I picked up Foundry for my Savage Worlds One-Shots (may eventually be a campaign), and honestly, I love it. I was able to set up most of the gameplay stuff, with lots of fun dynamic lighting tricks and stuff really quickly, and a lot of (but sadly not all) the post-dice-roll-math is automated, which is a godsend.
2 года назад+6
The main upside of FoundryVTT is the good NodeJS foundation. Compared to others it offers developers a pretty easy start to get stuff done. Over time you will likely see more cool modules that focus on more niches. I especially like the automation (rolltables, monks tile triggers, ...)
Hey I am new to foundry vtt and forge. Could you go more in depth in how you are running your two games? One option was characters manage everything in DnD beyond and the other was just creation of characters and leveling is done in dnd beyond. I would love to see this second option as this is the one I am aiming for. But I am having a hard time figuring out how to do this. Thanks for the content!
Absolute legend for just answering the title question in the first 5 seconds
Holy fuck 0 seconds in and already answered it what a mad lad, truly a legend
Major respect for making an update a year later. I appreciate it!
And almost a year after THAT video I’m still using it lol
Awesome! I bought it and started setting it up
OMG he's alive!
"If you are arguing about a piece of software ... ..... .... Just .. . ... .. not woth it"
so so true
I picked up Foundry for my Savage Worlds One-Shots (may eventually be a campaign), and honestly, I love it.
I was able to set up most of the gameplay stuff, with lots of fun dynamic lighting tricks and stuff really quickly, and a lot of (but sadly not all) the post-dice-roll-math is automated, which is a godsend.
The main upside of FoundryVTT is the good NodeJS foundation.
Compared to others it offers developers a pretty easy start to get stuff done.
Over time you will likely see more cool modules that focus on more niches.
I especially like the automation (rolltables, monks tile triggers, ...)
Woah, welcome back! Big fan! :D
hey :D
I liked a lot of your previous content. Hope to see more this year :D
Check out the Argon HUD module. It’s new, and it adds a wonderful HUD at the bottom of the screen.
I tried it but I feel its still a bit laggy and clunky ? Or is it just me ? Cheers !
For me as DM sometimes I don't like the forge, WASD and sometimes my modules don't work as they should
Holy shit. Did I just get the answer within moments of starting? Is this a trap? Is this too good to be true?
This is the only video on my Liked list because of the first 1 second.
"I'm really lazy and I don't like reading instructions." Same, tutorials are often not made intuitively.
Hey I am new to foundry vtt and forge. Could you go more in depth in how you are running your two games? One option was characters manage everything in DnD beyond and the other was just creation of characters and leveling is done in dnd beyond. I would love to see this second option as this is the one I am aiming for. But I am having a hard time figuring out how to do this. Thanks for the content!
Any plans to do videso on the modules you find useful/indispensable aside from the DnDBeyond Importer?
Love the character sheet layout shown in the first half of your video! Is this using a specific module to have them display like that?
I use a module called Tidy5esheets for that
@@polyhedron3386 Thanks a bunch! I'll have a look, I am sure my players will love it. :-)
Yes :D
By far :D
you should put a link to this in your first video :) people asking for a review there :)
Good thinking!