@@tutortomato ... when looking at video I also see simple player, would be cool to see tutorial how to add one in 3rd view with option of freecam mode to switch between 3rd view camera and freecam...
@@KaraokeCatolica Freecam like free fly camera that can pass anything or just first person view? I already made that kind of camera changing before my ssd broke.
@@tutortomato ....ya, flycam, same thing, passes through anything and used for recording movie from different angles... with copies of your work on github and youtube you'll be safe...
@@UnrealProjects Most of my project already gone because of my ssd.Now.I regularly backup to github and another HDD.I will make a video about it,change camera mode and springy door.
I just used the HingeJoint Node,there is no special thing going on here.I also place a static body to act as a limiter for the movement of the player so that the door will not be moved so far away.
Wow, looks very good.... awesome!
Still need a few adjustment.
@@tutortomato ... when looking at video I also see simple player, would be cool to see tutorial how to add one in 3rd view with option of freecam mode to switch between 3rd view camera and freecam...
@@KaraokeCatolica Freecam like free fly camera that can pass anything or just first person view? I already made that kind of camera changing before my ssd broke.
@@tutortomato ....ya, flycam, same thing, passes through anything and used for recording movie from different angles... with copies of your work on github and youtube you'll be safe...
@@UnrealProjects Most of my project already gone because of my ssd.Now.I regularly backup to github and another HDD.I will make a video about it,change camera mode and springy door.
can you make tutorial please ?
I just used the HingeJoint Node,there is no special thing going on here.I also place a static body to act as a limiter for the movement of the player so that the door will not be moved so far away.
@@tutortomato okay thanks for info
@@suretmeyenateistoc4252 I will definitely share if I got something good and working regarding the interactable object like door or something similar.