Nah, mate, the inner wheel lift works beautifully. You need to enter the corner at a higher speed and a lower angle and be very smooth, your steering inputs were very erratic. The weight must be off the front wheel before going over the gutter. If done correctly you can't break your suspension as the wheel doesn't fall down in the gutter. The manoeuvre was a bit exaggerated in Initial D as your wheel is in the air just for a split second - right on the tip of the apex. You aren't supposed to go over the gutter right on the entry - that would never work.
Was gonna say, I play BeamNG ALOT, especially on this Map because it's best one imo... Getting close enough to the gutter is one problem, but when I do, I succeed the lift more than I fail it, it numerous different cars, again, favourites being the AE86, R31 & FB RX7
For the gutter run technique, the gutters on Mount Akina are not that deep, which makes the gutter run more viable. Takumi actually encountered some problems with the gutter run technique on two occasions: - on the battle vs the Miata NA, the track they chose had the gutters that deep, and thus Ryosuke proposed him to NOT use the gutters, but instead shift all the weight on the back in order to pass the gutter and access the grass on the inside. The Miata tried to gutter run and.. well... - on the battle vs the S2000, the gutters weren't as deep but were divided by some bricks (as a sort of sidewalk), and Takumi was encouraged not to use those gutters or else his suspension would fail. Unfortunately, he had to use the gutter run technique as a last resort, and lo and behold, the suspensions broke EDIT: corrected some typos
Да я согласен, но есть претензии и ко второй технике. Когда автор ехал на "мр2", то перед прыжком там была кочка, из-за неё у него и не получалось так прыгнуть. В инициал ди её там не было, поэтому там мр2 спокойно прыгнул и не сломал передний бампер.
Shift lock is a real thing used by real drivers outside of rally. I've used it at a few drift events when my hydraulic handbrake was like "nah, mate, your pads are too hot". It does make you super nervous the first time you do it, but you just "promise" yourself that you'll only use it in dire situations . . . which is a lie. You're gonna do it a bunch more.
It's usually fine until it isn't, my old boss has a group 4 Triumph Dolomite touring car, hes been racing it for 25 years, with several rebuilds but original block, on a race day last year he killed the engine by shift locking too aggressively, his telemetry registered 20k rpm (very briefly) but he's been doing that for 25+ years and it's the first time the motor has destroyed itself And by killed the engine I mean a forged Mahle Conrod snapped, and then proceeded to shear the entire cast iron block in two, it was quite spectacular
@@LordSethrik I love that phrase and use it all the time (well a turn of that phrase anyway) I typically say something along the lines of "It's fine all the way to the point where it isn't" HAHA!
@@taqial-faris6421 you don't want to overrev your engine when shift locking. You slow down first and the shift down without revmatching so the low RPM(relative to tire speed) will cause the wheels to lock and cause a slide while additionally puting you into the correct gear to accelerate through/out of the corner.
It's weird too because he did an entire video on the inner wheel lift where he frequently executed it on multiple corners, but also showed that it's difficult and can fail if you don't transfer the weight at the right time and have enough speed going over the gutters
@@offbrandbiscuit yee i regularly do it myself too but tbh it isnt that hard but its a fun skill and looks good ill prob make a video when i can proving him wrong doing it in beamng
@@offbrandbiscuit he considers reality, in reality it's a stupid techinque all tho it's not a stupid technique in beamng if done properly on a proper place, it just has many conditions and factors, and it's not too bad in beamng, good for fun and style, but reality is a different story
Bruh. Thats not how inner wheel lift works. It’s shifting the weight of the car to the back tires and giving them more grip. It’s a super high skilled expression of putting the car on center of balance and achieving maximum cornering speed. You got inner wheel lift and standard gutter run confused. A gutter run is the one were you let the tires hook into a more traditional gutter where instead of being an open void it’s an opposing camber ditch that isn’t much deeper than the road. It’s just a area of depression
@@TSRB standard gutter run. Is what you did in the video. Inner wheel lift is hovering your inner tire over without hooking it in I’ll link a video that better explains it.
I do blind attacks on touge with my friends. A bit dangerous but it works well. Inner wheel lift is possible, I saw a pro driver doing it during a rally in France. The Hirohazaka jump is just for the show in the cartoon.
The Irohazaka jump is more than just for show, but it's not useful for going fast. What it is is a hyper-aggressive overtaking move, because while you lose speed, you do clear the apex earlier than you would taking the turn normally. Your opponent's only response is to either slam on the brakes and let you get ahead, or literally let you land on top of them.
0:26 "if done right your wheel would hook into a gutter" WRONG, with these types of gutters hooking isnt wanted, S04E02 midpoint in anime ;) , so no car will not rotate more than usual with inner wheel lift, its used to find more space between other car and corner, not a speed increase
@@realherobrine5636 no he aint, it was mainly used to glide over the gutter to overtake another guy on the inside while still keeping your tires on the road
As someone who's done these things in Beam with a basic wheel setup and MT, the Gutter Run and Shift Lock techniques can work. Gutter Runs require speed and low angle - which is what helps Takumi run the corner so much faster - since at a long mid speed turn after a straight, you get quite some speed. So how do you turn without slowing down as much? Gutter running, you can do it in racing sims / simcades on tracks with sweeping turns. As for Shiftlocking, i remember having driven on one massive mountain road map (right i forgot the name) in an Ibishu Pessima '96, tuned DOHC engine and everything. I did the method and it did show the car down but i did have to tap the brakes a little since my tuning skills at the time were sh*te (i was like 15) so it is possible - so long as you don't do it too much.
@@tacticalreload Patient: develops a tumor Doctor: Performs surgery Patient: Gets infection from bad procedure, complains to the doctor Doctor: BoLd of YOu tO CoMpLAin WhEn you cOULDn't eVen Open sOMeonE Up IN thE RighT PLAcE That's what you sound like
Not going to lie, that was my first thought just reading the title. The point of the show was that the guy was pulling off some really difficult to pull off maneuvers with ease.
How about those techniques: - 4 wheel drift - Slip Angle - Gutter Run - screaming while driving a Nissan Skyline R34 GTR to concentrate on the race -breaking and using gas paddle at the same time or simply - change the AE86 for an AE85
I've done the wheel lift all the time when chasing my friends on tight kart tracks while tandem drifting. You have to have softer suspension squatting at around full throttle to cause your car to pickup the front end just enough so it doesn't dip into the corner. Once you get the hang of it, it's quite easy to replicate. I've even done the one where you drop two tires in a gutter but that one heavily depends on your cars ride height, gutter shape, and if you care about your alignment.
6:20 you were too fast ... That doesent mean it doesent work..... Also use the enemies headlights tobsee whats ahead.... I feel like you have never watched initial d ever and just watched the technique....
I feel like the autor didnt pay attention on the gutter trick. You either lift the wheel and straighten the corner or you hang the wheel in and turn better
The inner wheel lift technique is used because the AE86 can't take the turns as well because of the low grip. Not including the fact that you didn't use the correct gutter. The correct gutter allows you to "drive" while in it, allowing the AE86 to travel faster. On the wide turns with the gutters, he puts both tires into it to let him gain more speed while driving in the gutter. On the sharper turns, he only puts the one front tire into it to turn much faster.
This video might be a good representation of the irl gutter trick if the gutter you picked wasnt 47 feet below the ground. The gutters in initial D are significantly more shallow, so much so that the 86 literally drives on them rather then sinking in them. The inside of the wheel hooks onto the inside of the gutter and with enough weight shift you get back on the road. Here you're just dropping into the pits of hell
It is so funny reading people crying about how you didn’t do the most likely-to-mess-up technique well enough. It’s a video game, emulating a move from an anime, chances of it actually working, much less in real life, are obviously very slim.
The problem is he isn't putting the weight over the rear before steering over the gap, so the wheel falls in, and catches, causing the tie rod to bend or break, rather than keeping the wheel in the air, which is desirable as if it's not touching the ground, it can't be sapping the chassis' overall grip, since it has none in the air. A more shallow gutter which is rounded would protect the suspension from being loaded directly by acting through the tire instead, but this kind demands you DO NOT allow the wheel to fall in, otherwise the steering will suffer.
@@SergeantSniper Even Cartoons are not Cartoons 🤣🤣🤣 They're animations. Cartoon in reality actually meant a visual art which was drawn. Animation came in much much later in the picture (pun intended)
The inner wheel lift is called that because by drifting at a constant high speed, you are putting your weight on the rear end of the car, which has both wheels on the ground, that helping you with basically having either front wheel (depends on which way your cornering) lift up in order to not get stuck in a gutter and at the same time getting a faster racing line. You are definitely NOT supposed to let your wheel down in THAT type of gutter, you could in the closed type of gutter but that doesn’t use the inner wheel lift technique. Your wheel isn’t supposed to “hook” into the gutter to be “faster” than gripping, but get a better racing line. It literally is used in real life by professional drivers in these types of courses, there is also some videos debunking this technique.
The nice thing about initial d, they actually explain how they pulled the maneuver off. With enough practice and experience, you could probably pull off most tricks in the anime.
It's not a gutter. Initial D uses rain ditch around 10cm deep that is enough to sink your tyre but not hitting your swing arm or front body. Your gutter is too deep you basically just skidding with your swing arm, which is wrong.
The inner wheel lift is a certified move to squeeze into the inner lane tragectory of the turn to overtake the opponent and not to flex or go faster in the turn. To go faster in the turn, other technique was used in Initial D's 1st season - go into a shallow water drain with both your inner wheels (like shown at Mount Akina).
LET ME STOP YOU RIGHT THERE. I'v driven more than one Japanese mountain road with these fracking open gutters, they are often covered with vegetation and somewhat randomly shielded or not by a concrete tile. Luckily I was driving slowly, both time but I got one 1 front wheel and once 2 right side wheel dropped into the gutter. offroad 4wd van Mitsu Delia D:5. The traction control sh1t itself on the spot, even after deactivation no amount of throttle or rocking will get you out of these in one piece (open diff not helping). Each time I had to bust out the farm jack, lift the wheel itself and squeeze my aluminum fording/loading ramp under the wheel to create a makeshift bridge and get out. in Japanese summer, it was not fun at all...
@@G_de_Colignyrad and fwd would change it cus as in the video he drifted the turns with is impossible to do and still have Wheels that power the car tuch the ground.
@@coconut_dr9194 yea but he was talking about weight distribution at that moment, not power delivery since the biggest issue was to keep the chassis 1 on piece at the time
5:34 I think the issue with everyone failing the irohazaka jump is that you aren't treating it as a corner. You're doing a full stop and then accelerating. I think that if you were to use the same cornering technique as you usually do, but in the inner inner line it could work.
@@TSRB inner wheel lift works great if you've got a car you know and a map you've played a lot. I think the biggest problem you had was that you didn't put enough weight on the front which made it harder for you to actually get a nice entry
Please try this in real life. If you come back without a scratched up underbody from bottoming out i'll pay you $1000 (definitely not 😂minopoly money😂)@brokebackmountainlover
@@TSRB people do it somtimes in real life too but you shouldn't hook your tires in you should create a heavy weight transfer by putting your foot on the gas and you shouldn't do it on the entry thats not what takumi did just read @Yavore346 's comment
3:37 it aster if u use another drift tech and not these beamng configs, also drains on nagao its not same as in akina, this stuff didnt work w nagao drains. I say this as guy who do 500 hours of Nagao downhill in this game (at all) im not that good as driver in video anyway, but if u do highspeed cornering on bad tires it helps, or if u wanna do a takeover in these plases
You forgot 1 more. Gutter run at tsukuba fruits line. The tyres actually hook on. Only for low grip tyres ofc. Grip with slicks will always be faster Edit: Also, the inner wheel lift does feel different in beamng than in ac. I noticed that you really need to commit at really high speed and don't lift. I remember doing like 80~90 kph on that first gutter from the top with 200bx. A mod car hirochi brat also works well on that
I dont know what the show is suppose to be but 1. someone certainly can shift their weight off the front left or front right wheel so it would stay in the air (for a very short time), 2. I cant really say anything about the jump 🤷♂️ 3. The "turning your headlights off" thing would probably work, just cutting in the other persons line before entering a turn is probably not wise. I can certainly believe that those things that he tried to do work and would probably work easier with different cars but I sure as hell wont try any of those
The important thing to note, is something Ryosuke says when Takumi uses the modified inner wheel lift, that you have to be on the power the entire time the wheel is in the gutter so all the weight remains on the rear axle, it’s also something Takumi has done many times TLDR doable but hard
Guys, the gutter run is what happened with the red 200 bx the first time. Inner wheel lift is hooking just the front wheel to the side of the gutter so that the wheel barely float above the gutter for an instant. You don't jump into it instantly, you pick the tip of the apex for it. Unlike gutter run which is just dump the car in gutter and floor it.
Pretty sure they said the inner wheel lift only works in very specific areas where the gutters are built to be shallower, enough so as to let the car not scrape the ground
The inner wheel technique is huge in rally racing. Every good rally driver talks about how helpful this is on gravel and tarmac when drifting corners. "Shift lock" is meant to be done on the brakes, unweighting the rear to the point they lose grip enough NOT to over-rev the engine. Again, this is huge in rally racing on both tarmac and more so on gravel and I use this all the time on supermoto. The supermoto slide baby. There's a proper way to do it without damaging anything. A lot of it requires weight transfer and making sure once you lose traction that you keep traction lost.
The overhang gutter drift is a viable technique use in Touge its allows the user to go faster as it basically a faster line as its more closer to the straight. The over shoot otherwise crazy mr2 jump is a simple wrc technique used by Teri Mack when he drove his Subaru against a opeal. I know all this cause my dad raced alot and i learned alot of this stuff on my own cause my dad said "if you can learn it on your own you can learn anything" and i did exactly that
This video is crazy you mixed the gutter run with the floating gutter technique. Shift locking is used when initiating a drift to shift the centre of balance in the same way a lift technique is used. To take weight off the rear.
So much more plays into the inner wheel lift technique than you'd imagine. The biggest contributing factors are center-of-mass height, wheel speed (relative to how fast the car is moving), tire grip & slip angle, mechanical grip of the chassis+suspension, and of course (a very big misconception in the car community), the angle of drift, and whether or not you're accelerating/neutral/decelerating. Say you've already initiated a drift; you're on the gas, and to shed a bit of speed- you drop the RPMs. Two things will happen (excluding the suspension): 1). Wheel speed will start matching up with the speed of the vehicle; 2). Slip angle will begin take place. Thus, the grip being applied to the rear on deceleration makes the inner-most wheel lighter. Let's add center-of-mass height to the equation. The higher the C.M.H., the lighter the inner-most wheel will get. Add a suspension setup that takes complete advantage of these qualities, and you've got a car that act as though the road below it isn't missing. This a very simplified explanation because one that dives too deep into may lose the audience's interest.
skill issue, the "inner whell lift" do works irl and in game, i drive a brasilian chevette SL 1986 sedan RWD turbo with 140hp etanol powered, wich it does and i do touge with him, and that technique fully works, what you are missing is that the whell cant fall any inch into the water thing, in a drift the front inside wheel gets suspended in the air, so it dont needs any road below, and with that you can make a "straighter" turn in a faster speed
I actually have successfully managed to perform the gutter run. I did run over my own fender lining in the process, but otherwise it did allow me to outcorner much more well engineered cars.
@@Giuliana-w1f Also did manage a wheel lift to "jump" over an open mancover I failed to notice in time. Not perfectly, but the guy behind me hit it so hard his airbags deployed.
to be fair, the drainage ditch trick was typically used in hairpins and u-bends. for the 90 degree corner you were trying it on it wasn't really necessary since you could carry a lot of speed through it anyway.
Blind attack is doable you can drive without your headlights if the car in front of you has theirs on Wheel lift has nothing to do with using the gutter to rotate the car more it’s just about getting a tighter line You can see sports cars lift the inner front wheel with a stiff suspension There’s even videos of a guy doing a three wheel drift because he looses a tire
Hey @ That Sim Racing Bloke,you had a valid point with the gutter drift but the one you were refering to was seen in initial D 4rh stage but takumi never gooked his wheel in the gutter.He had his wheel floating over it for the fastest line and he did this by having the weight of the car focus to the rear suspension to allow the front wheel to stay afloat over the deep gutter.
The first one is actually used in rally IRL, it's called ditch hooking. I tried this in Dirt 3 and it was supper effective. I believe it can work on touge under certain circunstances.
It is realistic and one of the best race car drivers on earth consulted on the way the races were written. This guy has no idea what he's talking about.
The problem you are havi g with teh inner wheel lift is you are using it to turn thr corner like a gutter run, and theres a wall in your way, the inner wheel lift was used to take the inside of the turn past the boundaries of the road and go onto the grass on the other side of the open gutter giving him just enough room to pass the miata
the problem with wheel dipping is that not even beamng simulates the damage that is being done. 1: the tirewall and wheels scrape against the rough gutter edge at high speed 2: the steering and generally the geometry off the car isnt designed to be held from one of the front wheels alone, something would probably twist irl 3: if you dont have enough momentum to lift the dipped wheel the car will take a slide right on the oil pan which is less then ideal (wrecks the oilpan, stresses the engine mounts, if its the case it will absolutely destroy the alternator belt and its a HUGE fire hazard if some wires get frayed or even worse a fuel line snags somewhere and pops apart)
The inner wheel lift is actually possible and faster (I just did it on the third try with 240sx or ibishu BX-series) also the version of irohzaka is from a arcade game and not like real life... looking at the jump at google maps with the right car and a tune to do the jump+ rally suspension i would guess its possible + faster if done right... is it a possible technique yes! ... is it all that good maybe not... the only thing you gain could be a possible overtake which is hard on irohzaka...
I drove on Irohazaka recently (i have a video on my channel and it's very, very slow). The first section where you do the jump in the manga/anime/game isn't possible anymore. They've extended the guardrail. The other sections are possible, but in real life the road isn't exactly a 6 foot drop. It's a high angle slope. If you did an early enough entry and managed to regain grip, you might be able to shoot forward with minimal damage to the car, but you'd lose speed from the early entry. When I drove it, I was in an RX8 Spirit R. Not the fastest car in the world but it had a decent ammount of acceleration. If you didn't really care about your car, you could probably get away with it.
Yesterday I was doing a bit of touge IRL in a pickup truck on BFG all-terrains and long-travel Bilsteins. The understeer was so frustrating, but the inside soft shoulder was calling to me. Went for it. Smooth as glass. Hmmm... After some experimentation, I found I could take some seriously bold cuts. Further, giving it a boot full of V8 while dipped off-road at the apex got the diff to generate some real rotation and dial out some of that understeer. I an Truckumi Fujiwara! Fear me!
funnily enough most touge techs shown in initial D are situational...not nessesarily faster for each speedattack run but in 1vs1 race...for example gutter lift can easily give u little bit of extra depth when slow in fast out wont allowe passing in most corners...thats why its done in one corner in specified places ..especially when u race someone side by side with similiar power and handling vehicle... that corner jump is also doable but it also adds heavy load to suspension and tires so its pretty much only viable if u can surprise someone with it and someone breaks way too soon on that narrow road so u have time to get into position fast enough
My memory may be vague but, the gutter run was shallow and Takumi had to go over a deep gutter. With your test you have 2 inches past the gutter is a concrete wall. It would have open past the gutter. The jump cut, what I am going to call it. It would a take a car with a higher power to weight ratio with high acceleration ability to accomplish that. Test would probably require a rally car and would need to be further back in the corner. The blind attack. You can't be doing it going into a corner. It would only be used for a tow or beat someone in a heavy breaking zone.
the gutter technique would probably be a lot more doable with a higher poly scan of mt. haruna where the cross-section of the gutter isn't a literal square
i remember the lift technique was for crossing the gutter to get to the other side for more road width for over taking, The other gutter run is for shallower smaller gutters where u will drive like on rails and pop out of it without hitting the front bumper...
I think the blind attack is really only meant for straights rather than corners. In a corner, your opponent may turn right into you. In a straight, he has no reason to turn unless it's to block you. But he's not gonna turn blindly if he can't see you because he'd be risking a crash.
Inner wheel lift isn't about gripping the inside of the road, it's about lifting the weight off that front inside tire and giving that grip to the other three wheels. Grip isn't coming from the inside wheel, that would be silly.
Ok, Irohazaka jump... I've done this in BeamNG myself. It's not faster because you have to spend more time accelerating, but it lets you stick your nose in front of an opponent in a head-to-head race which forces them to slow down as well. Rally suspension isn't necessary. Getting the angle right _is._
My Bloke!!!! It's not just put your wheel over the gutter... did you not hear Ryosuke saying "side effect is he will turn at the ultimate speed!!" how he is able to do this is.. perfect throttle level to transfer ALL the weight rear so that the front inside wheel is not dipping into the gutter. lol no you don't want stiffness... stiffness is for when you're able to open the throttle like a Ninja... the softer the rear end, the easier.
He forgot to try one very important technique from Inital D. Performing a high speed four wheel drift while having your eyes closed and lighting a cigarette!😂
I could be misremembering it, but wasn't the main purpose of the blind attack used to reduce air drag by retracting the popup headlights in order to give the car a slight boost in speed?
It's also worth noting that out of all the AWD cars in the game, the Sunburst is possibly the only one where some of the builds have a front-biased system (I think this is true for the Sport RS and Rally variants, maybe some others). Some of the RWD-based cars with AWD versions, like the SBR4 and Scintilla, are better with this, and some of the ETK K and 800 Series have a 2WD mode if you really wanna hedge your bets.
"if the 86 can do then i can do it"
-16 year old miata driver
*GO BEAT CRAZY~*
Also a Yellow GR Supra driver from MF Ghost 😂
@@katagiriharuki
spoiler???
Lol the miata in the series tried and he crashed
@@bolson42 mf ghost is too much of a disappointment for anyone to remotely care about spoiling it
Jokes on you, I destroy my car with any technique...
Same, my techniques usually end up in ditches and guard rails
“Ultimate technique downshift into first”
Amateur, I can destroy my car driving on a straight line
😢@@logurtboi5702
You think you’re good? I can destroy my car before I even leave the starting line
Nah, mate, the inner wheel lift works beautifully. You need to enter the corner at a higher speed and a lower angle and be very smooth, your steering inputs were very erratic. The weight must be off the front wheel before going over the gutter. If done correctly you can't break your suspension as the wheel doesn't fall down in the gutter. The manoeuvre was a bit exaggerated in Initial D as your wheel is in the air just for a split second - right on the tip of the apex. You aren't supposed to go over the gutter right on the entry - that would never work.
That's what I'm saying. 😌👍
Was gonna say, I play BeamNG ALOT, especially on this Map because it's best one imo... Getting close enough to the gutter is one problem, but when I do, I succeed the lift more than I fail it, it numerous different cars, again, favourites being the AE86, R31 & FB RX7
He probably plays on a keyboard, notice that the tires almost immediately lock when turning
he literally did that in the video 🤓
Please, don't try this IRL man....
Inner wheel lift depends on a LOT of factors, I feel like it wasn’t given enough chances.
^this lol I get the 200bx to do it just fine sometimes.
@@tyiscringe right?? And I can do it in a Civic on Forza Motorsport 6 on the Nordschlief, but I guess we are limited to JUST touge now
@@lusciouslunk it's not even "JUST touge" it's "one corner on one touge" where it's not even the ideal line.
@@Ikaros--- for real, kinda lazy, I demand a new video!
Well, the fact that this was all done on a controller with someone not very good on controller at the wheel didnt make it better
For the gutter run technique, the gutters on Mount Akina are not that deep, which makes the gutter run more viable.
Takumi actually encountered some problems with the gutter run technique on two occasions:
- on the battle vs the Miata NA, the track they chose had the gutters that deep, and thus Ryosuke proposed him to NOT use the gutters, but instead shift all the weight on the back in order to pass the gutter and access the grass on the inside. The Miata tried to gutter run and.. well...
- on the battle vs the S2000, the gutters weren't as deep but were divided by some bricks (as a sort of sidewalk), and Takumi was encouraged not to use those gutters or else his suspension would fail. Unfortunately, he had to use the gutter run technique as a last resort, and lo and behold, the suspensions broke
EDIT: corrected some typos
Да я согласен, но есть претензии и ко второй технике. Когда автор ехал на "мр2", то перед прыжком там была кочка, из-за неё у него и не получалось так прыгнуть. В инициал ди её там не было, поэтому там мр2 спокойно прыгнул и не сломал передний бампер.
Everybody knows that all of these techniques PALE in comparison to the mythical, majestic and legendary SLIPANGLE
You have to be a scientist to even know the definition of slip angle
@@roccofigueroa7839 tire says me no want drift while u want drift.
I have a PhD
A PRETTY HUGE D
@@roccofigueroa7839 What he said. ☝️😂
@@Tha-mountainYes exactly what you said😆
inner wheel lift can actually be a biproduct of slipangle depending on the car. shift lock can also be used to initiate slipangle.
Shift lock is a real thing used by real drivers outside of rally. I've used it at a few drift events when my hydraulic handbrake was like "nah, mate, your pads are too hot". It does make you super nervous the first time you do it, but you just "promise" yourself that you'll only use it in dire situations . . . which is a lie. You're gonna do it a bunch more.
It's usually fine until it isn't, my old boss has a group 4 Triumph Dolomite touring car, hes been racing it for 25 years, with several rebuilds but original block, on a race day last year he killed the engine by shift locking too aggressively, his telemetry registered 20k rpm (very briefly) but he's been doing that for 25+ years and it's the first time the motor has destroyed itself
And by killed the engine I mean a forged Mahle Conrod snapped, and then proceeded to shear the entire cast iron block in two, it was quite spectacular
@@LordSethrik I love that phrase and use it all the time (well a turn of that phrase anyway) I typically say something along the lines of "It's fine all the way to the point where it isn't" HAHA!
How is it any different from the dreaded money-shift?
@@taqial-faris6421 you don't want to overrev your engine when shift locking. You slow down first and the shift down without revmatching so the low RPM(relative to tire speed) will cause the wheels to lock and cause a slide while additionally puting you into the correct gear to accelerate through/out of the corner.
my dude just decided to do everything possible for the inner wheel lift to fail and then blame it for not working smh oh and not knowing its purpose
It's weird too because he did an entire video on the inner wheel lift where he frequently executed it on multiple corners, but also showed that it's difficult and can fail if you don't transfer the weight at the right time and have enough speed going over the gutters
@@offbrandbiscuit yee i regularly do it myself too but tbh it isnt that hard but its a fun skill and looks good ill prob make a video when i can proving him wrong doing it in beamng
not to mention trying it in a tricky short series of esses
you don't do it in such a short corner with another left corner coming immediately
@@offbrandbiscuit he considers reality, in reality it's a stupid techinque all tho it's not a stupid technique in beamng if done properly on a proper place, it just has many conditions and factors, and it's not too bad in beamng, good for fun and style, but reality is a different story
Bruh. Thats not how inner wheel lift works. It’s shifting the weight of the car to the back tires and giving them more grip. It’s a super high skilled expression of putting the car on center of balance and achieving maximum cornering speed. You got inner wheel lift and standard gutter run confused. A gutter run is the one were you let the tires hook into a more traditional gutter where instead of being an open void it’s an opposing camber ditch that isn’t much deeper than the road. It’s just a area of depression
So like the one I did in the video?
@@TSRB standard gutter run. Is what you did in the video. Inner wheel lift is hovering your inner tire over without hooking it in I’ll link a video that better explains it.
Oh wait. I’ve been stupid so sorry. Just realized this was a troll vid. Please forgive my idiocy
Oh hi Ace!
@@kyototomokui6676 hello. I know you off YT. Whats your name on social media? I can’t tell who this is exactly atm
I do blind attacks on touge with my friends. A bit dangerous but it works well.
Inner wheel lift is possible, I saw a pro driver doing it during a rally in France.
The Hirohazaka jump is just for the show in the cartoon.
It’s been done in rally but on that type of incline there’s definitely damage they even mention it in the show
You’re confusing inner wheel lift with a gutter run
@@XtrachunkyNo
@@XtrachunkyNo
The Irohazaka jump is more than just for show, but it's not useful for going fast. What it is is a hyper-aggressive overtaking move, because while you lose speed, you do clear the apex earlier than you would taking the turn normally. Your opponent's only response is to either slam on the brakes and let you get ahead, or literally let you land on top of them.
I love how he never used any of the cars that were put in the anime with real damage on. Just sus.
the hidden headlight trick certainly does work if you do it right lol
Especially if your tazio nuvolari
seen video of guy running from the police by turning headlights off :D
In the show turning off the 86's head lights put them away so the car was more aerodynamic , but with the bonus of surprising your opponent
@@noneyawawould drag really even affect a car that much going maximum 160 kph?
@@justchrisyt9279 yeap
0:26 "if done right your wheel would hook into a gutter" WRONG, with these types of gutters hooking isnt wanted, S04E02 midpoint in anime ;) , so no car will not rotate more than usual with inner wheel lift, its used to find more space between other car and corner, not a speed increase
youre just wrong buddy
@@realherobrine5636 no he aint, it was mainly used to glide over the gutter to overtake another guy on the inside while still keeping your tires on the road
When you were using the 240BX you weren’t even drifting when you tried to inner wheel lift
As someone who's done these things in Beam with a basic wheel setup and MT, the Gutter Run and Shift Lock techniques can work. Gutter Runs require speed and low angle - which is what helps Takumi run the corner so much faster - since at a long mid speed turn after a straight, you get quite some speed. So how do you turn without slowing down as much? Gutter running, you can do it in racing sims / simcades on tracks with sweeping turns.
As for Shiftlocking, i remember having driven on one massive mountain road map (right i forgot the name) in an Ibishu Pessima '96, tuned DOHC engine and everything. I did the method and it did show the car down but i did have to tap the brakes a little since my tuning skills at the time were sh*te (i was like 15) so it is possible - so long as you don't do it too much.
Ngl the blind attack works but only if you are EXTREMELY familiar with the track and you know exactly where you have a chance to overtake
skill issue
thats bold when you have videos of you driving worse than this on your channel
@@tacticalreload wait till I get my hands on a wheel, and stop stalking me lol
@@tacticalreload
Patient: develops a tumor
Doctor: Performs surgery
Patient: Gets infection from bad procedure, complains to the doctor
Doctor: BoLd of YOu tO CoMpLAin WhEn you cOULDn't eVen Open sOMeonE Up IN thE RighT PLAcE
That's what you sound like
@@tacticalreloadI don't need to be a world class chef to say my steak is carbonized when the waiter brings it to me
Not going to lie, that was my first thought just reading the title. The point of the show was that the guy was pulling off some really difficult to pull off maneuvers with ease.
1:16 “if an 86 can do it so can my car”
Lol
That’s what they all say
This dude has serious skill issues and then he blames the techniques for not working
How about those techniques:
- 4 wheel drift
- Slip Angle
- Gutter Run
- screaming while driving a Nissan Skyline R34 GTR to concentrate on the race
-breaking and using gas paddle at the same time
or simply
- change the AE86 for an AE85
Hyah!
Fun fact. Gutter run is done irl with R34 GT-R^^
I've done the wheel lift all the time when chasing my friends on tight kart tracks while tandem drifting. You have to have softer suspension squatting at around full throttle to cause your car to pickup the front end just enough so it doesn't dip into the corner. Once you get the hang of it, it's quite easy to replicate. I've even done the one where you drop two tires in a gutter but that one heavily depends on your cars ride height, gutter shape, and if you care about your alignment.
6:20 you were too fast ... That doesent mean it doesent work..... Also use the enemies headlights tobsee whats ahead.... I feel like you have never watched initial d ever and just watched the technique....
I feel like the autor didnt pay attention on the gutter trick. You either lift the wheel and straighten the corner or you hang the wheel in and turn better
I feel like you didn't pay attention to my explanation of it at the start
I mean if the gutters were like the ones in akina hanging the wheel would actually work but on these gutters is just asking to toast the underbody
I knew this was going to go badly when he called initial D a cartoon. And i was right
Average "ac expert", nothing special
I mean it is
The inner wheel lift technique is used because the AE86 can't take the turns as well because of the low grip. Not including the fact that you didn't use the correct gutter. The correct gutter allows you to "drive" while in it, allowing the AE86 to travel faster. On the wide turns with the gutters, he puts both tires into it to let him gain more speed while driving in the gutter. On the sharper turns, he only puts the one front tire into it to turn much faster.
Not only that, but the headlight technique is used on courses that Takumi knew.
He isnt talking about the putting the tires in the gutter but rather letting them "float", they arent touching the ground
This video might be a good representation of the irl gutter trick if the gutter you picked wasnt 47 feet below the ground. The gutters in initial D are significantly more shallow, so much so that the 86 literally drives on them rather then sinking in them. The inside of the wheel hooks onto the inside of the gutter and with enough weight shift you get back on the road. Here you're just dropping into the pits of hell
It is so funny reading people crying about how you didn’t do the most likely-to-mess-up technique well enough. It’s a video game, emulating a move from an anime, chances of it actually working, much less in real life, are obviously very slim.
I think the difference is the type of gutter for the inner wheel lift. that's a very aggressive gutter no?
they did it with those kinds of gutters in Initial D. He even used the same course as in one of the races where the Inner-Wheel-Lift is used
The problem is he isn't putting the weight over the rear before steering over the gap, so the wheel falls in, and catches, causing the tie rod to bend or break, rather than keeping the wheel in the air, which is desirable as if it's not touching the ground, it can't be sapping the chassis' overall grip, since it has none in the air. A more shallow gutter which is rounded would protect the suspension from being loaded directly by acting through the tire instead, but this kind demands you DO NOT allow the wheel to fall in, otherwise the steering will suffer.
The agressive gutter requires the lift to go over it. The smaller ones it can just drop
1:43 bro called initial d a cartoon 💀💀💀
it is
anime is a type of cartoon
sorry but it is, and that's not a bad thing
@@SergeantSniperI literally made a meme about that
It practically is
@@SergeantSniper They are similar but not the same.
@@SergeantSniper Even Cartoons are not Cartoons 🤣🤣🤣 They're animations. Cartoon in reality actually meant a visual art which was drawn. Animation came in much much later in the picture (pun intended)
The inner wheel lift is called that because by drifting at a constant high speed, you are putting your weight on the rear end of the car, which has both wheels on the ground, that helping you with basically having either front wheel (depends on which way your cornering) lift up in order to not get stuck in a gutter and at the same time getting a faster racing line. You are definitely NOT supposed to let your wheel down in THAT type of gutter, you could in the closed type of gutter but that doesn’t use the inner wheel lift technique. Your wheel isn’t supposed to “hook” into the gutter to be “faster” than gripping, but get a better racing line. It literally is used in real life by professional drivers in these types of courses, there is also some videos debunking this technique.
The nice thing about initial d, they actually explain how they pulled the maneuver off.
With enough practice and experience, you could probably pull off most tricks in the anime.
It's not a gutter. Initial D uses rain ditch around 10cm deep that is enough to sink your tyre but not hitting your swing arm or front body.
Your gutter is too deep you basically just skidding with your swing arm, which is wrong.
maybe use a wheel for these techniques
The inner wheel lift is a certified move to squeeze into the inner lane tragectory of the turn to overtake the opponent and not to flex or go faster in the turn.
To go faster in the turn, other technique was used in Initial D's 1st season - go into a shallow water drain with both your inner wheels (like shown at Mount Akina).
LET ME STOP YOU RIGHT THERE.
I'v driven more than one Japanese mountain road with these fracking open gutters, they are often covered with vegetation and somewhat randomly shielded or not by a concrete tile.
Luckily I was driving slowly, both time but I got one 1 front wheel and once 2 right side wheel dropped into the gutter.
offroad 4wd van Mitsu Delia D:5. The traction control sh1t itself on the spot, even after deactivation no amount of throttle or rocking will get you out of these in one piece (open diff not helping).
Each time I had to bust out the farm jack, lift the wheel itself and squeeze my aluminum fording/loading ramp under the wheel to create a makeshift bridge and get out. in Japanese summer, it was not fun at all...
ok...FWD and RWD do not affect the weight distribution by much, that's the position of the engine who do... try a Porsche or an Alpine Renault A110
@@G_de_Colignyrad and fwd would change it cus as in the video he drifted the turns with is impossible to do and still have Wheels that power the car tuch the ground.
@@coconut_dr9194 yea but he was talking about weight distribution at that moment, not power delivery since the biggest issue was to keep the chassis 1 on piece at the time
Watching you "Drift" with that open diff made me wanna call my internet provider and ask him to disconnect my wifi
This is just a PSA video for those who think they're perfect drivers and have a car to try this with
For the inner wheel lift you have to be sliding and on the throttle almost through the whole corner to distribute more weight to the rear
5:34 I think the issue with everyone failing the irohazaka jump is that you aren't treating it as a corner. You're doing a full stop and then accelerating. I think that if you were to use the same cornering technique as you usually do, but in the inner inner line it could work.
A few years ago you were a fan of the inner wheel lift.
what happened? you know it is effective!
In a racing simulator where your wheels can't fall off!
@@TSRB inner wheel lift works great if you've got a car you know and a map you've played a lot. I think the biggest problem you had was that you didn't put enough weight on the front which made it harder for you to actually get a nice entry
Please try this in real life. If you come back without a scratched up underbody from bottoming out i'll pay you $1000 (definitely not 😂minopoly money😂)@brokebackmountainlover
@@TSRB people do it somtimes in real life too but you shouldn't hook your tires in you should create a heavy weight transfer by putting your foot on the gas and you shouldn't do it on the entry thats not what takumi did just read @Yavore346 's comment
@@brokebackmountainlover i'd say the opposite, too much weight in the front; and too much angle.
3:37 it aster if u use another drift tech and not these beamng configs, also drains on nagao its not same as in akina, this stuff didnt work w nagao drains. I say this as guy who do 500 hours of Nagao downhill in this game (at all)
im not that good as driver in video anyway, but if u do highspeed cornering on bad tires it helps, or if u wanna do a takeover in these plases
You forgot 1 more. Gutter run at tsukuba fruits line. The tyres actually hook on. Only for low grip tyres ofc. Grip with slicks will always be faster
Edit: Also, the inner wheel lift does feel different in beamng than in ac. I noticed that you really need to commit at really high speed and don't lift. I remember doing like 80~90 kph on that first gutter from the top with 200bx. A mod car hirochi brat also works well on that
I dont know what the show is suppose to be but 1. someone certainly can shift their weight off the front left or front right wheel so it would stay in the air (for a very short time), 2. I cant really say anything about the jump 🤷♂️
3. The "turning your headlights off" thing would probably work, just cutting in the other persons line before entering a turn is probably not wise.
I can certainly believe that those things that he tried to do work and would probably work easier with different cars but I sure as hell wont try any of those
You used the wrong hairpin for the jump.
If I used the other one, people would say the same thing
Even in the right one, you will be slower and crash your car
you would need to DESIGN the haipin for it to be worth it
The important thing to note, is something Ryosuke says when Takumi uses the modified inner wheel lift, that you have to be on the power the entire time the wheel is in the gutter so all the weight remains on the rear axle, it’s also something Takumi has done many times
TLDR doable but hard
Guys, the gutter run is what happened with the red 200 bx the first time. Inner wheel lift is hooking just the front wheel to the side of the gutter so that the wheel barely float above the gutter for an instant. You don't jump into it instantly, you pick the tip of the apex for it. Unlike gutter run which is just dump the car in gutter and floor it.
Pretty sure they said the inner wheel lift only works in very specific areas where the gutters are built to be shallower, enough so as to let the car not scrape the ground
blind attack does work, but is extremely hard to do it without crashing lol.
Right he literally just proved that it’s possible not to mention you can fucking see the road kind of
@@_MichaelForte25 i didn't understand what you're trying to say
@@_MichaelForte25proper grammar is very important in order to not sound like an angry child
3:36 what do you mean??.. you didn't sell tofu .. what do you know you're just bad driver bruh..
If you say that this video is right, you are wrong.
If you say that this video is wrong, you are wrong.
I just love TSRB
The inner wheel technique is huge in rally racing. Every good rally driver talks about how helpful this is on gravel and tarmac when drifting corners. "Shift lock" is meant to be done on the brakes, unweighting the rear to the point they lose grip enough NOT to over-rev the engine. Again, this is huge in rally racing on both tarmac and more so on gravel and I use this all the time on supermoto. The supermoto slide baby. There's a proper way to do it without damaging anything. A lot of it requires weight transfer and making sure once you lose traction that you keep traction lost.
4:55 There are people out there who hate when anime is called a cartoon, even though animes are cartoons.
Also, do you watch anime?
The overhang gutter drift is a viable technique use in Touge its allows the user to go faster as it basically a faster line as its more closer to the straight.
The over shoot otherwise crazy mr2 jump is a simple wrc technique used by Teri Mack when he drove his Subaru against a opeal.
I know all this cause my dad raced alot and i learned alot of this stuff on my own cause my dad said "if you can learn it on your own you can learn anything" and i did exactly that
This video is crazy you mixed the gutter run with the floating gutter technique. Shift locking is used when initiating a drift to shift the centre of balance in the same way a lift technique is used. To take weight off the rear.
So much more plays into the inner wheel lift technique than you'd imagine. The biggest contributing factors are center-of-mass height, wheel speed (relative to how fast the car is moving), tire grip & slip angle, mechanical grip of the chassis+suspension, and of course (a very big misconception in the car community), the angle of drift, and whether or not you're accelerating/neutral/decelerating.
Say you've already initiated a drift; you're on the gas, and to shed a bit of speed- you drop the RPMs. Two things will happen (excluding the suspension): 1). Wheel speed will start matching up with the speed of the vehicle; 2). Slip angle will begin take place. Thus, the grip being applied to the rear on deceleration makes the inner-most wheel lighter.
Let's add center-of-mass height to the equation. The higher the C.M.H., the lighter the inner-most wheel will get. Add a suspension setup that takes complete advantage of these qualities, and you've got a car that act as though the road below it isn't missing.
This a very simplified explanation because one that dives too deep into may lose the audience's interest.
skill issue, the "inner whell lift" do works irl and in game, i drive a brasilian chevette SL 1986 sedan RWD turbo with 140hp etanol powered, wich it does and i do touge with him, and that technique fully works, what you are missing is that the whell cant fall any inch into the water thing, in a drift the front inside wheel gets suspended in the air, so it dont needs any road below, and with that you can make a "straighter" turn in a faster speed
I actually have successfully managed to perform the gutter run. I did run over my own fender lining in the process, but otherwise it did allow me to outcorner much more well engineered cars.
The gutter run is the complete opposite from inner wheel lift. The wheel lift requires you to take off weight from the front
@@Giuliana-w1f Also did manage a wheel lift to "jump" over an open mancover I failed to notice in time. Not perfectly, but the guy behind me hit it so hard his airbags deployed.
My three favorite things are in this video... Breakcore music, drifting and initial d
btw the song at in the background at the start is called "Windows breakcore" by proloxx
1:16 "IF THAT 86 CAN DO IT SO CAN MY CAR"
-Toru's last words
Remember, it's not the car that is a monster but the driver.
to be fair, the drainage ditch trick was typically used in hairpins and u-bends. for the 90 degree corner you were trying it on it wasn't really necessary since you could carry a lot of speed through it anyway.
Blind attack is doable you can drive without your headlights if the car in front of you has theirs on
Wheel lift has nothing to do with using the gutter to rotate the car more it’s just about getting a tighter line
You can see sports cars lift the inner front wheel with a stiff suspension
There’s even videos of a guy doing a three wheel drift because he looses a tire
Hey @ That Sim Racing Bloke,you had a valid point with the gutter drift but the one you were refering to was seen in initial D 4rh stage but takumi never gooked his wheel in the gutter.He had his wheel floating over it for the fastest line and he did this by having the weight of the car focus to the rear suspension to allow the front wheel to stay afloat over the deep gutter.
The first one is actually used in rally IRL, it's called ditch hooking. I tried this in Dirt 3 and it was supper effective. I believe it can work on touge under certain circunstances.
Not all of these being skill issues
if u raced with tsrb youd know he would destroy everyone in these comments 😂
@@tacticalreload maybe but these are possiblr in beam and i have done them all
You're telling me a cartoon were an 80's corolla is able to keep with a GT-R and an RX-7 isn't realistic? Who would've thought.
Keiichi Tsuchiya would like a word with you
It is realistic and one of the best race car drivers on earth consulted on the way the races were written. This guy has no idea what he's talking about.
@@spyman3000 no its technically realistic in that the techniques are accurate but alot of them arent practical
@@fortniteman227 Most of them are absolutely practical. This video was just made by someone who doesn't know much about cars.
The problem you are havi g with teh inner wheel lift is you are using it to turn thr corner like a gutter run, and theres a wall in your way, the inner wheel lift was used to take the inside of the turn past the boundaries of the road and go onto the grass on the other side of the open gutter giving him just enough room to pass the miata
The inner wheel lift has been done irl a few times... there's videos too
Blind attack is a risk that may or may not work, since your opponent doesn’t know where you are, causing a potential accident.
the problem with wheel dipping is that not even beamng simulates the damage that is being done.
1: the tirewall and wheels scrape against the rough gutter edge at high speed
2: the steering and generally the geometry off the car isnt designed to be held from one of the front wheels alone, something would probably twist irl
3: if you dont have enough momentum to lift the dipped wheel the car will take a slide right on the oil pan which is less then ideal (wrecks the oilpan, stresses the engine mounts, if its the case it will absolutely destroy the alternator belt and its a HUGE fire hazard if some wires get frayed or even worse a fuel line snags somewhere and pops apart)
The inner wheel lift is actually possible and faster (I just did it on the third try with 240sx or ibishu BX-series) also the version of irohzaka is from a arcade game and not like real life... looking at the jump at google maps with the right car and a tune to do the jump+ rally suspension i would guess its possible + faster if done right... is it a possible technique yes! ... is it all that good maybe not... the only thing you gain could be a possible overtake which is hard on irohzaka...
edit: You can actually do it on other harpins (even with the boldie stock tune)
I drove on Irohazaka recently (i have a video on my channel and it's very, very slow). The first section where you do the jump in the manga/anime/game isn't possible anymore. They've extended the guardrail. The other sections are possible, but in real life the road isn't exactly a 6 foot drop. It's a high angle slope. If you did an early enough entry and managed to regain grip, you might be able to shoot forward with minimal damage to the car, but you'd lose speed from the early entry. When I drove it, I was in an RX8 Spirit R. Not the fastest car in the world but it had a decent ammount of acceleration. If you didn't really care about your car, you could probably get away with it.
Yesterday I was doing a bit of touge IRL in a pickup truck on BFG all-terrains and long-travel Bilsteins. The understeer was so frustrating, but the inside soft shoulder was calling to me. Went for it. Smooth as glass. Hmmm... After some experimentation, I found I could take some seriously bold cuts. Further, giving it a boot full of V8 while dipped off-road at the apex got the diff to generate some real rotation and dial out some of that understeer.
I an Truckumi Fujiwara! Fear me!
funnily enough most touge techs shown in initial D are situational...not nessesarily faster for each speedattack run but in 1vs1 race...for example gutter lift can easily give u little bit of extra depth when slow in fast out wont allowe passing in most corners...thats why its done in one corner in specified places ..especially when u race someone side by side with similiar power and handling vehicle... that corner jump is also doable but it also adds heavy load to suspension and tires so its pretty much only viable if u can surprise someone with it and someone breaks way too soon on that narrow road so u have time to get into position fast enough
Nah, you're wrong, all of the them work good
“Just like in the cartoon” You take that back rn 😭😂
The drain is too deep unlike the anime
My memory may be vague but, the gutter run was shallow and Takumi had to go over a deep gutter. With your test you have 2 inches past the gutter is a concrete wall. It would have open past the gutter.
The jump cut, what I am going to call it. It would a take a car with a higher power to weight ratio with high acceleration ability to accomplish that. Test would probably require a rally car and would need to be further back in the corner.
The blind attack. You can't be doing it going into a corner. It would only be used for a tow or beat someone in a heavy breaking zone.
I just started to watch Initial D and it’s the best Anime I ever watched
3:06 bro just accidently did the cleanest inner wheel lift 360
I tried to do gutter run irl, but all I can do is almost a T O R U F L I P
3:11 , no ya didnt..
the gutter technique would probably be a lot more doable with a higher poly scan of mt. haruna where the cross-section of the gutter isn't a literal square
i remember the lift technique was for crossing the gutter to get to the other side for more road width for over taking, The other gutter run is for shallower smaller gutters where u will drive like on rails and pop out of it without hitting the front bumper...
I think the blind attack is really only meant for straights rather than corners. In a corner, your opponent may turn right into you. In a straight, he has no reason to turn unless it's to block you. But he's not gonna turn blindly if he can't see you because he'd be risking a crash.
My opinion about this video is, in initial d, they dont use stock cars, but btw, this video was so coll the edit, the.... I idk, good video
Inner wheel lift isn't about gripping the inside of the road, it's about lifting the weight off that front inside tire and giving that grip to the other three wheels. Grip isn't coming from the inside wheel, that would be silly.
What was the problem with doing everything on "mount akina touge" map, it already was ported into beamng by the mod community
It doesn't have gutters, or a place to jump
villager noise at 1:16
Ok, Irohazaka jump... I've done this in BeamNG myself. It's not faster because you have to spend more time accelerating, but it lets you stick your nose in front of an opponent in a head-to-head race which forces them to slow down as well. Rally suspension isn't necessary. Getting the angle right _is._
My Bloke!!!! It's not just put your wheel over the gutter... did you not hear Ryosuke saying "side effect is he will turn at the ultimate speed!!" how he is able to do this is.. perfect throttle level to transfer ALL the weight rear so that the front inside wheel is not dipping into the gutter. lol no you don't want stiffness... stiffness is for when you're able to open the throttle like a Ninja... the softer the rear end, the easier.
Blind attack is actually a real life technique used by a driver in LeMans back in old days.
Sunburst went Beat Crazy on that open gutter
He forgot to try one very important technique from Inital D. Performing a high speed four wheel drift while having your eyes closed and lighting a cigarette!😂
3:04 What is the song
Hear Me Tonight (feat. The Sidemen) by DJ JAY RICHMOND, sorry for late response
Blind attack can work really nice if you do it right.
I could be misremembering it, but wasn't the main purpose of the blind attack used to reduce air drag by retracting the popup headlights in order to give the car a slight boost in speed?
You gonna say denied because you're using some 200HP car
It's also worth noting that out of all the AWD cars in the game, the Sunburst is possibly the only one where some of the builds have a front-biased system (I think this is true for the Sport RS and Rally variants, maybe some others). Some of the RWD-based cars with AWD versions, like the SBR4 and Scintilla, are better with this, and some of the ETK K and 800 Series have a 2WD mode if you really wanna hedge your bets.