Particle Simulations and 3D Snow // Blender Tutorial

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  • Опубликовано: 8 ноя 2024

Комментарии • 47

  • @viola_case
    @viola_case Месяц назад +25

    anyone else get a mild aneurysm when he put normal map into strength?

  • @h-unte-r_
    @h-unte-r_ Месяц назад +12

    thank you CGMatter, You're a smart guy and you know a lot about blender.😀👍👍👍

  • @blenderizeroriginal
    @blenderizeroriginal Месяц назад +3

    Actually, what am i thinking? Was i about to do the work myself? No, procedural! was epic

  • @Derpduck.
    @Derpduck. Месяц назад +2

    I know I've watched too many CGMatter tutorials when I can predict each thing he does.

  • @amisamaira194
    @amisamaira194 Месяц назад +2

    Traditional modeling in a long time❤

  • @icyfoi
    @icyfoi Месяц назад +3

    I thoroughly enjoyed this one

  • @Daniel_fq3
    @Daniel_fq3 Месяц назад +2

    Thank you, I like your tutorials.

  • @davidmcsween
    @davidmcsween Месяц назад

    I really enjoyed the globe modelling and shading. So useful. I'll watch the sim stuff later if I can be bothered 😅

  • @JonasTisell
    @JonasTisell Месяц назад +1

    Great result!

  • @defaultanimator9679
    @defaultanimator9679 Месяц назад +1

    🔥🔥👍Great tutorial!

  • @sander-wit
    @sander-wit Месяц назад

    I think you could parent the turbulence or drag force to the master empty to make the movement of the snow more realistic.

  • @barryryan5187
    @barryryan5187 Месяц назад

    this is great, thx!

  • @unicornhuntercg
    @unicornhuntercg Месяц назад +3

    Uhh on the santa hat you plugged in the normal map to the strength instead of the color

    • @unicornhuntercg
      @unicornhuntercg Месяц назад

      Also if you select the principled BSDF node and press CTRL+SHIFT+T, you can just select the different PBR maps (normal, roughness etc) and blender will automatically set up the material for you.

  • @lassekalhauge4801
    @lassekalhauge4801 Месяц назад

    Awesome ❤

  • @fm3d-k1w
    @fm3d-k1w Месяц назад

    Good job 😘

  • @ProjectHelisexuality
    @ProjectHelisexuality Месяц назад

    I want to rig a set of blinds in geo nodes, so that the bottom slat moves the others up as it comes into contact with them. Do you have any videos with a similar principle?
    I haven't got into these nodes yet, so a bit lost. Done lots of resolve fusion and blender shader nodes, but these are something else.

  • @threed4680
    @threed4680 Месяц назад +2

    fire

  • @a_blue_chicken1093
    @a_blue_chicken1093 Месяц назад

    Hello,
    I really liked the part in the compositor, where you explored many tricks to make something look a certain way!
    I use some of them.
    I use double glare node, one with streaks and one with fog.
    Most of the other things you mentioned were a big mystery to me. Chromatic ABBERATION?
    Ambient occlusion is something somewhat familiar to me, I think I once messed around with it.
    Also cool use of particles. I guess the hyper realism part is interesting in general.
    Lately, I have been trying to get more cartoony or NPR results.
    If you have any knowledge to share on that front, that would be very great :D:D

  • @FrihsterAndFaneblue
    @FrihsterAndFaneblue Месяц назад

    Ooo, slight off topic but I like the addon you have where you put camera settings at the sidebar. Where can I get it?

  • @Sami_Mansour
    @Sami_Mansour Месяц назад +3

    tutorial without the geo node from cgmatte!!!!!!!!

  • @thecallan101
    @thecallan101 Месяц назад +1

    Could you do a particle tutorial with the simulation aspect of geo nodes? I'm trying to make a particle sim of a black hole that loops, and the normal particle sim breaks on the loop

    • @CGMatter
      @CGMatter  Месяц назад +1

      i think foreach node is coming soon so maybe that an opportunity to go over these things

  • @chimpana
    @chimpana Месяц назад +1

    What are you up to at the minute CGmatter? Hope you're keeping busy!

    • @CGMatter
      @CGMatter  Месяц назад +2

      got a second job where we working on some movies :) trying to keep both churning

  • @nexusgdfan
    @nexusgdfan Месяц назад

    4:11 hyper realistic steve tutorial when?

  • @minecraftgenix9719
    @minecraftgenix9719 Месяц назад

    "so let's fix it in double post"

  • @basilaldwin
    @basilaldwin Месяц назад

    I was today year's old when i learned you can drag and drop images into the blender shader window.

  • @gower1973
    @gower1973 Месяц назад

    Now make a snowflake generator, every flake has to be random and unique

  • @timenotspaceproduction
    @timenotspaceproduction Месяц назад +2

    why did your coworker say not to adjust strength

    • @TimothyParez
      @TimothyParez Месяц назад +1

      And what do you do for a living?

    • @slavsit7600
      @slavsit7600 Месяц назад

      @@TimothyParez what does that have to do with anything, hes just asking a question because yknow, why not adjust the strength?

  • @ob4359
    @ob4359 Месяц назад

    👑

  • @thalles3442
    @thalles3442 Месяц назад +2

    Why is not changing the Strength value desirable?

    • @exmello
      @exmello Месяц назад +1

      It's made for masking. You'll only get realistic results if you treat it like the metallic slider and use it at 0 or 1. Though you're free to use any value for artistic reasons.

    • @CGMatter
      @CGMatter  Месяц назад +1

      think of the distance as how far off the surface the bump should 'apply' - generally this will be really small

  • @BL00DYBUTTC0UGH
    @BL00DYBUTTC0UGH Месяц назад +2

    oh not the shadman 💀

  • @Sami_Mansour
    @Sami_Mansour Месяц назад +3

    can u do for us a tutorial to create a grapes with geo node pls !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    and thnx

    • @CGMatter
      @CGMatter  Месяц назад

      lol

    • @Sami_Mansour
      @Sami_Mansour Месяц назад

      @@CGMatter come on bro!!
      I we'll be waiting

  • @hameddesign70
    @hameddesign70 Месяц назад

    rename the channel to "Blender Frankenstein " , it suits you

  • @jimmysgameclips
    @jimmysgameclips 7 часов назад

    ..................I didn't know you could drag and drop texturess

  •  Месяц назад

    no node wrangler mention

  • @SidewaysCinema
    @SidewaysCinema Месяц назад

    Tutorial

  • @jippee1
    @jippee1 Месяц назад

    What work do you do bro? You said coworker