I think this was for me one of the most enjoyable videos of 3d scanning. I didn’t even notice the length of the video. Bloody good job at holding my attention.
Subscribed. Unbelievably well-made video. Plus the info on how to get a scan of a head with 3DF Zephyr and painting specs on the model is really helpful and really important. Now I think I could do that finally. Imagine how many hours you have saved people times the number of people trying to do this and failing many times just like you did, but never documenting it like you did. Subscribed all the way. For life.
From all of us who have had their dreams dented by the hard reality of 3D scanning, thank you for taking out some of the sting. Here's one more like and sub
DITTO!! AND,I JUST MADE A COMMENT I THINK PPL WILL ASSUME IS A P!SSTAKE,BUT ITS TRUE!! DAMN,I OUGHT TO FIND WITNESSES,WHO DO NOT HAVE TO BE CONTACTED VIA MEDIUMS. HUBBYS STILL WITH US,BUT PRONE TO GIBBERING A BIT,THUS,FOLKS DONT TAKE HIM SERIOUSLY... HAVE A BEAUTIFUL WEEK.NAMASTE.XX
i guess Im asking the wrong place but does anybody know a method to log back into an Instagram account?? I stupidly forgot the password. I appreciate any assistance you can offer me
@Mason Andres I really appreciate your reply. I got to the site through google and I'm waiting for the hacking stuff now. Looks like it's gonna take a while so I will get back to you later with my results.
I formerly ran the rapid prototype lab at Sulzer Orthopedics. Now Zimmer. I used to create complex bone models from CT and MRI data that was translated to .STL. The technology used individual sheets of heat sealed and laser cut paper. LOM...Laminate Object Manufacturing. These models allowed the surgeons to plan the repair and replacement of old or traumatized joints before ever cutting the patient. It was quite an advantage to be able to see the bone before cutting was involved. That technology was primitive compared to today's 3-D modeling capability.
Tacky is only in the opinions of others and is none of my business what other people think of me. Just like it’s none of your business what other people think about you. Best advice I’ve ever heard.
unless you dont have a cuda gpu. Wonder if anyone is gonna program that. But I agree, meshroom looks way better. but need a cuda card to make good models. thats the only downside.
Please make a tutorial on fixing meshes, you’re the only RUclipsr I found who has been so helpful and clear. And you kept it interesting! You didn’t lose my attention once
I love that you show how much effort and times you tried to get the final result! - Not giving up its really the only way to get a successful outcome and of course some pretty cool tools!
I’m watching videos to find out how to make myself into an action figure. It will be the greatest work produced by me. I may be holding a mirror to see a reflection of me as well. Thank you for the video.
Fantastic tutorial! I am a neophyte with zero 3D experience and a huge interest in learning about it. Until I found this video I was totally ignorant of how to create files. None of the videos about or instructions for 3D printers discuss files other than mentioning different softwares available. This step-by-step guide was a giant step for me towards understanding the process. I particularly appreciate the advice about spray painting the model in contrasting colors. I can't wait to try this!
I really don't understand exactly how this works. I'm 69 and this is so over my head. This is very interesting. The video is so well done. Your voice is so pleasing to listen too. You're a very intelligent young man. Thanks for sharing from Northern Illinois USA. Peace!!
Essentially it's triangulation. The program compares similarities from different photos, understands that what it's looking at are the same things, but in different positions. Then it understands (heavy simplification) from the changes in position where the camera ought to have been in relation to the object, and from there can reconstruct the geometry of the object. In theory it's simple, in reality it's far more complex 🙂
Haha, yeah, conservatively I think I spent 200 hours in total on this project, over the course of about six months. The editing and animations took much longer than I care to admit.
I will ask you the same question I've asked everyone who keep beating the mold making dead horse: How do you change the scale of a mold? The 3D printed head is roughly 1/5th scale of the original. The ring is scaled up by at least 25%. When you accomplish that using molds and vacuum forming I'd be all ears, until then it seems like the complaint of mold making is missing the entire point of the video.
"Why would you can bread?" Theatre props, that's why! Thanks for giving me such a good idea! I can now make stage props of food much faster and easier.
Wow this video really made me want to get a 3d printer! The artistic possibilities are practically endless!! Just the failed scans alone would be amazing as desk decorations.
You have some serious talent my friend. Had to give this video a like! You are a great teacher by the way. I learned soo much from this as I’m a novice to 3D printing
To avoid different light (exposing time, aperture) and different imaging scale (distance to the object, can cause also focus problems) and shaking problems, there is one magic key: don't move the camera - move the object! (if it's possible to move...) Get a used pottery wheel or any other "carousel" where You can set the Object on (to turn it) and put the camera on a tripod! Take videos with different camera hights. The resulting video quality will be much easier to process! (To make Your photo series even more precise, You can also put some angle marks around the outer rim of the wheel - and put a hand (vertical piece of wire or piece of cardboard, duct-taped on the bottom beneath the wheel) that indicates the scale - so You can turn Your object in precise angled steps!)
If you looked through the video you would've seen that I tried that method, and it's not without its issues. Firstly the algorithm in photogrammetry programs is heavily helped by the environment around the object you're scanning. By understanding the environment it can more easily understand the position of the camera, which in turn helps to understand the shape of your object. One way which can be more successful is using a greenscreen (like in Niels Provos' video I show a snippet of in my video), but if your object isn't sufficiently detailed that method will also be less than successful. I would rather recommend you take images with varying distance to your object. If there are parts with higher detail it can be very beneficial to take closeups of that area. The software should not have much issue stitching that together. Also the use of a tripod is entirely overkill as long as you work in good lighting so you can have shutter speeds on your camera fast enough to eliminate motion blur from shaking the camera. Finally I would not recommend using video for your scanning input. Even 4K video is lower in resolution (and more compressed, thus less detailed) than the photos even the simplest consumer digital cameras can take.
This is so great! Thanks for sharing, I know that one day I'll need to scan something and print it on my 3d printer, this information would've help alot.
Great tips and details the process. I was trying to figure out how to get an copy of an existing option. Nice to know the option to just take picture and scan it is available, vs the 700+ scanner
2:57 Tip for noobs. Small aperture means large number on your camera. e.g. F20 (think of the number as a fraction of the lens, so F1.2 [1/1.2] is a wider aperture than F5.6 [1/5.6]) Use A - Aperture priority settings on DSLR. Nice vid.
A funfact: The upside down house at 18:02 is placed in Szymbark (Poland), next to the place where the world longest board from one tree has been cut out :)
I am quite old and find technology overwhelming. I am in Canada and have always used the traditional methods of mould making for any sculptures I have created. It is an expensive and time consuming process. I usually cast into wax (for bronze), plastic, hydrocal, winterstone etc. I have been procrastinating about learning about 3D printing but decided to have a look at your video, which was enlightening and helpful. What I particularly enjoyed were the many trials and errors as you figured our your process. It was useful in being realistic about the process and its complexities. If I head into this world, I will get my tech savvy nephew to help me navigate and learn. I do not generally give thumbs up or comment but thought I would let you know that I enjoyed your video and found it useful. I also want that bread! Take care Switch and Lever and thank you.
Very informative... and beautifully done. Especially liked your coverage of the failed attempts and process evolution. Most don't cover that and this is so vitally important for understanding. TY !!
@@RayRand It's on their github github.com/alicevision/meshroom/releases/tag/v2018.1.0 I've used it a few times now and if you get the images right its the bomb
Gives a whole new subset of use-cases for camera's expensive and cheap. And skullrings definitely aren't tacky. Yours has an awesome story connected to it. Cheers man, thanks for sharing! Have a few coffee's on me!
You can try also to place the object (not too heavy) in a battery operated Motorized Display Rotate Stand ...is a very cheap option to get online. One camera, one display base.
Did you actually watch the video to completion? You don't need a 3D printer, you can order 3D prints from a wide variety of different online services, among them my favorite Shapeways. It helps if you have a 3D printer, but it's in no way shape or form required.
I liked your video very much. The details of the struggles to perfect 3D printing/reproductions has been a trial and error only a few understand. There were times when you would think it's not even possible but every little advance no matter how insignificant promised a perfect end result somewhere in it's future. From idea to tangible reality. Thanks for sharing! :-)
I have recently started making rc truck vaccum molding body and this is a great way for mr to cut some major working time on making 3d model. Thank you sir!👍💪👌
@@christopherbradbury9124 hi. Thanks to show interest in my project. Ill make a short story: yes it work, but not on a scale I can sell them. The production cost is hight and at the end the result is not that great. Its easy to make a body with a thin plastic, but with a thicker plastics it's not the same. I dont have enought experience right now. But its going foward even with that covid19 virus. I also dont feel confortable salling the same body as traxxas. I also want to add that I started this project last September... perfections needs time. Thank you for your comments. Stay safe👍
Sculpting and molding won't create a copy of what you have, it will make your interpretation of it. You could copy a document in a copy machine, scale it up and scale it down if need be, but you wouldn't call you rewriting that document by hand a copy. As for satisfying, that's for anyone to decide. If I had the artistic ability to do sculpting on this level I'm sure it would be very satisfying, but as it is I don't, so it would be an exercise in frustration more than anything, notwithstanding that I don't have the facilitates to cast silver.
Switch & Lever you are right, I have the prejudice of being an artists when I said that! For 1 to 1 scale mold copies I have had ver nice results with spinning the mold wrapped in a towel (centrifugal force pushes the metal down the mold, opening facing the spinner, only minimal force required). Another ancient method is sticking a half cut potato to the heated top of the mold immediately after spilling in the metal. I’ve done pretty smooth copies of plasticine sculptures (make sculpture, sink into it thin plastic foil dividers at strategic places where you want the 2 or 3 parts of your mold to open, then smudge plaster onto sculpture creating the mold..) with spilling soldering metal into them :P
Looking at this for the purposes of creating a respirator to fit the unique contours of a face to achieve a air tight fit. Thanks for the suggestions and thorough work. I subscribed!
Honestly I think that’s the wrong approach. The time required to scan a face and to adapt a 3D model to fit it properly would be far better spent in printing generic masks (in perhaps a few sizes) and rather thinking about the sealing interface material between mask and face. A soft and flexible material that fits against the face would be a better option, and would easily allow the masks to work on many different facial types. This also eliminates the uncomfortable hard plastic resting directly against the face.
@@SwitchAndLever Definitely was considering a soft material where skin contact would occur. A thought that came to me later was a full helmet, though that would have other bad effects on patient care. My goal was to utilize 3d printing or some kind of at home manufacturing to create usable PPE to combat the COVID-19 virus.
Oh, I think it's a worthwhile goal, I just don't think that 3D scanning, especially through photogrammetry would be the right approach due to the amount of manual post work you would need to do to even have a workable mesh to work with. The scale of the imported material won't be correct either, so you would have to compensate for that for each and every person you scan. In the amount of time you customize and print one mask for someone you could've likely printed ten masks that are not personalized.
Oh my...! I'd never have thought of 3D printing my precious items!! Holy crap, what a fantastic idea, I'm going to do it just like you did your ring for some of my (cheap but I love them) jewelry, what a great video! I love this. Really would never have thought of this, this is brilliant. And your video's quality is amazing, the explanations, demonstrations, errors encountered and WHY... Simply fantastic. Excellent job, will be referring to this video again! Thanks for your efforts and for sharing!!!
This is a great overview of this process! . I especially enjoyed your physically drawing polygons on the head. 🤣 I have been wanting to do a video on this for quite sometime myself
Somehow I stumbled upon this video after I pulled out my XBox 360 Kinect to see if it can be used as a webcam. Now I'm going to waste the next two years of my life trying to get a 3D model of my son's head from a 3D printer that I don't have. Thanks a lot!
Wow I didn't know this was possible. Thanks for the education. Also good to see that is not all just an instant success. It makes it easier to cope with my own trials.
17:51 "That's really all there is to it". Months of work, thousands of photos, learning a dozen software tools, painting, stickers, modeling, printing, and purchasing (or home-brewing) several laser scanners. But you got a plastic head and a ring. Hmmm... at least it was free! The tip to paint it in a non-reflective coat, and spackle it with white and black paint is great.
Months of work? Naw, days of work, literally several days of work! Also never bought a laser scanner, I even specifically say this in the video. Though, you're kind of missing the point, this is what I made with it, to be able to share my tips and tricks on how to do photogrammetry and 3d scanning successfully, what you choose to do with it when you're done is totally up to you. If you think the end point was to make a small head and a ring and not to actually acquire the knowledge and learning in the process then I could see your confusion.
@@SwitchAndLever I actually do really appreciate that you did all this; I would have had to repeat it to learn what I did in your 18 min video. But I can say it would have taken me weeks. I was trying to capture the humor of "That's all there is to it". Seems like a lot to me! One of the best things I learned is it's not hard to order a metal version of a 3D object online. So I don't need to buy a metal 3D printer!
Reflections are frequently a problem in photography and videography, so check out corresponding local forums and other such information sources for what people around you use as a "dulling spray" to remove them. Usually you'll find that hair care products are used, they are cheap, you can source them anytime and don't need to wait for shipping, and they can usually be washed off with warm water and soap, unlike paints which are permanent. Spraying a strong-hold hairspray from a larger distance and at an angle will make for a matte translucent surface as it sets in clumps, and blonde and highlight hair sprays are available too, pigmented in various colours.
I was just wondering about the paint used on the head. It was a nice method, but as the goal was to copy a "precious object", I doubt you'd want to use any permanent substance on it. Your suggestion seems very interesting.
Yeah, I learned about this about 20 years ago while working on a photo shoot. They were getting glare off chrome baskets and saw the guy walking around with a can of hair spray. It costs about 1/4 what the "official" dulling spray does and is available just about everywhere. It does just wipe off with warm water/cloth.
One thing you might (me?) try is textured paint. There's lots on the market that are best known for non-slip surfaces. So if you paint the tops of stairs, there's "sand" in the paint that allows your feet to grip it. That might work best.....
Depends on the size of the grit, as it may actually be picked up by the scan. Look how fine details were picked up on the scan of the bread for instance.
it's pretty fine....like 220 grit sandpaper. But if it is quick and easy to get an accurate scan, it looks like smoothing it out in zephyr would save a lot of trial and error. There's also paint like you did with black and white. It's supposed to look like granite but really just looks speckled. Check out Krylon, they have all kinds of specialty paints that might help.
Smoothing is a last resort though as it has a tendency to also kill fine detail. The granite paint may be interesting, if it's fully matte, otherwise won't work well because of highlights. Can't really find Krylon paints over here though.
I hear you. I convert photos into 3d images to run on a CNC and the software I use turns each pixel into a point: high or low..soon as you start manipulating it you lose that detail.
I have this EXACT mannequin head, and I, unfortunately, painted it matte black and splatted it with white paint to make it scannable... and DAMN it came out SO good.
PREVIOUS PLACE OF EMPLOYMENT I "FOUND" EQUIPMENT IN A CORNER *Translated* - My boss fired me so I took equipment that nobody would notice, uploads video with adds and makes money to cover the cost of getting fired (Love you 🥰🥰:)) - great video
Cool story bro, that sounds much more logical than that I recorded a video which sat around on my harddrive for months during which time I changed jobs. 🤔
There are rings like that on Ebay. Small silver with ruby eyes were popular among sixties fans. I got mine facing eye socket forward on a shelf in my den. Precious and cute, but so creepy!
Interesting! I wonder if i's possible to use this technology for just creating a texture to project onto 3D models? I want to make 23D models from my Russian dolls and have no problems creating the models, the texturing is more comlicated though.
For the consumer not all that much have changed in this field in the last few years. On the research level there are a lot of exciting stuff going on though, involving neural networks and machine learning, but we have yet to see any of this make it into a product for doing proper 3d scanning I'm afraid.
I find it's just easier to 3D model something by hand with a caliper and or photos. Even grabbing some model off thingiverse as a starting point takes considerable time, usually they need clean up!
Unless it's an engineered item with clearly defined measurements that's not really a copy though. You can measure organic models, such as that head, until the cows come home but regardless what you do the result you model will be your interpretation of the item. It may be easier, but it's not as accurate. This is not a good tool for making a model of something like a phone, or a dishwasher, but rather something far more useful for something like a shoe, or other organic objects. As a bonus, you get the textures essentially for free, which you definitely don't if you model it yourself. 🙂
@@SwitchAndLever Thx for the reply! I'm a 3D designer, I've often made things to fit other things and 3D printed them in one shot, usually more accurate than what I've seen here. ;) I've done machine parts with just a caliper and educated guesses for places the caliper doesn't reach. (I just made snap on prop guards for a quadcopter, from scratch, since it came with a styrofoam doughnut. While not exactly copying something directly, I had to reverse copy what they snapped into. www.thingiverse.com/thing:4913544 ) Organic modelling, human faces/bodies included, is mostly done by select photos. These models can be more forgiving in that they don't always require a machine fit onto something else. Thus it can actually be easier to fudge together something visually similar by hand, at the very least, as similar as you need it. Not everyone needs ~5 million vertices, lol. However, calling it my interpretation vs the computer's interpretation is really slicing the definition thin! The computer doesn't always get it right either, as you have demonstrated! The tech is getting there though, even if this was posted in 2018, it's still a ways off making an exact copy of any object today. :) As for the texture, you can defer it from the photos, done that too.. but I agree, getting it in one pass is a bonus.. IF you can do the scan in just one (or even 3) pass(es). Also I've seen generated textures maps/models, if you have to edit the model at all.. they are a mess to work with, the cleanup and adjustments.. ugh. The only time I'd choose a scan over something I could make, is if it was something highly complicated/detailed to model. Then I could use it as-is for the project, where, in theory, doing so would take less time than modelling it by hand. Your individual choice ultimately depends on your modelling skills, the general public would be lacking this skill set. Cheers!
@@ctg3d I would highly recommend looking at Ian Hubert's works and how he utilizes photoscanning in his workflow to create some absolutely amazing stuff, much quicker than hand modeling and texturing would do. Also, yes, the raw texture coming out of a photoscan is usually a fragmented mess. That's exactly why you bake it onto a cleaned up and unwrapped mesh to get a nicely unwrapped texture as well. It's literally only a few clicks in a software like Blender to do. Compared to the manual texturing it's much less work. As for the tech progressing, 3D Flow recently released a major update to 3DF Zephyr which indeed improves that program quite a bit. Look for a video on that on this channel in not too long.
I think this was for me one of the most enjoyable videos of 3d scanning. I didn’t even notice the length of the video. Bloody good job at holding my attention.
Cheers! That is praise in the highest regard! I do worry when I make lengthy videos that it will start becoming trite after a while.
This is an outstanding video! Exactly what he^^ said. Fun.
Until you mentioned it Gary, I didn't notice it either. lol
I agree, the time went by most enjoyably.
I always watch videos at 1.5-2x speed anyway. I'm impatient
Subscribed. Unbelievably well-made video. Plus the info on how to get a scan of a head with 3DF Zephyr and painting specs on the model is really helpful and really important. Now I think I could do that finally. Imagine how many hours you have saved people times the number of people trying to do this and failing many times just like you did, but never documenting it like you did. Subscribed all the way. For life.
So much info, and the video is only 18 minutes long.
From all of us who have had their dreams dented by the hard reality of 3D scanning, thank you for taking out some of the sting. Here's one more like and sub
DITTO!! AND,I JUST MADE A COMMENT I THINK PPL WILL ASSUME IS A P!SSTAKE,BUT ITS TRUE!!
DAMN,I OUGHT TO FIND WITNESSES,WHO DO NOT HAVE TO BE CONTACTED VIA MEDIUMS.
HUBBYS STILL WITH US,BUT PRONE TO GIBBERING A BIT,THUS,FOLKS DONT TAKE HIM SERIOUSLY...
HAVE A BEAUTIFUL WEEK.NAMASTE.XX
i guess Im asking the wrong place but does anybody know a method to log back into an Instagram account??
I stupidly forgot the password. I appreciate any assistance you can offer me
@Devin Jason instablaster ;)
@Mason Andres I really appreciate your reply. I got to the site through google and I'm waiting for the hacking stuff now.
Looks like it's gonna take a while so I will get back to you later with my results.
@Mason Andres It did the trick and I now got access to my account again. I am so happy!
Thank you so much, you saved my account !
I formerly ran the rapid prototype lab at Sulzer Orthopedics. Now Zimmer. I used to create complex bone models from CT and MRI data that was translated to .STL. The technology used individual sheets of heat sealed and laser cut paper. LOM...Laminate Object Manufacturing. These models allowed the surgeons to plan the repair and replacement of old or traumatized joints before ever cutting the patient. It was quite an advantage to be able to see the bone before cutting was involved. That technology was primitive compared to today's 3-D modeling capability.
Tacky is only in the opinions of others and is none of my business what other people think of me. Just like it’s none of your business what other people think about you. Best advice I’ve ever heard.
Meshroom is the new big dog. No configuration at all, just drop the images and you're good. The scans are far superior than any other programs too!
unless you dont have a cuda gpu. Wonder if anyone is gonna program that. But I agree, meshroom looks way better. but need a cuda card to make good models. thats the only downside.
ruclips.net/video/k4NTf0hMjtY/видео.html
Does it work well with smaller objects?
@@lloydw88 it's already available with out cuda, but it's impact the result, github.com/alicevision/meshroom/wiki/Draft-Meshing
Awesome!
Please make a tutorial on fixing meshes, you’re the only RUclipsr I found who has been so helpful and clear. And you kept it interesting! You didn’t lose my attention once
I was hoping to get some tips, but this is a full-fledged documentary! Great video
I love that you show how much effort and times you tried to get the final result! - Not giving up its really the only way to get a successful outcome and of course some pretty cool tools!
One of the best videos on 3D scanning I have seen... and I have seen a lot. Great work!
I’m watching videos to find out how to make myself into an action figure. It will be the greatest work produced by me. I may be holding a mirror to see a reflection of me as well. Thank you for the video.
Fantastic tutorial! I am a neophyte with zero 3D experience and a huge interest in learning about it. Until I found this video I was totally ignorant of how to create files. None of the videos about or instructions for 3D printers discuss files other than mentioning different softwares available. This step-by-step guide was a giant step for me towards understanding the process. I particularly appreciate the advice about spray painting the model in contrasting colors. I can't wait to try this!
I really don't understand exactly how this works. I'm 69 and this is so over my head. This is very interesting. The video is so well done. Your voice is so pleasing to listen too. You're a very intelligent young man. Thanks for sharing from Northern Illinois USA. Peace!!
Essentially it's triangulation. The program compares similarities from different photos, understands that what it's looking at are the same things, but in different positions. Then it understands (heavy simplification) from the changes in position where the camera ought to have been in relation to the object, and from there can reconstruct the geometry of the object. In theory it's simple, in reality it's far more complex 🙂
Wow! A stunner of a video... I bet the compilation and editing took longer than the 3d scanning! 18 minutes never felt this short! An absolute beauty!
Haha, yeah, conservatively I think I spent 200 hours in total on this project, over the course of about six months. The editing and animations took much longer than I care to admit.
I can see you had spent great efforts in making this video, I really learn a lot from it, liked immediately
I wish we had a cheap 3 - D printer which can do more than just connect to a cable and a Wi - Fi system.
Skulls are awesome. I made a skull with sculptris an eventually i made a aluminium cast from it. Now I have a skull walkin cane that i do not need.
Of course you need it! Who wouldn't need one!?
Skulls are trite and overused. I fail students who use them unless it's something new and superior. That's rare. REALLY rare.
Live and let live :)
Lazy watchsmith I collect real human skulls
The Greasy Strangler 🤔
Best 3d scanning video ever
If the world ever runs out of mold-making and vacuum-forming supplies, I'd try and make more of those before resorting to this.
I will ask you the same question I've asked everyone who keep beating the mold making dead horse: How do you change the scale of a mold? The 3D printed head is roughly 1/5th scale of the original. The ring is scaled up by at least 25%. When you accomplish that using molds and vacuum forming I'd be all ears, until then it seems like the complaint of mold making is missing the entire point of the video.
"Why would you can bread?" Theatre props, that's why! Thanks for giving me such a good idea! I can now make stage props of food much faster and easier.
Wouldn't it be faster and cheaper to just go to the store and buy it rather than scan and 3D print it?
Just dont teleport it
Arron for real lol
Wow this video really made me want to get a 3d printer! The artistic possibilities are practically endless!! Just the failed scans alone would be amazing as desk decorations.
Did you get one?
You have some serious talent my friend. Had to give this video a like! You are a great teacher by the way. I learned soo much from this as I’m a novice to 3D printing
this editing is unreal. bravo
Great overview of these technologies and just about enough depth to it. Love the humor as well!
To avoid different light (exposing time, aperture) and different imaging scale (distance to the object, can cause also focus problems) and shaking problems, there is one magic key: don't move the camera - move the object! (if it's possible to move...)
Get a used pottery wheel or any other "carousel" where You can set the Object on (to turn it) and put the camera on a tripod! Take videos with different camera hights. The resulting video quality will be much easier to process!
(To make Your photo series even more precise, You can also put some angle marks around the outer rim of the wheel - and put a hand (vertical piece of wire or piece of cardboard, duct-taped on the bottom beneath the wheel) that indicates the scale - so You can turn Your object in precise angled steps!)
If you looked through the video you would've seen that I tried that method, and it's not without its issues. Firstly the algorithm in photogrammetry programs is heavily helped by the environment around the object you're scanning. By understanding the environment it can more easily understand the position of the camera, which in turn helps to understand the shape of your object. One way which can be more successful is using a greenscreen (like in Niels Provos' video I show a snippet of in my video), but if your object isn't sufficiently detailed that method will also be less than successful.
I would rather recommend you take images with varying distance to your object. If there are parts with higher detail it can be very beneficial to take closeups of that area. The software should not have much issue stitching that together. Also the use of a tripod is entirely overkill as long as you work in good lighting so you can have shutter speeds on your camera fast enough to eliminate motion blur from shaking the camera. Finally I would not recommend using video for your scanning input. Even 4K video is lower in resolution (and more compressed, thus less detailed) than the photos even the simplest consumer digital cameras can take.
10:10
"I scanned bread"
"How. Much?"
"I have done nothing but scan bread for 3 days"
That ring turned out really nice.
This is so great! Thanks for sharing, I know that one day I'll need to scan something and print it on my 3d printer, this information would've help alot.
Loved the video. The ring isn't tacky, it's cool, and it has history and meaning.
Great tips and details the process. I was trying to figure out how to get an copy of an existing option. Nice to know the option to just take picture and scan it is available, vs the 700+ scanner
the photogrammetry evaluations are hilarious!
Stumbled on this video by accident, so glad I did.
THis video is the best video about 3d printers, scanners and softwares.
2:57 Tip for noobs. Small aperture means large number on your camera. e.g. F20 (think of the number as a fraction of the lens, so F1.2 [1/1.2] is a wider aperture than F5.6 [1/5.6]) Use A - Aperture priority settings on DSLR. Nice vid.
You know whats funny is you say the bread has no use but its useful as a goal to acquire in wargaming as a food source lol great video btw
A funfact: The upside down house at 18:02 is placed in Szymbark (Poland), next to the place where the world longest board from one tree has been cut out :)
I am quite old and find technology overwhelming. I am in Canada and have always used the traditional methods of mould making for any sculptures I have created. It is an expensive and time consuming process. I usually cast into wax (for bronze), plastic, hydrocal, winterstone etc. I have been procrastinating about learning about 3D printing but decided to have a look at your video, which was enlightening and helpful. What I particularly enjoyed were the many trials and errors as you figured our your process. It was useful in being realistic about the process and its complexities. If I head into this world, I will get my tech savvy nephew to help me navigate and learn. I do not generally give thumbs up or comment but thought I would let you know that I enjoyed your video and found it useful. I also want that bread!
Take care Switch and Lever and thank you.
You’re a few years late on the bread I’m afraid, but I’m glad you enjoyed the video. Best of luck in the world of 3d scanning!
Why would you generally not give a thumbs up to a video if you liked it? That just makes no sense at all.
"Unshaped Hipster"
hahahaha, I died
Superb tutorial! I learned so much and finally feel ready to try my first photogrammetry project. Thanks
Wow, you are excellent. Good teaching style - you are smart, you get to the point, and explain clearly. Thanks
the best video of 3d scanning of all time on youtube! thank you very much!
Very informative... and beautifully done. Especially liked your coverage of the failed attempts and process evolution. Most don't cover that and this is so vitally important for understanding. TY !!
So true, wish more tutorials had this approach (not only showing when everything turns out perfect).
Since this video got released, Meshroom is probably the best bet for free photogrammetry
All I see on their site is downloads of 3d models, I don't see any actual software.
@@RayRand It's on their github github.com/alicevision/meshroom/releases/tag/v2018.1.0 I've used it a few times now and if you get the images right its the bomb
I love this age,and seeing so much creative people on RUclips 😁👍 it has become a hobby which inspires me when i make music. Stay creative!
Gives a whole new subset of use-cases for camera's expensive and cheap. And skullrings definitely aren't tacky. Yours has an awesome story connected to it.
Cheers man, thanks for sharing! Have a few coffee's on me!
*coffees
Hi
How about the iPad Pro and it's lidar scanner?
You can try also to place the object (not too heavy) in a battery operated Motorized Display Rotate Stand ...is a very cheap option to get online. One camera, one display base.
I address this in the video and why it’s not necessarily a good idea to spin the object rather than move the camera.
Love the sense of humor. Even tough it's gluten free!
The printed bread surely does look amazing and also the rest of the video looks great! Thanks.
Cheers, I appreciate it!
Good Video! Really good Idea with the dots on the objects! Also good to see a comparison between the programms out there!
Did you actually watch the video to completion? You don't need a 3D printer, you can order 3D prints from a wide variety of different online services, among them my favorite Shapeways. It helps if you have a 3D printer, but it's in no way shape or form required.
@@SwitchAndLever Yeah, im sorry, yesterday was a bit of an emotional day for me, im sorry c: Im actually going to change the comment xD
Switch & Lever bad acne is also good if your doing a face or buttocks
Ive learned so much from this video. Much more than what ive initially expected from the title. THANK YOU.
I liked your video very much. The details of the struggles to perfect 3D printing/reproductions has been a trial and error only a few understand. There were times when you would think it's not even possible but every little advance no matter how insignificant promised a perfect end result somewhere in it's future. From idea to tangible reality. Thanks for sharing! :-)
That came out beautifully!!! I used to wear a skull ring every day, as well! Not the same one, but I do like the one you've made a great deal!
I have recently started making rc truck vaccum molding body and this is a great way for mr to cut some major working time on making 3d model. Thank you sir!👍💪👌
@@christopherbradbury9124 hi. Thanks to show interest in my project.
Ill make a short story: yes it work, but not on a scale I can sell them. The production cost is hight and at the end the result is not that great. Its easy to make a body with a thin plastic, but with a thicker plastics it's not the same. I dont have enought experience right now. But its going foward even with that covid19 virus.
I also dont feel confortable salling the same body as traxxas.
I also want to add that I started this project last September... perfections needs time.
Thank you for your comments.
Stay safe👍
Finally, sculpting and molding may be quicker and more exciting and satisfying than all this ?
Sculpting and molding won't create a copy of what you have, it will make your interpretation of it. You could copy a document in a copy machine, scale it up and scale it down if need be, but you wouldn't call you rewriting that document by hand a copy.
As for satisfying, that's for anyone to decide. If I had the artistic ability to do sculpting on this level I'm sure it would be very satisfying, but as it is I don't, so it would be an exercise in frustration more than anything, notwithstanding that I don't have the facilitates to cast silver.
Switch & Lever you are right, I have the prejudice of being an artists when I said that! For 1 to 1 scale mold copies I have had ver nice results with spinning the mold wrapped in a towel (centrifugal force pushes the metal down the mold, opening facing the spinner, only minimal force required). Another ancient method is sticking a half cut potato to the heated top of the mold immediately after spilling in the metal. I’ve done pretty smooth copies of plasticine sculptures (make sculpture, sink into it thin plastic foil dividers at strategic places where you want the 2 or 3 parts of your mold to open, then smudge plaster onto sculpture creating the mold..) with spilling soldering metal into them :P
Awesome video. Would love to see a tutorial for turning digital elevation maps into 3d topo maps like you touched on.
Thank you for this gem of educational content.
Im just a beginner to 3D printing and could learn alot from this video. Thx alot
Looking at this for the purposes of creating a respirator to fit the unique contours of a face to achieve a air tight fit. Thanks for the suggestions and thorough work. I subscribed!
Honestly I think that’s the wrong approach. The time required to scan a face and to adapt a 3D model to fit it properly would be far better spent in printing generic masks (in perhaps a few sizes) and rather thinking about the sealing interface material between mask and face. A soft and flexible material that fits against the face would be a better option, and would easily allow the masks to work on many different facial types. This also eliminates the uncomfortable hard plastic resting directly against the face.
@@SwitchAndLever Definitely was considering a soft material where skin contact would occur. A thought that came to me later was a full helmet, though that would have other bad effects on patient care. My goal was to utilize 3d printing or some kind of at home manufacturing to create usable PPE to combat the COVID-19 virus.
Oh, I think it's a worthwhile goal, I just don't think that 3D scanning, especially through photogrammetry would be the right approach due to the amount of manual post work you would need to do to even have a workable mesh to work with. The scale of the imported material won't be correct either, so you would have to compensate for that for each and every person you scan. In the amount of time you customize and print one mask for someone you could've likely printed ten masks that are not personalized.
Just added to the "Best Videos" playlist, awesome video :)
Nice video friend! I noticed the Fisher-Price camera and the spaghetti printer. The metal printing by Shapeways is awesome! Going to try it for sure.
Oh my...! I'd never have thought of 3D printing my precious items!! Holy crap, what a fantastic idea, I'm going to do it just like you did your ring for some of my (cheap but I love them) jewelry, what a great video! I love this. Really would never have thought of this, this is brilliant. And your video's quality is amazing, the explanations, demonstrations, errors encountered and WHY... Simply fantastic. Excellent job, will be referring to this video again! Thanks for your efforts and for sharing!!!
This is the most informative video I have seen on this subject
This is a great overview of this process! . I especially enjoyed your physically drawing polygons on the head. 🤣
I have been wanting to do a video on this for quite sometime myself
Somehow I stumbled upon this video after I pulled out my XBox 360 Kinect to see if it can be used as a webcam. Now I'm going to waste the next two years of my life trying to get a 3D model of my son's head from a 3D printer that I don't have. Thanks a lot!
Wow I didn't know this was possible. Thanks for the education. Also good to see that is not all just an instant success. It makes it easier to cope with my own trials.
With app Bellus3D and iPhone you can scan your head and export the mesh in a quite high définition and also textures coordinates
While you can scan it saying it's "high definition" is pretty exaggerating it I'm afraid.
You did an excellent job with this video. Thanks!
You are equally as informative as you are entertaining. Subscribed!
Very good and useful video ! Next I'm going to have to learn to turn my Kinnect into a 3d scanner...
You sir got yourself a new subscriber. Also sticking a good flash light to the camera would solve the shadow problem.
Thanks for doing all the tests and comparatives so we don’t have to. Amazing and very informative video !
Very fun to have a project like that. Came out great.
Thanks man!
I’ve used LiDAR scanners like faro for scanning sets and locations for movies and visual effects. They are great tools but it takes time…
17:51 "That's really all there is to it". Months of work, thousands of photos, learning a dozen software tools, painting, stickers, modeling, printing, and purchasing (or home-brewing) several laser scanners. But you got a plastic head and a ring. Hmmm... at least it was free!
The tip to paint it in a non-reflective coat, and spackle it with white and black paint is great.
Months of work? Naw, days of work, literally several days of work! Also never bought a laser scanner, I even specifically say this in the video. Though, you're kind of missing the point, this is what I made with it, to be able to share my tips and tricks on how to do photogrammetry and 3d scanning successfully, what you choose to do with it when you're done is totally up to you. If you think the end point was to make a small head and a ring and not to actually acquire the knowledge and learning in the process then I could see your confusion.
@@SwitchAndLever I actually do really appreciate that you did all this; I would have had to repeat it to learn what I did in your 18 min video. But I can say it would have taken me weeks. I was trying to capture the humor of "That's all there is to it". Seems like a lot to me!
One of the best things I learned is it's not hard to order a metal version of a 3D object online. So I don't need to buy a metal 3D printer!
there have been some quite interesting, and spooky, animations done using this technique....
Reflections are frequently a problem in photography and videography, so check out corresponding local forums and other such information sources for what people around you use as a "dulling spray" to remove them. Usually you'll find that hair care products are used, they are cheap, you can source them anytime and don't need to wait for shipping, and they can usually be washed off with warm water and soap, unlike paints which are permanent. Spraying a strong-hold hairspray from a larger distance and at an angle will make for a matte translucent surface as it sets in clumps, and blonde and highlight hair sprays are available too, pigmented in various colours.
I was just wondering about the paint used on the head. It was a nice method, but as the goal was to copy a "precious object", I doubt you'd want to use any permanent substance on it.
Your suggestion seems very interesting.
Yeah, I learned about this about 20 years ago while working on a photo shoot. They were getting glare off chrome baskets and saw the guy walking around with a can of hair spray. It costs about 1/4 what the "official" dulling spray does and is available just about everywhere. It does just wipe off with warm water/cloth.
Finally a video how to do this . Thank you
The way you teach really fits my head. Thanks dude.
Great video, I wish it was 90 minutes or more. Love the way you explain stuff!
One thing you might (me?) try is textured paint. There's lots on the market that are best known for non-slip surfaces. So if you paint the tops of stairs, there's "sand" in the paint that allows your feet to grip it. That might work best.....
Depends on the size of the grit, as it may actually be picked up by the scan. Look how fine details were picked up on the scan of the bread for instance.
it's pretty fine....like 220 grit sandpaper. But if it is quick and easy to get an accurate scan, it looks like smoothing it out in zephyr would save a lot of trial and error. There's also paint like you did with black and white. It's supposed to look like granite but really just looks speckled. Check out Krylon, they have all kinds of specialty paints that might help.
Smoothing is a last resort though as it has a tendency to also kill fine detail. The granite paint may be interesting, if it's fully matte, otherwise won't work well because of highlights. Can't really find Krylon paints over here though.
I hear you. I convert photos into 3d images to run on a CNC and the software I use turns each pixel into a point: high or low..soon as you start manipulating it you lose that detail.
Very helpful for my current projects. Keep it up!
Really nice video!
I like this tipe of video a lot, because you don't show how to do something but you share the tools to make them :)
Skull rings are cool ! Great job. Lots of great info too.
I have this EXACT mannequin head, and I, unfortunately, painted it matte black and splatted it with white paint to make it scannable... and DAMN it came out SO good.
Interesting to bring together GIS / Photogrammetry with 3D printing. New to the later and wanted to say thanks for the information shared.
Fun fact: one of those errors is how they got the album cover art for A rush of blood to the head.
PREVIOUS PLACE OF EMPLOYMENT I "FOUND" EQUIPMENT IN A CORNER
*Translated* - My boss fired me so I took equipment that nobody would notice, uploads video with adds and makes money to cover the cost of getting fired
(Love you 🥰🥰:)) - great video
Cool story bro, that sounds much more logical than that I recorded a video which sat around on my harddrive for months during which time I changed jobs. 🤔
Wow great info and detail. Thank you. Love the story as well.
There are rings like that on Ebay. Small silver with ruby eyes were popular among sixties fans. I got mine facing eye socket forward on a shelf in my den. Precious and cute, but so creepy!
I would love if you showed how to take the 3D model to the 3D printer?
I just saw your video. Holy Sh!t, this is an awesome video. It answered, all my questions. Thank you so much. I’m watching the rest of them.
Nice! Phantom got his ring back! Thanks!
Interesting! I wonder if i's possible to use this technology for just creating a texture to project onto 3D models? I want to make 23D models from my Russian dolls and have no problems creating the models, the texturing is more comlicated though.
you can. You could make the reconstructions and bake the textures onto a low poly model
Informative and entertaining as well. Love the video narration style.
This is a super well researched video, congrats and thanks!
Those bad scans on the mannequin head looked like some deep artistic reflection of modern man. Lol
This is an amazing video, answered a lot of questions
This video is a lot helpful for me 🙏🏽. Thanks brother
Great material. Although this video needs a follow up, a lot of things can change in 3 years
For the consumer not all that much have changed in this field in the last few years. On the research level there are a lot of exciting stuff going on though, involving neural networks and machine learning, but we have yet to see any of this make it into a product for doing proper 3d scanning I'm afraid.
Really amazing. Technology never fails to mystify me.
Agree, very well made video. Thanks for that
I find it's just easier to 3D model something by hand with a caliper and or photos. Even grabbing some model off thingiverse as a starting point takes considerable time, usually they need clean up!
Unless it's an engineered item with clearly defined measurements that's not really a copy though. You can measure organic models, such as that head, until the cows come home but regardless what you do the result you model will be your interpretation of the item. It may be easier, but it's not as accurate. This is not a good tool for making a model of something like a phone, or a dishwasher, but rather something far more useful for something like a shoe, or other organic objects. As a bonus, you get the textures essentially for free, which you definitely don't if you model it yourself. 🙂
@@SwitchAndLever Thx for the reply! I'm a 3D designer, I've often made things to fit other things and 3D printed them in one shot, usually more accurate than what I've seen here. ;) I've done machine parts with just a caliper and educated guesses for places the caliper doesn't reach. (I just made snap on prop guards for a quadcopter, from scratch, since it came with a styrofoam doughnut. While not exactly copying something directly, I had to reverse copy what they snapped into. www.thingiverse.com/thing:4913544 ) Organic modelling, human faces/bodies included, is mostly done by select photos. These models can be more forgiving in that they don't always require a machine fit onto something else. Thus it can actually be easier to fudge together something visually similar by hand, at the very least, as similar as you need it. Not everyone needs ~5 million vertices, lol.
However, calling it my interpretation vs the computer's interpretation is really slicing the definition thin! The computer doesn't always get it right either, as you have demonstrated! The tech is getting there though, even if this was posted in 2018, it's still a ways off making an exact copy of any object today. :)
As for the texture, you can defer it from the photos, done that too.. but I agree, getting it in one pass is a bonus.. IF you can do the scan in just one (or even 3) pass(es). Also I've seen generated textures maps/models, if you have to edit the model at all.. they are a mess to work with, the cleanup and adjustments.. ugh.
The only time I'd choose a scan over something I could make, is if it was something highly complicated/detailed to model. Then I could use it as-is for the project, where, in theory, doing so would take less time than modelling it by hand. Your individual choice ultimately depends on your modelling skills, the general public would be lacking this skill set.
Cheers!
@@ctg3d I would highly recommend looking at Ian Hubert's works and how he utilizes photoscanning in his workflow to create some absolutely amazing stuff, much quicker than hand modeling and texturing would do.
Also, yes, the raw texture coming out of a photoscan is usually a fragmented mess. That's exactly why you bake it onto a cleaned up and unwrapped mesh to get a nicely unwrapped texture as well. It's literally only a few clicks in a software like Blender to do. Compared to the manual texturing it's much less work.
As for the tech progressing, 3D Flow recently released a major update to 3DF Zephyr which indeed improves that program quite a bit. Look for a video on that on this channel in not too long.