They Made Glaz Overpowered Again? - Monday Mailbox - Rainbow Six Siege
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- Опубликовано: 26 авг 2024
- Today's Mailbox I discuss recent changes made to Glaz in Rainbow Six Siege.
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CanCan - Offenbach
That transition from House to Villa in the smoke was clean.
Ikr I was confused at first
BigNipple26 chill he didn’t even do anything
BigNipple26 chill he didn’t even do anything
BigNipple26 chill he didn’t even do anything
BigNipple26 chill he didn’t even do anything
Glaz was made for the older the maps till they changed the approach to map design. If you look at a lot of the maps that came out the first year you see a lot of either far or high up positions that watch windows to objectives or high traffic hallways, clearly made for sniping (scissor lifts,Tree House, chalet has the gazebo and the tower, etc) Ubisoft and the Community itself has clearly shifted the vision and balance since then so a lot of these sights are now blocked and barley watching anything. Alot of recent maps (before they just did reworks on maps) didn’t even have positions like those anymore. I think if they made more maps to have the glass like presidential plane then he will be more used or allow him to shot through Miras window.
Yeah Glaz is a remnant of old Siege
Shoot through Mira like Castle barricades, or being able to see through while using the thermal sight.
Allowing him to see outlines of ops behind mira windows would be pretty cool
Red Wings rool 😎😎😎😎
This community uses the word OP way tooo much.
agreed
Actual instances of OP were OG Ela, Blackbeard and OG Lion.
@@RexVergstrong agreed but ever since Dokkaebi has released most ops were called OP, even Kali.
@@DeMon_361 "she can shoot through walls and one shot you she's going to be op"-R6 community
Couldn’t agree more
Glaz: one of the worst performing operators from the beginning of siege to this very moment
Glaz:Gets buffed.
Community:Begins shitting themselves because an operator that desperately needed a helping hand got buffed.
Siege has the worst community in the entire competitive video game scene
@@lennyerdody no, thats cod. But siege is close
That’s because Glaz is inherently broken and needs a rework. He’s either useless or he’s overpowered, there’s no in between
@@lennyerdody but Matimi0 wasn't talking about League of Legends
Right! People stupid asf
Monday Mailbox: How about adding an operator who smokes/vapes so much that he clouds up an entire room?
Huh?
Dctctx lol
Wiz Khalifa on attack and Snoop on defence.
Lmao
As long as you model him as snoop dogg, shut up and take my money!
Monday mailbox: what do you think about a community made operator event?Fans would submit ideas, Ubisoft would choose 10 ops
(5 defense and 5 attack) to be voted to see which two we want.
This is one of the best ideas I think I have heard
this is brilliant
Sounds good but keep it too the higher ranks to vote because lower ranks have no clue about metas.
@Apple Tek Support maybe people below level 100 can't vote?? Because most of the times, if ur under level 100 u still don't know a lot of shit, like my friend is level 124 currently, and he just discovered that bulletproof camera can be destroyed with a melee
Everyone can vote. That would be unfair. Plus The 10 (5defence 5attack) Ubisoft picked would already be suitable for casual and competitive gameplay
Watch Reaper_EN’s video on why he thinks tachanka isn’t OP. I feel like a lot of the times people jump the gun and declare something OP when it shakes the meta. Glaz for example now has to deal with warden with a 1.5x. We just have to wait and see.
Or like kali when she first came out
They should really give Warden a better gun tho. The MPX on a hit or miss op is curious
@@JujuShinobi Jackals PDW would be sick!!!
reaperkillz that would be very overpowered on defense
@@losiryam5317 Nah, just give it a 30rnd mag and call it a day!
damn the russians were always underwhelming and when they buff them the community moans and complains
Most of the community despises the concept of fun don't worry about it
Fr. I remember how people used to bitch about kapkan's edd, like checking for a laser was too hard for some ppl
I just think Glaz's concept is too outdated. I'm fine with a buff but I think he should just have a total rework like Tachanka
This is the same community who wanted bolt action sniper operator and were upset how bad she was
@@redwingzftw50 Kali is literally only a meme pick on the tier of clash or old Tachanka
Monday Mailbox: What if there was an operator that had a gadget that allows them to dispense gel on any surface with the the gel hardening to be as durable as reinforcements. This would allow hatches to be reinforced from the underside, ceiling shootholes or maverick hole to be plugged, and block doorways.
The game is balanced around 10 reinforcements
he would basically be a mustpick...
@@shaunbarber2325 maybe it would subtract 2 from the pool
Monday Mailbox: What do you think of an arcade game mode where you get to play some defenders on offence and some attackers on defence? Defenders like Oryx and Mira could be pseudo breachers, and attackers like nomad and jackal could be roamers. In addition, we could give attackers new secondary gadgets (I.e Blackbeard gets deployable) and the same for defenders (Pulse gets frags, Oryx gets flashes)
I'm down with this
Blackbeard and Mira would be horrifying. I love this idea
@@lglfkglgphemelglober8367 Or castle on offence with claymore as flank watch, there are a ton of possibilities.
There was actually a point in time that hibana pellets cleared ads, and ubi went and removed that feature
THEY NEED TO MAKE GLAZ ABLE TO DESTROY BULLETPROOF GADGETS WITH HIS SNIPER
I agree give his DMR AP (armor piercing) bullets. And vertical / angled grip or an underbarrel smoke grenade launcher.
No only kali the thermal is enough
What’s he gonna shoot it with?
The Thermal Drill guys. Go get it! That just sounds like Kali with extra steps
Hell Make Kali do the same too since both of them can shoot through the "Bulletproof" windows in Plane
Monday Mailbox: Do you think we will ever see Bartlett University again?
I think the Halloween event is gonna be on Bartlett
@@kieranedwards153 finally, haven’t seen that map in like 3 years lol
@@michaelscarn5943 I joined in Phantom Sight. Only ever got to play it in THunt 😔
Honestly I like glaz where he’s I think this buff is good people just complain way to my much
So he's statistically bad but people are just complaining way too much?
HE꙰L꙰L꙰ M꙰O꙰N꙰S꙰T꙰E꙰R꙰ T꙰A꙰K꙰E꙰R꙰ exactly when this buff does drop out then people are gonna complain saying he’s broken
@@richardromo4092 people literally complain about every change they make and if you don't complain with them then "you must be in copper"
That's every time new opp comes out r somebody gets a buff...and then when they get nerfed. They still complain..just play the game
I wish everyone's answer wasn't "nerfed it" what about buffing other things?
can't this be considered as an indirect "Buff" to warden as well?
I feel like with the addition of wamai and warden to the game coupled with the new deployable shileds, glaz smokescreen is a good buff to the attackers.
“This map is just completely undesirable”
While he’s looking at tower
When Matt talked about smoke and INRV scopes on battlefield 4 I got 'nam flashbacks about operation metro and locker.
LOL same
Yes lol
When glaz was op we didn't have warden tho he won't be as aids as he was back then
I don’t remember ever having that issue in Battlefield.
But I do agree that perfect balance will never exist with every operator and I wish Ubisoft didn’t try and focus soo hard on making every little thing balanced to the T. Instead of trying to look at how to balance everything, I would much rather prefer they switch their vocabulary up and go with viable. I believe making every operator viable would be a lot easier and ultimately better than trying to make EVERYTHING balanced.
It was a problem in BF4 for a while. I remember using a SCAR-H SV with FLIR 2x sight and smokes on Support class. You could literally stand still, resupply smokes, and get free kills. It was broken 😂
Should tachanka have a attachable bipod for his lmg?
8:51
That transition.... That was beautifully done
yayy another monday mailbox
Monday Mailbox: What if attack got decoy grenades to burn out the ads or make sounds like gunfire or footsteps?
Didn’t ubi say “we’re considering it” when the Q&A happened a year ago?
I like it
decoys to burn out ads, so you mean flashes cause they are otherwise useless
Sunday mailbox: what do u think about giving the p90 a buff now that the acog is taken from doc I feel like giving the p90 a buff will be good because it will actually give u a choice between weapons
yes pls!
Had a rough day and couldn't wait to get home and watch this weeks Monday Mailbox, thank you Matimi0
Now that is a title I never thought I'd see again
Showing love for Mother Russia finally
They should have a weekend arcade mode where they have 1 playlist available each week along with the mid season events
Next #Mailbox: What do you think of the battle pass and the amount of time they gave the community to complete it? As a person who plays Siege regularly and has a responsibility in the form of academics, I find myself struggling to complete the 70 tiers in 30 days. Do you think they should have gave the battle pass more time (45, 50 days)?
They gave it about 41
Oh, the days. The days of being an Support hunkered down on a bipod in Metro with a Flash Hider and FLIR, ammo box down and your medic team mate lobbing smokes on your POS and down range was SOOOO MUCH FUN! 200 Kill Metro and Locker games were glorious!
Monday Mailbox: What do you feel like about how ubisoft removed vote to kick? I feel like I've been getting team killed a lot more since the removal of vote to kicked. I'm getting team killed in quick match instead of vote to kick? I feel like they should do something about that too
Same bro I think they should bring it back
then u would just get voted out. No one is going to vote to kick someone who's being toxic in my 3 yrs playing this game i've never seen that mechanic used correctly because the offender always has a friend.
@@YourKingJDG true. Thats why I dont want them to put it back. I just want them to do something about teamkilling
@@YourKingJDG I can sympathize with you but in my experience has been more good than bad I feel like most of the time it was used correctly even if it sometimes was abused but the is just my opinion from my experiences
@@filip4354 They could have reverse damage always on or they would have to get rid of tk completely.
AYO JUST RETURN HIM TO YEAR 3 GLAZ BUT TAKE AWAY HIS SMOKES
Exactly what I was thinking
Wtf then whats the point in him having thermal?
@@eltacobandito teamwork
@@eltacobandito teamwork idiot
Monday Mailbox: How would you feel if the new Glaz lost his smokes?
People liked that comment? You monsters. But then again, it would force him to work with his teammates more often and I can see the need for great communication. However if he lost his smokes, frigging give him the whole infrared scope back.
Matimio might just be the reason I wake up before 4 in the afternoon on mondays
What if they made it when he’s using the thermal scope, it has a hazy circular glow that comes out the front for defenders to see? Like headlights in fog but weaker
Honestly my opinion on glaz like just take a away his smokes so u either force your team to bring smokes or just dont have them
If you go into the training grounds menu there’s an image on the “Lone Wolf” tab that portrays Glaz with his dmr but it has a large sniper like scope on it. Why don’t they just add something like this as buff to him?
2:30 wtf the way he said Kali lmao
Potential Glaz fix (instead of what they are trying to do): Give him a mediocre secondary SMG. Instead of having a pistol secondary, he instead has the MPX, or M12, or UMP. I highly doubt it would make him OP, but gives him a lot more versatility.
I think that Ubi is just disappointed with Warden and wanted to give him another operator to counter other than Ying.
or blitz
Monday Mailbox: What if operators with rook armor had the withstand ability when in the DBNO stage?
Honestly I like this idea
That's would be amazing buff
I think it might be a little to good and instead I would make only rook have withstand
lo
That only makes sense if a whole team can't have rook armour
I know I said it in a question last week but I would like that old season events like showdown/doctor's curse (eventually even outbreak) etc. return as arcade modes
Monday Mailbox : Do you think they should buff lion? He seems to be a little less OP now (good) but his gadget barely lasts for 5-7 seconds. And in a game that relies on information, he doesn’t provide as much as he should.
With how much people shit on lion I'm surprised to see this comment. You're right, he desperately needs a buff, but I have no clue if the devs will ever treat him right.
Lion is a weird character cause one lil buff could break the meta again
No. They should buff his weapon, but his gadget as is, is good. If used properly, especially with a coordinated team he is very powerful.
@@maximus4158 they should just give him a different gun, maybe Jackals PDW
Lion is quite interesting. I never played him [because I don't own him yet... :-( ] but watching eSports, he can be an extremely powerful tool.
Buff his dmr. That’s literally it
Just give him a Barrett or in a russian manner a Dragonov. That would make him an actual sniper
@@kgkomrin I don't think that will solve the problem with glaz
agree right now he has the worst dmr after m16 50 in game
, just give him french dmr and he will be ok
Honestly they should just completely rework his gadget I think the best way to do it would be to just remove his thermal give him a 4x optic and just let him be able to destroy indestructible gadgets such as melusis and deployable shields
ReptileKing 7887 he’d be a worse kali
They should buff weak ops instead of nerfing good ones
"If everybody is super, noone is"
-Syndrome
-MW2 Logic
8:45 incredible transition
you know they could just make his damn thermal scope cooldown-based like vigil's cloak or cav's silent steps and bam no more complains
Monday mailbox where everyone complains
*is currently waiting for the moment people realize that Warden gets buffed everytime Glaz gets buffed*
Monday Mailbox: With 57 playable operators in siege, do you think that they should increase the number of bans from 4 to 6? This could help deal with the utility dump meta that's going on right now.
I think each team should bans one defense and one offense. Then there's the coin toss for the third defense and attack operator. I don't know how it would work after that.
@@willmeadows3233 I dont really like coin tosses, maybe if your attacking 1st you get to ban an extra defender and if your defending 1st you ban an extra attacker. Or they could just up it to 4 for both attack and defense but maybe do it around the end of year 6 or something like that.
8:45 Damn that was a smooth transition
I love that in the last video he didn't think the glaz update would be significant
Monday mailbox: Do you think wamai's magnets should work as mutes jammer's because magnets brake electronics irl?
This is the fastest I've ever seen a Matimi0 Vid in my feed. I watch these every Monday. Thank you for your opinions on our questions.
Smoke screen on door ways mechanic could be easily tweaked so that it was either a gadget that was applied/thrown into the surface so could be shot out or blown up. Or my preferred change would make it like viper from valorant. Player has two of these but has to alternate disabling and enabling them to save smoke as they only last a certain time before the timer runs out, this way it slows attackers down with their sight lines, defense player has to keep tabs on which smoke screen is down and what is up, and then the defense player can work with a fellow warden "smokescreens up peak main door" warden uses his gadget, gets to peek an attacker for free. Could also make it so that he/she can activate multiple smokescreens but it burns the cooldown faster, which the attackers may realize and take into consideration before pushing.
What if they made glaz's sniper deal less damage up close, (unless it's a headshot) and gradually ramp up the damage of the weapon the longer the distance? Realistically it doesn't make sense, but this would promote longer ranged gameplay over close quarters fragging.
I love the deployable defense smoke idea. Maybe have it cover a large area but only half height so you can crouch and hide in the smoke, or maybe have the smoke semi seethrough like smokes beautys
Monday Mailbox: What do you think about a defensive operator that could throw and deploy a foam substance that covers surfaces? It would either patch walls, or you could throw it on a soft wall to make it a double soft wall (needs 2 sledge hits or breaching charges). I think it would be a really good way to cover hard breached holes, and the soft wall destructability of it doesn't make it too op.
that would be great for hatches
Monday mail box: do you think warden needs smoke gernade. if so, how do you think it would change wraden.
I think a impact smoke that instantly goes off but has less smoke and lasts longer would be really good for buffing warden and for other roamers when trying to make a quick get away.
I like how many people still thinking that Jaeger needs a nerf.
Have someone stopped to think that maybe everyone is playing Jaeger because the attackers have way too much nades or throwable gadgets?
Edit: I am no Jaeger main, I am just mentioning this because Ubi complains about his pickrate, but they don't look at the other side, what is his gadget used for, literally Ubi keeps bringing more ops with throwable gadgets or grenades
He doesn’t need a nerf but neither do the attackers the defense already has a big advantage
Matimi0: the smoke screen mechanic doesn’t have a place in siege
“hey Matimi0 what do u think of adding a smoke screen operator”
Matimi0: i love it i think that’s a great operator idea
Hey Mat, what do you think about operators who wear rook armor are able to withstand if they are injured?
You have to consider what new tools defenders have that they didn't when glaz was OP previously. We have Warden now like you said, along with a lot of new gadgets that will give defenders ideas of where glaz is or slow him down. Maestro cams can see through smoke too I think
Monday Mailbox: What do you think about an operator that can reinforce hatches from below (Ex; how oryx can jump up hatches) they would do a similar thing but reinforce the hatch instead of going through it. I think that this would allow for different ways to hold an area, for example, the on Coastline the bathroom in the master bedroom could now be held. They would take away from the reinforcement pool but he/she would only have a certain amount of changes 2 or 3.
They should make an operator that has a passive for their grenades to be immune to ADS and magnets
Or have plastic explosives so the Magpies couldn't detect the metal. But that would be against Geneva Accords and there would be an U.N. nut whining about it.
Two likely chaotic and awful yet fun and interesting modes I would love to see are turned tables, where attack and defence ops are swapped. And a mode where you can pick as many of one character as you want. 5 ying's, 5 blitz's 5 Cavs. Some of the stacks would just be ridiculous but so fun
The issue with glaz is that his scope helps him win gunfights, so making it next to useless isn't going to be an easy fix
that was me charman.KZ in unranked at 3:46 his team almost beat us but we made a comeback lol he also said piss on that
What about an operator who could throw a barricade, like a grenade, above doors or even breached walls, that would unfold and cover them. It would act as a normal barricade, blocking line of sight temporarily, instead of using smoke for example?
Canned barricade?
@@aidenv6537 exactly!
As long as warden’s gadget is on par with glaz with the movement penalty I’m fine
the smokescreen work like alibis hologram. Cant shoot the base though but if you shoot through that smoke it will pixelate. The operator that puts down the gadget can see through it at a percentage.
Take that smoke generation gadget and make it work with Castle's barricades. Every now and then it can redeploy another barricade over the doorway.
Arcade mode: 5 alibis vs 5 Ianas
Glaz would have been fine for his first update if instead of getting thermal sights, his weapon was granted the ability to shoot through reinforcements, but you get less ammo for the sniper in return for higher penetrating rounds. I think that sounds more useful and makes more sense considering hes the only operator with such a powerful main weapon.
I think there stance on the glaz buff is the fact that if glaz is meta then warden will be as well. This simultaneously buffs two operators that aren't good. I think it's a pretty good idea
monday mailbox: how about impact smoke nades that makes a smoke similar to capitao's to warden so he can initiate with the smoke
I think a good way to balance it is keep it the way he is right know but add a light to the scope that can be seen in some type of way when he is in or behind smoke that way he still has that ability to see but the defense isn’t entirely at a disadvantage
And that’s very difficult, when everyone is leaneaneaning and crouch spamming
I have to crouch spam to fight the crouch spammers :(
Monday mailbox :what about being able to stick the defuser half way so a 1v1 the defender has a chance
what if the gadget idea that constantly spews smoke or fog was like steam instead. so it would be high temp and mess with glaz thermal scope. idk if wardens glance glasses are thermal tho. maybe a special warden proof high temp gas then.
Monday mailbox: what do you think about adding in a system where if you leave and your team wins yo don't lose elo but you don't gain none. I've had so many games where I lag out towards the end and my team still wins
Monday Mailbox: For season six they should have an attackers that uses tear gas as their gadget. He’s like smoke but instead it makes the player noxious, loud(coughing), and take little damage. It will give attackers a boost and get an advantage over defense.
So are you thinking an Ela effect with coughing to disrupt hearing?
They should add the loud coughing to Smoke as well
i remember when i first started playing r6 when i was on ps4 YEARS ago, i would just binge matimio and tommy999
Jager used to catch hibana pellets but they got rid of that mechanic since it was too easy to clear them
Glaz was pretty good before they changed his scope to thermal. The only factor was the red screen, but it was okay. I thought the thermal was going to be a timed ability like warden and cav. Press a button and have seconds of thermal before it runs out. Then wait for cool down, but it was added to his sight.
Do you think that Ubisoft needs to give IQ her grenades back? The grenades were nice to be able to take out stuff that you can identify like Ela mines over doorways or an Evil Eye around the corner. She already has one of the most underperforming gadgets and removing them from her makes her just able to collect data and be able to do NOTHING about it.
Finally someone understands jagers pick rate
Hibanas pellets used to clear a jager device so technically it would be a step back lol
Glaz before his thermal scope was perfectly balanced. He was never a problem for defense, but he was still very effective in the right situations. He didn't need to be able to see you through a single bullet hole from a completely different map to be effective.
defense has been getting more and more utility while attackers lost ways to get rid of utility (thatcher "rework" and twitch drone nerfs)
Thatchers change made him stronger
@@garyborneman5221 how so?
Imagine the smokescreen operator @5:00 paired with Maestro. That would be very fun
Monday Mailbow: what would you think if Ubisoft made a camofluage operator for example they could hide a frost mat or Kapkan trap but it would be like kaids thing where you throw it and it goes camo mode
Monday Mailbox: What would you think of an arcade gamemode where every weapon was available on every operator?
Lmao I’m just imagining Alda clash
K12K Glaz sniper on Valkyrie/Maestro/Echo
@@zethicalyt2406 any DMR.
Monday Mailbox : Do you think as the new operators coming in the future, should rainbow 6 siege add more ban for the rank system ( like from 4 to 6) because too many ops are just way too op and broken. For example, the new tachanka.
Jager needs to be changed so he has 2 ads but they cant consume 3.Also I think that twitch needs a buff so she spawns with 4 shocks in the prep phase
Do you think they should let us change out gadget’s skins? I love Frost’s skin but I think the elite traps are much more visible than normal ones.
I would like to see a gamemode where you can respawn. It could be a secure the area mode where the two teams have to hold the obj for as long as possible and the team with the most elapsed time in the onj wins.
1) Maybe I'm the idiot here, but I feel that Glaz is in a solid spot as he is right now. I played him recently out of a casual random pick, and he felt solid to play, especially because I'm that weirdo who goes for body shots more than headshots with Glaz. Especially because of his potential for fast follow-up shots.
2) I like the idea, but maybe give Warden a slight buff to his gadget so that you don't basically become a pre-rework Tachank bathing in smoke.
3) I don't play Ranked much, so no comment.
4) I'd be down with either a Jaeger nerf to his gadget. Sure, playing as him has won me some games, but playing against him can just be so problematic sometimes.
5) I don't play Arcade modes too much, but od be down to have an Arcade section, assuming it doesn't tack on an additional 40+gigs or something like that.
Monday mailbox: do you think they should add rewards for levelling up in siege, once you unlock ranked the level up system seems relatively stale so could rewarding players for reaching a certain milestone help in maintaining the interest of players?
I'd like them to bring back Glaz's low recoil & high firerate + high damage gun from his buff before the rework. I'm probably the only one but I actually miss his original red scope and preffered it to the thermal.