You may have noticed Batman: Arkham Knight on Switch is not mentioned among the bad Switch ports. This is because the game has to be playable in order for somebody to review it and decide it's a bad port.
I’ve heard the updates are making the game better. Hopefully we can get another update for it soon. Because I loved Asylum and City. They run pretty great. But Knight I’m still hesitant to try.
@@ironcross1252of Asylum is using the Return to Arkham version as a baseline, it’s worse than original game by virtue of the Return to Arkham versions of Asylum and City being both functionally and visually broken in multiple ways. They weren’t good on PS4 and Xbone, I doubt they’d fix them on Switch
As a massive fan of the trilogy, Arkham Knight is now "playable" but definitely not ideal. If it means anything I was able to 100% the game on switch but that is probably because I'm just obsessed with all of the games.
Nintendo helped MS with the port, the issue with the OG was while it refreshed at 60Hz the animations were at 30. In the Switch version the animations were pushed up to 60, that is now known as the "Definitive Edition" and is the only version available to purchase on Steam. Another MS title Nintendo improved was "Super Lucky's Tale" for the Switch version which was previously a bit janky with a dodgy camera, the improved version was retitled: "New Super Lucky's Tale", both versions were on Gamepass and probably still are.
The optimizations that they did for the Switch version were brought over to the other versions as well, which fixed the framerate issues of the Xbox One version
I feel like it's an open secret that Square Enix basically just dumped the cloud versions of the KH games on Switch just to immediately cash in on Sora's appearance in Smash.
I’m still astounded that Nier: Automata works so well on switch. Yes it’s a 2017 game but the fact it’s so buttery smooth is crazy, 30 fps and stuttering in one super small area sure, but it runs amazingly
I'm surprised to hear Tony Hawk's Pro Skater 1+2 wasn't brought up. It's probably my favorite third party game on the system because it feels just as good to play it on Switch as it is to play on other consoles.
Have to disagree. It runs at 30fps, which hurts your ability to play at a high level. It's very hard to play after you get used to playing at a solid fps.
it was great and it was my first time experiencing the persona series so i think it did great. Maybe if it did release earlier though i do agree maybe it would’ve made more an impact
You are absolutely right! I have more than 800h in the both mains Zelda games and Skyrim! Skyrim port is a great game and you have the Master Sword as a weapon in Skyrim is respectable crossover!
when i bought the collection the games wouldn’t launch and i had to do a reset and update i think just to get it to launch. I reached out to 2k about it but i dont think they did anything to fix it😢
I beat both Doom 2016 and Eternal on switch, many times playing in handheld mode. It was fun, but I'm not 100% sure if it was worth the carpal tunnel syndrome
Especially fallout new vegas and fallout 3, they have not been rereleased and ofc theyre xbox 360/ps3 games so they would have no problem running on switch
As someone who has never played the Fallout games, but occasionally loves to go through the YT essay rabbithole of Fallout videos and wish I had the ability to play on Switch. My original experience of Skyrim was handheld while binging Elder Scrolls videos and I really want to do that with Fallout 3 and New Vegas.
@@Boulder7685 you can get pretty cheap low end parts to build yourself a system capable of running those games easily, for reference I had a PC from 2007 with a core 2 duo and 8 GBs of RDR2 RAM, a hard drive, and a display adapter GPU and it ran it at like 40-60 fps just fine at medium settings and I was playing it back in 2019 for the first time so you probably could do better than I did for less
I never was able to get into The Witcher 3, but I found that I progressed much further on Switch than on the Xbox version. I think that portability really helped with that.
It was its own version of the game. 11 S was marketed as bringing back its classic 2D overworld as an option, but it was still different beyond just having that
Something that's funny. The iPad port of SpongeBob looks and runs better than the switch port . And I don't mean modern iPad. I mean a first gen iPad air lil
Leaving aside the framerate, Dark souls remastered looks better on switch because the other versions ruined the aesthetics and lighting, unfortunately the switch version has noticeably lower sound quality and it's annoying.
@@nerotheyoung Well, it's more like the prepared to die PC version but it still fulfilled its purpose by being a remaster, improving the resolution of the textures and stabilizing the framerate in certain overloaded areas unlike the other versions that seem like a half-baked remake at 60fps, but it's a shame that the sound has the quality of a Nintendo DSI.
I think what makes a bad port on Switch is a game on Switch that *should* be running great and look good, but it just doesn't somehow. I think that even that something like MK1 that is rough in areas, but is obviously punching above it's weight ten-fold for the system it's on. Something like WWE 2K18 and Alan Wake Remastered are games that should be running and looking just fine but just look awful because they didn't think about how to properly downscale it to Switch
Persona 5 is genuinely an impressive port however there are some environments in that game that have the “switch Vaseline” on them (Leblanc at night is a good example) and it’s pretty obvious but still a good port.
I'm still blown away that the entire game dlc art and even concert footage is all one a 16gb cartridge I wonder if that's maybe why some of the textures aren't as high res because they wanted to keep load times fast and the overall file size down or if it really is a switch tech issue maybe both idk but I still absolutely LOVE this game and playing portably
@@ltb1345 runs great I’m talking visual/ load time compared to ps5 happy you haven’t but there are some circumstances obviously the PS five version is going to run better and looks better but it’s just a miracle that that game can run on the switch in a handheld mode. I recently had a really long flight and played it and noticed some things that were different to PS five version. I think it’s simply because I have way too many hours in the game but for what it’s worth your experience because it is a fantastic game.
@@RaxonXVI do not get me wrong. I love playing P5R port and think that it is an impressive and almost impossible port. We have to remember that the switch is just as powerful as a PS2 so the fact it’s running is a marvel in it of itself I’m happy it exists. Do not get me wrong. I take a lot of long distance flights for work so playing persona portably , awesome
And then we get Frogun, which has low poly visuals, but runs at 30FPS at most, the PS4 and PC versions run at 60FPS, like why would the Switch version run worse than the higher end versions? It's not as graphically complex as Super Mario Odyssey. Like, does it have to with "spaghetti code"? And it uses Unity instead of a proprietary engine
@@mitchelanhalt5261 not op and i haven't paid any attention to the press around this game, but, it absolutely has some pretty horrendous lag when you typically come out of save zones. i think it's having trouble loading the map, i don't really understand why either, i can deal with it, but i totally get why others wouldn't. luckily i just bought it on sale as well, and having a great time playing despite the lag.
It crashed at the boss before last cutscene for me and then I had to skip that cutscene. And then at the very end after I beat the final boss almost right before credits were going to roll it crashed. I was like eff this lol. It crashed so much that part of the anxiety of the game was making sure you saved often in case it would.
For the longest time Doom 2016 and Eternal were the definitive console versions for me just because of gyro aiming. Now there is Steam Deck, which has extra buttons, gyro and can also run those games at 60fps with much better graphics, but those Switch ports are still absolutely fantastic. That’s how I managed to beat Eternal on Nightmare, something that would be near impossible for me without gyro on other consoles.
The Switch port of the Spyro Reignited Trilogy deserves a mention. It only contained the first game on cartridge and everything else required a 10gb download patch. Crash 4 on switch still ran okay but the Activision logo lags like crazy when booting it up
@@fillerbunnyninjashark271 most of the classic games in the series run at 30fps though, and the PS4 and One versions of Crash 4 don't achieve 60 either, so it's fair to say they did a good job.
❗️My Timestamps: 12:49 Further proof ONLY the 'Woz' character is colourblind and NOT Scott himself. 18:50 I FORGOT I had 'Grid: Autosport' until it was mentioned in this Video 😅 20:53 'The Outer Worlds' is my favourite Switch game, as of Tuesday 18th June 2024.
Nintendo making the Wii a non-HD console really did put them a generation backwards to their competitors, and quite a few of these switch ports really convey that.
How so? All three companies get their tech from the same set of companies, Nintendo just opted to use the older & cheaper ones & that were heavily modified them to work on something more a kin to a portable device. They could've made a console on par with the big boys, but something tells me that most people wouldn't pay a 1000 bucks to play Mario Party.
This would have been a really good video to show a running list or visual with box art of all the good and bad switch ports during or at end of video. Because it’s really hard to keep it all straight from this convo. But great convo!
They re-released UMvC3 for PS4 just a few months prior to the release of the Switch, though. Hell, they even released the Xbox One and PC versions the exact same month of Switch release, so it could have been a nice game to have on launch.
Reasons like this is why i'm glad i bought an OLED Steam Deck. We have access to Ultimate Marvel vs. Capcom 3, Ultra Street Fighter 4, Street Fighter V, Street Fighter 6, Tekken 7, Tekken 8, Soul Calibur VI, Dead or Alive 5 Last Round, Dead or Alive 6 but sadly Street Fighter X Tekken has been removed due to issues with installing (hopefully one day be sorted and added back on to Steam) And they all play perfect, just like if you was playing on a console.
True, one of my most played games on 3DS was Super Street Fighter IV, despite how graphically inferior it was to the console version, it was still comfortable to play. It seems like a waste to me that Capcom didn't make a port of Ultra Street Fighter IV for Switch.
These videos where you bring another creator friend on to talk about random topics are my favorite. It’s the closest we have to a Scott the Woz Podcast aka Wozcast. When you talked to Jon from GVG (formerly Nintendo Life) about PSP and handhelds that was a great episode. I put these on to start the day or to unwind at night. With the solo videos on Stash I only sometimes watch and it’s usually on a sleep playlist though I do enjoy them also. Basically what Im saying is I want more videos like these and happy to see them continue coming.
Doom 2016 was unbelievable. I got it at launch and it fully got me into the series. I've beaten every game multiple times now and own all of them on Switch. Mortal Kombat 11 was also an insane port, but the file size was a detriment for me. But, running at 60fps, and being far better than MK1 since it was only made for PS4/Xone, I played that shit in Calculus class with my friends and even my teacher. It was a fantastic version of MK on the go. Nier Automata is flawless. If you account for stability it can even be better than Xbox One or PS4. Especially even compared to Bayonetta 3's good-but-not-fantastic frame stability, fog, and resolution, it's the Switch's definitive hack and slash. Lastly, Alien Isolation is also fully better than any other console version. Graphically, considering anti aliasing it actually looks the best. Same graphical fidelity, lower resolution but better image quality with anti-aliasing actually having less jagged visuals than other systems. Doom Eternal is a miracle port. I think it is better than 2016 considering how much more it does with iD Tech, especially compared to the improvements to image quality over Wolfenstein II (which is decent on Switch). As someone who beat it several times on PC it is absolutely the full, great experience if you don't have another way to play it, or if you want it handheld. Lastly, the only port I didn't love was Witcher 3, but maybe I didn't like the game. I give it major props for the graphical update letting you basically implement different settings changes, and ESPECIALLY for using a 32GB card. But, especially considering it ran on Xbox One, I think it could have been better Lastly, Bloodstained on Switch was bad, then good, then an update in late 2022/2023 broke the game. Maybe it works again, but I literally could not boot it up in over 2 years. Portal 1/2, Diablo 2/3, and the Crash Bandicoot games are also great.
Witcher 3? Sure. Skyrim? No. Just fucking no. That game came out in 2011 and was built with ps3 and 360 in mind. Carefully sanding off a square to fit in a round hole is impressive. Fitting a round peg into a round hole is not.
im glad people are recognizing the insanely good switch ports put here tbh, shoutout to panic button games for their amazing doom and doom eternal ports and moon studios for fucking KILLING it with their ori ports
Crisis Core: Final Fantasy 7 Reunion on Switch looks and runs surprisingly well. Even through the game is still a psp game at its core, it still looks very good by modern standards. Some of the gameplay and cutscenes even look like they could be FF7 Remake or Rebirth gameplay as well.
2 games that just makes absolutely no sense that they aren't on Switch are Yakuza 0 and Kiwami, both games that were on PS3 in Japan so it would be totally possible to get them on Switch at a stable framerate and they would sell great, but since RGG thinks mature games aren't appropiate for Switch they won't do it. I'm not even sure they will make them for Switch 2 at this point.
If I had to guess we could also be because the last time they brought the Yakuza franchise to Nintendo hardware the game sold very poorly specifically HD versions of Yakuza 1 & 2 on the Wii U.
About THQ, americans arent really familiar with this series, but they also remastered the first 2 gothic games for switch and they're really good. Physically they're exclusive to europe tho I think cuz the series is super popular in eastern Europe, especially Poland. But it didnt ever really take off over there. Still I do recommend it
I don't know where Scott was during P5R release but I saw a lot of people actually caring about this game specially since the deck wasn't released yet so you had the definitive version of P5 on the go,not a bad port, weird that they lower the resolution below 720p but runs really well overall,I finished this 100% and had a blast
Don't get me wrong yes I'm sure some people were thrilled that the game was finally on switch but keep in mind that Joker was announced for Super Smash Bros. back in 2018 and the game that he originally came from didn't come out until late 2022. So it's fair to say that they sort of missed the boat on a potentially successful cross marketing campaign.
@@GenerationZ313 yeah he did but like I said people actually cared for persona 5,it was even the only one to have a official physical release while the other where just recently released by limited run games
I don't know about you guys but I'm excited to see Scott collaborate with Jon from Spawn Wave. IMO, Scott the Woz and Spawn Wave are two of the best video game channels on RUclips. Thank you, Jon. Thank you, Scott.
i think dying light is one of the most impressive switch ports it ran at a locked 30 with great texture quality and decent zombie density while having the game and all its dlc on 1 cart it looks pretty much close to its base ps4 counterpart its truly amazing how techland got it to run as well as it does wile looking so good and filled with content especially since 2 different story dlc addons are still on the cart
Some of my favorite ports are Persona 5 Royal, Tony Hawk's Pro Skater 1+2, NieR automata, Doom 2016, Skyrim, Witcher 3, World War Z to name a few and my absolute biggest disappointment and worst one imo is Kingdom Hearts 1.5+2.5 (I'm still so so SOOOOOOOOOO unbelievably heartbroken about that)
@@kyongu375Same. I don't see anything knocking Square Enix off the top spot of my favourite RPG developers while they still have Dragon Quest, but Atlus is a very close 2nd.
I also think Prince of Persia The Lost Crown was suprisingly alright on switch, yeah, here and there there were some weak textures, and at a few points the framerate dropped a little, but overall: that was a really good port, that mostly hold the 60 fps
Some good Switch ports: Digimon Story Cyber Sleuth Complete Edition which packages two games together for the price of one and Digimon World Next 0rder which didn't add much, but a run button is always a good thing.
Red Dead Redemption 1, Assassin Creed 4, and Asassin creed 2 runs amazingly on switch. Yeah, they originally PS3 games (and not ps4, like most of the titles here), but damn they perfect ports. Also Sniper Elite 4 runs very well on switch.
WWE 2K18 on the Nintendo Switch was really rough. I had to jailbreak my original Nintendo Switch and overclock the hardware to see if it would affect game performance (entrances don't seem to be improved much, some iffy moments still happen in matches, but there were some improvements in gameplay).
9:10 what I think Scott was leading to here and a lot of people have thought with the companies porting remasters over poorly to Switch, just port the originals over. Alan Wake in particular would have been so much better had they just ported the original over to the Switch instead of trying to force the remaster to work.
I actually liked the Switcher 3. Sure it’s HEAVILY compromised but its still the entire game of the Witcher 3. Plus, quality goes up during dialogues and cutscenes
While probably not the best Switch port but shoutout to Sonic Frontiers, I played the game on PS4 and recently my sister has been playing it on Switch and I often forget it's the Switch version because despite being quite a big game it runs fairly decently on the Switch, that Wyvern boss fight on the Switch quite impressive honestly.
Actually I think it's pretty impressive given the speed you can traverse the world. It works really well bc they used frameskip to keep it at 30fps, which nobody ever uses for some reason
It is impressive for sure but that said as someone who did play and finish the main story I I definitely felt like the game was so close to crashing or falling apart because of the constant pop in and the fact that everything looks so pixelated on screen.
I loved Black Flag on the switch, was hoping for more ubisoft titles, watch dogs 1 and 2, and some far crys would be awesome, but at this point is just waiting for the next system
I never got what people found so impressive about games like Skyrim and Dark Souls 1 having good Switch ports, like in terms of power the Switch is probably equivalent to what a non-existent PS3 Pro would be, it would be genuinely embarrassing if it couldn't run 7th gen games well.
I first experienced the Metal Gear Solid franchise on Switch. I've heard some say that the Master Collection didn't live up to previous versions, but I didnt have any issues. I'm gonna start my third playthrough of MGS3 next week.
The way I originally played Sonic Colors was on switch. It wasn't as bad as people say. I played it on Wii later. The Wii version is better. I wouldn't not tell someone to play Sonic Colors Ultimate.
The summary I've seen of the Skyrim Anniversary Edition issues is that the DLC and mods that were included in AE were not correctly integrated, resulting in a massive persistent resource strain on the game's performance. The issue was identified very shortly after launch by a team of Switch modders, who found that removing the DLC/mods fixed the game's performance. The code was allegedly so poorly optimized for adding mods that installing 75 completely empty mod files would result in the same performance drops.
I'd prbly get that. PS3/Xbox360 games usually perform well on Switch. Although the only ones I have are *Quickly flicks through collection* Assassin's Creed, One Piece and Life is Strange? Hmm, thought I had more than that. Well, I've heard good things about Dark Souls and Resident Evil 5.
I can confirm that all the resident evil NATIVE ports are good on switch (the cloud ones... not my thing). On the go RE5 for split screen is BRILLIANT but my favourite is Revelations 1.
Dragon Quest "elevenes" is a very strong start. To me, the Sniper Elite 4 and other rebellion third person shooters, Wreckfest, Maneater, Dying Light, Metro Redux, there's just so many I really enjoyed or even still enjoy and look nothing like what I believed to ever be possible on a handheld back in the Game Boy days. Then again, I played my first Zelda on the original GB, Alone in the Dark and Cannon Fodder and Perfect Dark on GBC, and Max Payne and Rogue Spear and Duke Nukem and Kill.Switch and Payback on GBA and was blown away, so I might be a bad reference 🤗
As someone who never really cared for a remaster, I'm more than happy with the Red Dead Redemption port on Switch. Runs just as well as I remember it on my PS3 as a kid, if not better. Two other ports that I like are No Man's Sky and Bloodstained: Ritual of the Night. While they have their share of bugs and/or framerate and resolution issues (more so in Bloodstained's case), they're not personal annoyances that keep from my experience of the game. Having said that, I can understand others' complaints.
I wasn’t expecting Scarlet Nexus to get a mention here but I’m so happy it did. Probably my favourite game to come out of 2021 and my favourite memories of that summer, but for some reason it got forgotten really fast. I’d love to see that game come to the Switch and maybe add motion control options for the kinetic powers to make it interesting!
Unfortunately a lot of these games that have an anime inspired art style often can often have a homogeneous feel to them. Don't get me wrong I don't mind personally but for someone who is not into anime, it can be a bit hard to distinguish one game from another. Heck I even confused some franchises from time to time such as Tales of and the Trails series.
@@GenerationZ313 I feel that, though honestly SNX had quite a unique flair to it that stood out quite heavily from those. It really didn’t feel like anything I’d seen or played up to that point. That and even an anime adaptation that released right next to it, they really pushed this thing looking back 😅 I don’t think the visual style had anything to do with it though, I think 2021 was just a quieter year for games overall.
AC4 is perfect on switch. The port was very well made to handheld play as well, by giving better UI for the small screen. Not to mention that AC4 is amazing game on its own.
@@jasonking3182 It’s available on the PS Store you can get it for free if you have the PS+ Extra tier subscription 👍 for Xbox it might be available on their store or gamepass too but I don’t know for sure.
17:40 To me it doesn't matter how late a game comes out onto the Nintendo Switch. The fact that Nier Automata came to the Switch, and runs well was just absolutely mind blowing to me. Also the fact it's all on a cartridge near the size of a quarter alone makes it more impressive to me, and made the desire of wanting it on the Switch so much more than getting it on the Steam Deck IMO. The novelty of these impossible Switch ports just sells it way more for me.
For some reason I LOVED Borderlands 2 on Vita. It was my first game in the series. Somehow its limitations are charming and at the time it was so impressive. It wasn’t until years later I saw it running at 60fps with higher detail and textures and less glitches and I was blown away by what I had been missing but oddly I didnt feel the need to upgrade. Borderlands 2 is a great game for portable play because like Skyrim you can pick up anywhere and there’s always something to do, places to go and explore, waypoints and quest trackers make it easy, you dont need the story to know what to do. Even with a game like Zelda TotK and BotW there’s a certain attention I need for puzzle solving and memorizing places that makes it just a bit too in depth for me to really enjoy on the go or for pick up and play. With those Zelda games (some of my favorite) I like playing handheld or docked AT HOME or somewhere for at least an hour. For Borderlands, Skyrim, GTA trilogy, and a handful of other games they just work perfectly for handheld and home gameplay. I’d also add Fallout 4 to that list. I’ve wished for a Fallout game on Switch since launch and unfortunately all we got was the Outer Worlds which was fun but pretty compromised on Switch especially with long and frequent load times and frame stutters/inconsistent frame rate. I hope the next Nintendo console gets Fallout games including Fallout 4 (personal favorite dont @ me) and New Vegas along with any other Fallout games. I think Fallout 4 just wouldn’t work great on Switch but their next system needs Fallout and HOPEFULLY maybe…probably not….but possibly Red Dead Redemption 2. My question is will GTA6 be able to play on Nintendo Switch 2 NATIVELY….or at all? Nintendo missing the boat on GTA6 would be a HUGE miss not just for that game but for the future of this generation - it would cement that their new console is still stuck several generations in the past and it would say to me that the Switch 2 again will not even be close to keeping up with current gen standards. It says a lot that most Nintendo fans are JUST hoping for 60fps and full 1080p POSSIBILITY of being a more regular occurrence. Ok it’s way too late and im rambling goodnight.
You may have noticed Batman: Arkham Knight on Switch is not mentioned among the bad Switch ports.
This is because the game has to be playable in order for somebody to review it and decide it's a bad port.
I’ve heard the updates are making the game better. Hopefully we can get another update for it soon. Because I loved Asylum and City. They run pretty great. But Knight I’m still hesitant to try.
Arkham asylum is a great port not sure about city or knight.
@@ironcross1252of Asylum is using the Return to Arkham version as a baseline, it’s worse than original game by virtue of the Return to Arkham versions of Asylum and City being both functionally and visually broken in multiple ways. They weren’t good on PS4 and Xbone, I doubt they’d fix them on Switch
As a massive fan of the trilogy, Arkham Knight is now "playable" but definitely not ideal. If it means anything I was able to 100% the game on switch but that is probably because I'm just obsessed with all of the games.
@@ironcross1252
City runs flawlessly
The Switch port of Ori and the Will of the Wisps is a miracle, and arguably more technically impressive than the other versions
The Ori games is instantly where my brain went to for what they haven't discussed.
That game had a weird bug for me and a lot of other players where it would constantly hitch unless the Switch's wi-fi was turned off.
Nintendo helped MS with the port, the issue with the OG was while it refreshed at 60Hz the animations were at 30. In the Switch version the animations were pushed up to 60, that is now known as the "Definitive Edition" and is the only version available to purchase on Steam. Another MS title Nintendo improved was "Super Lucky's Tale" for the Switch version which was previously a bit janky with a dodgy camera, the improved version was retitled: "New Super Lucky's Tale", both versions were on Gamepass and probably still are.
The optimizations that they did for the Switch version were brought over to the other versions as well, which fixed the framerate issues of the Xbox One version
@@chrisossu2070is there a reason to play it with WiFi on?
Best port is Portal collection. It is flawless.
I read this as Postal collection and was so amazed for a moment
@@hichaelhyers Postal brain damaged and i think postal redux are on switch at least so theres still hooe for postal 2
@@Marouu1 Oh, I didn't know that, that's pretty cool!
@@Marouu1Nahhh, postal 2's engine is, such a shitshow. They've said a few times that they wont port it to *anything*
@@sporeham1674 damn 😓
We need a proper release of KH on Switch not that crappy cloud version
I'm hoping for a proper port on the Switch 2
Agreed 💯
I feel like it's an open secret that Square Enix basically just dumped the cloud versions of the KH games on Switch just to immediately cash in on Sora's appearance in Smash.
@@i.m.evilhomer5084 they should have done it correctly tho....
I just bought all the Kingdom heart games on Steam so I'm not going to double dip but I waited years for it to come to the switch
I’m still astounded that Nier: Automata works so well on switch. Yes it’s a 2017 game but the fact it’s so buttery smooth is crazy, 30 fps and stuttering in one super small area sure, but it runs amazingly
I wasn't disappointed in the slightest! NieR Automata is one of my new favorite games!
Too bad it was lame.
@@lifespanofafry1534 hmmm, you’re lame
Buttery smooth and 30 fps do not belong in the same sentence.
@@SludgeManComeththe original ps4 release was 60fps but was super inconsistent so pick your posion I guess
Doom 2016 on Switch was how I beat the title. Sue me.
Alright
I beat mw3 campaign on the Wii beat that
And I beat Calculator Doom during a math test
@@Nerdtendo6366badass
Not alone my pc at the time I had the amd fx series and it went bad on me. Got the port of doom and enjoyed it all
I'm surprised to hear Tony Hawk's Pro Skater 1+2 wasn't brought up. It's probably my favorite third party game on the system because it feels just as good to play it on Switch as it is to play on other consoles.
Why no skate 3 💀💀💀💀
Have to disagree. It runs at 30fps, which hurts your ability to play at a high level. It's very hard to play after you get used to playing at a solid fps.
Maybe because you're wrong.
Scott must not have seen the hype P5R got when it was finally announced for Switch, not to mention the constant begging for it in the span of years.
That Nintendo direct mini was peak
@@TwistedLullabies It was the best one up to that point.
it was great and it was my first time experiencing the persona series so i think it did great. Maybe if it did release earlier though i do agree maybe it would’ve made more an impact
I swear to God I just beat P5R right before watching this video (like 2 minutes ago) lmao.
And now time to get lost in 3 and 4!@@MEUProductions
Just got Red Dead Redemption on a switch sale, that certainly holds its own
RDR1 on switch is perfect. Also fits very well to play on handheld due to the open nature of the game.
Despite the multiplayer removed, RDR it's a really solid port! Docked and handled!
The day that I saw that I could play the next Legend of Zelda game AND Skyrim on the same system as a handheld, I was sold.
Fr, these are the only two games on switch that I have over 300 hours per game
You are absolutely right! I have more than 800h in the both mains Zelda games and Skyrim! Skyrim port is a great game and you have the Master Sword as a weapon in Skyrim is respectable crossover!
The Borderlands 2 switch port was alright, but then they updated it which caused it to LITERALLY be unplayable for a couple months which was insane.
Same happened with Borderlands 1 for me. Pre-Sequel always worked weirdly enough.
when i bought the collection the games wouldn’t launch and i had to do a reset and update i think just to get it to launch. I reached out to 2k about it but i dont think they did anything to fix it😢
I don’t think any of them are great on Switch. It just runs kinda slow and feels like there’s input lag in them.
I still remember their "playable" version on Vita
Which version of switch you own?
I beat both Doom 2016 and Eternal on switch, many times playing in handheld mode. It was fun, but I'm not 100% sure if it was worth the carpal tunnel syndrome
Mouse and keyboard would totally change the experience... Then you can play it on the hardest difficulty and really experience DOOM
ultrakill is gonna go nuts on switch, it’s totally happening and i am not coping 😢
I’ve been watching News Wave for about three or four years now, it’s nice to finally learn that the man’s name is Jon
I’m surprised they didn’t try to port Fallout 4 or any of the Fallout games along with the show. It would’ve been a gold mind, the show was so popular
Especially fallout new vegas and fallout 3, they have not been rereleased and ofc theyre xbox 360/ps3 games so they would have no problem running on switch
Fallout 4 most likely can't run on the switch, the game engine is very CPU dependant.
Fallout 4 runs like ass even on my RTX 2080 Super and i5 12600kf
As someone who has never played the Fallout games, but occasionally loves to go through the YT essay rabbithole of Fallout videos and wish I had the ability to play on Switch. My original experience of Skyrim was handheld while binging Elder Scrolls videos and I really want to do that with Fallout 3 and New Vegas.
@@Boulder7685 you can get pretty cheap low end parts to build yourself a system capable of running those games easily, for reference I had a PC from 2007 with a core 2 duo and 8 GBs of RDR2 RAM, a hard drive, and a display adapter GPU and it ran it at like 40-60 fps just fine at medium settings and I was playing it back in 2019 for the first time so you probably could do better than I did for less
these collaborations are delightful
I never was able to get into The Witcher 3, but I found that I progressed much further on Switch than on the Xbox version. I think that portability really helped with that.
I wonder if we'll get some last crazy ports announced tomorrow
Imagine we get HALO that’ll be insane
Nintendo: sure why the fuck not 🤷
could you imagine mario on the switch!?!?
@@pass_ it would be so wonderful
NSO GameCube games would be the most crazy ports
I love how Scott's office looks like my Psych Dr's office did in the late eighties, early 90s.
Ok Boomer
@oliver_3185 not a Boomer
GfC
How'd that work out for you, Mr Joker?
Did he also have a Pikmin in a tree?
Seriously. I love Scott but his space feels so sterile. He needs some better cozy decorations
I remember they messed up the pricing for Alan Wake on Switch for a little bit. I think it was in Mexico. The game was basically around $1.
Wow.
Fun fact: Dragon Quest 11 got a 3DS port. It's amazing with it's pixel graphics mode but sadly never got released outside of Japan
Damn I had no idea
Is not the witch version a megge of both 3ds and ps4 dragon quest ? I think you can switch from hd to pixel grafic on switch
It was its own version of the game. 11 S was marketed as bringing back its classic 2D overworld as an option, but it was still different beyond just having that
Something that's funny. The iPad port of SpongeBob looks and runs better than the switch port . And I don't mean modern iPad. I mean a first gen iPad air lil
I hope you keep doing collabs. This is great.
Alien Isolation is the only title I know that looks better than on PS4. This is mainly due the better antialiasing that is clean, where PS4 is noisy.
Leaving aside the framerate, Dark souls remastered looks better on switch because the other versions ruined the aesthetics and lighting, unfortunately the switch version has noticeably lower sound quality and it's annoying.
@@ZakutheGoatIt looks better because the only thing remastered about is the title lmao
It's just the ps3/360 version, with crappy audio.
13 Sentinels on Switch is better than on PS4 as well.
@@nerotheyoung Well, it's more like the prepared to die PC version but it still fulfilled its purpose by being a remaster, improving the resolution of the textures and stabilizing the framerate in certain overloaded areas unlike the other versions that seem like a half-baked remake at 60fps, but it's a shame that the sound has the quality of a Nintendo DSI.
@@ZakutheGoat what you call "half baked" remakes is what true remasters are and afaik the textures are the same. I guess i'll have to check it out.
I think what makes a bad port on Switch is a game on Switch that *should* be running great and look good, but it just doesn't somehow. I think that even that something like MK1 that is rough in areas, but is obviously punching above it's weight ten-fold for the system it's on. Something like WWE 2K18 and Alan Wake Remastered are games that should be running and looking just fine but just look awful because they didn't think about how to properly downscale it to Switch
Persona 5 is genuinely an impressive port however there are some environments in that game that have the “switch Vaseline” on them (Leblanc at night is a good example) and it’s pretty obvious but still a good port.
I'm still blown away that the entire game dlc art and even concert footage is all one a 16gb cartridge I wonder if that's maybe why some of the textures aren't as high res because they wanted to keep load times fast and the overall file size down or if it really is a switch tech issue maybe both idk but I still absolutely LOVE this game and playing portably
I haven't noticed anything like that. It looks and runs perfectly for me.
@@ltb1345 runs great I’m talking visual/ load time compared to ps5 happy you haven’t but there are some circumstances obviously the PS five version is going to run better and looks better but it’s just a miracle that that game can run on the switch in a handheld mode. I recently had a really long flight and played it and noticed some things that were different to PS five version. I think it’s simply because I have way too many hours in the game but for what it’s worth your experience because it is a fantastic game.
@@RaxonXVI do not get me wrong. I love playing P5R port and think that it is an impressive and almost impossible port. We have to remember that the switch is just as powerful as a PS2 so the fact it’s running is a marvel in it of itself I’m happy it exists. Do not get me wrong. I take a lot of long distance flights for work so playing persona portably , awesome
@@HolyJoely I've always heard the switch being described as between a PS3/360 and a PS4/xbone never heard the PS2 comparison before
Red Dead and Metroid Prime look great on the Switch.
Bloodstained Ritual of the Night has no right to play so bad on Switch...
Really wanted this, played on Gamepass instead.
And then we get Frogun, which has low poly visuals, but runs at 30FPS at most, the PS4 and PC versions run at 60FPS, like why would the Switch version run worse than the higher end versions? It's not as graphically complex as Super Mario Odyssey.
Like, does it have to with "spaghetti code"? And it uses Unity instead of a proprietary engine
Didn’t it get a much needed update? I haven’t touched it in years, so I don’t know if that’s true or not.
@@mitchelanhalt5261 not op and i haven't paid any attention to the press around this game, but, it absolutely has some pretty horrendous lag when you typically come out of save zones. i think it's having trouble loading the map, i don't really understand why either, i can deal with it, but i totally get why others wouldn't.
luckily i just bought it on sale as well, and having a great time playing despite the lag.
It crashed at the boss before last cutscene for me and then I had to skip that cutscene. And then at the very end after I beat the final boss almost right before credits were going to roll it crashed. I was like eff this lol. It crashed so much that part of the anxiety of the game was making sure you saved often in case it would.
2 of my favorite youtubers, I love when y’all collab
For the longest time Doom 2016 and Eternal were the definitive console versions for me just because of gyro aiming. Now there is Steam Deck, which has extra buttons, gyro and can also run those games at 60fps with much better graphics, but those Switch ports are still absolutely fantastic. That’s how I managed to beat Eternal on Nightmare, something that would be near impossible for me without gyro on other consoles.
the boys are back in town!
The Switch port of the Spyro Reignited Trilogy deserves a mention. It only contained the first game on cartridge and everything else required a 10gb download patch. Crash 4 on switch still ran okay but the Activision logo lags like crazy when booting it up
Nah, crash 4 being cut in half to a choppy 30fps is not great. Really effects platforming
@@fillerbunnyninjashark271 most of the classic games in the series run at 30fps though, and the PS4 and One versions of Crash 4 don't achieve 60 either, so it's fair to say they did a good job.
These Spawnwave and Scott vids are like my favorite stuff you do
❗️My Timestamps:
12:49 Further proof ONLY the 'Woz' character is colourblind and NOT Scott himself.
18:50 I FORGOT I had 'Grid: Autosport' until it was mentioned in this Video 😅
20:53 'The Outer Worlds' is my favourite Switch game, as of Tuesday 18th June 2024.
There are different kinds of colorblind though.
Nintendo making the Wii a non-HD console really did put them a generation backwards to their competitors, and quite a few of these switch ports really convey that.
Never thought of it that way but it does kinda make sense
480 is HD enough lol
It's also what allowed the Wii to succeed as hard as it did. Game development was still relatively easy compared to HD game development.
How so? All three companies get their tech from the same set of companies, Nintendo just opted to use the older & cheaper ones & that were heavily modified them to work on something more a kin to a portable device. They could've made a console on par with the big boys, but something tells me that most people wouldn't pay a 1000 bucks to play Mario Party.
@@i.m.evilhomer5084 They also probably wouldn’t use them for ports of games that would feel better on other consoles
This would have been a really good video to show a running list or visual with box art of all the good and bad switch ports during or at end of video. Because it’s really hard to keep it all straight from this convo. But great convo!
I hate that Capcom didn't think of porting Ultimate Marvel vs. Capcom 3, Ultra Street Fighter 4 and Street Fighter X Tekken to the Switch.
licensing issue for marvel, that's why the marvel vs capcom series didn't have mvc4
I still have hopes for a Marvel v capcom collection one day.
If arcade 1up can do it consoles can do it
They re-released UMvC3 for PS4 just a few months prior to the release of the Switch, though. Hell, they even released the Xbox One and PC versions the exact same month of Switch release, so it could have been a nice game to have on launch.
Reasons like this is why i'm glad i bought an OLED Steam Deck. We have access to Ultimate Marvel vs. Capcom 3, Ultra Street Fighter 4, Street Fighter V, Street Fighter 6, Tekken 7, Tekken 8, Soul Calibur VI, Dead or Alive 5 Last Round, Dead or Alive 6 but sadly Street Fighter X Tekken has been removed due to issues with installing (hopefully one day be sorted and added back on to Steam) And they all play perfect, just like if you was playing on a console.
True, one of my most played games on 3DS was Super Street Fighter IV, despite how graphically inferior it was to the console version, it was still comfortable to play. It seems like a waste to me that Capcom didn't make a port of Ultra Street Fighter IV for Switch.
Imagine if tomorrow there's 10 ports announced and 9 are cloud versions (the other one runs worse than putting a GBC cartridge in a Game Boy)
These videos where you bring another creator friend on to talk about random topics are my favorite. It’s the closest we have to a Scott the Woz Podcast aka Wozcast. When you talked to Jon from GVG (formerly Nintendo Life) about PSP and handhelds that was a great episode. I put these on to start the day or to unwind at night. With the solo videos on Stash I only sometimes watch and it’s usually on a sleep playlist though I do enjoy them also. Basically what Im saying is I want more videos like these and happy to see them continue coming.
I want spawn wave news every morning before work lol. Quick and to the point. He’s also a swole gamer with some good tastes in games
Doom 2016 was unbelievable. I got it at launch and it fully got me into the series. I've beaten every game multiple times now and own all of them on Switch.
Mortal Kombat 11 was also an insane port, but the file size was a detriment for me. But, running at 60fps, and being far better than MK1 since it was only made for PS4/Xone, I played that shit in Calculus class with my friends and even my teacher. It was a fantastic version of MK on the go.
Nier Automata is flawless. If you account for stability it can even be better than Xbox One or PS4. Especially even compared to Bayonetta 3's good-but-not-fantastic frame stability, fog, and resolution, it's the Switch's definitive hack and slash.
Lastly, Alien Isolation is also fully better than any other console version. Graphically, considering anti aliasing it actually looks the best. Same graphical fidelity, lower resolution but better image quality with anti-aliasing actually having less jagged visuals than other systems.
Doom Eternal is a miracle port. I think it is better than 2016 considering how much more it does with iD Tech, especially compared to the improvements to image quality over Wolfenstein II (which is decent on Switch). As someone who beat it several times on PC it is absolutely the full, great experience if you don't have another way to play it, or if you want it handheld.
Lastly, the only port I didn't love was Witcher 3, but maybe I didn't like the game. I give it major props for the graphical update letting you basically implement different settings changes, and ESPECIALLY for using a 32GB card. But, especially considering it ran on Xbox One, I think it could have been better
Lastly, Bloodstained on Switch was bad, then good, then an update in late 2022/2023 broke the game. Maybe it works again, but I literally could not boot it up in over 2 years.
Portal 1/2, Diablo 2/3, and the Crash Bandicoot games are also great.
Witcher and Skyrim are really good for what the switch is.
Witcher 3? Sure. Skyrim? No. Just fucking no. That game came out in 2011 and was built with ps3 and 360 in mind. Carefully sanding off a square to fit in a round hole is impressive. Fitting a round peg into a round hole is not.
The Witcher 3 on switch i had a bad experience with, i maxed out at 15 fps
@@bt3743I thought Skyrim ran well on Switch, i enjoy it at least
Well duh switch is stronger then ps3 why shouldnt it run well on switch Jesus
To me, it's that it can run Witcher 3 on essentially a portable console without exploding that's impressive.
That was a bit of an abrupt ending
They immediately began having Esex right after
One of the weirdly good ones is 13 Sentinels: Aegis Rim. That game barely runs on PS4, but the Switch port is damn near flawless.
im glad people are recognizing the insanely good switch ports put here tbh, shoutout to panic button games for their amazing doom and doom eternal ports and moon studios for fucking KILLING it with their ori ports
I played a Gex port once. It was the first time pinnacle of gaming.
Crisis Core: Final Fantasy 7 Reunion on Switch looks and runs surprisingly well. Even through the game is still a psp game at its core, it still looks very good by modern standards. Some of the gameplay and cutscenes even look like they could be FF7 Remake or Rebirth gameplay as well.
If you compare it to every other version of the "remake" it doesn't look that great. They should have just used the PSP high res models instead
If you compare it to every other version of the "remake" it doesn't look that great. They should have just used the PSP high res models instead
2 games that just makes absolutely no sense that they aren't on Switch are Yakuza 0 and Kiwami, both games that were on PS3 in Japan so it would be totally possible to get them on Switch at a stable framerate and they would sell great, but since RGG thinks mature games aren't appropiate for Switch they won't do it. I'm not even sure they will make them for Switch 2 at this point.
If I had to guess we could also be because the last time they brought the Yakuza franchise to Nintendo hardware the game sold very poorly specifically HD versions of Yakuza 1 & 2 on the Wii U.
@@GenerationZ313 13M sales vs. 140+M sales. Plus the Wii U one was japan exclusive.
Odd that FromSoftware of all developers don't seem to agree with them on that. 😅
@@GenerationZ313yeah but that's the Wii U...
Finally case closed😅
About THQ, americans arent really familiar with this series, but they also remastered the first 2 gothic games for switch and they're really good. Physically they're exclusive to europe tho I think cuz the series is super popular in eastern Europe, especially Poland. But it didnt ever really take off over there. Still I do recommend it
I seen it but I want just cause 2.
I don't know where Scott was during P5R release but I saw a lot of people actually caring about this game specially since the deck wasn't released yet so you had the definitive version of P5 on the go,not a bad port, weird that they lower the resolution below 720p but runs really well overall,I finished this 100% and had a blast
Don't get me wrong yes I'm sure some people were thrilled that the game was finally on switch but keep in mind that Joker was announced for Super Smash Bros. back in 2018 and the game that he originally came from didn't come out until late 2022. So it's fair to say that they sort of missed the boat on a potentially successful cross marketing campaign.
@@GenerationZ313 yeah he did but like I said people actually cared for persona 5,it was even the only one to have a official physical release while the other where just recently released by limited run games
5:56 I completely forgot that WWE 2K18 released on the Switch. It was almost as bad as 2K20.
that doom eternal dlc with the amount of enemies and wide open spaces doesn't drop from 30 fps still is bananas 🤯🤯🤯
I don't know about you guys but I'm excited to see Scott collaborate with Jon from Spawn Wave.
IMO, Scott the Woz and Spawn Wave are two of the best video game channels on RUclips.
Thank you, Jon. Thank you, Scott.
switch more like swiss cheese am i right
Hahahahha you’re killing me dude….literally killing me
Nintendo seething rn...
Ngl dawg this may be the worst attempt at a comment trying to be first that I’ve seen in a while outside of literally just “first”
Hell yeah brother
it does have a lot of very yummy-smelling holes, so true ig
This is what a conversation looks like between a child and an adult.
i think dying light is one of the most impressive switch ports it ran at a locked 30 with great texture quality and decent zombie density while having the game and all its dlc on 1 cart it looks pretty much close to its base ps4 counterpart its truly amazing how techland got it to run as well as it does wile looking so good and filled with content especially since 2 different story dlc addons are still on the cart
A cool part about the Witcher 3 port is that you can port your Steam/GOG save file via cloud. And get some cool stuff as well.
Another Scott and Jon team up!
19:30 I believe they patched in GameCube controller support for Super Mario Sunshine also to use the analog triggers for the sprayer.
Some of my favorite ports are Persona 5 Royal, Tony Hawk's Pro Skater 1+2, NieR automata, Doom 2016, Skyrim, Witcher 3, World War Z to name a few and my absolute biggest disappointment and worst one imo is Kingdom Hearts 1.5+2.5 (I'm still so so SOOOOOOOOOO unbelievably heartbroken about that)
hopefully the KH games will come to the Switch 2 :D
@@pokemonduck hopefully tho it still sucks that 1.5 and 2.5 didn't come to the current switch 🥺
World war z got me impressed. I wish they would release aftermatch update but maybe only on Switch 2 :/
I am actually experiencing Persona 5 for the first time through the Switch port.
It was my 7th time
Me too, played it at launch and since then i became a huge fan of the persona series and played p4g and p3p when it released on switch
@@kyongu375Same. I don't see anything knocking Square Enix off the top spot of my favourite RPG developers while they still have Dragon Quest, but Atlus is a very close 2nd.
I also think Prince of Persia The Lost Crown was suprisingly alright on switch, yeah, here and there there were some weak textures, and at a few points the framerate dropped a little, but overall: that was a really good port, that mostly hold the 60 fps
Need more Jon and Scott content!
Some good Switch ports: Digimon Story Cyber Sleuth Complete Edition which packages two games together for the price of one and Digimon World Next 0rder which didn't add much, but a run button is always a good thing.
Both of those are ports of PlayStation vita games so it makes sense that they run well on the switch
Genuinely took me two minutes to recognise Jon without his glasses on haha
Red Dead Redemption 1, Assassin Creed 4, and Asassin creed 2 runs amazingly on switch. Yeah, they originally PS3 games (and not ps4, like most of the titles here), but damn they perfect ports. Also Sniper Elite 4 runs very well on switch.
WWE 2K18 on the Nintendo Switch was really rough. I had to jailbreak my original Nintendo Switch and overclock the hardware to see if it would affect game performance (entrances don't seem to be improved much, some iffy moments still happen in matches, but there were some improvements in gameplay).
9:10 what I think Scott was leading to here and a lot of people have thought with the companies porting remasters over poorly to Switch, just port the originals over. Alan Wake in particular would have been so much better had they just ported the original over to the Switch instead of trying to force the remaster to work.
Saying that ANY switch port is just as good as ps5 games is WILD
I actually liked the Switcher 3. Sure it’s HEAVILY compromised but its still the entire game of the Witcher 3. Plus, quality goes up during dialogues and cutscenes
2 goats collabing, im here
While probably not the best Switch port but shoutout to Sonic Frontiers, I played the game on PS4 and recently my sister has been playing it on Switch and I often forget it's the Switch version because despite being quite a big game it runs fairly decently on the Switch, that Wyvern boss fight on the Switch quite impressive honestly.
Actually I think it's pretty impressive given the speed you can traverse the world. It works really well bc they used frameskip to keep it at 30fps, which nobody ever uses for some reason
It is impressive for sure but that said as someone who did play and finish the main story I I definitely felt like the game was so close to crashing or falling apart because of the constant pop in and the fact that everything looks so pixelated on screen.
@@GenerationZ313the pop in is less the switch’s fault and more the hedgehog engine not being able to handle open world
Agreed! I'm just happy to have it on Switch, to be honest.
Since my tolerance for the PC is the same as Scott's, I appreciate the Switch ports for experiencing games I wouldn't otherwise be able to!
I loved Black Flag on the switch, was hoping for more ubisoft titles, watch dogs 1 and 2, and some far crys would be awesome, but at this point is just waiting for the next system
Yall should do more stuff together chemistry on point
Def explored each other’s bodies
I never got what people found so impressive about games like Skyrim and Dark Souls 1 having good Switch ports, like in terms of power the Switch is probably equivalent to what a non-existent PS3 Pro would be, it would be genuinely embarrassing if it couldn't run 7th gen games well.
I first experienced the Metal Gear Solid franchise on Switch. I've heard some say that the Master Collection didn't live up to previous versions, but I didnt have any issues. I'm gonna start my third playthrough of MGS3 next week.
Hey this is a pretty interesting topic. Nice!
I know it’s scott’s stash and that keeping it informal is in order, but i would really appreciate time stamps on such topics
1:11 yo that guys on the news
I was surprised by how good LA Noire runs on Switch!
The way I originally played Sonic Colors was on switch. It wasn't as bad as people say. I played it on Wii later. The Wii version is better. I wouldn't not tell someone to play Sonic Colors Ultimate.
I think that's the point. The Wii version should not be better.
There's hardly a difference
@@TwistedLullabies Yeah. There's barely a difference and people say that it was "Botched"
The summary I've seen of the Skyrim Anniversary Edition issues is that the DLC and mods that were included in AE were not correctly integrated, resulting in a massive persistent resource strain on the game's performance. The issue was identified very shortly after launch by a team of Switch modders, who found that removing the DLC/mods fixed the game's performance. The code was allegedly so poorly optimized for adding mods that installing 75 completely empty mod files would result in the same performance drops.
Where's my Mass Effect Trilogy dagnabbit!!!!
I'd prbly get that. PS3/Xbox360 games usually perform well on Switch. Although the only ones I have are *Quickly flicks through collection* Assassin's Creed, One Piece and Life is Strange? Hmm, thought I had more than that. Well, I've heard good things about Dark Souls and Resident Evil 5.
I can confirm that all the resident evil NATIVE ports are good on switch (the cloud ones... not my thing). On the go RE5 for split screen is BRILLIANT but my favourite is Revelations 1.
Where's just cause 2
Duuuude , a Just Cause Quadrilogy! That would go off!
@@AxelWedstar411Mass Effect was originally built in Unreal Engine 3. Games from that engine run horribly on switch. See Arkham Knight
Dragon Quest "elevenes" is a very strong start. To me, the Sniper Elite 4 and other rebellion third person shooters, Wreckfest, Maneater, Dying Light, Metro Redux, there's just so many I really enjoyed or even still enjoy and look nothing like what I believed to ever be possible on a handheld back in the Game Boy days.
Then again, I played my first Zelda on the original GB, Alone in the Dark and Cannon Fodder and Perfect Dark on GBC, and Max Payne and Rogue Spear and Duke Nukem and Kill.Switch and Payback on GBA and was blown away, so I might be a bad reference 🤗
As someone who never really cared for a remaster, I'm more than happy with the Red Dead Redemption port on Switch. Runs just as well as I remember it on my PS3 as a kid, if not better. Two other ports that I like are No Man's Sky and Bloodstained: Ritual of the Night. While they have their share of bugs and/or framerate and resolution issues (more so in Bloodstained's case), they're not personal annoyances that keep from my experience of the game. Having said that, I can understand others' complaints.
I wasn’t expecting Scarlet Nexus to get a mention here but I’m so happy it did. Probably my favourite game to come out of 2021 and my favourite memories of that summer, but for some reason it got forgotten really fast.
I’d love to see that game come to the Switch and maybe add motion control options for the kinetic powers to make it interesting!
Unfortunately a lot of these games that have an anime inspired art style often can often have a homogeneous feel to them. Don't get me wrong I don't mind personally but for someone who is not into anime, it can be a bit hard to distinguish one game from another. Heck I even confused some franchises from time to time such as Tales of and the Trails series.
@@GenerationZ313 I feel that, though honestly SNX had quite a unique flair to it that stood out quite heavily from those. It really didn’t feel like anything I’d seen or played up to that point.
That and even an anime adaptation that released right next to it, they really pushed this thing looking back 😅
I don’t think the visual style had anything to do with it though, I think 2021 was just a quieter year for games overall.
Assassin’s Creed Black Flag is really good on the Switch. It makes me wish we got Far Cry 3/ Blood Dragon.
Blood dragon on switch oled would be amazing
@@younousyoutoube Is there any way to play it on a modern console? It’s easily my favorite Ubisoft game
AC4 is perfect on switch. The port was very well made to handheld play as well, by giving better UI for the small screen. Not to mention that AC4 is amazing game on its own.
@@jasonking3182 It’s available on the PS Store you can get it for free if you have the PS+ Extra tier subscription 👍 for Xbox it might be available on their store or gamepass too but I don’t know for sure.
I can’t believe No Man’s Sky wasn’t brought up. It’s such an insane little piece of witchcraft.
Dark Souls on the Switch is life.
13:56
Even older:
Dead space(s)
Dante's Inferno
How long will it take for Scott to grow this mustache?
Never seen him with one but I wouldn’t recommend it it will probably look like Nick fuentes’ stache
Scott Wave
17:40 To me it doesn't matter how late a game comes out onto the Nintendo Switch. The fact that Nier Automata came to the Switch, and runs well was just absolutely mind blowing to me. Also the fact it's all on a cartridge near the size of a quarter alone makes it more impressive to me, and made the desire of wanting it on the Switch so much more than getting it on the Steam Deck IMO. The novelty of these impossible Switch ports just sells it way more for me.
GRID Autosport doesnt get enough love.
Xbox 360 has 10 games like and better than it
That John guy seems really cool he should start his own channel
Dying Light not being in this video is criminal. It is one of the best ports on the system, easily top 5.
For some reason I LOVED Borderlands 2 on Vita. It was my first game in the series. Somehow its limitations are charming and at the time it was so impressive. It wasn’t until years later I saw it running at 60fps with higher detail and textures and less glitches and I was blown away by what I had been missing but oddly I didnt feel the need to upgrade. Borderlands 2 is a great game for portable play because like Skyrim you can pick up anywhere and there’s always something to do, places to go and explore, waypoints and quest trackers make it easy, you dont need the story to know what to do. Even with a game like Zelda TotK and BotW there’s a certain attention I need for puzzle solving and memorizing places that makes it just a bit too in depth for me to really enjoy on the go or for pick up and play. With those Zelda games (some of my favorite) I like playing handheld or docked AT HOME or somewhere for at least an hour. For Borderlands, Skyrim, GTA trilogy, and a handful of other games they just work perfectly for handheld and home gameplay. I’d also add Fallout 4 to that list. I’ve wished for a Fallout game on Switch since launch and unfortunately all we got was the Outer Worlds which was fun but pretty compromised on Switch especially with long and frequent load times and frame stutters/inconsistent frame rate. I hope the next Nintendo console gets Fallout games including Fallout 4 (personal favorite dont @ me) and New Vegas along with any other Fallout games. I think Fallout 4 just wouldn’t work great on Switch but their next system needs Fallout and HOPEFULLY maybe…probably not….but possibly Red Dead Redemption 2. My question is will GTA6 be able to play on Nintendo Switch 2 NATIVELY….or at all? Nintendo missing the boat on GTA6 would be a HUGE miss not just for that game but for the future of this generation - it would cement that their new console is still stuck several generations in the past and it would say to me that the Switch 2 again will not even be close to keeping up with current gen standards. It says a lot that most Nintendo fans are JUST hoping for 60fps and full 1080p POSSIBILITY of being a more regular occurrence. Ok it’s way too late and im rambling goodnight.
Hellblade Senua's Sacrifice held up great on Switch
P5R ran amazingly. It just looked a little blurred. Nothing was super sharp but in handheld it was barely noticeable
The Switch army knife
Uh my life changed when P5R came out on Switch. That was fantastic