I've done a video on the music of another Project Moon game, Lobotomy Corporation! Have you seen it? It's over here: ruclips.net/video/CZWl1P-v3qA/видео.html
This song is interesting as its the theme for 10 people who make up the big enemy of the game, each one of them representing their own instrument. Philip - Cello Eileen - Harp Greta - Percussion Bremen - French Horn, Tuba and Trombone Oswald - Clarinet Tanya - Viola Jae-Heon - Second Violin Elena - First Violin Pluto - Pipe Organ Argalia - Conductor The song is split into 4 parts with Philip Eileen Greta and Bremen belonging to Asiyah the first part. Oswald, Tanya, and Jae-Heon belonging to Briah. Elena and Pluto belonging to Atziluth. With Argalia combining them all in the song as the is the Conductor of it.
Adding to this, Reverberation Ensamble was sopposed to have 10 parts with extra emphasis on each character's instrument.... but because of time constraints Studio EIM had to make the into just 4 with general groupings of instruments The one and only time I cursed update fridays was when I first learned about that... Imagine a whole section of Oswald's clown to clown comunication, but in clarinet
@NMC213 interesting, I never knew it was originally supposed to have 10 different parts, while sad we didn't get to see 6 other songs, the ones they did get were great, thanks for the info btw
When they first made the philips fight, the fight only had malkuth 1,2 and 3. But when philips turned into the flame wing phase, asiyah music kicked in
@@the-nevermind Only thing illegal about it is Angela, according to The Head at least (disagreeing with this will make a Claw appear outside your house and teleport you to brazil)
The "finger snap" is the in-game sound to indicate the start of the player's turn. It's not originally in the soundtrack but is added in post to mask the music change between phases as some of the combat themes don't transition into another as smoothly as some other themes. You can actually find some uploads without the finger snap. Also, since most of the soundtrack is meant to be looped, they end abruptly. Much to the dismay of many a music reactor.
This track is one of the more interesting one's in Library of Ruina as unlike most other boss themes this one is actually a boss RUSH theme, progressively getting more intense as you fight through the entire ensemble. My favorite aspect of this track is how through each phase a different instrument is played and given centerpoint of the piece, each one representing different members of the ensemble. But during the last phase when you're fighting the conducter of the ensemble every instrument is playing in harmony with one another showing exactly how he united them all together. Individually they are powerful but together they truly are a star of the city.
This game is hard to describe in plot, vecause several plots converge in the shape of their "themes". This is desires, dreams, breaking free. This is emotions given physical form, music bending stale, broken hearts. Cello. The child weeping for others to acknowledge his sadness Harp. The leader devoted to complacency, finding happiness in having purpose bestowed on her from top down. Percussion. The ambition finding goal in devour and gluttony. Tuba, trombone, horn. The unity in chaos, expression of primal cry, purest of fear made into song. Clarinet. A madness, nostalgic sound capturing the attention for performance to join hearts. Viola. The survivor, her claws and teeth hardened by countless foes. Standing alone to challenge the stage. Violins, a and b. One which lost everything and builds his happiness through puppetplays. One which craves a craving, an ambition to call her own - for lifeblood to flow in veins and wake the cold flesh. Pipe organ. The betrayed watching the machinations of city, unfairness birth tragedies to behold. The conductor. One lonely in feelings that could not be put in words, wishing to express the sorrow that binds us. Relishing in witnessing his orchestra shake the foundations of world, one which desires all to unite in lament, beauty that reverbrates in stale, colourless hearts. And when the Greatest Performance ends There's only Black Silence.
If you're wondering about context for why there's such heavy instrument shifts at points, it's because these songs plays in "floors" let's just say, and it represents the enemies you're fighting. 4 of them are the first part 3 of them are the second part 2 are the third part and the 4th part is the finale. One character in the story also names every single enemy after an instrument, and these instruments play in the floors you fight them at, until the finale reaches the peak.
Your guess at it being music for a boss fight was almost correct. It’s actually music for 10 boss fights that you have to do back to back at the end of the game. For game mechanics it’s a turn based card game mixed with an auto-battler, and the cards roll dice. For the lore of this music specifically (keeping it as brief as possible), you’re defending the library against a group of people called the Reverberation Ensemble. The first “phase” of these tracks plays for the fights in the lower floors, the second phase for the middle floors, and the third phase for the upper floors. The upper floors are for philosophy and religion, hence the organs. The 4th phase is for a 1v1 with the main character’s brother-in-law. It’s pretty wacky.
And as an Extra this is during the final chapter of the game, after the game gives you the prompt of Point of no return, and you get these 10 Fights back to back with no rest... and the climax is just starting..
@@finikksuhonestly, if you kinda shrugged off the message like I did and didn't prep, then you either start over and plan better, or be like me and brute force it because you don't want to redo 2-4 hours.
@@buttsagonton101spoiler And then you are forced to do an another all in one battle, that is followed by the biggest bullshit of a releasation and forced to fight yet AGAIN but this time it's the people you beat up already who are now stonger and attacking all at one, and finally the battle where your objective is to survive.
The snaps are put in in post, don't worry about it. They are just there for thematic purposes, to announce the different phases, since the snaps have a lot of thematic weight in Library of Ruina.
Love you shedding some light and acknowledgement on PM games. You practically guessed right by the way about it being boss phases, and a couple of people also went into detail what this track is. Don't be scared to take wild guesses, we love to see them, and even if it will humble you in the end, it's just so fascinating to see people making insane guesses about what it would be and then seeing them even more baffled when they actually see what it was about. Despite what the instruments mean story wise, it's also VERY interesting to see what there may be was behind the choices of instruments, specifically how it goes from just hype to some intricacy to serenity and than it comes full circle to write a final note to this performance. Story to serve the instruments and instruments to serve the story. Very fitting (Loop is where the snap, 3 snaps for 4 phases)
Yesss, more PM visibility! Always down for it. And you're right, it is a boss battle spread across 10 different battles, with each foe represented by an instrument. They're combined in groups of 4, 3, 2 and 1, starting out with the beginning and adding in more and more as the battles progress past their respective groups, finally reaching the crescendo during the final battle. Honestly your summary of each stage was pretty spot on, it is a hopeful theme that highlights the hardships and suffering that some of the foes have faced whilst reminding you as the player that you've got this. I could gush about the crescendo during the final stage for literal years, mixing all of their pain and agony into one and making it sound amazing. There's plenty of amazing themes to find from the Project Moon games, the Mili songs are obvious in and of themselves, Angela/Roland themes are top contenders as well. Lobotomy Corporation's You Are a Giant is short but sweet and Limbus Company has... honestly a lot to dissect when it comes to its themes.
I need more project moon music on this channel, this game is the sequel to lobotomy corp. And the sequel to this one is Limbus Company. A lot of the boss music is done by a Band called Mili you should check em out
Great video as always! I’ve never played this game before, but I’m just loving this music. I like how this track is so dramatic and emotional, and at the same time so sharp and cool. So awesome! Thanks for the video, Davi.
So in a nutshell, this song plays in a gauntle of endgame bosses (In total 10) each one with different gimmicks and parallels with the floor they challenge. (Floors are in a nutshell teams you arrage to defeats enemies and stuff)
The craziest part is that you are right in that this is a boss fight theme... except, it's actually a boss rush, and not just a usual boss rush, it's a boss rush that signals the start of the endgame gauntlet. 10 back to back fights is encompassed by this song for fighting each ensemble members and their conductor, yet after that the game relentlessly throws you 3 more huge fights each with 3-5 different phases. Who knew just going abt managing books was gonna get so hectic? Well ig if your library turns people into books it really is a different story. Also, I would def suggest listening to the two different versions of Warning 3, it's crazy how the two very similar songs ends up giving you completely different feelings.
YES ! Library of Ruina has a ton of very meaningful music over the game that speak for themselves a lot, very happy to see you react to that beautiful game ^^, hope to see more of it :D!
For context the song is played during a "boss rush", the snap works as a separation between these phases: asiyah, briah, atziluth and finally the conductor argalia
The snaps are where the loops would be before conditions are met to asend to the next segment linrary if ruinia is a card game where you are essentaly. A dungon that is a library that lures people in obliterating them and growingnin power this is one of songs near the end of the ost I dont remember how manny songs are in it but i would say about 50 (this is including the 3 varients of songs this one is 4 varents )
Seeing how this was 7 months ago as I wrote this comment, I really hope you'd react to more of Project Moon games osts. There are still so many great osts among 3 games that they released (lobotomy, library of ruina, and Limbus Company). For the time being I'd recommend checking Limbus Company Intervallo IV boss theme, you might find it very unique and interesting
First at all, I hope you are better now Davi! Then, the music is very very cool, seems hopeful and a the end. I love when a game have long tracks without loops. A really good track. As always, my Blasphemous recommendation today is Súbita Caligrafía de Plata: a tracks of zapateo andaluz just perfect for a swords' dance, very unique. Also, i finished Tunic this week: A M A Z I N G game, you should play it Davi, maybe not on Stream, you must play it blind. The OST is very good as well, I like The round table. Btw, I started Coromon yesterday, so far looks very cool, and your music is perfect, I love the track for the first Battle, amazing. That's it! Adiós.
I love how when Pluto and Elena's turn rolls around is when he successfully guesses, from the organ, that it is phases of a boss battle and that it has religious and spooky tones. Because well. Whoever has played Library of Ruina knows who Pluto is and who fights him in what floor. So he nailed it😊 Also I really like the analysis he did of every part because it overlaps with what I know and makes for an interesting clash of images. For example, the "classy and sophisticated part" is funny to me because both Tanya, The Hour of the Wolf, and Oswald, Ringmaster of the 8 O'Clock Circus are in that section. Idk. Feels funny to me. And now that I have mentioned two I cannot stop: First floor has 4 phases: Philip and the Crying Children, Eileen and the Church of Gears, Greta the 8th Chef and the Musicians of Bremen known as Bremen (one entity). Second floor has 3 phases: Oswald and the 8 O'Clock Circus, Tanya the Hour of the Wolf, and Jae-heon the Puppeteer (and his FUCKING puppets). Phase 3 are Elena the Blood-Red Night and Pluto, Yesterday's Promise. And the conductor of this whole shitshow is Argalia, the Blue Reverberation. Which is the top floor and the final variation of the Ensemble theme.
The stake is very high in this fight cause the blue reverb is threaten to take away something you been working on ever since lobcop. So yeah pretty serioues stake if you think about it.
Discovered LobCorp from Davi, played it and had a blast. I then started Library of Ruina and now there is this reaction that I, now, can't watch because no spoil but based on the music in the game so far, I guess it's very good :)
All I can do is look in the background and wonder what on earth that person is doing in the gameplay. Malkuth seems normal, Tiphereth I can only guess is a Tiphzodia build because why on earth would you be running Opportunity Spotted if not that it loses to literally everything, Binah looks like its a first turn blitz build as everyone has gun pages with Snipe attributed
They just always react to those unofficial RUclips videos that have uploaded this music and added those clicking sounds from the game to separate the phases. No, it's not supposed to be in the song. And there is a better official video uploaded by Stuido EIM who composed these songs.
Hi Davi it's been a while since I haven't actually watched anything from you, sorry about that. How about, since you seem to be done with Undertale and Deltarune, you react to music from the Ace Attorney series ? The thing's got bangers you've gotta hear ! Thanks in advance, have a nice day
@@BlackdragonTheShadow *Utsuho(h) Reiuji Also, do you refer to [Pierrot of the Star-Spangled Banner] or [The Faraway Voyage of 380 000 Kilometers], the latter of which is Clownpiece's Stage Theme?
I've done a video on the music of another Project Moon game, Lobotomy Corporation! Have you seen it? It's over here: ruclips.net/video/CZWl1P-v3qA/видео.html
“12 minutes of insanity” the actual game is about 100hours of insanity
Crying children moment
@@Yichhkali/iori cheeseless fight be like
229 hours of insanity*
Love Town moment ._.
100 hours of insanity with about 1.5 hours of actual fucking trauma called "Love Town"
This song is interesting as its the theme for 10 people who make up the big enemy of the game, each one of them representing their own instrument.
Philip - Cello
Eileen - Harp
Greta - Percussion
Bremen - French Horn, Tuba and Trombone
Oswald - Clarinet
Tanya - Viola
Jae-Heon - Second Violin
Elena - First Violin
Pluto - Pipe Organ
Argalia - Conductor
The song is split into 4 parts with Philip Eileen Greta and Bremen belonging to Asiyah the first part. Oswald, Tanya, and Jae-Heon belonging to Briah. Elena and Pluto belonging to Atziluth. With Argalia combining them all in the song as the is the Conductor of it.
Adding to this, Reverberation Ensamble was sopposed to have 10 parts with extra emphasis on each character's instrument.... but because of time constraints Studio EIM had to make the into just 4 with general groupings of instruments
The one and only time I cursed update fridays was when I first learned about that... Imagine a whole section of Oswald's clown to clown comunication, but in clarinet
@NMC213 interesting, I never knew it was originally supposed to have 10 different parts, while sad we didn't get to see 6 other songs, the ones they did get were great, thanks for the info btw
And when music ends
There's but the somber silence.
When they first made the philips fight, the fight only had malkuth 1,2 and 3. But when philips turned into the flame wing phase, asiyah music kicked in
10:50 "something tells me this is not about managing libraries" You'd be surprised.
Well, you are managing the Library. Just not in a normal way. Or in an ethical way.
We don't talk about Love Town
@@Latency345or in a legal way. Especially in our reality.
you want a book? fight for it.
@@the-nevermind Only thing illegal about it is Angela, according to The Head at least (disagreeing with this will make a Claw appear outside your house and teleport you to brazil)
The "finger snap" is the in-game sound to indicate the start of the player's turn.
It's not originally in the soundtrack but is added in post to mask the music change between phases as some of the combat themes don't transition into another as smoothly as some other themes. You can actually find some uploads without the finger snap.
Also, since most of the soundtrack is meant to be looped, they end abruptly. Much to the dismay of many a music reactor.
Every music reactor reacts the same to the songs abruptly ending and the finger snap lmao
This track is one of the more interesting one's in Library of Ruina as unlike most other boss themes this one is actually a boss RUSH theme, progressively getting more intense as you fight through the entire ensemble. My favorite aspect of this track is how through each phase a different instrument is played and given centerpoint of the piece, each one representing different members of the ensemble. But during the last phase when you're fighting the conducter of the ensemble every instrument is playing in harmony with one another showing exactly how he united them all together. Individually they are powerful but together they truly are a star of the city.
Thank you for suggesting it Q!
Thanks Q! Hope you suggest more PM soundtracks, can't wait Davi to react on em!
This game is hard to describe in plot, vecause several plots converge in the shape of their "themes". This is desires, dreams, breaking free. This is emotions given physical form, music bending stale, broken hearts.
Cello. The child weeping for others to acknowledge his sadness
Harp. The leader devoted to complacency, finding happiness in having purpose bestowed on her from top down.
Percussion. The ambition finding goal in devour and gluttony.
Tuba, trombone, horn. The unity in chaos, expression of primal cry, purest of fear made into song.
Clarinet. A madness, nostalgic sound capturing the attention for performance to join hearts.
Viola. The survivor, her claws and teeth hardened by countless foes. Standing alone to challenge the stage.
Violins, a and b. One which lost everything and builds his happiness through puppetplays.
One which craves a craving, an ambition to call her own - for lifeblood to flow in veins and wake the cold flesh.
Pipe organ. The betrayed watching the machinations of city, unfairness birth tragedies to behold.
The conductor. One lonely in feelings that could not be put in words, wishing to express the sorrow that binds us. Relishing in witnessing his orchestra shake the foundations of world, one which desires all to unite in lament, beauty that reverbrates in stale, colourless hearts.
And when the Greatest Performance ends
There's only Black Silence.
Goated comment
What a lovely poem like speech
this truly has been a Silent Orchestra
If you're wondering about context for why there's such heavy instrument shifts at points, it's because these songs plays in "floors" let's just say, and it represents the enemies you're fighting.
4 of them are the first part
3 of them are the second part
2 are the third part
and the 4th part is the finale.
One character in the story also names every single enemy after an instrument, and these instruments play in the floors you fight them at, until the finale reaches the peak.
For you it was 12 minutes.
For LoR players this was over couple hours.
Couple of amazing unforgetable hours.
And It's just one fight.
you meant 10 ?
Yeah, 10.
But personally, I treat it as 1 fight with 10 phases. It kinda feels good this way imo
Your guess at it being music for a boss fight was almost correct. It’s actually music for 10 boss fights that you have to do back to back at the end of the game.
For game mechanics it’s a turn based card game mixed with an auto-battler, and the cards roll dice.
For the lore of this music specifically (keeping it as brief as possible), you’re defending the library against a group of people called the Reverberation Ensemble. The first “phase” of these tracks plays for the fights in the lower floors, the second phase for the middle floors, and the third phase for the upper floors. The upper floors are for philosophy and religion, hence the organs.
The 4th phase is for a 1v1 with the main character’s brother-in-law.
It’s pretty wacky.
And as an Extra this is during the final chapter of the game, after the game gives you the prompt of Point of no return, and you get these 10 Fights back to back with no rest... and the climax is just starting..
@@finikksuhonestly, if you kinda shrugged off the message like I did and didn't prep, then you either start over and plan better, or be like me and brute force it because you don't want to redo 2-4 hours.
@@buttsagonton101spoiler
And then you are forced to do an another all in one battle, that is followed by the biggest bullshit of a releasation and forced to fight yet AGAIN but this time it's the people you beat up already who are now stonger and attacking all at one, and finally the battle where your objective is to survive.
@@eyez3294 gotta love Project Moon and their vertical difficulty curve.
Would absolutely love more reactions to Project Moon's music. Especially the floor realization themes.
He's almost roped in to the fandom, PM Fans.
Rope, knot tight
The multitude ALMOST tightened it's hold (we're close)
The snaps are put in in post, don't worry about it. They are just there for thematic purposes, to announce the different phases, since the snaps have a lot of thematic weight in Library of Ruina.
Love you shedding some light and acknowledgement on PM games. You practically guessed right by the way about it being boss phases, and a couple of people also went into detail what this track is. Don't be scared to take wild guesses, we love to see them, and even if it will humble you in the end, it's just so fascinating to see people making insane guesses about what it would be and then seeing them even more baffled when they actually see what it was about.
Despite what the instruments mean story wise, it's also VERY interesting to see what there may be was behind the choices of instruments, specifically how it goes from just hype to some intricacy to serenity and than it comes full circle to write a final note to this performance. Story to serve the instruments and instruments to serve the story. Very fitting
(Loop is where the snap, 3 snaps for 4 phases)
Yesss, more PM visibility! Always down for it.
And you're right, it is a boss battle spread across 10 different battles, with each foe represented by an instrument. They're combined in groups of 4, 3, 2 and 1, starting out with the beginning and adding in more and more as the battles progress past their respective groups, finally reaching the crescendo during the final battle. Honestly your summary of each stage was pretty spot on, it is a hopeful theme that highlights the hardships and suffering that some of the foes have faced whilst reminding you as the player that you've got this. I could gush about the crescendo during the final stage for literal years, mixing all of their pain and agony into one and making it sound amazing.
There's plenty of amazing themes to find from the Project Moon games, the Mili songs are obvious in and of themselves, Angela/Roland themes are top contenders as well. Lobotomy Corporation's You Are a Giant is short but sweet and Limbus Company has... honestly a lot to dissect when it comes to its themes.
This channel is dangerously close to Mili and I love it
More Project Moon ost reactions? Hell yeah
QHatred...
I see what you did...
and I applaud your dedication to the PMoon cause
I need more project moon music on this channel, this game is the sequel to lobotomy corp. And the sequel to this one is Limbus Company. A lot of the boss music is done by a Band called Mili you should check em out
I'd love to see Davi get sucker punched by Between Two Worlds. Preferrably with subtitles.
@@alexursu4403 hell sarajinae might be fun too
I’ll always be a bigger sucker for the studio EIM tracks
Great video as always! I’ve never played this game before, but I’m just loving this music. I like how this track is so dramatic and emotional, and at the same time so sharp and cool. So awesome! Thanks for the video, Davi.
PLAY THE GAME
I never realized how intricate "game music "is. ❤
So in a nutshell, this song plays in a gauntle of endgame bosses (In total 10) each one with different gimmicks and parallels with the floor they challenge. (Floors are in a nutshell teams you arrage to defeats enemies and stuff)
Love this music. Terrific analysis as always, Davi. 👍
The craziest part is that you are right in that this is a boss fight theme... except, it's actually a boss rush, and not just a usual boss rush, it's a boss rush that signals the start of the endgame gauntlet.
10 back to back fights is encompassed by this song for fighting each ensemble members and their conductor, yet after that the game relentlessly throws you 3 more huge fights each with 3-5 different phases.
Who knew just going abt managing books was gonna get so hectic? Well ig if your library turns people into books it really is a different story.
Also, I would def suggest listening to the two different versions of Warning 3, it's crazy how the two very similar songs ends up giving you completely different feelings.
This is awesome music! I could listen while working or driving. This is really cool 😊
21:59 - I mean, with a name like "Q Hatred", I'm not too surprised that they like PMoon
"Can you truly be called good, if there is no evil to be fought"
It’s going DOWN once we finally get to between two worlds in the pmverse 🔥🔥🔥
Never thought I’d get to hear you react to this I’m so happy
You have just summoned the entire PM fanbase.
i love reverberation ensemble!
definitely one of my top 3 LOR music, along with gone angels and children of the city
YES ! Library of Ruina has a ton of very meaningful music over the game that speak for themselves a lot, very happy to see you react to that beautiful game ^^, hope to see more of it :D!
For context the song is played during a "boss rush", the snap works as a separation between these phases: asiyah, briah, atziluth and finally the conductor argalia
Definitely check out "Gebura battle"
In library of ruina
It's VERY Different.
WOAH, I never expected this!! Lobotomy Corp is a W game and it's great to see you react to the music :D
New LoR music reaction? Let's go, PM fans summoned.
So glad you made a video on library of ruina! You should try seeing some of their other songs, especially the ones with lyrics by Mili
very glad to see you listening to this, second favorite game of all time.
I did not expect this one
Man, imagine how epic this sound could have been if it was finished completely, the 10 different songs instead of only 4
YEEEESSSS
Library of Ruina Finally won BBY
Ah, the sound of losing to Phillip 5 times in a row
HOLY SHIT I WAS NEVER EXPECTING HIM TO DO ONE OF LIBRARY YOOOOO IM SO EXCITED
PM Sleeper Cell, wake up. We have a video to upvote.
The snaps are where the loops would be before conditions are met to asend to the next segment linrary if ruinia is a card game where you are essentaly. A dungon that is a library that lures people in obliterating them and growingnin power this is one of songs near the end of the ost I dont remember how manny songs are in it but i would say about 50 (this is including the 3 varients of songs this one is 4 varents )
Library of Ruina has a great ost, although I haven't seen any gameplay of it, too!
Oh, and also this video has 22 min 22 seg! Nice :v
Meanwhile me watching the game footage : Why does he use urban nightmare card for endgame...Wait, this guy is going for Tifxodia..!
Holy crap, good eye.
also binah firing squad (ew, imagine running firing squad)
Seeing how this was 7 months ago as I wrote this comment, I really hope you'd react to more of Project Moon games osts. There are still so many great osts among 3 games that they released (lobotomy, library of ruina, and Limbus Company). For the time being I'd recommend checking Limbus Company Intervallo IV boss theme, you might find it very unique and interesting
First at all, I hope you are better now Davi!
Then, the music is very very cool, seems hopeful and a the end. I love when a game have long tracks without loops. A really good track.
As always, my Blasphemous recommendation today is Súbita Caligrafía de Plata: a tracks of zapateo andaluz just perfect for a swords' dance, very unique.
Also, i finished Tunic this week: A M A Z I N G game, you should play it Davi, maybe not on Stream, you must play it blind. The OST is very good as well, I like The round table.
Btw, I started Coromon yesterday, so far looks very cool, and your music is perfect, I love the track for the first Battle, amazing.
That's it! Adiós.
Thanks Oisin! I'm feeling better now :D
@@DaviVascGlad to hear that.
I love how when Pluto and Elena's turn rolls around is when he successfully guesses, from the organ, that it is phases of a boss battle and that it has religious and spooky tones.
Because well.
Whoever has played Library of Ruina knows who Pluto is and who fights him in what floor. So he nailed it😊
Also I really like the analysis he did of every part because it overlaps with what I know and makes for an interesting clash of images. For example, the "classy and sophisticated part" is funny to me because both Tanya, The Hour of the Wolf, and Oswald, Ringmaster of the 8 O'Clock Circus are in that section. Idk. Feels funny to me.
And now that I have mentioned two I cannot stop:
First floor has 4 phases: Philip and the Crying Children, Eileen and the Church of Gears, Greta the 8th Chef and the Musicians of Bremen known as Bremen (one entity). Second floor has 3 phases: Oswald and the 8 O'Clock Circus, Tanya the Hour of the Wolf, and Jae-heon the Puppeteer (and his FUCKING puppets). Phase 3 are Elena the Blood-Red Night and Pluto, Yesterday's Promise. And the conductor of this whole shitshow is Argalia, the Blue Reverberation. Which is the top floor and the final variation of the Ensemble theme.
The stake is very high in this fight cause the blue reverb is threaten to take away something you been working on ever since lobcop. So yeah pretty serioues stake if you think about it.
Discovered LobCorp from Davi, played it and had a blast.
I then started Library of Ruina and now there is this reaction that I, now, can't watch because no spoil but based on the music in the game so far, I guess it's very good :)
Great. Now i want to play ruina again
"12 minutes of insanity"
My man, one small issue.
Phillip.
Insanity, Insanity, Insanity
Insanity is doing the same thing over and over again. Isn't that Crazy?
Also, please do Coalescence from Risk of Rain!
now we wait until he doing reverb ensemble distorted
All I can do is look in the background and wonder what on earth that person is doing in the gameplay. Malkuth seems normal, Tiphereth I can only guess is a Tiphzodia build because why on earth would you be running Opportunity Spotted if not that it loses to literally everything, Binah looks like its a first turn blitz build as everyone has gun pages with Snipe attributed
You ever heard the music from NieR Replicant or Automata? If not, I implore you to check out Replicant’s «Shadowlord» or Automata’s «A Beautiful Song»
Hey, make some soundtrack for smol indie korean game studio.
Studio EIM: Say no more. *Proceeds to mass-produce absolute bangers for Pmoon games*
QHatred... Oh.
Queen of Hatred, i guess❤
Primeiro?
Um salve do Brasil, Davi.
Nice episode.
Day 1 of asking DaviVasc to listen to Under Night In-Birth Soundtracks
They just always react to those unofficial RUclips videos that have uploaded this music and added those clicking sounds from the game to separate the phases. No, it's not supposed to be in the song. And there is a better official video uploaded by Stuido EIM who composed these songs.
I literally told him to listen to that version on patreon and he still just clicked the first link instead XD
Hi Davi it's been a while since I haven't actually watched anything from you, sorry about that. How about, since you seem to be done with Undertale and Deltarune, you react to music from the Ace Attorney series ? The thing's got bangers you've gotta hear ! Thanks in advance, have a nice day
Please someone request Roland theme (the suppression one)
Day 3:Please do paper mario origami king battle music
So I have a suggestion for another Touhou song… well two
Solar Sect of Nuclear fusion and Clownpieces theme(as I can’t spell it for the life of me)
Oh Solar Sect is for a character named Utosho but particularly everyone refers to her as Okuu
@@BlackdragonTheShadow *Utsuho(h) Reiuji
Also, do you refer to [Pierrot of the Star-Spangled Banner] or [The Faraway Voyage of 380 000 Kilometers], the latter of which is Clownpiece's Stage Theme?
The boss theme
Slave knight gael Pls try this song❤❤❤
now kether theme 3 😏
Can you do armored core 6 music? Like "Rusted Pride"
can you pleaaasseee do "sinners finale" from genshin impact?
You should make a video about the theme "big shot" from deltarune chapter 2.
boohoo my wife is dead
Alas, this is this, and that is that
ITS FUCKING THATS THAT AND THIS IS THIS
Slave knight gael Pls try this song❤❤❤