Autodesk Maya 2020, Zbrush 2020, Painter - Stylized Tower House

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  • Опубликовано: 1 дек 2024

Комментарии • 109

  • @3dextrude
    @3dextrude  4 года назад +4

    Thank you to Ivan, Davey van Zanten, Hyedi, for joining the Premium group recently!
    To join the group: 3dex.net/premiumpage/

  • @Sithwar777
    @Sithwar777 4 года назад +16

    Man I have learned so much from watching your videos. I wish you were the class instructor when I was in animation school I would have been in the industry by now...lol. Once again thanks and awesome work!

  • @aLeMoonArt
    @aLeMoonArt 4 года назад +11

    So Inspiring. I love stylized artwork. Keep making and inspiring.....

  • @spiralingspiral72
    @spiralingspiral72 4 года назад +3

    Once again, I just woke up to this...
    Thanks!

  • @Dribbling_dot
    @Dribbling_dot 7 месяцев назад

    thank you so much for the most inspiring and motivating video

  • @cristianllanganate3719
    @cristianllanganate3719 2 года назад

    BROTHER, YOU ARE THE BEST!!! You oooh really helped me!! THANK YOU VERY MUCH!

  • @snirx13
    @snirx13 4 года назад +1

    Amazing as always!
    Proud to be your petron

  • @carlwalterbenigay2378
    @carlwalterbenigay2378 2 года назад

    BROOO thankyou so much, this really helped and the tutorial was really easy to use as well :)

  • @cervantes3dart638
    @cervantes3dart638 4 года назад

    Great video! The work behind this model is well illustrated

  • @dexterclaveria865
    @dexterclaveria865 2 года назад

    This was so helpful!! Thank you

  • @javierisaiassolishuete6239
    @javierisaiassolishuete6239 2 года назад

    Thank you, it works perfect!

  • @diemhuynh4761
    @diemhuynh4761 Год назад +3

    You do very well. There are many great things, I also learned a lot. But next time can you slow down the video a bit. even though I set the speed down to 0.25 but still can't see anything because it's too fast. Thanks

  • @SkemeKOS
    @SkemeKOS 2 года назад

    Shinobi 3 song is awesome!

  • @matiasalvarez5548
    @matiasalvarez5548 2 года назад

    It's just awesome

  • @Frtyuu6272
    @Frtyuu6272 4 года назад +2

    nice work

  • @nirajmali4482
    @nirajmali4482 5 месяцев назад

    i new to unwrapping can u explain why you cut everything before unwrapping like doesnt that get complicated?

  • @megamanx9346
    @megamanx9346 4 года назад +2

    @6:53 what plugin is used to name all the _low and _high meshes for Substance Painter? Also, how come the triangles where left on the roof? I always here to use quads for everything.

    • @ciaotizio1
      @ciaotizio1 4 года назад

      same curiosity

    • @3dextrude
      @3dextrude  4 года назад

      The tool is gumroad.com/a/764523635 ; triangles are fine on low poly game models. If you are making models for film/movies you want to always use quads.

    • @megamanx9346
      @megamanx9346 4 года назад

      @@3dextrude Thank you! I really appreciate the reply!

  • @Jin_Pp
    @Jin_Pp Год назад

    hi , can u pls show how to do retopo after finishing the work in zbrush, i just started watching ur vids n they're so helpful for learners like me. Tysm in advance!

    • @3dextrude
      @3dextrude  Год назад

      Yeah showing retopology is something I intend to include in future videos.

  • @liquitay8204
    @liquitay8204 2 года назад

    Very helpful

  • @catsonair9432
    @catsonair9432 4 года назад

    you should do a video on how you bevel your high poly models. I always end op beveling the wrong lines and get bad results

    • @3dextrude
      @3dextrude  4 года назад

      It's mainly.on the edges, but yes it can be easy to mess up

  • @snowwarden3711
    @snowwarden3711 4 года назад

    every time its sculpting thats makes it look good lol

    • @3dextrude
      @3dextrude  4 года назад

      Sculpting helps a lot, that and lighting

  • @Hxrnet
    @Hxrnet 4 года назад

    Really nice

  • @iplaybose
    @iplaybose 4 года назад +1

    Hey 3DEX, i just got back into maya after a long pause, being a longtime maya fan, i lost a bit of knowledge in the process, do you have a video where you show the UV process a bit slowed down or similar for zbrush ?

    • @3dextrude
      @3dextrude  4 года назад +2

      I made this video which explains things a bit more, it's not in depth but could possibly help : ruclips.net/video/fjNkts56t3A/видео.html

    • @iplaybose
      @iplaybose 4 года назад

      3dEx cheers

  • @GunBuadam
    @GunBuadam 3 года назад

    I cant stop dancing

  • @topologicaldoctor1498
    @topologicaldoctor1498 4 года назад +1

    where do get u r concept arts from ? and as always amazing

    • @3dextrude
      @3dextrude  4 года назад

      I pay concept artists to make them

  • @rezadavoudi4399
    @rezadavoudi4399 2 года назад

    good job

  • @13xbmspec
    @13xbmspec 3 года назад

    Curious why you decided to fill the holes on the high res mesh (the bottom of the tower for instance). Love your work by the way!

    • @3dextrude
      @3dextrude  3 года назад

      Because I was going to subdivide in Zbrush and when you do and have open holes it can mess up that section a bit. I think I ended up just using dynamesh in which case it doesn't matter since dynamesh closes the mesh

    • @13xbmspec
      @13xbmspec 3 года назад +1

      @@3dextrude Makes sense! Thank you.

  • @krypticstudio
    @krypticstudio 4 года назад

    hi can you do this a little slow for the z brush... im not able to do the dynamesh without spoiling the model's quality

  • @kesta3d
    @kesta3d 3 года назад

    The lesson is very interesting. But very fast video speed. Even at the slowest speed. I can't see the functions I need.

  • @phoenixconnor1508
    @phoenixconnor1508 4 года назад +1

    Круто)))

  • @krypticstudio
    @krypticstudio 4 года назад

    i mean how are you assigning dynamesh to each and separate mesh.... you are importing everything as one subtool but you are able to select each geometry and apply a different level of dynamesh on each one of them

    • @3dextrude
      @3dextrude  4 года назад +1

      It's one fbx file, but the pieces are separate so it is separated subtools.

  • @syedhuzaifaarif5810
    @syedhuzaifaarif5810 2 года назад

    thank you bro thank you

  • @yingbowang3068
    @yingbowang3068 3 года назад

    question: is that building like that ,no need to sew it to water tight?(using dynamesh as u did before),
    is that will cause problems when throw into the game engine, thanks:)

    • @3dextrude
      @3dextrude  3 года назад +1

      for the final low poly model which goes into a game I recommend you make it water tight to avoid any lighting artifact issues.

    • @yingbowang3068
      @yingbowang3068 3 года назад

      @@3dextrude Woo Thank you for answering :D

  • @themd2092
    @themd2092 4 года назад

    Hey thank you for your videos ! Can you show us how you render ? Because I don't know how do this please, it will be so great for learn this with you :)

    • @3dextrude
      @3dextrude  4 года назад

      Here's a video I did not too long ago on that : ruclips.net/video/gRXO5v5e4Fc/видео.html

    • @themd2092
      @themd2092 4 года назад

      @@3dextrude Thanx it's very helpful :D !

  • @Victorgenest-vfx
    @Victorgenest-vfx 4 года назад

    Hi, for game assets in unreal, its is better to work in meters or centimeter in maya ? Thank you

    • @3dextrude
      @3dextrude  4 года назад

      I work using the default unit which is centimeters. Just set your grid to match the unreal one and you should be good to go

  • @Psikais
    @Psikais 4 года назад

    Thank you

  • @cool-eo7um
    @cool-eo7um 4 года назад

    Awesome work as usual ,
    Please give me some advice to become professional like you.

    • @3dextrude
      @3dextrude  4 года назад +1

      Practice and watching tutorials

  • @PERGUNTA
    @PERGUNTA 4 года назад +1

    WoW pk xd 😍😍😍😍😱

  • @RazgrizSena
    @RazgrizSena 4 года назад +1

    did you use a displacement map ?

  • @TheDorianTube
    @TheDorianTube 4 года назад

    One question, why is he filling those holes that will never show? It only adds more polycount right? 7:20 7:34

    • @talanock
      @talanock 4 года назад +2

      it's probably so he can get bevels on those edges. only is for the high res, will be deleted for the low res.

  • @daslolo
    @daslolo 4 года назад +1

    proportions don't match the drawing, by choice?

    • @3dextrude
      @3dextrude  4 года назад

      a little bit, I wanted to exaggerate the shape a bit

  • @41bgra
    @41bgra 4 года назад

    good

  • @earlygamer3590
    @earlygamer3590 4 года назад

    How can i make destroyed props in maya ?

  • @robincomputerman007
    @robincomputerman007 3 года назад

    New to maya , Can i recreate this and use it for my portfolio to get job ?
    . I will mention in credits. !

    • @3dextrude
      @3dextrude  3 года назад

      You totally can, but I think for portfolios I would recommend changing the design to make it more unique. This way your work stands out more and doesn't look like you just followed a video online. I think employers like to see work that is unique to your portfolio or if it's based on a video like this one, make sure yours looks a lot better.

    • @robincomputerman007
      @robincomputerman007 3 года назад +1

      @@3dextrude Thanks man, This will bey first model.. so I Will follow along to get a grasp of whole pipeline..

  • @Rosankarel
    @Rosankarel 4 года назад

    Always love your style..
    do you use udim or the normals are also symmetrical

    • @3dextrude
      @3dextrude  4 года назад

      I don't use udim, it's symmetrical

  • @alisonwilkes6766
    @alisonwilkes6766 4 года назад

    Is it ok to have so many triangles?

    • @3dextrude
      @3dextrude  4 года назад

      game model, yes. Film model, no.

    • @alisonwilkes6766
      @alisonwilkes6766 4 года назад

      @@3dextrude I was always told when I make game models that triangles were to be avoided, especially for animation. But it's ok if nothing needs to move, right? Also do you harden and soften edges in maya? Seems like you save the softening for zbrush

  • @PortgarAce
    @PortgarAce 3 года назад

    up full clip pls man

  • @ramazanbasar951
    @ramazanbasar951 4 года назад

    👏👏👏👏👏👏

  • @kingazizul
    @kingazizul 4 года назад

    Do you draw the concept art?

    • @3dextrude
      @3dextrude  4 года назад +1

      no, I paid someone to make the concept

  • @bellayoung4330
    @bellayoung4330 4 года назад

    Why did you unwrap your model first and then bevel it?

    • @3dextrude
      @3dextrude  4 года назад +1

      The beveled version was the high poly, low poly stayed the same

  • @iplaybose
    @iplaybose 4 года назад +1

    2:46
    what tool is that ?

    • @3dextrude
      @3dextrude  4 года назад

      Transform components

  • @anvekarakash
    @anvekarakash 4 года назад

    08:18 personal mark

  • @kyahoagar1974
    @kyahoagar1974 4 года назад

    Why do you cut your model in 1/4 part??

    • @3dextrude
      @3dextrude  4 года назад +1

      To do the uvs on 1/4 and then the rest would have overlapping uvs

    • @kyahoagar1974
      @kyahoagar1974 4 года назад

      Thank you so much I learn so much from your videos

  • @goddusubhadra4136
    @goddusubhadra4136 3 года назад

    Bro plz make a modelling videos step by step don't do fast forwarding videos i really like your videos

    • @3dextrude
      @3dextrude  3 года назад

      There are a few step by step videos on the channel, here's one for example ruclips.net/video/IWDyLPizrkI/видео.html

    • @goddusubhadra4136
      @goddusubhadra4136 3 года назад

      @@3dextrude thank u bro

  • @oblestic
    @oblestic 4 года назад

    Oh man too much price for the tutorial series. It was sad me :(

  • @salamidavidenochquddus8194
    @salamidavidenochquddus8194 2 года назад

    I dоwnloaded everything is okay

  • @tegkgiof
    @tegkgiof 3 года назад

    А можно урок в реальном времени ?)

  • @Petr_3D_Artist
    @Petr_3D_Artist 4 года назад

    Good))))) +++++

  • @tigerlee357
    @tigerlee357 4 года назад

    这么快,能看清啥?

    • @3dextrude
      @3dextrude  4 года назад

      您可以在设置中更改播放速度。完整视频也位于3dex.net

  • @gary3390
    @gary3390 3 года назад

    Background music not needed.

  • @juanjosealemantorres9622
    @juanjosealemantorres9622 2 года назад

    hahsdhahah good

  • @arianatoabanda1030
    @arianatoabanda1030 2 года назад

    Hacked i guess

  • @gusjones9654
    @gusjones9654 4 года назад

    Clicked expecting to learn something, then seen a music video that sounded like a bad saga game.

    • @3dextrude
      @3dextrude  4 года назад

      :( it was a good game though, I promise