with feral ghouls, maybe the heads are communicating in a way telepathy and trying to use the old man to help, but he's to far gone after being imprisoned for 100's of years. And with the deleted quest in point lookout where you had to take the Krivbeknih back to the Dunwich building and that's the only place it can be destroyed, makes me even more curious if the 2 artifacts could potentially be related. Maybe the thing that drives everyone who enters Dunwich crazy is actually caused by telepathy, and if I'm not mistaken even being around the book in the ritual site also causes the player to go mad, and both the crown and book brought fortune to those who owned them were brought great fortune. In the end if that crown is transmitting thoughts, then it's not only telekinetic, but telepathic/. Great video, keep it up.
given Jamie and his father in the Dunwich building were turned into ghouls, and the shrine holding kremvh's tooth also had two mini nukes on it, it seems like theres some connection between the dark gods of fallout and radiation, and the existence of ghouls might be part of their influence.
Wish something more happened if you let Lorenzo wander around. Whether it's him saying more or some interactions with the environment
sweet new lore video. thanks bud
I would love to see a video on the supernatural aspects of the masters power and where they come from
'The world is cursed old, James, and there have been whole chapters lived and closed before the dawn of our organic life and the geologic eras connected with it. It’s an awful thought-whole forgotten cycles of evolution with beings and races and wisdom and diseases-all lived through and gone before the first amoeba ever stirred in the tropic seas geology tells us about.'
H. P. Lovecraft, The Last Test.
I love theory crafting. Here's one if he's Lorenzo is going to the Mojave to find an burried ancient city then perhaps the tunnelers from the DLC are connected to it. If memory serves Ulysses says they predate the war after all.
It’s Amoni-Ram, first great Ram of the Mekhanite Empire
An anonymous SCP foundation member sent me here.
I don't think its a coincidence that the statues and tech from this lost society look like dwemer artifacts
I’d like to mention because I haven’t seen anyone else do so: Regarding Random Event with Lorenzo, He can actually be seen standing over the corpses of various organic enemies. (From Ghouls-n-Deathclaws to Raiders and Radscorpions) Encountras like those make me wish he had more unique dialogue (Especially regarding his “findings”)
@Synonymous101 I was wondering. Do you think those precursors could be the real reason why the aliens in Fallout are there. I mean maybe the zetans are looking for them. Maybe they are ancient enemies or their creators. The aliens don't bother killing humanity off after they clearly see that we almost annihilated ourselves with the bombs so we were easy pickings, yet they still didn't attacked. This always bothered me and maybe just maybe the precursors could be the reason why they don't bother with us. That also may explain why they have that sadistic hatred for us, maybe they see us as the children of the precursors or their weaker versions and either shift their hate from them to us or are jealous of us.
Great insight, thanks. I didn't realize this before, at all...
I kind of like the version of fallout where people have psychic abilities and other weird stuff, I feel like it increases the scope of the lore by a lot.
I think the dwemer from skyrim got sent into the Fallout universe
Cooper is Raul with more spotlight basically
Finally some new lore i havent looked into. Thankyou!!!
Can’t wait for new Vegas 2 where we explore aelid ruins
I wonder if this ancient civilization had something to do with the Great War.
Maybe it is like in Burton&Swinburne book series (steampunk fantasy in 19th century england, following words will be spoiler for the 3rd book, by Mark Hodder, remaining three are still in english do I didn't read them(1-3 are in Czech)) where There were 3 snakelike humanoid races connected through black diamonds they then died out thanks to some monk (inbook story tells of indian brahman annihilating whole race with him, story of first diamonds that split apart and destroyed communication between continents Afrika, South Amerika and India) but the souls remained inside diamonds, do maybe There are the same circumstances
I like to think the giant faces are supposed to act as transmitters for The Artifact on a mass scale, to influence humans like a Piece of Eden from Assassin's Creed
It would be interesting to see Lorenzo in FO season 2. I have a feeling the him escaping is the canon ending seeing how Todd wanted to spice up the lore.
I think it’s time a Fallout game give the player the chance to learn psychic powers. They’re already part of the world.
Reminds me of the First Civilization from Assassin's Creed, with a precursor civilization that created a new species in their image and lost artifacts left behind after their destruction.
You know, if you suck up the sand, you can then transport it somewhere else. Then you can search the area, and make a new land mass. Two birds.
your awesome, thank you for the upload.
Star Trek the next generation that predates the Alien's engineers had a race known simple as the Progenitors that seeded with their DNA many different planets from Klingons to Humans.
Within the DNA they left a way for their "children" to find and contact them.
Fallout 4 DLC: Lorenzo decides to take the Lone Survivor to Rub Al Khali or Mojave, as a body guard. Descends into the cavern, goes into a spacecraft, completes his (Lorenzo's) "education". Gives the Lone Survivor a special artifact. Flies away to found another civilization.
I just watched a mini documentary about the Atlantis of the sands today that's quite ironic
Lorenzos quest was based on the book the nameless city with the only difference being hp lovecraft didn't write about an artifact
If you ever get sick and tired or burned out on doing game history or Story videos you should do just general history or story you have a really nice voice and delivery and it reminds me of voices I've heard on a couple of other channels I watch like epic history TV and the people profiles those kinds of historical channels and if you have any other channels please tell me about it lol cheers
A non human ancestor. . .like the dwemer who went MIA in the Elder Scrolls?
I love this part of Fallout 4- especially because it has a distinctly Lovecraftian vibe. ❤️
i still think to this day that the Crown he found is an Deadric Artifact and the Earth in Fallout slowly transformers ober thousands of years into the World of Elder scrolls and or Maybe a Dragon Break happend sometime in the Fallout timeline
Agreed on the Engineers-ish connection... first thing i thought of.
Synon back with another amazeballs videos ❤️ much love for Synon
I found a copy of that crown on a traveling merchant. Probably added by a mod.
7:27 If you had telekinesis, you wouldn't need tools. You simply manipulate the object you would normally put a tool to.
Tools enhance physical exertion, not telekinetic exertion...
Today is a great day, for our Lore master Sinonymous has blessed us with another video.
Fascinating, I had forgotten about Lorenzo.
If the crown's power affecting the statue under Dunwich Borers then that means that the nonhumans that Lorenzo found have some connection to Ug-Qualtoth
Maybe Ug-Qualtoth was a deity that the nonhumans worshipped or Ug-Qualtoth is a nonhuman and the same can be said for The Interloper perhaps The Interloper was also a deity the nonhumans worshipped or The Interloper is a nonhuman
Given Lorenzo's hero card and the statues near The Interloper and under Dunwich Borers it appears that the nonhumans Lorenzo knows of as well as The Interloper seems to have some connection to Ug-Qualtoth
I wish the confrontation between Jack and his father was over some loud speaker instead of it just sounding like he was in the same room. Would have made it more interesting
im pretty sure the origin race/edlritch entities of fallout are all just different variants of new dwemer. people dont bring up how similar fallout tech, the head statues, and specifically everything we know about the dwemer and old race of fallout all are. dwemer wanted to be gods, but they got what they wanted in a whole different way. this would explain the vanishing of dwemer from the elder scrolls universe/timeline. pair that with how dragon breaks work and its a pretty sound theory
I just found some of these symbols in new vegas!
In the Gommorrah Casinos main level, right above the area where you purchase chips, you can see the heads seen everywhere else in the commonwealth/capital wasteland.
I wish we got some dlc on fallout Egypt. Imagine running around the pyramids, so much mysterious lore.
I love how this actually ties in with what some people actually think in real life
Lorenzo of Arabia
One of the pictures that you added looks like Elder Scrolls Dwemer ruins.. Like the centurions from ES? I know it may be a far stretch, but being a lover of both series, I think the crown also resembles the Aetherial Crown (it's technically Creation Club content, which seems as though they can be considered canon although I'm not 100% sure). The Aetherial Crown allows you to have two standing stones active at the same time. Farfetched, yes, but there are a lot of superpowers that Lorenzo has that you COULD argue is given to the player in Skyrim.
If you look at the picture of him standing in front of the statue, he has a blue orb in front of him. It appears that the center of the crown is the third eye of the statue. In Skyrim, upon maxing out the illusion skill tree, you unlock the "Vision of the Tenth Eye." Interesting, that hints at another eye. Still not exactly proof (I acknowledge that). But what the spell grants is quite interesting. Looking at the wiki, it says that it allows the caster to "see what others cannot."
Excellent work as always, Sir! You really have the ability to bring the Fallout Universe to life. All the best to you and yours! o7
If they ever remaster New vegas i would love to see a Lorenzo cabbot side quest where you have to bring him to this underground location where tou can choose to either take the crown or allow lorenzo to complete his work
In real man, I was literally laying in bed the other day thinking about this stuff and thought, man I'd like to hear Synonymous few on this stuff. Great work, keep'er goin eh ❤
I know it's not real, but there's some parallels between this, and actual alien origin theories and conspiracies relating to the ancient world.
First problem is that saying that all megalithic structures on Earth from the distant past could not have been constructed without alien assistance is... demeaning to those people that managed to pull it off. A lot of those same structures are not complex in the same way ours are, and are perfectly achievable structures to build.
As to how they made them so big, compared to how we build today, they worked harder, not smarter. That's not to say they didn't have ingenious methods of their own to pull it off, but those methods to ours now (largely supplemented by technology) is like comparing bananas to bananas as they used to be. Very different.
Imagine if modern spacefaring humans look back at the Apollo missions and go "those people were so dumb, and did things the hard way". Yeah, no kidding, you've had the benefit of modern education and healthcare and didn't live in a time and place where spacefaring was non-existent and a groundbreaking science.
Sorry. It's an unfortunate state of affairs in archeology.
Lorenzo was a victim. It's proof because he never kills anyone who did not betray him. He never kills any settlers, brotherhood or even synths, and if you talk down the ghoul, lorenzo does not hurt him. So everything you opened with was a lie from jack who used his father like a tool for 400 years.
This gives me an idea sort of like the Greyhawk dnd module, where maybe the fallout setting isn't the same as elder scrolls but possibly this ancient city was some kind of dwemer offshoot who arrived at a parallel universe earth, established a kingdom only to disappear due to their entire race zero summing, leaving only the ruins and their influence on the humans of earth.
It would be awesome if they did a comic of lorenzo going to the mojave and getting wreaked by the courier
the windows in the Cabot house living room do not match the outside of the house. if they were to match there would only be ONE window instead of the THREE you see from inside!
Another theory. The crown was made by the Dwemer.
Perhaps The Dwemer didn't die, or zero sum, they went to the Fallout universe. Dwemer Centurions do look similar to these statues. And his crown is kind of a Dwemer metal color.
@@matthimfsmfs7194 that's interesting but I feel linking the 2 universes would ruin them both
@@wadedewell linking the 2 would actually make tons of sense. Those were 2 very different time periods. But they also have some weird stuff in common which to be honest Bethesda probably did on purpose in case they ever wanted to connect the 2