I'm not develop any particular game right now..this is a project for prototyping and grey boxing...like making proof of concept game faster with prebuild character controller and drag and drop simple mesh for blocking out. This also for showcasing graphic that Godot can achieve and for beginner to have like a template project like unreal.It has a few world environment and lighting that look pretty. I'm making this because a lot of people complaining Godot lack of better default settings...but the Vanilla Godot are config for the lowest to make sure people with low spec computer still can run Godot.This project address that issue. Another project in wip graphic showcase example.
What kind of game are you developing?
I'm not develop any particular game right now..this is a project for prototyping and grey boxing...like making proof of concept game faster with prebuild character controller and drag and drop simple mesh for blocking out.
This also for showcasing graphic that Godot can achieve and for beginner to have like a template project like unreal.It has a few world environment and lighting that look pretty.
I'm making this because a lot of people complaining Godot lack of better default settings...but the Vanilla Godot are config for the lowest to make sure people with low spec computer still can run Godot.This project address that issue.
Another project in wip graphic showcase example.