it definitely wont work with a budget computer like you featured XD i had a hard time with my i7 4790k 16gig of ram and a gtx 1060 turbo (6gigs) i'll give a try with the non cuda version of Colmap ... maybe the 1060 is just not enough
10 mins ago I thought to myself - I wonder if you can use 3D scanning to help create Virtual Reality worlds quickly yet affordably. Not only do now know that the answer is yes but that I can come back here to follow step by step. Awesome video. Excellent production values and delivery of guidance. I'm off to the local antiques market to buy cool stuff to snap from every conceivable angle. Thank you for the time and effort you put into this. Legend!
Thanx, man. After watchin this video. I went out into the yard with the phone (the weather is cloudy and the light is nicely diffused) and I took a hundred photos for the test. Very inspiring.
it's what i have been already using for YEARS!!!! ruclips.net/video/y6KRve6NOAs/видео.html there are so many iOS apps out there since 2012 already... how this complicated method is better? I don't know!
You are awesome. So now I understand how this rotating round stand for small models works. Its just a motor, sheet of round material with some non repeating pattern on it. So you put your camera/phone on the stand and do fast shots while the round stand rotates.
at 3:31 its shows the screened poisson surface reconstruction but mine ends at the voronoi filtering, is it in a different place? was it removed? I'm using the newest version.
I recommend Meshroom. I had a lot of problems with the software used in this video. Meshroom lets you modify your result within the programm and you can work with nodes too. It combines all into one and works way faster and better than this outdated software.
Interesting!!! But I would like something faster, I thought that shooting on the phone or SLR would serve to simplify the 3D process ... . I would take the photos and then just with a program do everything. I've tried Meshroom and other programs but to no avail. If I attach a link with an archive of some photos of a 1:18 model you can give me two tips to get a good result? Thank you very much.
Wonder if taking a burst (a burst of pictures at a rapid rate) would work too, if not better but would probably take a lot more processing power to create the 3d model, since bursts take a lot more pictures at a faster rate then we do manually. My phone can take bursts by holding down the shutter button, it might be especially useful for something like this actually because a lot of phones have similar features and some have things like optical image stabilization which is not only really helpful when taking picture with shaky hands, but for taking still, unwarped, accurate, images for a 3d model as demonstrated in the video.
You can rotate the object as long as background is in solid color. There are several solutions on internet, mostly by programming Arduino to rotate turntable with the object, then sending remote shutter signal to the camera. This whole process can be automated with very good results. Also if you don't exactly know if you did enough pictures, you can simply record video instead with you walking around the object then extracting video as separate .jpgs.
That is true, BUT a solid background makes it harder for the program to figure out the position of the camera, so in some cases the background helps in the process Often it is recommended to put the scanned object on a newspaper or similar to get more reference points in the images
You say take photos of bottom of the model but when you move the model to make it upside down you move it but you also say never move the image? So what to do?
You'll have to get creative and literally get under the model. Placing it on something tall and thin helps. Or in the case of the statue shown in the video, just trying to get shots from a very low angle to get at least some data from the bottom helps :) -Mikolas
Not sure if Meshlab has it, but with you can further remove noise from the point cloud using a Statistical Outlier Filter (CloudCompare has it). It will remove most of the stranded points that are close to the surface. This will make the initial computed mesh cleaner and easier to work with and smoothing results will look better.
Love it! I could see building a dedicated featureless turntable except with landmark "X"s and a featureless, blocking, concave background with a stationary camera mount. Note doubt a low-tech Lazy Susan and poster sized card stock would do.
VisualSFM is also powerful and free, it uses additional CSM tools you need to install for as dense recontruction; it works great with different imager sources.
Josef. Once again a great video, short, to the point and plenty of information. But please, either lower the volume of the background music or eliminate it. It's annoying and is not needed, IMO. Thanks for all of your hard work. I have purchased four of your printers and have been responsible for at least a dozen of other sales to my friends and people I have demonstrated them to in workshops I present, and articles I have written.
The common reason you find background music that is a bit too loud in relation to the speech is because people don't have professional facilities and tons of editing time to record their voice overs, so the music hides the annoying background noise - the microphone and preamp hiss, the computer rumble and fan noise, the furniture noises, breathing and mouth sounds, the gargling sound of noise suppression plug-in...
Cheesecake This seems like a cool idea. Easy to execute in other software too if you can find a way to slice a video into frames (ffmpeg can do it I think). Question is, would the resulting scans be feasible to process on an average desktop PC... I imagine they would have a LOT of points.
Videos are more compressed then video, and also have rolling shutter and motion blur. You can render our individual frames with quick time or vdub easily.
3DF Zephyr is probably the most feature filled and user friendly photogrammetry software out there. Also completely free for a 50 photos and less if anyone wants to learn. I train all my students on Zephyr, definitely my recommendation!
not only is video compressed intra-frame, but it is usually less than half of the resolution of the sensor ... ig you have a phone, you can take really crisp photos, but a FHD video is still just above 1 megapixel while a frame from a 4k video is just under 5 MP ... let that sink in
Yeah, I used to do that in Autodesk 123D in 2012. The models turned out a lot better. Nowadays it's no longer available. It used to be free. Made a lot of scans of my fridge magnets back then. I can print them now. 🤪
Hmmzz... software setup needs some streamlining, but I think the best way to make it better would be to first get the rough model and then continue refining it with more pictures, matching the new pictures to already existing model, for that the workflow would have to be more automated tho.
Thanks for a great introductory video. -- basic enough to be immediately understandable by noobs, but in-depth enough for anyone who wants to dive straight in to get fully started!
in 3d graphics modeling is only 30% time And even with scan u can give a lot problems! For me faster create by hand this model than dancing with tambourines and recive some models which not good editable
Very interesting. I tried to do exactly the same, but I still have errors with the filter applied in Meshlab... and I had to export manually the ply file from COLMAP. Maybe that's where the problem is. I'll try to fix it...
No, this is photogrammetry since it’s still camera shots meshed together thru data points to generate a model... the structures he shot were never in any motion
Hey Jo, great concise tutorial. You covered all of the required steps in a short amount of time. Definitely going to try this given I saw a $5.5K handheld scanner today. Cheers, JAYTEE
Excellent video, one thing I don't think I understand from the video though: Will the point cloud software pick up large planes that are a single diffuse colour with no variation of texture? Like the side of a green bin or something.
Try Meshroom. It's free and outputs a pre-uv obj and texture image file so you won't need to use two separate software. You can import it into blender and it's good to go.
Well, what do you do with a hollow object? Let's say a basketball that has been sliced in half (and we just want to scan one of the halves), and we need it to be detailed on both the outside and the inside? I've been trying to figure this out for months...
I ran into an issue, the UI is really big on my computer and I can't click the run button in the automatic reconstruction menu, is there anything like preferences where I can change the UI size?
Thanks for sharing. You are probably aware of this, but a drone would be the best tool for capturing 3D images - it is more precise, programmable and has more spatial freedom than humans
I do not get this .ply file in the project folder of COLMAP. :/ I tried many models. This is the report: Bundle adjustment report ------------------------ Residuals : 532 Parameters : 408 Iterations : 201 Time : 0.114239 [s] Initial cost : 25.0745 [px] Final cost : 0.803571 [px] Termination : No convergence => Filtered observations: 8 => Filtered images: 0 => No good initial image pair found. Elapsed time: 0.261 [minutes]
Hola, disculpame la molestia, estuve mirando un tutorial tuyo sobre el scanner para 3d, mi pregunta es la siguiente, me ofrecieron el sense v1, queria saber si es buen equipo a tu criterio. gracias
I cant for the life of me to get this to work. Im using no cudo version, when i do everything, im only getting ini. format and i cant change this. i even look on the provided website and im still having trouble getting this All I have is speaker> reconstruction > sparse folder > 0 > camera.bin, images.bin, points3d.bin, project
Well, it is still easier to 3D sculpt from the scratch than to scan using photogrammetry in some cases. As some 3D sculpting will be needed when cleaning and patching anyway.
That depends if you have 3D sculpting skills. You can't fault photogrammetry for it's sheer accuracy in capturing objects, even if the topology isn't the greatest. There's a difference between knowing how to use zBrush and being able to replicate an object exactly without letting artistic influence interfere. I think a pipeline of photogrammetry data with alterations from a sculptor is likely to be the way forward.
i see it as with motion capture. you can get insane level of detail but cleanup can be a bit of a nightmare and always needed. as with all 3d sculpting it depends on what the end product is going to be.
Yes, but it is amazing what you can do with photogrammetry in the case of environmental preservation. Photogrammetry used as a means to give a virtual tour of historical places would be less impressive, had they only been sculpted. That's not to say that skilled sculptors wouldn't be able to do something similar, but it's not quite the same, is it?
hi can you import somehow this code in c# to do it work with intel realsense d415? Hope you have some idea or code example THX - and cool video by the way!
wouldn't it be faster to just film going around it with an infinity focus lens (so the background is not blurry) and have some program make images from every frame.
Hello, in my case Colmap in the process only generates the "sparse" folder, neither the .ply files nor the rest of the folders, you know what the reason may be, since apparently the process makes it complete (40 photos)
Nice information thanks I will give a try to this software . And I have to say 3D Creator from Sony xperia is really easy and awesome and avoid alot of step compared to this traditional method.
Cool , i was wondering if one can uses just a video clip because all the software would have to do is beable to take the .avi or mpeg and split it into a frame by frame images that it then build the .stl file from ? It be easy to just video it rather then take tons of pictures so curious if you can uses videos / camcorders instead. But this picture method is really really cool.
Every time I hit run I get the following error: "imported the reconstructed sparse models for visualization. The models were also exported to the sparse sub-folder in the workspace." I checked the sparse folder, nothing there!
@Nick P. ick I know this is a old post but i ran into this issue. i realized that in the video he forgot to mention. in COLMAP. Goto File Export Model as .... then select .ply format. also save the file in the output folder. by default it puts it somewhere else.
Is there a way to take the model you just made in the other software and then put it in the xyz davinci software to export, because of the davinci software limitations
Hi Josef, I was hoping you could make a video on octoprint. I have a mk2s and I plan to get a mk3 and i'd like to add octoprint to both but I have no idea how to set it up with either or how to use it. I know a little bit about electronics but the whole idea of it is a little bit intimidating. Thanks!
This type of content is what RUclips should be about.
Thanks for all of your time, effort and knowledge!
Chris Kaye it is in this RUclips circle
its all one things like skill share now. good video now i know why my shiny leather couch came out so bad.. time to find a statue.
ok
Do u think able to 3D scan the lift/elevator ?
I was the 666th like
COLMAP is sooo cool, I've just started playing with it. Great video!
it definitely wont work with a budget computer like you featured XD
i had a hard time with my i7 4790k 16gig of ram and a gtx 1060 turbo (6gigs)
i'll give a try with the non cuda version of Colmap ... maybe the 1060 is just not enough
In theory it should just affect how long it takes, if you are patient you could do this with a very basic computer.
Try 3DF Zephyr free. It does all the things in the video but in one tool. Much easier to use as well. Free is caped at 50 photos.
how to install colmap??
Bonjour 🤝 Excellent travail bravo 👏 et merci 🙏
10 mins ago I thought to myself - I wonder if you can use 3D scanning to help create Virtual Reality worlds quickly yet affordably. Not only do now know that the answer is yes but that I can come back here to follow step by step. Awesome video. Excellent production values and delivery of guidance. I'm off to the local antiques market to buy cool stuff to snap from every conceivable angle. Thank you for the time and effort you put into this. Legend!
Thanx, man. After watchin this video. I went out into the yard with the phone (the weather is cloudy and the light is nicely diffused) and I took a hundred photos for the test. Very inspiring.
Just what i have been looking for...for YEARS!
it's what i have been already using for YEARS!!!! ruclips.net/video/y6KRve6NOAs/видео.html there are so many iOS apps out there since 2012 already... how this complicated method is better? I don't know!
yeah but it doesn't come out too good now does it??
@@honestview quality
You are awesome. So now I understand how this rotating round stand for small models works. Its just a motor, sheet of round material with some non repeating pattern on it. So you put your camera/phone on the stand and do fast shots while the round stand rotates.
Videos like this make a very happy Prusa customer. Keep up the great work.
quick, clear, right to the point,the kinds of tutorials I love! good work
it makes me so happy that there are people who care about Linux distributions of useful programs
Some time ago my interest / curiosity in 3D modeling / photogrammetry increased and this video helped a lot, Thanks !!!
at 3:31 its shows the screened poisson surface reconstruction but mine ends at the voronoi filtering, is it in a different place? was it removed? I'm using the newest version.
You have to pick Surface reconstuction: Screened Poisson
I recommend Meshroom. I had a lot of problems with the software used in this video. Meshroom lets you modify your result within the programm and you can work with nodes too. It combines all into one and works way faster and better than this outdated software.
ruclips.net/video/1D0EhSi-vvc/видео.html ;)
Josef is the 3D printing hero we need, but not the one we deserve. Awesome video, man!
In your set of photos for photogrammetry (@1:00/7.31) I do not see the photo of the bottom of the model (you suggested that at 0:45/7:31)
*Has a 3D model*
*prints it*
*Scans it back into a 3D model*
Profit??
and repeat :)
That would actually be an interesting experiment (or art project) - you could observe and measure the losses between each step.
Juho Leiniö 3D inception! :D
Repeat that enough times and you'd probably just end up with a blob, lol.
The perfect lesson as video was intended.
Super cool! Nice work. I bet allot of ppl are excited about this. Especially the ones that need this type of software. Thanks!👍
Interesting!!! But I would like something faster, I thought that shooting on the phone or SLR would serve to simplify the 3D process ... . I would take the photos and then just with a program do everything. I've tried Meshroom and other programs but to no avail. If I attach a link with an archive of some photos of a 1:18 model you can give me two tips to get a good result? Thank you very much.
Wonder if taking a burst (a burst of pictures at a rapid rate) would work too, if not better but would probably take a lot more processing power to create the 3d model, since bursts take a lot more pictures at a faster rate then we do manually. My phone can take bursts by holding down the shutter button, it might be especially useful for something like this actually because a lot of phones have similar features and some have things like optical image stabilization which is not only really helpful when taking picture with shaky hands, but for taking still, unwarped, accurate, images for a 3d model as demonstrated in the video.
You can rotate the object as long as background is in solid color. There are several solutions on internet, mostly by programming Arduino to rotate turntable with the object, then sending remote shutter signal to the camera. This whole process can be automated with very good results.
Also if you don't exactly know if you did enough pictures, you can simply record video instead with you walking around the object then extracting video as separate .jpgs.
That is true, BUT a solid background makes it harder for the program to figure out the position of the camera, so in some cases the background helps in the process
Often it is recommended to put the scanned object on a newspaper or similar to get more reference points in the images
I love your tutorial format, please keep up the great work.🤜🏼🤛🏼🍀😎
You say take photos of bottom of the model but when you move the model to make it upside down you move it but you also say never move the image? So what to do?
You'll have to get creative and literally get under the model. Placing it on something tall and thin helps.
Or in the case of the statue shown in the video, just trying to get shots from a very low angle to get at least some data from the bottom helps :)
-Mikolas
Not sure if Meshlab has it, but with you can further remove noise from the point cloud using a Statistical Outlier Filter (CloudCompare has it). It will remove most of the stranded points that are close to the surface. This will make the initial computed mesh cleaner and easier to work with and smoothing results will look better.
Love it! I could see building a dedicated featureless turntable except with landmark "X"s and a featureless, blocking, concave background with a stationary camera mount. Note doubt a low-tech Lazy Susan and poster sized card stock would do.
This is such a good video (two weeks into my i3 Mk3.. Having a lot of fun and this takes it up a notch).
That's noting new 123D catch exist for a long time already and it works pretty well
VisualSFM is also powerful and free, it uses additional CSM tools you need to install for as dense recontruction; it works great with different imager sources.
Josef. Once again a great video, short, to the point and plenty of information.
But please, either lower the volume of the background music or eliminate it. It's annoying and is not needed, IMO.
Thanks for all of your hard work. I have purchased four of your printers and have been responsible for at least a dozen of other sales to my friends and people I have demonstrated them to in workshops I present, and articles I have written.
And I was sitting here like, "where do they find all these beats". To each their own.
The common reason you find background music that is a bit too loud in relation to the speech is because people don't have professional facilities and tons of editing time to record their voice overs, so the music hides the annoying background noise - the microphone and preamp hiss, the computer rumble and fan noise, the furniture noises, breathing and mouth sounds, the gargling sound of noise suppression plug-in...
As somebody who suffers from cochlear synaptopathy, I struggle to hear the narration in videos like this with loud background music.
I quite liked the music. No issues with the volume either.
Nice video. Zephyr offers a function where you can upload an mp4 / video file. Pretty cool feature.
Cheesecake This seems like a cool idea. Easy to execute in other software too if you can find a way to slice a video into frames (ffmpeg can do it I think). Question is, would the resulting scans be feasible to process on an average desktop PC... I imagine they would have a LOT of points.
Videos are more compressed then video, and also have rolling shutter and motion blur.
You can render our individual frames with quick time or vdub easily.
3DF Zephyr is probably the most feature filled and user friendly photogrammetry software out there. Also completely free for a 50 photos and less if anyone wants to learn.
I train all my students on Zephyr, definitely my recommendation!
not only is video compressed intra-frame, but it is usually less than half of the resolution of the sensor ... ig you have a phone, you can take really crisp photos, but a FHD video is still just above 1 megapixel
while a frame from a 4k video is just under 5 MP ... let that sink in
можно ли использовать зефир для съёмки предметов (товары для интернет-магазина) ?
Awesome. Great overview of all the software steps.
How about we using string to lift the object the use white/green background for all sides?
Yeah, I used to do that in Autodesk 123D in 2012. The models turned out a lot better. Nowadays it's no longer available. It used to be free. Made a lot of scans of my fridge magnets back then. I can print them now. 🤪
sony xperia xz1 also has 3d scanning depth sensing camera and software.
Thanks, I need to make the wheel cap for old car, I hope I can do it.
Pěkný video. Nikdy bych neřekl že mobilem můžeš dosáhnout takových výsledků.
Hmmzz... software setup needs some streamlining, but I think the best way to make it better would be to first get the rough model and then continue refining it with more pictures, matching the new pictures to already existing model, for that the workflow would have to be more automated tho.
I've been wanting to learn how to do this for quite some time. Very helpful tutorial. Thank you, sir!
Thanks for a great introductory video. -- basic enough to be immediately understandable by noobs, but in-depth enough for anyone who wants to dive straight in to get fully started!
i am ready to do this on a car and 3d print it
remember the add ''you wouldn't download a car''
well i will
Do any of these programs nativly support the azure kinnect camera, to us the depth camera and infrared mesh?
Finally, I can put myself in Blender without modeling skills XD
in 3d graphics modeling is only 30% time And even with scan u can give a lot problems! For me faster create by hand this model than dancing with tambourines and recive some models which not good editable
You can use Make Human which is a free app for creating random human models and try to recreate yourself
Very interesting. I tried to do exactly the same, but I still have errors with the filter applied in Meshlab... and I had to export manually the ply file from COLMAP. Maybe that's where the problem is. I'll try to fix it...
Awesome video! I've been looking ages for something like this!
This is actually called Structure from Motion, a combination of computer vision and photogrammetry.
No, this is photogrammetry since it’s still camera shots meshed together thru data points to generate a model... the structures he shot were never in any motion
Hey Jo, great concise tutorial. You covered all of the required steps in a short amount of time. Definitely going to try this given I saw a $5.5K handheld scanner today. Cheers, JAYTEE
How d y get the ply meshed? ´cause I did all the the same steps but just appears a bin and database file
A seriously good tutorial. Well done, quite professional.
Excellent video, one thing I don't think I understand from the video though: Will the point cloud software pick up large planes that are a single diffuse colour with no variation of texture? Like the side of a green bin or something.
you are my hero, that's exactly what I needed for a long time!!!! awesome stuff!
Thanks for all this information. I will definitely give it a try. So powerful with a 3d printer.
Great video! But I can’t find the file to put into mesh lab ... any help? The ply file doesn’t come up
Try Meshroom. It's free and outputs a pre-uv obj and texture image file so you won't need to use two separate software. You can import it into blender and it's good to go.
ruclips.net/video/1D0EhSi-vvc/видео.html ;)
don't know why but Colmap isn't working on my machine and i use a really high end machine Alienware R17. Can anyone help????
how many photos did you take of groot? My total was 278 with iphone and in good lighting. Still did not come out detailed on meshlab
It won't save the 2.ply files for me only bins and did it exactly like the video.
Can you get up close shots for like fine details or will that break it?
Well, what do you do with a hollow object? Let's say a basketball that has been sliced in half (and we just want to scan one of the halves), and we need it to be detailed on both the outside and the inside? I've been trying to figure this out for months...
It tells me that it exported the object into the folder but there is nothing in there? (colmap)
I ran into an issue, the UI is really big on my computer and I can't click the run button in the automatic reconstruction menu, is there anything like preferences where I can change the UI size?
Thanks for sharing. You are probably aware of this, but a drone would be the best tool for capturing 3D images - it is more precise, programmable and has more spatial freedom than humans
Would this work taking photos around you and put a entire room in it?
Help pls
When I export with meshlab in .obj I have no texture, no .mtl or .png
Nice video. Will be usefull. I will give a try to someof softwares you mentioned.
and now i m using my drone to capture photos of big objects. Good tutorial thanks😎
Dog #2 Full Body scanned 3d model
www.desirefx.me/dog-2-full-body-scanned-3d-model/
Good info...clearly explained...fyi agisoft is not free anymore
Yo. Kolonel Joseph. Can you do one on how to capture sprues from model kits?
Seems once I get that Prusa Mark 3 I3 I ordered i will need to learn a lot more :) Thanks for the video!!!
I do not get this .ply file in the project folder of COLMAP. :/ I tried many models.
This is the report:
Bundle adjustment report
------------------------
Residuals : 532
Parameters : 408
Iterations : 201
Time : 0.114239 [s]
Initial cost : 25.0745 [px]
Final cost : 0.803571 [px]
Termination : No convergence
=> Filtered observations: 8
=> Filtered images: 0
=> No good initial image pair found.
Elapsed time: 0.261 [minutes]
Hello, need to make a 3d print of my baby. Can u help me?? How can we work it out?
Absolute legend you are Mr. Prusa!
Says "Failure to filter" - "current folder not writable". What do I do??
may i ask how you will be able to create the 3d object with better details? your Groot lost a lot of details for example.
Hola, disculpame la molestia, estuve mirando un tutorial tuyo sobre el scanner para 3d, mi pregunta es la siguiente, me ofrecieron el sense v1, queria saber si es buen equipo a tu criterio. gracias
any folder i try to put in workspace folder i get the message ''invalid workspace folder'', can anyone help me
There are no Camera Positions in Colmap on my Computer. there are also no things in the dense or sparse file
I own a MAC and evidently only graphics by nVIDIA are supported?
I cant for the life of me to get this to work.
Im using no cudo version, when i do everything, im only getting ini. format and i cant change this. i even look on the provided website and im still having trouble getting this
All I have is
speaker> reconstruction > sparse folder > 0 > camera.bin, images.bin, points3d.bin, project
Well, it is still easier to 3D sculpt from the scratch than to scan using photogrammetry in some cases. As some 3D sculpting will be needed when cleaning and patching anyway.
That depends if you have 3D sculpting skills. You can't fault photogrammetry for it's sheer accuracy in capturing objects, even if the topology isn't the greatest. There's a difference between knowing how to use zBrush and being able to replicate an object exactly without letting artistic influence interfere. I think a pipeline of photogrammetry data with alterations from a sculptor is likely to be the way forward.
i see it as with motion capture. you can get insane level of detail but cleanup can be a bit of a nightmare and always needed. as with all 3d sculpting it depends on what the end product is going to be.
Well, you can also paint a photorealistic image in photoshop from scratch, but taking a photo as a first step is usually faster.
@@kpbendeguz that said, photogrametry is not good enough yet for a lot of things (for the video exemple for instance it was easier to just sculpt )
Yes, but it is amazing what you can do with photogrammetry in the case of environmental preservation. Photogrammetry used as a means to give a virtual tour of historical places would be less impressive, had they only been sculpted. That's not to say that skilled sculptors wouldn't be able to do something similar, but it's not quite the same, is it?
Very good introduction, i didn’t know about that process
hi
can you import somehow this code in c# to do it work with intel realsense d415?
Hope you have some idea or code example
THX - and cool video by the way!
Could you use something like a green screen, key out the background, and make a better model?
wouldn't it be faster to just film going around it with an infinity focus lens (so the background is not blurry) and have some program make images from every frame.
Hello, in my case Colmap in the process only generates the "sparse" folder, neither the .ply files nor the rest of the folders, you know what the reason may be, since apparently the process makes it complete (40 photos)
Nice information thanks I will give a try to this software . And I have to say 3D Creator from Sony xperia is really easy and awesome and avoid alot of step compared to this traditional method.
I heard a software called
3D zepher
meshroom
what do you think
Hmmm... I personally think meshroom provides better results but this looks ok too.
Can you export this to solid works?
work if i don't move my camera but i,ll move the rest of the universe?
:D :D :D That'll work
Yes, in theory it should work
Thats actually what happens when you move your camera
Yes it works but avoid it if possible, as the program could use the cam position
There is no spoon
Great video. This opens up so many possibilities!
Another great option is using a Kinect for Xbox 360 or One or Kinect for Windows 1.0 or 2.0.
oke i found it,thanks a lot bro
But still problem from meshlab to 3d max or blender,the vertex is to much,is any way to fix problem?
thanks man, really appreciate this clear concise presentation
Cool , i was wondering if one can uses just a video clip because all the software would have to do is beable to take the .avi or mpeg and split it into a frame by frame images that it then build the .stl file from ? It be easy to just video it rather then take tons of pictures so curious if you can uses videos / camcorders instead. But this picture method is really really cool.
Every time I hit run I get the following error:
"imported the reconstructed sparse models for visualization. The models were also exported to the sparse sub-folder in the workspace."
I checked the sparse folder, nothing there!
Thank's for sharing - you know how it works, I am very grateful for minds like yours!
You sold me to subscribe with that 3D Sculpture snap at the end.
I can't find those ply files inside the colmap reconstruction folder, i only get other file formats
@Nick P. ick I know this is a old post but i ran into this issue. i realized that in the video he forgot to mention. in COLMAP. Goto File Export Model as .... then select .ply format. also save the file in the output folder. by default it puts it somewhere else.
I've tried this with my phone and my camera as well and It does not work. I keep getting random images that cant even be identified.
Is there a way to take the model you just made in the other software and then put it in the xyz davinci software to export, because of the davinci software limitations
J'ai un samsung b500 de 2015, c'est faisable ou pas?
Hi Josef, I was hoping you could make a video on octoprint. I have a mk2s and I plan to get a mk3 and i'd like to add octoprint to both but I have no idea how to set it up with either or how to use it. I know a little bit about electronics but the whole idea of it is a little bit intimidating. Thanks!