unless you dont have a cuda gpu. Wonder if anyone is gonna program that. But I agree, meshroom looks way better. but need a cuda card to make good models. thats the only downside.
I really don't understand exactly how this works. I'm 69 and this is so over my head. This is very interesting. The video is so well done. Your voice is so pleasing to listen too. You're a very intelligent young man. Thanks for sharing from Northern Illinois USA. Peace!!
Essentially it's triangulation. The program compares similarities from different photos, understands that what it's looking at are the same things, but in different positions. Then it understands (heavy simplification) from the changes in position where the camera ought to have been in relation to the object, and from there can reconstruct the geometry of the object. In theory it's simple, in reality it's far more complex 🙂
Sculpting and molding won't create a copy of what you have, it will make your interpretation of it. You could copy a document in a copy machine, scale it up and scale it down if need be, but you wouldn't call you rewriting that document by hand a copy. As for satisfying, that's for anyone to decide. If I had the artistic ability to do sculpting on this level I'm sure it would be very satisfying, but as it is I don't, so it would be an exercise in frustration more than anything, notwithstanding that I don't have the facilitates to cast silver.
Switch & Lever you are right, I have the prejudice of being an artists when I said that! For 1 to 1 scale mold copies I have had ver nice results with spinning the mold wrapped in a towel (centrifugal force pushes the metal down the mold, opening facing the spinner, only minimal force required). Another ancient method is sticking a half cut potato to the heated top of the mold immediately after spilling in the metal. I’ve done pretty smooth copies of plasticine sculptures (make sculpture, sink into it thin plastic foil dividers at strategic places where you want the 2 or 3 parts of your mold to open, then smudge plaster onto sculpture creating the mold..) with spilling soldering metal into them :P
A funfact: The upside down house at 18:02 is placed in Szymbark (Poland), next to the place where the world longest board from one tree has been cut out :)
I am quite old and find technology overwhelming. I am in Canada and have always used the traditional methods of mould making for any sculptures I have created. It is an expensive and time consuming process. I usually cast into wax (for bronze), plastic, hydrocal, winterstone etc. I have been procrastinating about learning about 3D printing but decided to have a look at your video, which was enlightening and helpful. What I particularly enjoyed were the many trials and errors as you figured our your process. It was useful in being realistic about the process and its complexities. If I head into this world, I will get my tech savvy nephew to help me navigate and learn. I do not generally give thumbs up or comment but thought I would let you know that I enjoyed your video and found it useful. I also want that bread! Take care Switch and Lever and thank you.
@@RayRand It's on their github github.com/alicevision/meshroom/releases/tag/v2018.1.0 I've used it a few times now and if you get the images right its the bomb
There are rings like that on Ebay. Small silver with ruby eyes were popular among sixties fans. I got mine facing eye socket forward on a shelf in my den. Precious and cute, but so creepy!
Oh my...! I'd never have thought of 3D printing my precious items!! Holy crap, what a fantastic idea, I'm going to do it just like you did your ring for some of my (cheap but I love them) jewelry, what a great video! I love this. Really would never have thought of this, this is brilliant. And your video's quality is amazing, the explanations, demonstrations, errors encountered and WHY... Simply fantastic. Excellent job, will be referring to this video again! Thanks for your efforts and for sharing!!!
A way better software than those is "meshroom", it's completely free, doesn't have any limitation and tells you where you need more pictures. My first test was the exact SAME piece, it also gives coloured texture.
Along with shapeways, it's worth mentioning 3d hub for more simple plastic prints, and it's often cheaper. Also, I'm pedantic, and I like to say stereophotogrammetry to differentiate it from older style photogrammetry used for mapping.
Well yeah, photogrammetry in its core is just about taking measurements from photos. The first patent related to photogrammetry was in the 19th century already. There is also videophotogrammetry. However, photogrammetry is already a mouthful, I'm not going to make the word even longer to say 😄
This is a great overview of this process! . I especially enjoyed your physically drawing polygons on the head. 🤣 I have been wanting to do a video on this for quite sometime myself
I'm surprised nobody has developed a video based technology for 3 d scanning. It seems to me that it would provide a smoother and more complete image with less missing data if the technology could be worked out
They have, there are apps on the iPad among others. They're worse though, with video you introduce motion blur, video resolution is generally lower than still photo (unless you have a very high end camera), also you're not going to process this on the fly if you expect any sort of good resolution. You can totally use a video as an input to many different photogrammetry softwares, but all they do is take out frames from the video and uses that just like how they would still images.
hey Uncle! want one of Grandmas homemade buttermilk biscuits? its only a 125 years old! Too bad you couldn't have printed it with the buttermilk smelling resin.
Intuitively, I thought putting the head on a turntable and turning it while keeping the camera still on a tripod would give the best result. But this was not the case?
The software relies on matching points between images. If the background stays the same the software gets confused. Also the lighting on the head will constantly change when rotating it, unless you're working in very even lighting, making matching harder.
Switch and Lever Maybe if you were to try using a 'green screen' like they use in CGI effects and before entering each photo into the phot matching software you were to do something like change the background color of the 'green screen'
Yes, that is what Niels Provos did in the video I mentioned, and I basically did the same but didn't use a green screen when I masked out and replaced the background with pure black. Didn't help me though, even though it is a usable method. You just have to make sure your lighting is even.
Switch & Lever I was kind of meaning more like actually in a separate post- photography operation, basically using the 'green screen' as a background, but in something like Photoshop editing the color into something like blue, then green, then grey, then yellow or something like that to prevent the software from getting confused by tricking it into only focusing on the image you want to scan
SFM. Structure From Movement. The idea that changes in image frame by frame reveals camera motion and ultimately the object point-cloud, or Structure. Turntable can work well, but you have to make sure the model is the ONLY thing the camera can see. Two ways to do this: backdrops/lighting when taking photos to exclude the background or crop your photos in post production to remove backgrounds. The software will try to match points from one image to the next; if it can 'see' lots of background NOT moving when the turntable runs, then the software assumes the turning bit to be noise. Many softwares out there have a 'tell me three times' thing going on when it comes to images. Take your pictures, but if two of them are something you don't want in your scan? No biggee! it takes three images with good correlation to make 'real points' in these systems. Biggest hurdle in this work is in the camera: JPG compression. Take your shots, but look at the images in extreme close-up. Do you still have pixels of good color & shape? Or is it sloppy colorful compression noise? Image quality is your biggest factor in success.
Very interesting video. Thanks for sharing. It just popped up when I watched another video on RUclips (with a completely other topic) I think many things have changed since March 2018 (better techniques) but the basics stay the same.
Hej, antar att du är svensk på dialekten. Bor du i stockholm? Jag skulle nämnligen vela scanna en Bonsai kruka och undrade om jag kunde låna din Laser scanner haha. Nej men arligt talat en av dem mest utförliga videorna jag har sett, riktigt bra jobbat!!
You could prob do a 30 min expose on the USGS and navigating to the LIDAR based photogrammetry. The site is huge ! Completely lost there. You gave me an idea about making representations of geographical formation with 2.5D CNC Router
I just wanted to say that I appreciate the work you did on this topic. It is not apparent as you are watching the editing is great, you have some many cutaway shots and progression of work pics. I am very impressed. I still cannot find the page that you show that you may have used for some 3D relief data. And I am not entirely sure as to how I would use it to be honest. As for the USGS... I am not sure how to proceed. There is this structural engineered plywood beam that I have some offcuts and was going to turn a bowl with. Was saving them for my 2.5D CNC Router However I am so far from completing the build I might just enjoy them as bowls :-).
The USGS website is linked in the description though, so just hit that link. The interface takes some getting used to, and require a bit more fiddling with to get results. There are guides out there to help you get usable material from it though.
From all of us who have had their dreams dented by the hard reality of 3D scanning, thank you for taking out some of the sting. Here's one more like and sub
DITTO!! AND,I JUST MADE A COMMENT I THINK PPL WILL ASSUME IS A P!SSTAKE,BUT ITS TRUE!! DAMN,I OUGHT TO FIND WITNESSES,WHO DO NOT HAVE TO BE CONTACTED VIA MEDIUMS. HUBBYS STILL WITH US,BUT PRONE TO GIBBERING A BIT,THUS,FOLKS DONT TAKE HIM SERIOUSLY... HAVE A BEAUTIFUL WEEK.NAMASTE.XX
i guess Im asking the wrong place but does anybody know a method to log back into an Instagram account?? I stupidly forgot the password. I appreciate any assistance you can offer me
@Mason Andres I really appreciate your reply. I got to the site through google and I'm waiting for the hacking stuff now. Looks like it's gonna take a while so I will get back to you later with my results.
I think this was for me one of the most enjoyable videos of 3d scanning. I didn’t even notice the length of the video. Bloody good job at holding my attention.
I formerly ran the rapid prototype lab at Sulzer Orthopedics. Now Zimmer. I used to create complex bone models from CT and MRI data that was translated to .STL. The technology used individual sheets of heat sealed and laser cut paper. LOM...Laminate Object Manufacturing. These models allowed the surgeons to plan the repair and replacement of old or traumatized joints before ever cutting the patient. It was quite an advantage to be able to see the bone before cutting was involved. That technology was primitive compared to today's 3-D modeling capability.
Subscribed. Unbelievably well-made video. Plus the info on how to get a scan of a head with 3DF Zephyr and painting specs on the model is really helpful and really important. Now I think I could do that finally. Imagine how many hours you have saved people times the number of people trying to do this and failing many times just like you did, but never documenting it like you did. Subscribed all the way. For life.
I’m watching videos to find out how to make myself into an action figure. It will be the greatest work produced by me. I may be holding a mirror to see a reflection of me as well. Thank you for the video.
COLMAP; free, updated regularly, maintained by a group dedicated to 3d work. Unlimited number of photos, photos can be from random cameras, very fast image processing. Output goes to Meshlab, also free, to get some clean up, make point-cloud into a 'skin'. Meshlab output to Blender. Edits, more filtering, export to STL. STL file to whatever Slicer you like, 3d-print. Captured the back curves of a Moto-e phone this way. 22 photos of paint-specked phone, 28 minutes in COLMAP to get point-cloud, 6 minutes in Meshlab to make OBJ file, 3 minutes Blender to scale and make STL file, 2 minutes in Cura to make G-CODE file. Photos to printing in less than an hour. Why scan an ancient Moto-e? No accessories I liked, so I made a 'skin-type' phone case. Unlike a Kinect or other structured light scanners, there is no effective size limit to image-only photogrammetry systems.
Please make a tutorial on fixing meshes, you’re the only RUclipsr I found who has been so helpful and clear. And you kept it interesting! You didn’t lose my attention once
To avoid different light (exposing time, aperture) and different imaging scale (distance to the object, can cause also focus problems) and shaking problems, there is one magic key: don't move the camera - move the object! (if it's possible to move...) Get a used pottery wheel or any other "carousel" where You can set the Object on (to turn it) and put the camera on a tripod! Take videos with different camera hights. The resulting video quality will be much easier to process! (To make Your photo series even more precise, You can also put some angle marks around the outer rim of the wheel - and put a hand (vertical piece of wire or piece of cardboard, duct-taped on the bottom beneath the wheel) that indicates the scale - so You can turn Your object in precise angled steps!)
If you looked through the video you would've seen that I tried that method, and it's not without its issues. Firstly the algorithm in photogrammetry programs is heavily helped by the environment around the object you're scanning. By understanding the environment it can more easily understand the position of the camera, which in turn helps to understand the shape of your object. One way which can be more successful is using a greenscreen (like in Niels Provos' video I show a snippet of in my video), but if your object isn't sufficiently detailed that method will also be less than successful. I would rather recommend you take images with varying distance to your object. If there are parts with higher detail it can be very beneficial to take closeups of that area. The software should not have much issue stitching that together. Also the use of a tripod is entirely overkill as long as you work in good lighting so you can have shutter speeds on your camera fast enough to eliminate motion blur from shaking the camera. Finally I would not recommend using video for your scanning input. Even 4K video is lower in resolution (and more compressed, thus less detailed) than the photos even the simplest consumer digital cameras can take.
Interesting! I wonder if i's possible to use this technology for just creating a texture to project onto 3D models? I want to make 23D models from my Russian dolls and have no problems creating the models, the texturing is more comlicated though.
Gives a whole new subset of use-cases for camera's expensive and cheap. And skullrings definitely aren't tacky. Yours has an awesome story connected to it. Cheers man, thanks for sharing! Have a few coffee's on me!
"Why would you can bread?" Theatre props, that's why! Thanks for giving me such a good idea! I can now make stage props of food much faster and easier.
I liked your video very much. The details of the struggles to perfect 3D printing/reproductions has been a trial and error only a few understand. There were times when you would think it's not even possible but every little advance no matter how insignificant promised a perfect end result somewhere in it's future. From idea to tangible reality. Thanks for sharing! :-)
Just curious of what it costs to have shapeways print the ring in silver? We are working on restoring a few vintage 1920’s Speedometers for cars and the old ones had originally been made of several pot metal parts, this would be a good way to have the parts replicated in aluminum?!!
Great video, its been 2 years, since it was made, would you do a follow up video with updated new developments in both scaning and 3D printing hardware software, please?
makes sense that random works better than patterns, if you have matching patterns on either side of the face, the program might misinterpret them and fudge up the model, so any non random pattern can and probably will confuse your photogrammetry program and make your final model worse xP hence why meshroom mainly uses details outside of the model to get its camera PoV's right. makes sense though... i mean... how can you build an image, based on the points of that image, which you are trying to place, but you also need those points to see where to place the points;... that's what you are doing to your poor pc if you don't have defining unique features on all sides xP
Why Windows users always torture themselfes with proprietary anoying software, if there are 100% free and open source alternatives like Meshroom and Blender? All comon proprietary software have good free and open source alternative. Also, nice thing about free and open source software is that you are not forced to use oppressive windows to use it (forced updates, forced telemetry and ads in start menu). Hell, you are not even forced to use expensive x86 and x86_64 cpus with free and open source software. If you want to escape windows hell, use Kubuntu (GNU/Linux)
You literally have no idea what you’re talking about. Also, this is not the place to soapbox about Linux. Good luck finding an open source CAD package, photo editing package, illustration package or video editing package as open source that will hold up to Solidworks, Photoshop, Illustrator, Premiere/After Effects. If you mention Gimp or Inkscape it shows just how lost you are.
You have some serious talent my friend. Had to give this video a like! You are a great teacher by the way. I learned soo much from this as I’m a novice to 3D printing
Very informative... and beautifully done. Especially liked your coverage of the failed attempts and process evolution. Most don't cover that and this is so vitally important for understanding. TY !!
I need to 3d scan my truck, or other vehicles, but, I'm a little reluctant to spatter it with different color paint.. I've tried Visualsfm, Meshroom, etc.. Not much luck yet... My truck is all white.. I end up with a 3D lumpy potato image.. I even bought a nice camera for the project.. I have a CNC router I plan to mill my truck fender or other parts in stryofoam and mold them out of fiberglass... their gonna be to big for my Creality printer, unless I make it in pieces... The scan is turning out to be the hardest part..
PREVIOUS PLACE OF EMPLOYMENT I "FOUND" EQUIPMENT IN A CORNER *Translated* - My boss fired me so I took equipment that nobody would notice, uploads video with adds and makes money to cover the cost of getting fired (Love you 🥰🥰:)) - great video
Cool story bro, that sounds much more logical than that I recorded a video which sat around on my harddrive for months during which time I changed jobs. 🤔
I love that you show how much effort and times you tried to get the final result! - Not giving up its really the only way to get a successful outcome and of course some pretty cool tools!
Meshroom is the new big dog. No configuration at all, just drop the images and you're good. The scans are far superior than any other programs too!
unless you dont have a cuda gpu. Wonder if anyone is gonna program that. But I agree, meshroom looks way better. but need a cuda card to make good models. thats the only downside.
ruclips.net/video/k4NTf0hMjtY/видео.html
Does it work well with smaller objects?
@@lloydw88 it's already available with out cuda, but it's impact the result, github.com/alicevision/meshroom/wiki/Draft-Meshing
Awesome!
10:10
"I scanned bread"
"How. Much?"
"I have done nothing but scan bread for 3 days"
One of the best videos on 3D scanning I have seen... and I have seen a lot. Great work!
I really don't understand exactly how this works. I'm 69 and this is so over my head. This is very interesting. The video is so well done. Your voice is so pleasing to listen too. You're a very intelligent young man. Thanks for sharing from Northern Illinois USA. Peace!!
Essentially it's triangulation. The program compares similarities from different photos, understands that what it's looking at are the same things, but in different positions. Then it understands (heavy simplification) from the changes in position where the camera ought to have been in relation to the object, and from there can reconstruct the geometry of the object. In theory it's simple, in reality it's far more complex 🙂
How to Copy any object = show China your object.
Finally, sculpting and molding may be quicker and more exciting and satisfying than all this ?
Sculpting and molding won't create a copy of what you have, it will make your interpretation of it. You could copy a document in a copy machine, scale it up and scale it down if need be, but you wouldn't call you rewriting that document by hand a copy.
As for satisfying, that's for anyone to decide. If I had the artistic ability to do sculpting on this level I'm sure it would be very satisfying, but as it is I don't, so it would be an exercise in frustration more than anything, notwithstanding that I don't have the facilitates to cast silver.
Switch & Lever you are right, I have the prejudice of being an artists when I said that! For 1 to 1 scale mold copies I have had ver nice results with spinning the mold wrapped in a towel (centrifugal force pushes the metal down the mold, opening facing the spinner, only minimal force required). Another ancient method is sticking a half cut potato to the heated top of the mold immediately after spilling in the metal. I’ve done pretty smooth copies of plasticine sculptures (make sculpture, sink into it thin plastic foil dividers at strategic places where you want the 2 or 3 parts of your mold to open, then smudge plaster onto sculpture creating the mold..) with spilling soldering metal into them :P
Loved the video. The ring isn't tacky, it's cool, and it has history and meaning.
A funfact: The upside down house at 18:02 is placed in Szymbark (Poland), next to the place where the world longest board from one tree has been cut out :)
I am quite old and find technology overwhelming. I am in Canada and have always used the traditional methods of mould making for any sculptures I have created. It is an expensive and time consuming process. I usually cast into wax (for bronze), plastic, hydrocal, winterstone etc. I have been procrastinating about learning about 3D printing but decided to have a look at your video, which was enlightening and helpful. What I particularly enjoyed were the many trials and errors as you figured our your process. It was useful in being realistic about the process and its complexities. If I head into this world, I will get my tech savvy nephew to help me navigate and learn. I do not generally give thumbs up or comment but thought I would let you know that I enjoyed your video and found it useful. I also want that bread!
Take care Switch and Lever and thank you.
You’re a few years late on the bread I’m afraid, but I’m glad you enjoyed the video. Best of luck in the world of 3d scanning!
Why would you generally not give a thumbs up to a video if you liked it? That just makes no sense at all.
Since this video got released, Meshroom is probably the best bet for free photogrammetry
All I see on their site is downloads of 3d models, I don't see any actual software.
@@RayRand It's on their github github.com/alicevision/meshroom/releases/tag/v2018.1.0 I've used it a few times now and if you get the images right its the bomb
I love this age,and seeing so much creative people on RUclips 😁👍 it has become a hobby which inspires me when i make music. Stay creative!
There are rings like that on Ebay. Small silver with ruby eyes were popular among sixties fans. I got mine facing eye socket forward on a shelf in my den. Precious and cute, but so creepy!
I just saw your video. Holy Sh!t, this is an awesome video. It answered, all my questions. Thank you so much. I’m watching the rest of them.
You did an excellent job with this video. Thanks!
The ring looks like the Cheap Monday jeans logo. Btw, thanks for sharing this cool technique! #thumbsup
I have no idea what Cheap Monday is. I assume they use a skull for a logo?
Oh my...! I'd never have thought of 3D printing my precious items!! Holy crap, what a fantastic idea, I'm going to do it just like you did your ring for some of my (cheap but I love them) jewelry, what a great video! I love this. Really would never have thought of this, this is brilliant. And your video's quality is amazing, the explanations, demonstrations, errors encountered and WHY... Simply fantastic. Excellent job, will be referring to this video again! Thanks for your efforts and for sharing!!!
A way better software than those is "meshroom", it's completely free, doesn't have any limitation and tells you where you need more pictures. My first test was the exact SAME piece, it also gives coloured texture.
Along with shapeways, it's worth mentioning 3d hub for more simple plastic prints, and it's often cheaper. Also, I'm pedantic, and I like to say stereophotogrammetry to differentiate it from older style photogrammetry used for mapping.
Well yeah, photogrammetry in its core is just about taking measurements from photos. The first patent related to photogrammetry was in the 19th century already. There is also videophotogrammetry. However, photogrammetry is already a mouthful, I'm not going to make the word even longer to say 😄
Haha, yeah, I don't blame you. Whenever I say it, people look at me like I'm speaking gibberish.
This man, I love him
Today we can scan bread.
One day we can teleport bread.
One day we do nothing but teleport bread
This is a great overview of this process! . I especially enjoyed your physically drawing polygons on the head. 🤣
I have been wanting to do a video on this for quite sometime myself
I'm surprised nobody has developed a video based technology for 3 d scanning. It seems to me that it would provide a smoother and more complete image with less missing data if the technology could be worked out
They have, there are apps on the iPad among others. They're worse though, with video you introduce motion blur, video resolution is generally lower than still photo (unless you have a very high end camera), also you're not going to process this on the fly if you expect any sort of good resolution. You can totally use a video as an input to many different photogrammetry softwares, but all they do is take out frames from the video and uses that just like how they would still images.
Hmm now I want to model and print a miniature kitchen, bread included.
Love your humor - was devastated not to have won the printed bread 🤣
hey Uncle! want one of Grandmas homemade buttermilk biscuits? its only a 125 years old! Too bad you couldn't have printed it with the buttermilk smelling resin.
Love the ring and even the bread well done thanks for sharing
Do you think maybe a macro lens could help with the photogrammetry of the ring?
Thx for doing this vid. Mos def about to download that app to capture items for 3D printing it.
Very impressive presentation! Thanks! I learned from you! Thumbs up!
This is a super well researched video, congrats and thanks!
Intuitively, I thought putting the head on a turntable and turning it while keeping the camera still on a tripod would give the best result. But this was not the case?
The software relies on matching points between images. If the background stays the same the software gets confused. Also the lighting on the head will constantly change when rotating it, unless you're working in very even lighting, making matching harder.
Switch and Lever Maybe if you were to try using a 'green screen' like they use in CGI effects and before entering each photo into the phot matching software you were to do something like change the background color of the 'green screen'
Yes, that is what Niels Provos did in the video I mentioned, and I basically did the same but didn't use a green screen when I masked out and replaced the background with pure black. Didn't help me though, even though it is a usable method. You just have to make sure your lighting is even.
Switch & Lever I was kind of meaning more like actually in a separate post- photography operation, basically using the 'green screen' as a background, but in something like Photoshop editing the color into something like blue, then green, then grey, then yellow or something like that to prevent the software from getting confused by tricking it into only focusing on the image you want to scan
SFM. Structure From Movement. The idea that changes in image frame by frame reveals camera motion and ultimately the object point-cloud, or Structure.
Turntable can work well, but you have to make sure the model is the ONLY thing the camera can see.
Two ways to do this: backdrops/lighting when taking photos to exclude the background or crop your photos in post production to remove backgrounds.
The software will try to match points from one image to the next; if it can 'see' lots of background NOT moving when the turntable runs, then the software assumes the turning bit to be noise.
Many softwares out there have a 'tell me three times' thing going on when it comes to images.
Take your pictures, but if two of them are something you don't want in your scan?
No biggee! it takes three images with good correlation to make 'real points' in these systems.
Biggest hurdle in this work is in the camera: JPG compression.
Take your shots, but look at the images in extreme close-up.
Do you still have pixels of good color & shape? Or is it sloppy colorful compression noise?
Image quality is your biggest factor in success.
great video!!!! thank you for sharing!
Very interesting video. Thanks for sharing. It just popped up when I watched another video on RUclips (with a completely other topic)
I think many things have changed since March 2018 (better techniques) but the basics stay the same.
Hej, antar att du är svensk på dialekten. Bor du i stockholm? Jag skulle nämnligen vela scanna en Bonsai kruka och undrade om jag kunde låna din Laser scanner haha. Nej men arligt talat en av dem mest utförliga videorna jag har sett, riktigt bra jobbat!!
Inte min scanner och jag jobbar inte längre på det företaget tyvärr.
meshroom works great and its free
Great video, well explained. Thanks
You could use the neck to lift up the computer enough to comfortably insert the USB flashdrive.
Great video, super interesting
Cool, hadn't heard of sephyr. Well done on holding on to that ring. I wish i'd held on to my Atari machines, they are worth shitloads now!
This actually helped me not spend money i just dont have....so much more goes into ir
Beautiful video, this was all extremely helpful ^^
18:04 This is in Poland!
This video is amazing! 😂 Thank you! The mini-bread is 💯
LETS GET THIS BREAD!
You could prob do a 30 min expose on the USGS and navigating to the LIDAR based photogrammetry.
The site is huge !
Completely lost there. You gave me an idea about making representations of geographical formation with 2.5D CNC Router
Indeed! And if you do it in plywood you get really cool topographical lines across the landscape as well.
I just wanted to say that I appreciate the work you did on this topic.
It is not apparent as you are watching the editing is great, you have some many cutaway shots and progression of work pics. I am very impressed.
I still cannot find the page that you show that you may have used for some 3D relief data.
And I am not entirely sure as to how I would use it to be honest. As for the USGS...
I am not sure how to proceed.
There is this structural engineered plywood beam that I have some offcuts and was going to turn a bowl with. Was saving them for my 2.5D CNC Router However I am so far from completing the build I might just enjoy them as bowls :-).
The USGS website is linked in the description though, so just hit that link. The interface takes some getting used to, and require a bit more fiddling with to get results. There are guides out there to help you get usable material from it though.
Great job, This is really inspiring
holy shit, you could have just made a silicone mold and cast the ring, would have been done in a few hours.
This is how UFOs are made! - an Idea matrix is downloaded from the Ether, molecules are affixed and a UFO is scanned into existence.
Exactly
Can you print a picture?
Can i during the shot ,rotate object and photo machine to be fix motionless ?
I literally address this in the video.
Very cool 😎 thanks for sharing 💗🌿☺️
Awesome video!
I've done nothing but scanning bread for three days.
Why?!
You told me to!
WOW! Awesome!
great video very informative!
From all of us who have had their dreams dented by the hard reality of 3D scanning, thank you for taking out some of the sting. Here's one more like and sub
DITTO!! AND,I JUST MADE A COMMENT I THINK PPL WILL ASSUME IS A P!SSTAKE,BUT ITS TRUE!!
DAMN,I OUGHT TO FIND WITNESSES,WHO DO NOT HAVE TO BE CONTACTED VIA MEDIUMS.
HUBBYS STILL WITH US,BUT PRONE TO GIBBERING A BIT,THUS,FOLKS DONT TAKE HIM SERIOUSLY...
HAVE A BEAUTIFUL WEEK.NAMASTE.XX
i guess Im asking the wrong place but does anybody know a method to log back into an Instagram account??
I stupidly forgot the password. I appreciate any assistance you can offer me
@Devin Jason instablaster ;)
@Mason Andres I really appreciate your reply. I got to the site through google and I'm waiting for the hacking stuff now.
Looks like it's gonna take a while so I will get back to you later with my results.
@Mason Andres It did the trick and I now got access to my account again. I am so happy!
Thank you so much, you saved my account !
I think this was for me one of the most enjoyable videos of 3d scanning. I didn’t even notice the length of the video. Bloody good job at holding my attention.
Cheers! That is praise in the highest regard! I do worry when I make lengthy videos that it will start becoming trite after a while.
This is an outstanding video! Exactly what he^^ said. Fun.
Until you mentioned it Gary, I didn't notice it either. lol
I agree, the time went by most enjoyably.
I always watch videos at 1.5-2x speed anyway. I'm impatient
I formerly ran the rapid prototype lab at Sulzer Orthopedics. Now Zimmer. I used to create complex bone models from CT and MRI data that was translated to .STL. The technology used individual sheets of heat sealed and laser cut paper. LOM...Laminate Object Manufacturing. These models allowed the surgeons to plan the repair and replacement of old or traumatized joints before ever cutting the patient. It was quite an advantage to be able to see the bone before cutting was involved. That technology was primitive compared to today's 3-D modeling capability.
Subscribed. Unbelievably well-made video. Plus the info on how to get a scan of a head with 3DF Zephyr and painting specs on the model is really helpful and really important. Now I think I could do that finally. Imagine how many hours you have saved people times the number of people trying to do this and failing many times just like you did, but never documenting it like you did. Subscribed all the way. For life.
So much info, and the video is only 18 minutes long.
Skulls are awesome. I made a skull with sculptris an eventually i made a aluminium cast from it. Now I have a skull walkin cane that i do not need.
Of course you need it! Who wouldn't need one!?
Skulls are trite and overused. I fail students who use them unless it's something new and superior. That's rare. REALLY rare.
Live and let live :)
Lazy watchsmith I collect real human skulls
The Greasy Strangler 🤔
I’m watching videos to find out how to make myself into an action figure. It will be the greatest work produced by me. I may be holding a mirror to see a reflection of me as well. Thank you for the video.
Fun fact: one of those errors is how they got the album cover art for A rush of blood to the head.
COLMAP; free, updated regularly, maintained by a group dedicated to 3d work.
Unlimited number of photos, photos can be from random cameras, very fast image processing.
Output goes to Meshlab, also free, to get some clean up, make point-cloud into a 'skin'.
Meshlab output to Blender. Edits, more filtering, export to STL.
STL file to whatever Slicer you like, 3d-print.
Captured the back curves of a Moto-e phone this way.
22 photos of paint-specked phone, 28 minutes in COLMAP to get point-cloud, 6 minutes in Meshlab to make OBJ file, 3 minutes Blender to scale and make STL file, 2 minutes in Cura to make G-CODE file.
Photos to printing in less than an hour.
Why scan an ancient Moto-e? No accessories I liked, so I made a 'skin-type' phone case.
Unlike a Kinect or other structured light scanners, there is no effective size limit to image-only photogrammetry systems.
do you know of a good workflow demo video using this method?
ruclips.net/video/ye-C-OOFsX8/видео.html
Please make a tutorial on fixing meshes, you’re the only RUclipsr I found who has been so helpful and clear. And you kept it interesting! You didn’t lose my attention once
To avoid different light (exposing time, aperture) and different imaging scale (distance to the object, can cause also focus problems) and shaking problems, there is one magic key: don't move the camera - move the object! (if it's possible to move...)
Get a used pottery wheel or any other "carousel" where You can set the Object on (to turn it) and put the camera on a tripod! Take videos with different camera hights. The resulting video quality will be much easier to process!
(To make Your photo series even more precise, You can also put some angle marks around the outer rim of the wheel - and put a hand (vertical piece of wire or piece of cardboard, duct-taped on the bottom beneath the wheel) that indicates the scale - so You can turn Your object in precise angled steps!)
If you looked through the video you would've seen that I tried that method, and it's not without its issues. Firstly the algorithm in photogrammetry programs is heavily helped by the environment around the object you're scanning. By understanding the environment it can more easily understand the position of the camera, which in turn helps to understand the shape of your object. One way which can be more successful is using a greenscreen (like in Niels Provos' video I show a snippet of in my video), but if your object isn't sufficiently detailed that method will also be less than successful.
I would rather recommend you take images with varying distance to your object. If there are parts with higher detail it can be very beneficial to take closeups of that area. The software should not have much issue stitching that together. Also the use of a tripod is entirely overkill as long as you work in good lighting so you can have shutter speeds on your camera fast enough to eliminate motion blur from shaking the camera. Finally I would not recommend using video for your scanning input. Even 4K video is lower in resolution (and more compressed, thus less detailed) than the photos even the simplest consumer digital cameras can take.
Interesting! I wonder if i's possible to use this technology for just creating a texture to project onto 3D models? I want to make 23D models from my Russian dolls and have no problems creating the models, the texturing is more comlicated though.
you can. You could make the reconstructions and bake the textures onto a low poly model
I can see you had spent great efforts in making this video, I really learn a lot from it, liked immediately
I wish we had a cheap 3 - D printer which can do more than just connect to a cable and a Wi - Fi system.
Awesome video. Would love to see a tutorial for turning digital elevation maps into 3d topo maps like you touched on.
Gives a whole new subset of use-cases for camera's expensive and cheap. And skullrings definitely aren't tacky. Yours has an awesome story connected to it.
Cheers man, thanks for sharing! Have a few coffee's on me!
*coffees
Hi
Thanks for info, 3DF Zephyr confirmed to be easy, free and good :-)
I was hoping to get some tips, but this is a full-fledged documentary! Great video
"Why would you can bread?" Theatre props, that's why! Thanks for giving me such a good idea! I can now make stage props of food much faster and easier.
Wouldn't it be faster and cheaper to just go to the store and buy it rather than scan and 3D print it?
Just dont teleport it
Arron for real lol
I really like this your video!
I liked your video very much. The details of the struggles to perfect 3D printing/reproductions has been a trial and error only a few understand. There were times when you would think it's not even possible but every little advance no matter how insignificant promised a perfect end result somewhere in it's future. From idea to tangible reality. Thanks for sharing! :-)
My Fisher Price camera don't have any plug ins
Unfortunately, spray painting a person is not a good idea.:(
Just curious of what it costs to have shapeways print the ring in silver?
We are working on restoring a few vintage 1920’s Speedometers for cars and the old ones had originally been made of several pot metal parts, this would be a good way to have the parts replicated in aluminum?!!
I'm curious to know if lidiar on new phones will make this much easier now
The answer is yes
13:35 E asalım bari bayrakları.
adamın karısı türk :)
Great video, its been 2 years, since it was made, would you do a follow up video with updated new developments in both scaning and 3D printing hardware software, please?
Is this possible with a 360 camera? Then you are certain you have all angles of the objest.
I’ve used LiDAR scanners like faro for scanning sets and locations for movies and visual effects. They are great tools but it takes time…
Could you reduce the problems with scanning reflective surfaces using a circular polarising filter on your camera to eliminate reflected light?
Those bad scans on the mannequin head looked like some deep artistic reflection of modern man. Lol
"Unshaped Hipster"
hahahaha, I died
Superb tutorial! I learned so much and finally feel ready to try my first photogrammetry project. Thanks
makes sense that random works better than patterns, if you have matching patterns on either side of the face, the program might misinterpret them and fudge up the model, so any non random pattern can and probably will confuse your photogrammetry program and make your final model worse xP
hence why meshroom mainly uses details outside of the model to get its camera PoV's right. makes sense though...
i mean... how can you build an image, based on the points of that image, which you are trying to place, but you also need those points to see where to place the points;... that's what you are doing to your poor pc if you don't have defining unique features on all sides xP
Why Windows users always torture themselfes with proprietary anoying software, if there are 100% free and open source alternatives like Meshroom and Blender?
All comon proprietary software have good free and open source alternative. Also, nice thing about free and open source software is that you are not forced to use oppressive windows to use it (forced updates, forced telemetry and ads in start menu). Hell, you are not even forced to use expensive x86 and x86_64 cpus with free and open source software. If you want to escape windows hell, use Kubuntu (GNU/Linux)
You literally have no idea what you’re talking about. Also, this is not the place to soapbox about Linux.
Good luck finding an open source CAD package, photo editing package, illustration package or video editing package as open source that will hold up to Solidworks, Photoshop, Illustrator, Premiere/After Effects. If you mention Gimp or Inkscape it shows just how lost you are.
You have some serious talent my friend. Had to give this video a like! You are a great teacher by the way. I learned soo much from this as I’m a novice to 3D printing
Haha nice touch with the usb drive. You may still be able to use it normally with a USB extension cable.
Very informative... and beautifully done. Especially liked your coverage of the failed attempts and process evolution. Most don't cover that and this is so vitally important for understanding. TY !!
So true, wish more tutorials had this approach (not only showing when everything turns out perfect).
I need to 3d scan my truck, or other vehicles, but, I'm a little reluctant to spatter it with different color paint.. I've tried Visualsfm, Meshroom, etc.. Not much luck yet... My truck is all white.. I end up with a 3D lumpy potato image.. I even bought a nice camera for the project.. I have a CNC router I plan to mill my truck fender or other parts in stryofoam and mold them out of fiberglass... their gonna be to big for my Creality printer, unless I make it in pieces... The scan is turning out to be the hardest part..
Mud! Splatter mud and dust all over it! A thin coating will do you, preferably with some color variation, and then just wash it off when you're done.
So that's what happened to Joseph Merrick? God used some janky scanning program.
For xbox 360 camera best and free scaning program What do you recommend ?
I was thinking with the iPhone new background remover it could help get a clearer image
That came out beautifully!!! I used to wear a skull ring every day, as well! Not the same one, but I do like the one you've made a great deal!
Wat about regard3d software ?
PREVIOUS PLACE OF EMPLOYMENT I "FOUND" EQUIPMENT IN A CORNER
*Translated* - My boss fired me so I took equipment that nobody would notice, uploads video with adds and makes money to cover the cost of getting fired
(Love you 🥰🥰:)) - great video
Cool story bro, that sounds much more logical than that I recorded a video which sat around on my harddrive for months during which time I changed jobs. 🤔
I love that you show how much effort and times you tried to get the final result! - Not giving up its really the only way to get a successful outcome and of course some pretty cool tools!
Agree, very well made video. Thanks for that
virtualization. the extreme of this is zapping someone into the computer for real.