As anticipated for awhile its looks like a real gem from the Master....So I am going to Buckle in and take-off to have my Brain stretched in all direction for next 58min flight for a Newbie who doesn't want to land until solving my own issues ...Thanks Grand Master
Dear Rob, many thanks for this amazing demo and super handy tutorial. It took me the whole weekend to make it but I'm a noob to Blender. One suggestion : adding the shadow of the plane
Awesome !!! Thank you Rob for your hard work and for this professional video !! I have learned so much things. This will help me for my project, but unfortunately not enough time to go ahead, but I succeed to finalize the 3D texture of my plane. Be sure I will share the result (My own flight near the Channel between London and Paris :):) )
I was not expecting another video, let alone an hour-long one, two days after the previous upload. Kudos, you're motivating me to pick up the video camera again! Also out of curiosity: when we render from Chrome, is the browser using more the CPU or GPU? Deciding which to upgrade when buying my next computer.
It's both. My GPU runs at 10-25% when rendering. I recently upgraded my laptop with a GTX1660 ti. It helps especially in Blender.... Also, a Chrome trick... When rendering in Earth Studio, you can open another Chrome instance and keep working while the first instance renders (don't get the "render paused" screen). You'll need to monitor it still as some other processes trigger the pause, but mostly works.
@@ImagiscopeTech Ok got it, and thanks for the advice on instances. I'm currently working with a dual core i7 with integrated graphics and this Florence to Rome bike tour is taking forever for each version's render (10 hrs +). Reckon I'll put the project on hold for now and wait for when the M1X macbook come out with its own dedicated GPU
Update: I've been monitoring my processor while doing local render - it seems that the render is using the integrated GPU (10-20%) but the secondary GPU is hovering around 4-5%. Seems to be mostly CPU doing the hard work (30-70%) - I'm running i7 (10750H @2.6 with 32GM RAM, Intel integrated graphics and NVIDIA GTX 1660 Ti w/ 6GB, and 1.5TB on 2 nvme m.2 SSDs)
Great tutorial. The problem I am having is the photos and JSON file import fine but when I import the KML it adds the GES_Path but the route isn't visible at all. Any ideas ?
nice! and thanks for your sharing. but why earth stadio tools for blender show nothing in "snap to " input box rather than the "pathstart" fixs which seted in earth stadio like vedio shows.and it failed to import KML file to blender.hope for your answer ,thanks a lot!
These are fantastic thank you. I'm trying to develop instructional videos for student pilots and the circuit patterns around the airports. I'm having trouble with the tracking points and flight paths in blender though. I've set them up in a similar way that you have, however the keep moving off target during the animation. Any suggestions?
I've noticed some issues with the JSON file when produced via rendering. Use the file > export to create another JSON file and see if that does the trick (also, camera field of view should be 20)
this process worked for me a few times and then suddenly, I am getting (consistently) the following errors: File "C:\Users\john\AppData\Roaming\Blender Foundations\Blender\3.5\addons\GES_Panel_1_2.py", line 383, in execute importges() File "C:\Users\john\AppData\Roaming\Blender Foundations\Blender\3.5\addons\GES_Panel_1_2.py" line 584 in importges cam.parent = ges_parent UnboundLocalError: local variable 'ges_parent' referenced before assignment Not sure what to do. Any help would be appreciated.
Thks for the tutorial but I can't get past the ''import Earth Studio'' step. The .py srcipt is giving me an error: GES_Panel_1_2.py", line 584, in importges cam.parent = ges_parent UnboundLocalError: local variable 'ges_parent' referenced before assignment location: :-1 I tried current Blender version 3.3 and the older 2.93 help please..
Hi Sir, Can we render this animation only using blender not using after effect..? (Maps PNG + KML + JSON + Transportations = Animation) Because My Blender layout are perfect, but when we trying to render as animations only route has been shown.. Thanks..🙏
someone who meet same problem like me when loading erath picture to blender system show earro like : Python: Traceback (most recent call last): File "C:\Users\Administrator\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\GES_Panel_1_2.py", line 383, in execute importges() File "C:\Users\Administrator\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\GES_Panel_1_2.py", line 584, in importges cam.parent = ges_parent UnboundLocalError: local variable 'ges_parent' referenced before assignment
@@ImagiscopeTech ruclips.net/video/1DEcbNljHDg/видео.html This video was made in C4D, can you study how to achieve such an effect in C4D? It feels more convenient and easier to use C4D.
Question: I'm looking for solution to this: This Canadian Channel has video of his flights over British Columbia Canada. ruclips.net/video/n2nux_Hzb1E/видео.html Can he add his flightpath of these trips and a link to his RUclips videos using this program or something like it.
Yes, of course. I did it thanks to Imagiscope ! Use the GPX file in Google Earth Studio, and follow this hepful video. For example, I use this tutorial to make this video using a real GPX file captured of my real flight : ruclips.net/video/HmP2848OpDc/видео.html , but pay attention that, for small flights as I did, as the GPS position is captured every 2 seconds (depending of the GPS recorder you use), you will have to manually correct the path, because the nose of the plane deviates too suddenly every 2 seconds. Hope this helps !
get flight data 00:01
create google earth project 02:14
import flight edit video for path 03:00
import map into blender 13:20
import kml 15:13
path reveal 21:30
change shape 26:14
path size 32:00
add airplane 35:00
render 45:06
Helpful. Thanks
As anticipated for awhile its looks like a real gem from the Master....So I am going to Buckle in and take-off to have my Brain stretched in all direction for next 58min flight for a Newbie who doesn't want to land until solving my own issues ...Thanks Grand Master
And again! making coffee to watch!
Your clarity and patience are really high. You have added another piece to my knowledge, thanks.
Thanks again for these. I've learned so much about GES and Blender thanks to your tutorials
You're welcome 🤠
Dear Rob, many thanks for this amazing demo and super handy tutorial. It took me the whole weekend to make it but I'm a noob to Blender.
One suggestion : adding the shadow of the plane
Awesome !!! Thank you Rob for your hard work and for this professional video !! I have learned so much things.
This will help me for my project, but unfortunately not enough time to go ahead, but I succeed to finalize the 3D texture of my plane. Be sure I will share the result (My own flight near the Channel between London and Paris :):) )
Hi, this is an awesome video. Is it possible to show the speed or altitude of the flight details from the track onto the screen?
I was not expecting another video, let alone an hour-long one, two days after the previous upload. Kudos, you're motivating me to pick up the video camera again! Also out of curiosity: when we render from Chrome, is the browser using more the CPU or GPU? Deciding which to upgrade when buying my next computer.
Hi Jiaqi - I got into a groove. It can be difficult juggling 3 channels plus work but when inspiration comes knocking, it's only polite to answer.
It's both. My GPU runs at 10-25% when rendering. I recently upgraded my laptop with a GTX1660 ti. It helps especially in Blender.... Also, a Chrome trick... When rendering in Earth Studio, you can open another Chrome instance and keep working while the first instance renders (don't get the "render paused" screen). You'll need to monitor it still as some other processes trigger the pause, but mostly works.
@@ImagiscopeTech Indeed, I'm going out this weekend to shoot once more. I have so many ideas and they're forcing me out the door
@@ImagiscopeTech Ok got it, and thanks for the advice on instances. I'm currently working with a dual core i7 with integrated graphics and this Florence to Rome bike tour is taking forever for each version's render (10 hrs +). Reckon I'll put the project on hold for now and wait for when the M1X macbook come out with its own dedicated GPU
Update: I've been monitoring my processor while doing local render - it seems that the render is using the integrated GPU (10-20%) but the secondary GPU is hovering around 4-5%. Seems to be mostly CPU doing the hard work (30-70%) - I'm running i7 (10750H @2.6 with 32GM RAM, Intel integrated graphics and NVIDIA GTX 1660 Ti w/ 6GB, and 1.5TB on 2 nvme m.2 SSDs)
Great tutorial. The problem I am having is the photos and JSON file import fine but when I import the KML it adds the GES_Path but the route isn't visible at all. Any ideas ?
I tried it with blender version 3.3, but it doesn’t seem to work.
How can i use kml file only to flying views( like pilot view)? I want to see flight time view by plane nose window.
What version of blender does this plug-in use? Thanks
Thank you, it's a bit difficult, it may take several times to learn.
is this addon still supported? Im trying to install it to get the google maps search bar but cant get it to work
nice! and thanks for your sharing. but why earth stadio tools for blender show nothing in "snap to " input box rather than the "pathstart" fixs which seted in earth stadio like vedio shows.and it failed to import KML file to blender.hope for your answer ,thanks a lot!
I have checked answer as someone said just chang laguage to english,thanks a lot!
These are fantastic thank you. I'm trying to develop instructional videos for student pilots and the circuit patterns around the airports. I'm having trouble with the tracking points and flight paths in blender though. I've set them up in a similar way that you have, however the keep moving off target during the animation. Any suggestions?
I've noticed some issues with the JSON file when produced via rendering. Use the file > export to create another JSON file and see if that does the trick (also, camera field of view should be 20)
this process worked for me a few times and then suddenly, I am getting (consistently) the following errors:
File "C:\Users\john\AppData\Roaming\Blender Foundations\Blender\3.5\addons\GES_Panel_1_2.py", line 383, in execute importges()
File "C:\Users\john\AppData\Roaming\Blender Foundations\Blender\3.5\addons\GES_Panel_1_2.py" line 584 in importges cam.parent = ges_parent
UnboundLocalError: local variable 'ges_parent' referenced before assignment
Not sure what to do. Any help would be appreciated.
I figured out the problem - I had forgotten to insert the track points. Awesome program. Awesome instructional vids. THANKS!!
Aviation altitude is always quoted in feet. Can this be changed in the software?
If you have a KML file, the underlying data will be in meters for altitude (standard KML format).
is it possible to integrate google earth with X-plane 11 flight simulator sceneries?
Thks for the tutorial but I can't get past the ''import Earth Studio'' step. The .py srcipt is giving me an error:
GES_Panel_1_2.py", line 584, in importges cam.parent = ges_parent UnboundLocalError: local variable 'ges_parent' referenced before assignment location: :-1
I tried current Blender version 3.3 and the older 2.93
help please..
Do you have trackpoints in your GES project?
can people pay you to make videos like this for them?
Hi Sir, Can we render this animation only using blender not using after effect..? (Maps PNG + KML + JSON + Transportations = Animation)
Because My Blender layout are perfect, but when we trying to render as animations only route has been shown..
Thanks..🙏
Yes. Check out my other videos to see how
@@ImagiscopeTech Done Sir, Thanks for your content is very helpful..
someone who meet same problem like me when loading erath picture to blender system show earro like :
Python: Traceback (most recent call last):
File "C:\Users\Administrator\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\GES_Panel_1_2.py", line 383, in execute
importges()
File "C:\Users\Administrator\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\GES_Panel_1_2.py", line 584, in importges
cam.parent = ges_parent
UnboundLocalError: local variable 'ges_parent' referenced before assignment
thanks a lot Sir ! please make a tutorial but use Maxon Cinema 4D ! Thank you for help, I learn so much from You :)
Here's one: ruclips.net/video/F4uHEeO1PyE/видео.html
Hello, can Google Earth interact with C4D
Not well. I started developing for c4d but there were certain limitations so I built it for blender instead.
@@ImagiscopeTech ruclips.net/video/1DEcbNljHDg/видео.html
This video was made in C4D, can you study how to achieve such an effect in C4D? It feels more convenient and easier to use C4D.
Hi, I am having some issues with the KML File
Details?
@@ImagiscopeTech I will sense a screenshot now
I have converted a KMZ file to KML will that be a problem?
It depends on the kml structure. I usually open in Google Earth Pro (desktop version) then save as a kml file (not kmz)
Question: I'm looking for solution to this: This Canadian Channel has video of his flights over British Columbia Canada. ruclips.net/video/n2nux_Hzb1E/видео.html Can he add his flightpath of these trips and a link to his RUclips videos using this program or something like it.
Yes, of course. I did it thanks to Imagiscope ! Use the GPX file in Google Earth Studio, and follow this hepful video. For example, I use this tutorial to make this video using a real GPX file captured of my real flight : ruclips.net/video/HmP2848OpDc/видео.html
, but pay attention that, for small flights as I did, as the GPS position is captured every 2 seconds (depending of the GPS recorder you use), you will have to manually correct the path, because the nose of the plane deviates too suddenly every 2 seconds. Hope this helps !
@@thierrybeghin1 Thank you for the info, I will check it out.