Plasticity | Model a Half-Twisted Ring

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  • Опубликовано: 19 янв 2025

Комментарии • 32

  • @AnnasGameCharacters
    @AnnasGameCharacters Год назад +8

    Perfect! My wife already hates the sounds on opening your videos) This sound is repeated too often

    • @Pixelfondue
      @Pixelfondue  Год назад +2

      Yum Yum!

    • @wavetro
      @wavetro Год назад +1

      the sound of progress

    • @lennymanny6364
      @lennymanny6364 Год назад +1

      hahah omg. your wife should be proud of you that you spent time by learning best SW ever created.

  • @pepeweiss
    @pepeweiss Год назад +4

    0:28 after removing you could just patch the holes and made loft between those patches, same result with much less time consuming!
    At least worked for me

    • @Pixelfondue
      @Pixelfondue  Год назад +1

      I didnt have luck patching which led me to this method. My initial attempt was just patching but the results were undesirable.

    • @pepeweiss
      @pepeweiss Год назад

      @@Pixelfondue the more ways shown, the more informative vids are
      It's a good thing to show different approaches to make objects, for example, in exercise №29 I didn't expect to see your method, it looked alien for me for some reason, especially compared to previous exercises with more complex forms but with simpler modeling way
      Nevertheless it was helpful since you've shown me alternative

    • @Pixelfondue
      @Pixelfondue  Год назад

      @@pepeweiss yeah... I'm trying to mix things up and show different tools, features and workflows

    • @sqworkshop
      @sqworkshop 2 месяца назад

      ++++++++

  • @KrisHammes
    @KrisHammes 2 месяца назад

    "oh look at the time" - 2 hours later and despite several approaches I still cant get this too work, the lofts between curve dont match the curves of the faces of the twisted sweep. Grumble, time to move onto exercise three, maybe come back to this one :P

  • @valentingaubert
    @valentingaubert 5 месяцев назад

    Hey, great tutorial, however I have a big issue, whenever I use the bridge curve, and align it with the tangent, it is limited in "resolution", as if there were polygones, and when I apply the curves as obects, it deosnt line up properly, I've tried many things but I don't know what to do, even after the boolean it doesn't match properly..
    Thanks in advance if you, or anyone have a solution :)

  • @SurpriseGuest1
    @SurpriseGuest1 Год назад

    My Number #1 Go to for Plasticity!

    • @Pixelfondue
      @Pixelfondue  Год назад +1

      Happy to hear... more content to follow!

  • @jupiter_machine
    @jupiter_machine Год назад

    Sweet smooth operator like always! how do you remove the cutting or join lines? Thank you

  • @CorpseTank
    @CorpseTank Год назад +1

    I can't seem to find the bridge curve tool. I'm using the indie version of the program and I had version 1.1.0 installed. The beta version 1.1.3 doesn't seem to have it either. Do you have any idea what I'm missing?

    • @Pixelfondue
      @Pixelfondue  Год назад

      You have to be on studio beta...I put version number in using in description.

  • @lennymanny6364
    @lennymanny6364 Год назад

    this seems to be really simple but at the same time very complex exercise that covers lots of operations.

    • @Pixelfondue
      @Pixelfondue  Год назад

      Agreed. I thought the shape would be a few steps as it would if I modeled it in Modo. But sometimes the easiest looking assets pose challenges.

  • @murattarlan
    @murattarlan 28 дней назад

    Karakterin adı ne ? ☺

  • @vitalibokhanka8207
    @vitalibokhanka8207 Месяц назад

    why does boolean fail every time?

  • @obscene7
    @obscene7 Год назад

    I don’t have the bridge curve tool. I’m on 1.1 is it on a new build?

    • @Pixelfondue
      @Pixelfondue  Год назад

      You have to be on studio beta...I put version number im using in description.

  • @eugenesolyanik775
    @eugenesolyanik775 Год назад

    Very helpful, thanks!

  • @pingik78
    @pingik78 Год назад

    how do i update the plasticity version ?

    • @Pixelfondue
      @Pixelfondue  Год назад

      Studio version gets you access to the Beta builds.

  • @CarlosPrGr
    @CarlosPrGr Год назад +1

    Very cool

  • @kerxia758
    @kerxia758 Год назад

    99美元的工作室版本吗?