I feel like Flesh Child shouldn't even be called a fan game. It really looks like its OWN THING. Sure, it's got, "effects" but the visuals and story seem to separate it nicely. Like instead of being all about dreams, there is a concrete goal in here: "Collect body parts and become human, or at least something close to human."
Thank you very much for your review! It was very fair, and your critiques brought up a lot of valid points. I'm terribly sorry the game is progressing so slowly, but I promise you that it will be finished! Thank you again for featuring my work. c:
Don't be surprised if I do videos on more of your games. From what little I've played of The Looking Glass, and seen of Huntress of the Hollow, you achieve a vastly higher level of production value than most other people.
I think the reason the good fan games tend to not be complete is that they tend to have more time put into them. That's not to say that the worse ones haven't had a ton of time pored into them, but generally speaking the more effort spent the higher quality product, so the ones that stand out due to the effort put into them and the quality of the content tend to be harder to finish due to the already limited time of people making games for free.
+Agent Swivel A.K.A Virgo Actually holy crap I just realised that the artwork is very Homestuck-esque maybe that's part of the reason why I like it so much.
Hello Nitrorad! My brother is the one editing the wiki on the orb locations for Me. He doesn't know where all of them are, but He'll try to edit the location guides as best as He can! Edit: My brother was using my account so I fixed the pronouns.
Spencer Pruitt I have found the most of them, I have written down the walkthrough to the ones that I didn't find on the wiki, I could try to find these and put them on the wiki
I think RPG Maker 2003 is pretty restrictive with hotkeys. You really can't do much more than the thing 2kki did with the Shift key. Using the pause menu as the only equipping method is also useful for the programmer because if you want to prevent the player from equipping effects during events, you just have to forbid access to the pause menu. I'm surprised no one else thought of unequipping with the 3 key, though.
Aw, Yume Graffiti got an update in early 2017, only a few months after you made this video. It made a bunch of places more interesting and updated a lot of the graphics too. It's kind of a shame that the update wasn't out yet when you reviewed it...
I can't believe it took me this long to find this review! And your name is also Nitro, ha ha! Anyways I'm glad you really liked fleshchild, and I'm very pleased you liked the music I've created for it. As of current, I'm not sure what the plans are for Fleshchild; I'm presuming you might've talked to bleet already and what not...man I am really, really freaking slow on here, ha ha ha! But anyway, yeah! Glad you liked the game dude! Thanks for reviewing it!
@@sporeham1674 lmao I just meant in the way that if they’re not comfortable being a son, but the idea of sons just somehow not being children is a way fucking funnier interpretation.
I completely disagree with you about Yume Graffiti. It's one of my favourite Yume Nikki fangames, and I've played a lot of them. I found the music absolutely gorgeous (enough for me to put some of the tracks on my iPod), the panoramas detailed and beautiful, and the events memorable and interesting. For example, I got a strong feeling that the chasers represented someone in Yomika's past who she inadvertently caused harmed to and now is plagued by feelings of regret for, due to events like the one where she pushes a chaser off a building and the one where she breaks down crying over the dead chaser (which, may I note, is in the area below her treehouse, which suggests that the chaser fell from a great height, therefore relating it to her pushing the other one off that building). Yes, you're right that many of the game's areas strongly resemble ones in Yume Nikki, but there were also many original ones, and that combination was something I liked. Something that I found unique about Graffiti was that it seemed to be nature themed - if you look at the effects, the fact that Yomika lives in a treehouse, the design of many of the areas, you'll get what I mean. All of this gave the game such a beautiful atmosphere to me, and I also got the feeling that Yomika was confined to her treehouse because of some sort of environmental disaster, which is distinct from the circumstances of most protagonists of YN fangames, which is that they're simply "hikikomori". The endings further contribute to that, as they suggest that Yomika simply *can't* leave even if she wants to.
I'm glad you decided to make another video about YN fan games, as that was the original reason I subscribed. No one else on youtube really goes into as much detail about reviewing these games, so I really do appreciate what you're doing here.
When I saw Fleshchild I clicked on the video in a heartbeat. Also I would like you to continue this 3 game video type structure in the future. Not necessarily Yume Nikki fangames but maybe different categories but maybe you could since as said there a endless amounts of Yume Nikki fangames.
Bro it’s actually cool that this channel is talking about fleshchild. I loved that game when I was a kid and I still adore it to this day. Thanks for taking the time to share these cool fangames 😭
played the original release of fleshchild way back in 2012 and kind of forgot about it soon afterwards. glad to see others appreciate it and give that artist some love!!
I would love that. The thing that first drew me to this channel was Nitro's review of .flow, I love that game to death but nobody ever talks about it :( Still, 3 Yume Nikki fan games a month would be a huge time-sink and an awful lot of work, I would think. However, I would love to see some more of these in the future someday.
I was thinking about Yume Nikki and when looking for fan content I stumbled upon this video - thanks for going over these when you did! It's a shame how many interesting RPGmaker projects have died over the years. I'm still hoping for a renaissance where new game devs can receive the support they need to develop these artistic personal projects.
And after severalweeks of exploring this kind of games (thanks to your reviews), i finaly decided to jump into trying to make my own. The concept for a blank template of "anything goes" is amazing. Thanks for your great quality prouction as always, Nitro.
So I've started working my own Yume Nikki fangame called ritual denial and I'm watching a lot of your Yume Nikki videos to see what you like and don't like about these fan games to try to see what might need improvement in my game, even if I disagree with you on some points. Thank you so much for being a part of the process of making my game.
The video is amazing (like always)! (I need a full version of fleshchild too!) I really need to recommend you Middens, is a exploring surreal videogame like yume nikki but in it you can fight and…read (?) But you really need to prove it if you haven’t done it yet. The artwork is the most original thing I have seen in a RPG maker game! It will be awsome to see a video about it! (Sorry if something is wrong, my english isn’t good…>_>)
I've actually had the honor of talking to bleet back when Fleshchild was in it's early stages via a livestream! It's the game that introduced me to the Yume Nikki community. Also got to talk to the person who helped with some of the music for it, and it was pretty cool.
Aw man I love these videos, especially since I've gotten into Yume Nikki fangames myself... Although I kinda feel like I'm a bit late to the party... There are still ones being made and updated, though, like Iter Itineris and maybe -ichi...
I'm glad you made a video on these games, all of these are Yume Nikki fan games I've never heard of. I want to make my own Yume Nikki fan game, but it takes a great deal of coding and art that I honestly don't think I can handle. Great Video as always Nitro! Also, it would be awesome if you made a video on Serial Experiments Lain, since it's kinda obscure and has this awesome aesthetic that I'm sure your viewers will love. I'm a pretty huge fan of it myself, and it makes me happy to know that you are too.
I love your Yume Nikki Fangame videos, man. Maybe if you ever consider doing another one of these, you could talk about Broken Bottles. That's another good one. The main character appears to be a mad scientist of some sort.
I appreciate the effort and all, but the dialogues are just really cringe. And it really looks like the software used to make the game contributes to this amateur vibe.
duda · Yume Nikki was made in the same engine tho- Also if you wanna see a really good game made by the same person, I’d suggest checking out CSR, it’s an off fan game. The dialogue, once again, can be edgy. But it fits a lot better seeing as OFF had a lot of edgy dialogue ngl. You might enjoy it more!
I'm glad you did another video on more YN fangames! I'm a big fan of them. If you ever do another video on them you should check out Dreaming Sarah, which is on steam. Not quite a Yume Nikki fangame, but certainly inspired by YN! I really liked that one, especially the music!
It's interesting that you feel that way about Graffiti, I feel the opposite! I absolutely love the art and music in that game, and I think the environmental designs are fantastic
Funnily enough, i'm making a Yume Nikki inspired game with my friend, It's about you dying in your sleep so you have to find a way out of the dream world. The deeper you go, the more abstract and disconnected it gets.
Hey Nitro, I saw your channel from your OneShot review, and I absolutely love your Yume Nikki videos. You inspired me to try to create and finish an odd surreal experience using the current tools I have. Thanks. And it will sort of be a Yume Nikki-inspired game.
In each video Nitro posts there is OFF mentioned or seen somewhere. I know it sounded like he was teasing us with it on the streams, but I still have hope.
4:54 I'm pretty sure the hair effect is referential to the Hari Onna, a youkai woman with seemingly long disheveled hair that actually has barbed hook ends that she uses to attack men
*It is lovely.* _Oh, yes, it is, I need to play it!_ *It isn't finished.* _....._ *_screech_* Seriously though, I love your RPG Maker reviews. They bring Joy in my hollow life. There is never enough RPG Maker reviews on the internet. Or any other amateur\fan games, for that matter, like Game Studio or AGS ones, which is sad, because the rabbit hole goes really deep, and the descent down it is rife with horrifying wonders. And wonderful horrors.
I just now noticed in Fleshchild if you choose to have Vis be a girl, Visi in the dream world looks like Lisa from Lisa The Painful. She even has a white poncho! Is this really a reference to Lisa? Lisa the Painful released in 2014 while Fleshchild was released in 2015, so yeah this could be a reference...
I think the long hair effect is based off the Hari onago, the hook woman. Her long hair was covered in tiny barbs that she used to capture and kill her prey.
I feel like Flesh Child shouldn't even be called a fan game.
It really looks like its OWN THING. Sure, it's got, "effects" but the visuals and story seem to separate it nicely.
Like instead of being all about dreams, there is a concrete goal in here: "Collect body parts and become human, or at least something close to human."
Thank you very much for your review! It was very fair, and your critiques brought up a lot of valid points. I'm terribly sorry the game is progressing so slowly, but I promise you that it will be finished! Thank you again for featuring my work. c:
Don't be surprised if I do videos on more of your games. From what little I've played of The Looking Glass, and seen of Huntress of the Hollow, you achieve a vastly higher level of production value than most other people.
I dig that lowkey homestuck reference in The Looking Glass.
Flesh child actually looks pretty nice, even tough I don't like that kind of games because is too much for me :(
Bleet Dev you cancelled it shortly after :/
Bleet Dev It really is a shame that you decided to cancel Fleshchild... But hey, it's your choice at the end of the day.
I think the reason the good fan games tend to not be complete is that they tend to have more time put into them. That's not to say that the worse ones haven't had a ton of time pored into them, but generally speaking the more effort spent the higher quality product, so the ones that stand out due to the effort put into them and the quality of the content tend to be harder to finish due to the already limited time of people making games for free.
fleshchild has just been cancelled.
This comes from the official Tumblr of the creator.
At least it was updated after this video, before the cancellation.
hmmm....
its quite sad, Fleshchild sounds like such a cool game and I love the idea, probably too much to be healthy. *sigh*, another one lost to the void.
+Agent Swivel A.K.A Virgo
I honestly have no idea why so many Homestucks like Fleshchild I just like the concept personally.
+Agent Swivel A.K.A Virgo
Actually holy crap I just realised that the artwork is very Homestuck-esque maybe that's part of the reason why I like it so much.
same.
1:41?
Probably
same.
poggers
@@sitomagus pissburger
Hello Nitrorad! My brother is the one editing the wiki on the orb locations for Me. He doesn't know where all of them are, but He'll try to edit the location guides as best as He can!
Edit: My brother was using my account so I fixed the pronouns.
TYYYYYYYYYYYYYYYYYYYYYYYYYYYY
NitroRad what?
Spencer Pruitt I have found the most of them, I have written down the walkthrough to the ones that I didn't find on the wiki, I could try to find these and put them on the wiki
+Spencer Pruitt ty= thank you lol
Spencer Pruitt (thank youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu)
ALSO: Download links are in the description for anyone who wants to play these games.
Why are you so negative? Most of video you complained that the games aren't yume nikki.
NitroRad can you make a video about off and/or home? you've talked about off so many times but you've made no video..It deserves love too :(
Cerulis Rabello profile pic please?
The fact that Fleshchild is cancelled makes me sad as crap
Yume graffiti
Dream graffiti
Looks a lot like yume nikki but looks a little different
Makes sense
Oh and Bleet is working hard on Fleshchild, she recently posted an update on her Tumblr, there is a new area and a new menu! :>
Adele Skylark what's her username?
RHINOCEROS BEETLE her username is bleetdev
And then it was CANCELLED!!!
Actually, why is it that none of these let you set effects to hotkeys? That seems like it'd make a lot of sense.
I think RPG Maker 2003 is pretty restrictive with hotkeys. You really can't do much more than the thing 2kki did with the Shift key. Using the pause menu as the only equipping method is also useful for the programmer because if you want to prevent the player from equipping effects during events, you just have to forbid access to the pause menu.
I'm surprised no one else thought of unequipping with the 3 key, though.
Rpg maker 2003 is limited.
I'm too tired, I thought he said Zorro instead of sorrow
Yea, it’s bc of his he pronounced it. Ya know? Because he’s a Canuck.
I'm gonna punch that stupid cat
13:46 "In the end I really enjoyed me!" Oh my...
Bridge-Moon Productions Not to mention he typed 'www.pornography.com' in the search bar seconds before
how egotistical.
watch out for brad's search history......
How vain.
Aw, Yume Graffiti got an update in early 2017, only a few months after you made this video. It made a bunch of places more interesting and updated a lot of the graphics too. It's kind of a shame that the update wasn't out yet when you reviewed it...
I can't believe it took me this long to find this review! And your name is also Nitro, ha ha! Anyways I'm glad you really liked fleshchild, and I'm very pleased you liked the music I've created for it. As of current, I'm not sure what the plans are for Fleshchild; I'm presuming you might've talked to bleet already and what not...man I am really, really freaking slow on here, ha ha ha!
But anyway, yeah! Glad you liked the game dude! Thanks for reviewing it!
I have waited for this day.
Also, new goal: Make a good, finished Yume Nikki fangame.
Claire Bear how about making TWO nexus worlds 1 is the dream and the other is nightmare
so how’s it going, son? (or child)
@@ohheyiexist737 I think... sons can be children too.
@@sporeham1674 lmao I just meant in the way that if they’re not comfortable being a son, but the idea of sons just somehow not being children is a way fucking funnier interpretation.
Welp, guess that’s not happening
*Nitro Rad uploads*
me: k cool
*sees Fleshchild*
me: sLAMS TABLET INTO PURGATORY
Me too! I've been waiting for him to review Fleshchild since his review of .flow c:
The hair effect reminds me of that one chapter in Junji Ito's graphic novel Uzumaki.
4:48「LOVE DELUXE」
I spy a random Jojo reference comment :)
Exactly what I was thinking lol.
13:44 look at the search bar lol
Huh. Found someone who also found this.
I completely disagree with you about Yume Graffiti. It's one of my favourite Yume Nikki fangames, and I've played a lot of them. I found the music absolutely gorgeous (enough for me to put some of the tracks on my iPod), the panoramas detailed and beautiful, and the events memorable and interesting. For example, I got a strong feeling that the chasers represented someone in Yomika's past who she inadvertently caused harmed to and now is plagued by feelings of regret for, due to events like the one where she pushes a chaser off a building and the one where she breaks down crying over the dead chaser (which, may I note, is in the area below her treehouse, which suggests that the chaser fell from a great height, therefore relating it to her pushing the other one off that building). Yes, you're right that many of the game's areas strongly resemble ones in Yume Nikki, but there were also many original ones, and that combination was something I liked. Something that I found unique about Graffiti was that it seemed to be nature themed - if you look at the effects, the fact that Yomika lives in a treehouse, the design of many of the areas, you'll get what I mean. All of this gave the game such a beautiful atmosphere to me, and I also got the feeling that Yomika was confined to her treehouse because of some sort of environmental disaster, which is distinct from the circumstances of most protagonists of YN fangames, which is that they're simply "hikikomori". The endings further contribute to that, as they suggest that Yomika simply *can't* leave even if she wants to.
It's a shame Fleshchild never got finished... It seems like such a cool game!
I'm glad you decided to make another video about YN fan games, as that was the original reason I subscribed. No one else on youtube really goes into as much detail about reviewing these games, so I really do appreciate what you're doing here.
HELL YEAH More yume nikki fan games
I LOVED Me, its my favorite YN fangame and im really glad you went over it
When I saw Fleshchild I clicked on the video in a heartbeat.
Also I would like you to continue this 3 game video type structure in the future. Not necessarily Yume Nikki fangames but maybe different categories but maybe you could since as said there a endless amounts of Yume Nikki fangames.
When I see Yume Nikki fangame videos from NitroRad I RUN HERE
*i miss yume nikki so much*
i wish the fandom was more active , god dammit kikiyama
Careful what you wish for, you see what happened with Undertale?
it's kind of active now
Underta--
O h
@@paddymeladdy729 You've gotta point there
Thought for a second that said Fleshlight. I've rarely been so glad to be wrong.
Damn Nitro, That thumbnail made me think you finally released your Triple Nitrorad sitcom.
The hair effect being the weapon kinda makes sense to me, it’s like JU-ON, that had evil hair if I remember rightly.
more Yume Nikki! :D
Bro it’s actually cool that this channel is talking about fleshchild. I loved that game when I was a kid and I still adore it to this day. Thanks for taking the time to share these cool fangames 😭
played the original release of fleshchild way back in 2012 and kind of forgot about it soon afterwards. glad to see others appreciate it and give that artist some love!!
not me still wishing for fleshchild to get finished 😭😭😭
Hey Nitro you ever think of making this a series. Reviewing 3 Yume Nikki fan games at once, like, every month or something?
I would love that. The thing that first drew me to this channel was Nitro's review of .flow, I love that game to death but nobody ever talks about it :( Still, 3 Yume Nikki fan games a month would be a huge time-sink and an awful lot of work, I would think. However, I would love to see some more of these in the future someday.
He should do this. How do we tell him?
Flesh child was cancelled... I'm so sad. It was my favorite fan game
I was thinking about Yume Nikki and when looking for fan content I stumbled upon this video - thanks for going over these when you did! It's a shame how many interesting RPGmaker projects have died over the years. I'm still hoping for a renaissance where new game devs can receive the support they need to develop these artistic personal projects.
And after severalweeks of exploring this kind of games (thanks to your reviews), i finaly decided to jump into trying to make my own.
The concept for a blank template of "anything goes" is amazing. Thanks for your great quality prouction as always, Nitro.
So I've started working my own Yume Nikki fangame called ritual denial and I'm watching a lot of your Yume Nikki videos to see what you like and don't like about these fan games to try to see what might need improvement in my game, even if I disagree with you on some points. Thank you so much for being a part of the process of making my game.
Yes! You took my request and reviewed Yume Graffiti!
These are my favorite kind of your videos. No one does RPG Maker like you do.
The video is amazing (like always)! (I need a full version of fleshchild too!)
I really need to recommend you Middens, is a exploring surreal videogame like yume nikki but in it you can fight and…read (?)
But you really need to prove it if you haven’t done it yet. The artwork is the most original thing I have seen in a RPG maker game!
It will be awsome to see a video about it!
(Sorry if something is wrong, my english isn’t good…>_>)
I've actually had the honor of talking to bleet back when Fleshchild was in it's early stages via a livestream! It's the game that introduced me to the Yume Nikki community. Also got to talk to the person who helped with some of the music for it, and it was pretty cool.
another youkai watch fan? i keep loving this channel mro0e and more!
Your lighting setup looks really nice. Your skin looks really clean.
Maybe that sounded weird.
This is one of my favourite videos on youtube! Ive watched it atleast five times. And the other video you did on yume nikki fangames too.
considering its the type of game youd like, will you review OMORI when its out?
BoredTriangle Will it come out tho?
*3 years later*
@@Freewill_Moder lmfao feel old yet?
I wish you still made fangame reviews. I have *so* many to recommend.
Aw man I love these videos, especially since I've gotten into Yume Nikki fangames myself... Although I kinda feel like I'm a bit late to the party... There are still ones being made and updated, though, like Iter Itineris and maybe -ichi...
Great video James. I really liked that Mona Lisa analogy at the end. It really is a shame that a lot of stories are not finished.
Fleshchild sounds so interesting, I will definitely try that out!
I'm glad you made a video on these games, all of these are Yume Nikki fan games I've never heard of. I want to make my own Yume Nikki fan game, but it takes a great deal of coding and art that I honestly don't think I can handle. Great Video as always Nitro!
Also, it would be awesome if you made a video on Serial Experiments Lain, since it's kinda obscure and has this awesome aesthetic that I'm sure your viewers will love. I'm a pretty huge fan of it myself, and it makes me happy to know that you are too.
I'm sad Fleshchild got cancelled. It's a really cool concept. But oh well I guess. :0
Wish you would do more of these videos looking at Yume Nikki fan games, these are really entertaining to watch/listen to
I would usually point out Someday again, but it's actually back in development, so maybe it would be okay to wait!
I love your Yume Nikki Fangame videos, man. Maybe if you ever consider doing another one of these, you could talk about Broken Bottles. That's another good one. The main character appears to be a mad scientist of some sort.
me is an okay game but the dialogue can be really edgy or just bad
No offence at all to the creator but ME just feels, so idk, amatuer.
I appreciate the effort and all, but the dialogues are just really cringe. And it really looks like the software used to make the game contributes to this amateur vibe.
duda · Yume Nikki was made in the same engine tho- Also if you wanna see a really good game made by the same person, I’d suggest checking out CSR, it’s an off fan game. The dialogue, once again, can be edgy. But it fits a lot better seeing as OFF had a lot of edgy dialogue ngl. You might enjoy it more!
Yes, I've been waiting for another one of these!
I'm glad you did another video on more YN fangames! I'm a big fan of them. If you ever do another video on them you should check out Dreaming Sarah, which is on steam. Not quite a Yume Nikki fangame, but certainly inspired by YN! I really liked that one, especially the music!
You should do more of these Yume Nikki fan game videos. It's cool to hear you talk about all these different artists' work. :)
Quick question: How do you make the bitcrushed whisper? It sounds cool!
Thanks!
glad to see your channel's going well
Oh! You're doing more of these! YAY! :D
The LISA influences on Fleshchild are pretty neat, and I like them a lot.
It's interesting that you feel that way about Graffiti, I feel the opposite! I absolutely love the art and music in that game, and I think the environmental designs are fantastic
Funnily enough, i'm making a Yume Nikki inspired game with my friend, It's about you dying in your sleep so you have to find a way out of the dream world. The deeper you go, the more abstract and disconnected it gets.
I love the idea !
Hey Nitro, I saw your channel from your OneShot review, and I absolutely love your Yume Nikki videos. You inspired me to try to create and finish an odd surreal experience using the current tools I have. Thanks. And it will sort of be a Yume Nikki-inspired game.
I just noticed nitro rad looks like the 90s personified XD how did I just notice?
I think it’s pronounced V-is. Mostly due to it likely being a pun off “Eviscerate”
Fleshchild is amazing. So glad you reviewed it!
you should do yet ANOTHER one of these
all your content is so great! keep up the good work my man
8:21 that red plant with eyes is actually a real plant that's called dolls eyes
I really enjoy these videos man.
apparently yume graffiti had an update a few days after this episode of whatevery you call this series show rpgmaker gems/fangames ect
Oh NitroRad it always makes my night to see a new video from you. If you don't mind me asking how old are you? You seem much to know a lot
22
12:07
I love the raspberry/spit noise!
A YUME NIKKI BRAZILIAN FAN GAME!? (My dreams actually come true😍)
When it comes to the hair effect attacking, it could be based on how old tales of witches hair being their power, and the effect could play such roll
13:42 HMMMMM WHATCHA SEARCHING THERE BUD
my goal as a dev is that nitro rad reviews a game i release
I can't keep watching this . fleshchild looks fantastic and I'm spoiling too much .
YEEE love your yume nikki videos (and the rest of them)
In each video Nitro posts there is OFF mentioned or seen somewhere. I know it sounded like he was teasing us with it on the streams, but I still have hope.
I love Me!! It's so different from some ynfgs
4:54 I'm pretty sure the hair effect is referential to the Hari Onna, a youkai woman with seemingly long disheveled hair that actually has barbed hook ends that she uses to attack men
thumbnail game on point again
Liked for Gambino
This video is 2 years old and I'm sure that you already know this, but... apparently Flesh Child has been cancelled in 2018 :/
we know; Rad changed the description to state that Fleshchild was cancelled.
I like to pronounce "oudn" like "Odin".
Assuming it'a been expanded, i'd love to see a review exclusively of fleshchild
Sadly apparently was cancelled 2 years ago.
@@KaedeLanyo that's rough
Fleshchild looks facinating.
May have to give it a look sometime.
When you discover a really good game but it isn't finished
You've got the best hair in the game, my guy!
So, I think that the hair effect being a weapon might be an homage to old tales saying that witches get their power from how long their hair is.
*It is lovely.*
_Oh, yes, it is, I need to play it!_
*It isn't finished.*
_....._
*_screech_*
Seriously though, I love your RPG Maker reviews. They bring Joy in my hollow life. There is never enough RPG Maker reviews on the internet. Or any other amateur\fan games, for that matter, like Game Studio or AGS ones, which is sad, because the rabbit hole goes really deep, and the descent down it is rife with horrifying wonders. And wonderful horrors.
I just now noticed in Fleshchild if you choose to have Vis be a girl, Visi in the dream world looks like Lisa from Lisa The Painful. She even has a white poncho! Is this really a reference to Lisa? Lisa the Painful released in 2014 while Fleshchild was released in 2015, so yeah this could be a reference...
YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
-MMMMMMMEEEEEEEEEEEEEEEEE NIKKI EPISODE BABY!
I think the long hair effect is based off the Hari onago, the hook woman. Her long hair was covered in tiny barbs that she used to capture and kill her prey.
I'll definitely be playing Fleshchild
no
this is really cool, maybe next, you should review the non-traditional fangames