Earth Studio Tools for Blender 1.2 - Major feature update // Part 1

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  • Опубликовано: 26 сен 2024
  • Part 1: Now with Earth Studio Tools 1.2 you can export 3D objects right into Google Earth Studio. Seamless KML routes and green screen integration takes Google Earth Studio to a whole new level. The additional Marker Maker will make creating animated maps easy.
    Part 2: Marker Maker - • Earth Studio Tools for...
    Remember to like and subscribe.
    Part 3: Compositing in Blender - Don't have Adobe After Effect - no problem - do it for free. • Earth Studio Tools - C...
    DOWNLOAD ADD-ON: github.com/ima...
    Download Blender: www.blender.org/
    Get access to Google Earth Studio: earth.google.c...
    0:42 Introduction
    1:45 Download Earth Studio Tools
    2:17 Install add-on
    3:10 Creating KML route
    5:04 Importing KML file into Google Earth Studio
    5:45 Building animation
    7:35 Importing with Earth Studio Tools
    8:14 Creating 3D objects, importing into Google Earth Studio
    10:23 Setting up KML route
    12:20 Importing KML route in Blender
    14:34 Styling/Configuring route
    16:44 Editing/Correcting bad KML routes
    18:00 Export KML from Blender, import into Google Earth Studio
    18:46 Rendering Mask images
    19:22 Animating route in Blender
    20:47 Adding 3D object to scene
    22:04 Compositing in After Effects
    25:20 Final result
    #GoogleEarthStudio #Blender #AnimatedMaps

Комментарии • 162

  • @chukwudiebite7775
    @chukwudiebite7775 2 года назад +5

    This is awesome... Wow!

  • @arminprinslooprojects4026
    @arminprinslooprojects4026 Год назад +4

    Hi, thank you so much, your videos are extremely helpful!
    I'm having issues when I click "Export Object as KML". This is the message I get:
    Report: Error
    Python: Traceback (most recent call last):
    File "/Users/arminprinsloo/Library/Application Support/Blender/3.5/scripts/addons/GES Panel 1_2.py", line 356, in execute
    File "Userslarminprinaloo/library/Application Supporu/Blender/3.5/scrip@/adons/(GES,Panel_ 1.2,py:, line 1010, in objectokml
    xoff = (float(f.split(*, ')0J) * 100) + float(anclX'1)
    KeyError: 'bpy _struct[key]: key "X" not found*
    Do you know what I can do to fix this problem? Thank you!

  • @stefanodonati2234
    @stefanodonati2234 Год назад +2

    I was going to loose my mind in After Effects to achieve this, it's absolutely brilliant and much needed! Thank you, thank you, thank you!

  • @4-MinuteMiles
    @4-MinuteMiles 9 месяцев назад +1

    awesome! there is a ton of info packed into less than half an hour.

  • @PrinceWesterburg
    @PrinceWesterburg Год назад +2

    Aaah - Neuschwanstein Castle, my family own it!
    BTW, to get DoF like that, you'd need a camera sensor about 10m across! Shallow DoF is only on closeups

  • @adrawdesign
    @adrawdesign 7 месяцев назад +1

    this is truly amazing

  • @facumorazzani8231
    @facumorazzani8231 2 года назад

    damn dudeeeee!!!
    I got into GES because a client asked me if i could animate him various routes of his travels for youtube videos.
    At first, i got impressed by the cappabilites of GES, but thougth that it needed EXACTLY this kind of tools to get to the pinnacle of map animation.
    You absolutely smashed it!!
    Cheers from patagonia!
    ps: sorry for the english, not my native language

  • @ranganalakmal
    @ranganalakmal 2 года назад +1

    You are a magician!!! Hats off for your efforts to improving Google earth studio 👍👍👍👏👏👏

  • @thierrybeghin1
    @thierrybeghin1 2 года назад

    Incredible !! Excellent ! You are the MAESTRO of the Earth tools !!!! Thank you so much, even if I won't sleep tonight... spending my time using version 1.2

  • @krupis22
    @krupis22 2 года назад

    Simply amazing.. The best Google Earth Studio tutorials, techniques and tools. Period. Thank you for your magical efforts ‼️👏

  • @MavisFilms
    @MavisFilms Год назад

    Many thanks for a brilliant tutorial! It's not an easy result to achieve, especially if you are a blender newbie so I've been hammering the tutorial the last few days! I've now got a totally excellent clip for my upcoming documentary about an old canal that wends it's way through the modern day town. I used blue to represent the water rather than yellow. Thank you so much!!

  • @arnaud139
    @arnaud139 2 года назад +1

    Wooaaa Thank you sooo much ! You're doing an incredible work !

  • @khuncy373
    @khuncy373 2 года назад +1

    I love it how you make it seems so simple and easy. I'm really learning a lot thanks to your tutorials and even if I don't have the courage to dive into making it yet, I will definitely find a way to use these techniques in the future! Thanks a ton for this 🙏

  • @JJRicks
    @JJRicks Год назад

    Absolutely incredible, thank you!!! Works perfectly, going to make my video look awesome

  • @imran.ah1
    @imran.ah1 2 года назад

    Super Cool!! Now this thing is getting improved!!

  • @JC-wg2pm
    @JC-wg2pm Год назад

    Thank you so much for your great tool and great tutorial, powerful and eye-opening!

  • @jaredfilms
    @jaredfilms 2 года назад

    Wow! The video tutorial i was looking for. Thanks so much! Definitely a lot of information for a newbee but hey I'm here to learn.

  • @THATGREEKGUY_
    @THATGREEKGUY_ 2 года назад

    You did it again! Masterpiece!

  • @PoMkAc27
    @PoMkAc27 2 года назад

    Amazing addon, great work, nice tutorials 👏 thank you 🤝

  • @kernowcoasteering
    @kernowcoasteering 11 месяцев назад +2

    All good in theory. I tried to follow this to the letter and there were many steps along the way where it did not quite work. Ultimately I had a route in GES that often disappeared, even when I exported the .kml route from blender at a stupidly high altitude. I guess anyone familiar who is familiar with blender could correct this, but not me. That's a whole day wasted...

    • @lyndajones1133
      @lyndajones1133 9 месяцев назад +1

      the instructor is really bad

  • @dotcommer1
    @dotcommer1 5 месяцев назад +5

    The plugin seems to be broken in Blender 4.1. I get a python error when trying to export an object as a KML:
    Python: Traceback (most recent call last):
    File "C:\Users\[REDACTED]\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\GES_Panel_1_2.py", line 356, in execute
    objecttokml()
    File "C:\Users\[REDACTED]\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons\GES_Panel_1_2.py", line 920, in objecttokml
    bpy.ops.object.convert(override,target='MESH')
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    File "C:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\modules\bpy\ops.py", line 106, in __call__
    C_exec, C_undo = _BPyOpsSubModOp._parse_args(args)
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    File "C:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\modules\bpy\ops.py", line 60, in _parse_args
    raise ValueError("1-2 args execution context is supported")
    ValueError: 1-2 args execution context is supported

    • @briantasticvideo
      @briantasticvideo 4 месяца назад +1

      I have the same problem, any ideas on how to fix?

    • @zimtjohnstern296
      @zimtjohnstern296 4 месяца назад +1

      same issue here

    • @andreaskatscher3690
      @andreaskatscher3690 4 месяца назад +1

      Same

    • @chantus1
      @chantus1 2 месяца назад

      @@andreaskatscher3690 same

    • @narleira
      @narleira Месяц назад

      SAME PROBLEM GUYS! it works for me if install the 3.6 version, and make sure to add the .json file and not the .jsx file that natively comes with the rendering from earth studio.

  • @BenoitBeal
    @BenoitBeal 3 месяца назад

    thank for the tip !

  • @stevens3d
    @stevens3d 4 месяца назад +1

    Hi thanks for your video. I don't understand why my tracking points are "broken". It seems like it doesn't fit with the distance of the Google Earth scene.

    • @briantasticvideo
      @briantasticvideo 4 месяца назад +1

      Make sure the field of view in GES is set to 20

  • @fahadhassan3556
    @fahadhassan3556 Год назад

    Beautiful

  • @miguelcornejo5325
    @miguelcornejo5325 Год назад

    Dope

  • @lu_prohd5389
    @lu_prohd5389 2 года назад

    Absolute Legend!!!!!

  • @aztechnology.blender
    @aztechnology.blender 2 года назад

    Amazing!

  • @smallbrightsparks
    @smallbrightsparks Год назад

    What if we want to do a circle with the camera always looking at a point? we only have one tracker point in that case. Blender doesn't load the google 3d map following the tutorial...

  • @TabletsAndTemples
    @TabletsAndTemples 2 года назад

    Incredible! I was trying to do this sort of thing all in AE, but this is a way better method! Also I suspect the editor for the Zac and Jay show uses your plugin.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      Thanks. Re Zac and Jay: Maybe. Do you have a video/episode name I could look at (links don't play nice in RUclips comments)?

    • @TabletsAndTemples
      @TabletsAndTemples 2 года назад

      @@ImagiscopeTech "I discovered the most remote pub in the world" around the 2:35 and 7:00 mark, though I could be wrong.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      I think that is geolayers for after effects.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад +1

      BTW, we also built a tool for importing KML into after effects. The video and download are in the video list (kinda what geolayers does but a little simpler)

    • @TabletsAndTemples
      @TabletsAndTemples 2 года назад

      @@ImagiscopeTech Yes I saw that, I've been meaning to give it a try. Currently I've been using QGIS > Illustrator > AE to do KML routes with Earth Studio. But I really like the idea of these 3d routes in blender with the auto masking.

  • @kirstenhauck3463
    @kirstenhauck3463 2 года назад

    I just followed the older one before realizing that you'd made a new one - awesome, thanks! Is there a way you know of for using the routes in Unity, for making simulator games?

  • @vonjack2955
    @vonjack2955 3 месяца назад +2

    It does not work for me. I am using Blender 4.1 and 1.2 version of this add on and when I am trying to import Footage from Goorgle earth with JSN, blender shows: File C:\Program Files\Blender Foundation\Blender 4.1\4.1\python\Lib\json\decoder.py, line 355, in raw_decode raise JSONDecodeError(“Expecting value”, s, err/value) from None json.decoder.JSONDecodeError: Expecting value: line 3 column 3 (char 4) 😮‍💨

    • @scarecrow9435
      @scarecrow9435 3 месяца назад

      There is version 1.2.2 available, in my case, version 1.2.2 works fine in Blender 4.1

    • @vonjack2955
      @vonjack2955 3 месяца назад

      I updated to 1.2.2 and have the same error. Maybe I am preparing Footage in Google wrongly?

    • @scarecrow9435
      @scarecrow9435 3 месяца назад +2

      ​@@vonjack2955 I think there is a bug in Blender 4.1, as importing works fine for me, but exporting KML doesn't. I downloaded Blender 3.6 and everything works fine

    • @narleira
      @narleira Месяц назад +2

      SAME PROBLEM GUYS! it works for me if install the 3.6 version of blender, and make sure to add the .json file and not the .jsx file that natively comes with the rendering from earth studio.

  • @yuanzhang2737
    @yuanzhang2737 11 месяцев назад

    when trying to retrieve the numFrames key from the camdata dictionary, the key is not found, resulting in a KeyError.when I try to import Google Earth ant this happen,please help me,tks.

  • @AmBrOJordiArt
    @AmBrOJordiArt 27 дней назад +1

    Hi! I'm getting a Python error in Blender when clicking Import Earth Studio. cam.parent = ges.parent
    UnboundLocalError: cannot access local variable 'ges_parent' where it is not associated with a value
    Any advice? Thanks

    • @AmBrOJordiArt
      @AmBrOJordiArt 26 дней назад

      Just in case. I think it's caused when there are no track points in Google Earth Studio

  • @ranganalakmal
    @ranganalakmal 2 года назад +1

    Hi,
    I'm getting the following error when I click "Import earth studio" button. Please let me know if you have a solution for this.
    Traceback (most recent call last):
    File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\GES_Panel_1_2.py", line 383, in execute
    importges()
    File "C:\Users\User\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\GES_Panel_1_2.py", line 461, in importges
    s_end = camdata["numFrames"]
    KeyError: 'numFrames'
    location: :-1

    • @nicodemeleclercq5463
      @nicodemeleclercq5463 Год назад

      Are you sure you selected "JSON file" in the 3D tracking data when you made the render in Google Earth ? I had the same error and now it works

    • @historyofthefirearm8941
      @historyofthefirearm8941 11 месяцев назад

      Is the problem solved? I also encountered the same problem

  • @hashanfernando
    @hashanfernando 2 года назад

    Fantastic....

  • @bradenpintar
    @bradenpintar Год назад

    Why would the Nurbs curve not catch the altitude of the track points in Blender? The X and Y are mapping correctly, but the Z is being ignored.

  • @evenaicantfigurethisout
    @evenaicantfigurethisout Год назад

    would've have been better if you'd omitted superfluous details like adjusting the camera in studio, making the sphere and floating arrows etc, and just focused on functionality of the plugin instead. really difficult to follow along. this is like the 20th time i'm watching this and still can't get it to work quite right.

  • @ShipAhoyVlogs
    @ShipAhoyVlogs 2 года назад

    This is great. However, I could not get around with this error. Any idea? Traceback (most recent call last):
    File "C:\Users
    oels\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\GES_Panel_1_2.py", line 370, in execute
    importkml()
    File "C:\Users
    oels\AppData\Roaming\Blender Foundation\Blender\2.83\scripts\addons\GES_Panel_1_2.py", line 724, in importkml
    dratio = d1/(d1+d2)
    ZeroDivisionError: float division by zero
    location: :-1

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      Are you using kml or kmz file?

    • @ShipAhoyVlogs
      @ShipAhoyVlogs 2 года назад

      @@ImagiscopeTech I am using KML, its ok now,. I think it was in Google Studio where I have not included any track points.

    • @historyofthefirearm8941
      @historyofthefirearm8941 11 месяцев назад

      @@ShipAhoyVlogs How does it work?

  • @challengerapp3953
    @challengerapp3953 2 года назад

    Thanks again for the fantastic tutorial!
    A question: can Google Earth Studio be used for editing GPS Data?
    In a way it's exactly what you did but I noticed (aroung minute 10 of this tutorial) than in your workflow that you kind of "re-created" the path with track points, while I'd be more looking for GPS data direct editing, which I did,
    but Google Earth Studio then doesn't allow me to extract all of them (just the initial point with the "Export .jsx or .json" feature)
    Thanks again, great job!

  • @arnsteindale5531
    @arnsteindale5531 2 года назад

    Impressive! I`ll have to watch this several times to understand what happends during the video 😄I want to animate cycle routes. I have problems with the cycle route will not follow the terrain.

  • @kaizo_ch
    @kaizo_ch Год назад

    Thanks for the quality of the video!
    At 16:10, when I turn my profile, the finish is twisted in relation to the start. How to solve this problem?
    thanks in advance

  • @KwanPangLeung
    @KwanPangLeung 10 месяцев назад

    One more thing, it seems when you turned the "logarithmic attitude" on in google earth studio, the path no longer appears in blender, any work around?

    • @briantasticvideo
      @briantasticvideo 4 месяца назад

      You can't use logarithmic altitude, it messes up the scale

  • @cliveagate
    @cliveagate Год назад

    Super helpful tutorial adding a new dimension to GES 👏 - I've started working my way through it, but for some rookie reason I'm not able see the Track Point I created as you did in the Camera view (5:20 in the video timeline) although in a split screen Top View it does appear . Any ideas as to what I'm doing wrong?

  • @rilosvideos877
    @rilosvideos877 2 года назад

    Very cool stuff - like it! Is there some plug-in available also for Cinema 4d? That would be great!

  • @checkmate4575
    @checkmate4575 2 года назад

    Can we add blender car chase in Google Earth city

  • @evenaicantfigurethisout
    @evenaicantfigurethisout Год назад

    19:50 keyframe

  • @evenaicantfigurethisout
    @evenaicantfigurethisout Год назад

    21:36 export

  • @Trial4life
    @Trial4life 2 года назад

    Brilliant as always, thank you so much for your great tutorials!
    I'm experiencing some difficulties in creating fluid Google Earth Studio transitions when making fast and long movements (like the one shown at 26:08). Could you make a tutorial on how to properly create these transitions inside GES?

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      I will. You may find using the camera target influence useful. You can go from 0% to 100% to smooth the transitions

  • @serendipiaciencia
    @serendipiaciencia Год назад

    I'm trying but it doesn't work out for me, I stay in the import of the KML file in blender associated with the JSOM file itself in the FOLLOW TERRAIN option, the route starts from the first point but goes up to the beyond... I put in your Github a comment with photos, to see if someone can help me thanks.

    • @gavinkelly5180
      @gavinkelly5180 Год назад

      Be sure to turn off "Logarithmic Altitude" in GES (Animation > Advanced) as this messes up the scaling of the KML when imported into Blender.

  • @thomas-jenny
    @thomas-jenny Год назад

    Hi there,
    First of all thank you very much for the quality of your videos, they are perfect!
    I have created an overview of a long route on google earth studio (600km by bike) and I wanted to know if there was an alternative to put the track points all along the way?
    My camera is very aerial and it's not a big deal if the track is not accurate.
    Thanks in advance

    • @ImagiscopeTech
      @ImagiscopeTech  Год назад

      For long shots (camera is far from path), you don't have to use as many trackpoints. If you start to zoom in closer to the path, you'll want to add more for better accuracy.

  • @sarto76
    @sarto76 2 года назад

    There is a method or fix for use an export in 9:16 ?
    If I use this ratio, the KML trace import is out of alignment.

  • @JiaqiS
    @JiaqiS 2 года назад

    Finally got time to take a closer look at the tutorial: lots of improvements! The new green screen mask seems as if a direct answer to my problem a few months back when rendering routes in Rome! The compositing in AE significantly reduces the workload that would have occurred if compositing in blender. I will have to be more familiar with blender to make use of the new object feature (the rotating art piece)
    One thought: I noticed when rendering that google cloud does an excellent job in terms of quality if rendered in 4k video. I don't know much about the limits to blender but could you not render your route as a 4k video on the cloud and then insert it into blender? I think they currently have a cap of 10 minutes per day for cloud video rendering but nobody will probably reach that limit anyways. This will also significantly reduce the time spent waiting on exporting for folks without a good GPU

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      Cloud rendering: it's a great addition, however, the compression of the video file make "difference matte" (i.e. green screen) difficult as there are many artifact changes in sequential frames. FYI: I've reached the limit several time. Lol

  • @challengerapp3953
    @challengerapp3953 2 года назад

    Hello I get these errors when cliclking the import button. Anu suggestion? Thanks
    Phyton Traceback (most recent call last):
    File "C:\Users\info\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\GES_Panel_1_2.py", line 383, in execute importges()
    File "C:\Users\info\AppData\Roaming\Blender Foundation\Blender\3.1\scripts\addons\GES_Panel_1_2.py", line 461, in importges s_end = camdata["numFrames"]

    • @vladob3
      @vladob3 2 года назад

      Did you select the first JPG? Like "Valencia_route_0000.jpg"?
      Do you have all the JPG files in that folder?

  • @Shredy
    @Shredy 2 года назад

    It worked the first time i trieed but now i get a error message when trying to export object as KML...
    Python: Traceback (most recent call last):
    File "C:\Users\Bombenfreak\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\GES_Panel_1_2.py", line 356, in execute
    objecttokml()
    File "C:\Users\Bombenfreak\AppData\Roaming\Blender Foundation\Blender\3.2\scripts\addons\GES_Panel_1_2.py", line 1010, in objecttokml
    xoff = (float(f.split(',')[0]) * 100) + float(anc['X'])
    KeyError: 'bpy_struct[key]: key "X" not found'
    🤷‍♂

    • @Shredy
      @Shredy 2 года назад

      It worked after some trys idk why... but when i export the route now it has a completely diffrent color in Google Earth 🤦‍♂

  • @漫游者-p5u
    @漫游者-p5u 2 года назад +2

    can I ask you:
    Python: Traceback (most recent call last):
    File "C:\Users\Administrator\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\GES_Panel_1_2.py", line 370, in execute
    importkml()
    location: :-1
    ???

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад +1

      Kinda need more info

    • @xhopito
      @xhopito 2 года назад

      same issue here, don't get it. It's happen when press "Import KML Route"

    • @historyofthefirearm8941
      @historyofthefirearm8941 11 месяцев назад

      the same problem

    • @historyofthefirearm8941
      @historyofthefirearm8941 11 месяцев назад

      @@ImagiscopeTech Can the old version of script 1.1py be re-shared? Because I followed the video operation many times, but it always prompted an error and could not be used.

  • @kimtea13
    @kimtea13 2 года назад

    Can I use this method to build a race track in blender?

  • @vona4364
    @vona4364 Год назад

    First, Great Job. I tried it. But when importing the KML-Route, I can't make a selection by "Snap to". I can't select a trackpoint there.🙏

  • @robertvasiliu
    @robertvasiliu 2 года назад

    Amazing! Is it possible to reintroduce KML Export in addition to 3D Object Export? It would solve the animation issue of the track size to compensate for camera distance. The 3D Object is limited to a fixed size and zooming out a lot will make the track disappear. Also the 100 m limit size for KML Export seems to be too low for very large zoom outs. The workaround is the still use the mask created in Google Earth as it offers flexibility for the mask size.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад +1

      Good point - I forgot that the old export has the scale with camera function. I'll put it back in the next release.

    • @alessandrocaredda1206
      @alessandrocaredda1206 2 года назад

      @@ImagiscopeTech yes please! I was about to write you about this issue! 😀 (thank you for everything, it's really amazing!)

  • @qunzheng8551
    @qunzheng8551 2 года назад

    Thanks for the great tutorial.
    Follow the tutorial step by step,I encountered a problem,at 8:26 the background how to reappear?
    new to blender!!

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      Probably your film setting is not transparent

    • @qunzheng8551
      @qunzheng8551 2 года назад

      @@ImagiscopeTech when I switch to camera view(press number 0), it reappear

  • @RC_Russell_Designs
    @RC_Russell_Designs 2 года назад

    How do I get just the objects and not routes?

  • @laurentg4310
    @laurentg4310 2 года назад

    Hi there, thank you so much for the video. I'm following it step by step but when it comes to the "import KML file to Blender" step, in the "snap to" bar, I don't see any track points shown there for me to choose from. Could you please help? Thank you!

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад +2

      Try switching to English in Blender. Some other languages cause issues identifying the trackpoints

    • @laurentg4310
      @laurentg4310 2 года назад

      @@ImagiscopeTech Thank you so much. I tried my windows laptop and it worked. I thought it was the system. On my Windows laptop the language was set to English. I’ll try setting the language back to English on my MacBook and see how it goes. Thank you so much!

  • @IndustriegebietAlzeyOst
    @IndustriegebietAlzeyOst 2 года назад

    Hey Rob - this is a fantastic tool! My first attempts did work but now the camera and the trackpoints seem to be offset and scaled in Blender so they don't match the movie. Are there any settings in Blender or GES that need to be reset/adjusted?
    Many thanks
    Christoph

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад +1

      Try exporting the 3D tracking data again. Sometimes it creates a file that has weird data in it. See if that works. Also, if re-importing, make sure the anchor trackpoints (first) stays the same.

    • @IndustriegebietAlzeyOst
      @IndustriegebietAlzeyOst 2 года назад

      @@ImagiscopeTech Looks like I found the issue - I was using the camera field of view attribute in GES, set it from 20 to 50. This seems not to be imported into Blender. Am I right, any plans to include this?
      Many thanks again!

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад +1

      Correct. I am working on a formula to convert the camera focal length. I have yet to find the right algorithm. I'll keep trying.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      I have built an algorithm to covert the field of view (fov). It will be included in the next update (version 1.2.3). You won't have to do anything, it will just pick up the info from the Google Earth Studio file (JSON). You will be able to have as many fov's you want. Coming in a few days.

    • @IndustriegebietAlzeyOst
      @IndustriegebietAlzeyOst 2 года назад

      @@ImagiscopeTech Fantastic! Can‘t wait🤗

  • @paul606smith
    @paul606smith 2 года назад +1

    Great fun watching your videos and great creative potential in the tools. But my college has recently upgraded to Blender 2.93.2 and export object as KML doesn't seem to work. Get big python error message including:
    Python: Traceback (most recent call last):
    File "C:\Users\libpsm\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\GES_Panel_1_2.py", line 356, in execute
    objecttokml()
    File "C:\Users\libpsm\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\GES_Panel_1_2.py", line 1015, in objecttokml
    xoff = (float(f.split(',')[0]) * 100) + float(anc['X'])
    KeyError: 'bpy_struct[key]: key "X" not found'
    is this a known problem. I am using earth studio tools 1.2py

  • @facesevents
    @facesevents 2 года назад

    Hi, could I contact you directly regarding a project to take our road marathon route and make it look amazing? Thanks, Rob

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      Feel free to contact me using the email on the about page of this channel.

  • @sultanpoppa3735
    @sultanpoppa3735 2 года назад

    Hi, can a person do two routes with the same keyframes?

  • @CielMonBivouac
    @CielMonBivouac Год назад

    Hi Imagscope ! Your add-on seems to rockkk ! Thank you so much for your time !
    I have some trouble tough, and maybe I don't understand something... I have created a massive earth studio project to show a trek of 5000+ km I did on montains, and I try to incomporate a KML file to show the road I did. It is unfortunatly impossible to do it inside AE, because it is too much km. I have tried Blender but during the import of the KML file, I have the following error message :
    "Python : Traceback (most recent call last):
    File "C:\Users\lasca\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\GES_Panel_1_2.py", line 370, in execute
    importkml()
    File "C:\Users\lasca\AppData\Roaming\Blender Foundation\Blender\3.4\scripts\addons\GES_Panel_1_2.py", line 786, in importkml
    obj.rotation_euler[1] = bpy.data.objects[v_zerotrack].rotation_euler[1] #math.radians(90-flng)
    KeyError: 'bpy_prop_collection[key]: key "" not found'
    ".
    Any idea to help me ? Thank you so much !

  • @clevistam
    @clevistam 2 года назад

    confusing tutorial, you used too much shortcuts, should include your keyboard clicks... plus the kml route path from blender doesn't work when adding back in google studio. not sure why, such a hard tutorial to follow imo.... when i tried to make the starting arrow and resizing it to 3d, the google studio background dissapears, love the effort but not detailed enough

  • @isaaccastillo5080
    @isaaccastillo5080 2 года назад

    As a newcomer to this world of map animation (and as someone who still can't afford getting an Adobe licence), can I ask you: Is it possible to do the compositing on Blender? or why did you choose to do it in After Effects? -------Apart from that, thank you so much for this tutorials, they have been so helpful for my personal project I've been working on, keep it up!!!

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад +1

      It is possible to composite in Blender. I will make a tutorial to show how. Stay tuned.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад +1

      I have just uploaded a video on how to composite in Blender.

    • @isaaccastillo5080
      @isaaccastillo5080 2 года назад

      @@ImagiscopeTech I've just watched it, it was so helpful! Thank you so much mate!!

  • @aztechnology.blender
    @aztechnology.blender 2 года назад

    Hi, in Earth Studio Tool 1.1, we could use Blender for the compositing. But, 1.2 version, you used AE instead of Blender. Is it possible to use Blender for compositing and masking? If so, it would be really helpful.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      Yes you can. I'll do a tutorial on it but it is basically the same as before.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      I've just finished recording the video for compositing in Blender. I just need to edit it now so it should be up in a day or two.

  • @evenaicantfigurethisout
    @evenaicantfigurethisout Год назад

    22:10 af

  • @MikeJGee
    @MikeJGee 2 года назад

    Sorry! This video is in generally genius. I like it. But! Why the hell are You using 80% of "free" Software and in the end a high price system like After Efects? That does not make sense.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      I also have a video where we composite in Blender making it all free. I prefer to use After Effects to apply some additional effects and allow for piecemeal rendering (parts of the scene).

  • @hicksinguefield8309
    @hicksinguefield8309 2 года назад

    😒 Promo_SM!!!

  • @evenaicantfigurethisout
    @evenaicantfigurethisout Год назад

    14:18 when i click "import kml route" i get the error
    Report: Error
    [x] Python: Traceback (most recent call last):
    File "/Users/macgeekalex/Library/Application Support/Blender/3.4/scripts/addons/GES_Panel_1_2.py", line 370, in execute
    importkml()
    File "/Users/macgeekalex/Library/Application Support/Blender/3.4/scripts/addons/GES _Panel_1_2.py", line 635, in importkml
    domData = parse(xfilename)
    File "/Applications/Blender.app/Contents/Resources/3.4/python/lib/python3.10/xml/dom/minidom.py", line 1990, in parse
    return expatbuilder.parse(file)
    File "/Applications/Blender.app/Contents/Resources/3.4/python/lib/python3.10/xml/dom/expatbuilder.py", line 911, in parse
    result = builder.parseFile(fp)
    File "/Applications/Blender.app/Contents/Resources/3.4/python/lib/python3.10/xml/dom/expatbuilder.py", line 207, in parseFile
    parser.Parse(buffer, False)
    xml.parsers.expat.ExpatError: not well-formed (invalid token): line 1, column 0

  • @lyndajones1133
    @lyndajones1133 9 месяцев назад

    the result is absolutely terrible

  • @texasjakit
    @texasjakit 2 года назад

    Hecking amazing!

  • @Modzilla32
    @Modzilla32 Год назад

    When you edit the UV Sphere, the map disappears. How do you get it back?

  • @take7775
    @take7775 2 года назад +1

    Thanks for the great tutorial.
    However, the import of KML routes does not seem to work properly in my environment.
    Specifically, the "snap to" field does not show any trackpoints.
    If I click on "Import KML Route" in this situation, I get an error at line 370 of the add-on file.
    I have tried regenerating the file from Google Earth Studio and renaming the KML file, but to no avail.
    This tutorial is my first exposure to Google Earth Studio and Blender, so there may be insufficient information or mistakes in the procedure.
    But I don't know what to do now.
    Can you give me some advice on how to deal with this?

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      What language are you using blender in?

    • @hoaxnetwork
      @hoaxnetwork 2 года назад

      @@ImagiscopeTech I have the same problem. No trackpoints visible in 'snap to'. I am using dutch in Blender. Studio Earth is also in Dutch.

    • @nicodemeleclercq5463
      @nicodemeleclercq5463 Год назад

      I have the same problem
      Have you found any solution to this ?
      Thank you

    • @historyofthefirearm8941
      @historyofthefirearm8941 11 месяцев назад

      in enghlish is OK

  • @漫游者-p5u
    @漫游者-p5u 2 года назад

    Python:Traceback(most recent.call last) ?

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      Using the email found on the about page, you can contact me

  • @thezachlambert
    @thezachlambert 2 года назад

    I tried installing this addon and it doesn't appear in my installed addons list.

    • @ImagiscopeTech
      @ImagiscopeTech  2 года назад

      You need to unzip and install the .py file (not the zip)

  • @9words40
    @9words40 2 года назад

    scene so big its incredible

  • @JiaqiS
    @JiaqiS 2 года назад

    Yes!!!