And now Initial D the Arcade is more Maximum Tune-esque compared to the previous Initial D titles, with 4-way VS and wider courses overall (and the introduction of Porsche, the first and only non-Japanese make, though this is mostly because of Wangan Midnight and MF Ghost promos).
@@r3uvsgaming Even then, you get a different experience from both installments. Initial D being more technical brake-to-drift type stuff typical in Sega's prior arcade racers, with Maximum Tune being known for floaty and often very chaotic VS battles. EDIT: I think what I find curious is Honda's presence in this game given how hesistant they were licensing their cars out to street racing games in the 2000s. It might be because there are neither police chases nor a focus on expressway racing (the reasons behind Honda's absence in Midnight Club and most NFS titles prior to 2015, as well as Maximum Tune pre-5DX+ + Shutokou Battle respectively). For context, what people think went on with Toyota WAS what happened with Honda in the 2000s. Honda vehicles were still present in NFS Underground 1/2 as well as touge racing games like Kaido Battle, Initial D, and Battle Gear, likely as Honda Civics and Integras had an infamous reputation for usage among expressway racers in Osaka specifically.
@@ArbitraryOutcome SCUD Race is a Sega game that is probably the most technical of these types of games, with a drift system that's very much about control. You can't just slam the brake to drift or shift from 4th to 1st to 4th like in, say Daytona. Aside from F355 Challenge which is essentially a full simulation with no drifting, it's the most challenging arcade racing game I can think of.
I loved this game. It's basically NFSU meets Outrun. The handling was a bit jank, but I love love LOVE the accurate-to-real-life maps and just the cheesiness of it. Great game.
I've played this on the arcade machines, all the flashes you see on the subwoofers in the back would flash the actual speakers on the arcade machine. The whole machine was *JUST* as flashy as the game itself, lights, molded plastic, force feedback hard as heck with the wheel, the works, it was really really cool to play.
Those Drive/Race sim arcade consoles went way harder than they needed to but man was it awesome. We need more game design with the same passion those arcade console creators had in the modern day format. Gaming could be great again.
Man if i was i kid and this arcade game was at my local arcade id probably start crying everytime my mom says we gotta leave. I wouldve been glued to this
i remember watching videos about R-Tuned some months ago and i was impressed by how arcade-like the bodykits are in that game an R34 kit that makes your car look mid engined a gigantic supercharge blower for an R32 this game is essentially the real life equivalent of what an 8 year old imagines cars to be
Thank you for the video. I played this during my trip to US in 2010, and the only thing I didn't remember was the title. It was so wild to have a quite heavily modified car (from visuals to performance) to be given from the first place, and the two nitro buttons that gave me similar sense to the nitros in early f&f movies. I greatly enjoyed it but unfortunately that was the only time I got to play it at an arcade, and unless I go abroad or buy the cabinet I don't think I'll be able to re experience this game in 'genuine arcade' way.
Back in 2008, they did not have the same save cards we have today. Back then, you had a flimsy paper card that you can only use a certain amount of times before the game tells you to re-write the data onto a new car. This was common in maximum tune up and initial D. Now a days, we use plastic cards with built in RFID chips which is even better because you can hold more data in these and use the same card for different games
Once I remembered playing this back in the early years when this game was launched (2008). Kinda wanted to say that this looks like what happened when SEGA made NFS Underground or portray early 2000s tuning scene. Sadly though any of the arcades that had USR here in Indonesia does not have any vendors who sells USR cards, so it's basically cardless plays the whole time. Btw you should try publish a video about Sega Race TV too: made by SEGA in the same year and focuses on racing convertibles on a TV show.
God damn i remember Sega Race TV. you got to make your rank 1 place higher than the previous race. From third, to second and finally first place Each character dictates the color of your car and i picked Jane because she's cute. It turns out i got pink color 😂 It uses Code system to save your progress and the same code works for both EN and JP version. I think i still save my maxed Pink RUF code somewhere
There was an arcade that sold Ghost Squad card but that arcade (inside a movie theatre) was zapped to oblivion for more room in 2018 onwards, and all movie theatres follow since then. Shame because arcades in theatres tend to be well-maintained money makers.
I played this arcade game since 2010 and I still have access to it. In the city where my relatives live in East of Java, Indonesia there is an arcade that still has this machine till date. It doesn't work perfectly and the place is quiet, but it's really cool to play this classic. Even though it came out in 2008, they were a bit late joining in on the NFS and F&F craze of the earlier 2000s.
I saw a gameplay of this game in a old video and never identified it, thank you for this very nice video bro ! 3:40 There's 2 buttons to substitute racing wheels in real life that has 2 N2O bottle, each button for a bottle, like in Fast&Furious early movies.
I got a feeling that the counter to the unlimited boost would be the wheel shaking violently on the cabinet to deter prolonged use, the game even warns you
Love the turbo outrun and virtua racing name input at end. (soundtrack in the back ground....) Nice job. It was a joy recognising the background music's each time.
There needs to be a person out there that keeps track of these obscure arcade games and has a map on where they can be played. Never heard of this, but it looks AMAZING! You know FUN? So many games forget about the fun part of it.
I remember playing this as a 5yr old and i didn't know it has a progress saving system, i would try to play this again. The game has its own physics and mechanic idk and yes the steering wheels does wobble that much when you press the nitro, tbh this is my true experience of wall riding
Found this arcade cabinet in the hotel I was staying @ near Disney world. Spent a few too many dollars during the down time. Thought it was super cool and different from the Tokyo drift cabinet.
Is no one gonna talk about those weird black textures on the trees?? 😭😭 Looks so off (btw: that cool building at 6:48 caught my eye and after some pointless searching I found it: it is the Sompo Japan Building in Shinjuku!)
I actually played this! Was fun to hop into the flashy arcade cabinet to play it in the arcade over in Moscow (I still don't get what was up with Russian arcades getting the rarest arcade cabinets). Wished we had cards for the memory card system because it looks way more fun with the system enabled, would've spent so much time playing through the progression of this game. Great video! Brought me back some memories, wish to see more of this arcade content.
It's unfortunate I never met a cabinet to play, but once I saw the clips I feel nothing but astonished on how accurate on the street view-especially Hong Kong. The card system sounds similar to Sega Rosso Initial D games, but less frustrating in content.
holy shit i remember spending so much money on the arcade version of this game when i was like 5, i did not even know whats the name of the damn game until now, THANK YOU!
My heart aches thinking that this stuff could have been released on Dreamcast if only Sega hadn't discontinued it earlier due to its wicked marketing policy
@@madguy228So, obviously this game works a lot better for the PS3 and 360 with 16:9 widescreen since R-Tuned looks already HD in its standard 4:3 aspect ratio.
Yoooooooo this is ma jaaaaaaaaaaaaaam. good job with the video brother, its very nice. I finished this game and finished the memory card mode, and had the top time on the shuibuya track, i played this game so much that i knew the arcade staff by first name haha, sadly the arcade's closed now and i no longer can play this game, this video puts a big smile on my face, thank you.
I’ve been watching and studying this game for years. Never played but, I love it! Really gives me of NFS Underground vibes. I just want to see all the cars Lvl 1-6.
R-TUNED is pretty sweet. Never came across a cabinet of the game in person, but I’ve also been playing it on Teknoparrot (particularly the IC version so I can unlock everything). It’s one of those games that deserves a lot more attention from not just arcade racing fans, but SEGA themselves. Hope this ends up in the next Yakuza or something. P.S. If you’re up to it, consider doing a video on NAMCO’s Dead Heat. An arcade racer from 2010. That game did something cool which let you challenge the racing data of previous players with each play session, allowing for excellent replay value in an arcade setting.
Man it's 2008... kinda late, back then it was the year after Juiced 2 Hot Import Nights and the year where EA half-a55ed NFS Undercover as if they didn't really want tuner street racing anymore (with the next game being the clean af SHIFT) But doesn't matter, still awesome (though not as ambitiously large as Namco's Maximum Tune) Then again i'm recently on a "Bro wake up it's 2009" binge.
Catch me on the streets of Yokohama in my four-figure horsepower Shadow the Hedgehog R32. Jokes aside, this game seems really good. Fantastic soundtrack, presentation, the handling is a bit like Outrun 2 (one of the best GAMES ever, not just racing games) and I like the track layouts. Much like SCUD Race it's another unported racing gem from Sega, who are basically the kings of the genre.
I absolutely love Scud Race and it's a massive shame the Dreamcast port was cancelled, I'd love to see both that game and R-Tuned get ported to modern platforms, maybe in a "Sega Racing Pack" of sorts
I love how absolutely bombastic and over the top this game's presentation is but I still wish its actual driving didn't have as much depth as a puddle (given how much easier it is compared to, say, Initial D). The Art Factory Graphics liveries featured are killer and they've even been ripped (albeit in low resolution, hopefully higher quality versions could be available given the hardware), and I'm also wondering if the car models themselves have been ripped.
Arcades have made a lot of contributions to the market, but one is negative: there is no physics. This is something persistent and consistent to this day in general in this industry.
@@Legend0P never even heard of that, will have to do some research. I have a full wheel setup (cheapy but it works!) will have to look into trying this game it looks amazing.
Looking at how much does the card system expand this game, you'd think it would already be qualified for getting a console port. It came out during the time the PS3, Xbox 360 and Wii were still taking the industry by storm, too. But, sadly, SEGA just won't do it.
love me some arcade racing games! especially the likes of initial d, daytona and outrun, as well as NFS underground 2 and carbon. I had heard of this one but never got the chance to play it in the arcade. definitely sounds like I missed out, this would have definitely been up my alley!
I'm guessing the reason they give you infinite nitros was that it's an arcade game and they want you to feel the speed once you pay to play it. On consoles they probably may limit the nitro usage since it's no longer a paying feature.
I like to think that there's someone out there who completed the game 100% on memory card and is very proud of it with fond memories
tru dat
Game over yeeeaaahhh
@@shibbymiyah6614Imagine R Tuned has SEGA RALLY GAME OVER theme.😂
Yes, I exist, you don't need to think anymore
FINALLY. A "racing game you've never heard of" video about a racing game I've ACTUALLY never heard of. I'm going to enjoy this.
Feels like something that was made because Sega wanted their own WMMT type game.
And now Initial D the Arcade is more Maximum Tune-esque compared to the previous Initial D titles, with 4-way VS and wider courses overall (and the introduction of Porsche, the first and only non-Japanese make, though this is mostly because of Wangan Midnight and MF Ghost promos).
yea but Initial D Arcade Stage exists
@@r3uvsgaming Even then, you get a different experience from both installments. Initial D being more technical brake-to-drift type stuff typical in Sega's prior arcade racers, with Maximum Tune being known for floaty and often very chaotic VS battles.
EDIT: I think what I find curious is Honda's presence in this game given how hesistant they were licensing their cars out to street racing games in the 2000s. It might be because there are neither police chases nor a focus on expressway racing (the reasons behind Honda's absence in Midnight Club and most NFS titles prior to 2015, as well as Maximum Tune pre-5DX+ + Shutokou Battle respectively).
For context, what people think went on with Toyota WAS what happened with Honda in the 2000s. Honda vehicles were still present in NFS Underground 1/2 as well as touge racing games like Kaido Battle, Initial D, and Battle Gear, likely as Honda Civics and Integras had an infamous reputation for usage among expressway racers in Osaka specifically.
@ArbitraryOutcome still need to add Mercedes for the 180E and Amg Gtr. (Maybe de tamaso)
@@ArbitraryOutcome SCUD Race is a Sega game that is probably the most technical of these types of games, with a drift system that's very much about control. You can't just slam the brake to drift or shift from 4th to 1st to 4th like in, say Daytona. Aside from F355 Challenge which is essentially a full simulation with no drifting, it's the most challenging arcade racing game I can think of.
I loved this game. It's basically NFSU meets Outrun. The handling was a bit jank, but I love love LOVE the accurate-to-real-life maps and just the cheesiness of it. Great game.
I've played this on the arcade machines, all the flashes you see on the subwoofers in the back would flash the actual speakers on the arcade machine.
The whole machine was *JUST* as flashy as the game itself, lights, molded plastic, force feedback hard as heck with the wheel, the works, it was really really cool to play.
Sounds amazing
Those Drive/Race sim arcade consoles went way harder than they needed to but man was it awesome. We need more game design with the same passion those arcade console creators had in the modern day format. Gaming could be great again.
Man if i was i kid and this arcade game was at my local arcade id probably start crying everytime my mom says we gotta leave. I wouldve been glued to this
Facts. I was just caught in a moment thinking I was a kid again. I panicked and everything when he was talking about the unlock system lol
i remember watching videos about R-Tuned some months ago and i was impressed by how arcade-like the bodykits are in that game
an R34 kit that makes your car look mid engined
a gigantic supercharge blower for an R32
this game is essentially the real life equivalent of what an 8 year old imagines cars to be
Thank you for the video. I played this during my trip to US in 2010, and the only thing I didn't remember was the title. It was so wild to have a quite heavily modified car (from visuals to performance) to be given from the first place, and the two nitro buttons that gave me similar sense to the nitros in early f&f movies. I greatly enjoyed it but unfortunately that was the only time I got to play it at an arcade, and unless I go abroad or buy the cabinet I don't think I'll be able to re experience this game in 'genuine arcade' way.
I remember watching them playing this game although I have never played it. It is just like when Outrun 2 met Fast and Furious.
You should take a look at Sega Race TV sometime, Yu Suzuki's final Sega arcade racer.
Back in 2008, they did not have the same save cards we have today. Back then, you had a flimsy paper card that you can only use a certain amount of times before the game tells you to re-write the data onto a new car. This was common in maximum tune up and initial D. Now a days, we use plastic cards with built in RFID chips which is even better because you can hold more data in these and use the same card for different games
Once I remembered playing this back in the early years when this game was launched (2008).
Kinda wanted to say that this looks like what happened when SEGA made NFS Underground or portray early 2000s tuning scene. Sadly though any of the arcades that had USR here in Indonesia does not have any vendors who sells USR cards, so it's basically cardless plays the whole time.
Btw you should try publish a video about Sega Race TV too: made by SEGA in the same year and focuses on racing convertibles on a TV show.
God damn i remember Sega Race TV. you got to make your rank 1 place higher than the previous race. From third, to second and finally first place
Each character dictates the color of your car and i picked Jane because she's cute. It turns out i got pink color 😂
It uses Code system to save your progress and the same code works for both EN and JP version. I think i still save my maxed Pink RUF code somewhere
There was an arcade that sold Ghost Squad card but that arcade (inside a movie theatre) was zapped to oblivion for more room in 2018 onwards, and all movie theatres follow since then. Shame because arcades in theatres tend to be well-maintained money makers.
I played this arcade game since 2010 and I still have access to it. In the city where my relatives live in East of Java, Indonesia there is an arcade that still has this machine till date. It doesn't work perfectly and the place is quiet, but it's really cool to play this classic. Even though it came out in 2008, they were a bit late joining in on the NFS and F&F craze of the earlier 2000s.
I saw a gameplay of this game in a old video and never identified it, thank you for this very nice video bro !
3:40 There's 2 buttons to substitute racing wheels in real life that has 2 N2O bottle, each button for a bottle, like in Fast&Furious early movies.
Finally someone talked about this game (and grid arcade as well)
Keep it up dude!!
I got a feeling that the counter to the unlimited boost would be the wheel shaking violently on the cabinet to deter prolonged use, the game even warns you
1:28 FC RX7 with the sakura wars livery immediately sold me on the game
Love the turbo outrun and virtua racing name input at end. (soundtrack in the back ground....)
Nice job.
It was a joy recognising the background music's each time.
There needs to be a person out there that keeps track of these obscure arcade games and has a map on where they can be played. Never heard of this, but it looks AMAZING! You know FUN? So many games forget about the fun part of it.
If you think about it, R-Tuned is just secretly Turbo Outrun 2 using the Outrun 2 engine and with a street racer skin plastered on top of it.
I Wish it was a PS2 Game
Video is great. I make a nostalgia too and I swear that Sega produces very high quality work.
Happy to see this video getting the views it deserves, hope to see more videos like it
Nice to see someone talking about this! I remember playing it back then at an arcade somewhere in Florida? Game's pretty heckin good.
I remember playing this as a 5yr old and i didn't know it has a progress saving system, i would try to play this again.
The game has its own physics and mechanic idk and yes the steering wheels does wobble that much when you press the nitro, tbh this is my true experience of wall riding
Great video, I never knew this existed!! The soundtrack sounds pretty good, I gotta give the whole thing a listen sometime
its at my local arcade. Even tough the seats foot space is small af (im 6 foot tall) and i look like a frog playing it, its amazing
This game perfectly encapsulates what 6 year old me thought Japan was like.
this is like that one Fast & Furious arcade cabinet racer mixed with Wangan Midnight Maximum Tune's memory card progression system i love it
God damn. I wish they'd done a home port of this. It would have had such a ridiculous amount of relatability with that unlock system.
I managed to get this running on my PC along with Mario Kart Arcade GP DX and Batman. All thanks to Teknoparrot.
what a great video. never heard of it but definitely gonna try it out on my MAME (fingers crossed) that it’s available). def has big NFSU vibes!!
Found this arcade cabinet in the hotel I was staying @ near Disney world. Spent a few too many dollars during the down time. Thought it was super cool and different from the Tokyo drift cabinet.
Is no one gonna talk about those weird black textures on the trees?? 😭😭 Looks so off (btw: that cool building at 6:48 caught my eye and after some pointless searching I found it: it is the Sompo Japan Building in Shinjuku!)
I actually played this! Was fun to hop into the flashy arcade cabinet to play it in the arcade over in Moscow (I still don't get what was up with Russian arcades getting the rarest arcade cabinets).
Wished we had cards for the memory card system because it looks way more fun with the system enabled, would've spent so much time playing through the progression of this game.
Great video! Brought me back some memories, wish to see more of this arcade content.
Wish arcades had this instead of yet another San Francisco Rush clone machine in the back lol.
I played this game YEARS ago at a bowling place with an arcade, nice memories
It's unfortunate I never met a cabinet to play, but once I saw the clips I feel nothing but astonished on how accurate on the street view-especially Hong Kong.
The card system sounds similar to Sega Rosso Initial D games, but less frustrating in content.
There’s got to be more Sonic Easter eggs in this game than just the Shadow paint job
There are some other cars with Sonic and Shadow-themed kits but I could've missed some other things too
played the hell out of it at a local mall back when i was little, seeing this vid just brings back so many fond memories
Same man. Mustang and 300ZX Z32 were my go to cars
Street Racing was the Festival racing of the 2000s
these are great videos bro keep em coming
holy shit i remember spending so much money on the arcade version of this game when i was like 5, i did not even know whats the name of the damn game until now, THANK YOU!
man i feel like i've played this game before. and fun fact: the crowds in this game seem to be ripped straight from outrun 2 lmao
Lol wtf happened to the green car at 3:14?
I was never aware of this!! Thank you for the upload!!!👍😊
My heart aches thinking that this stuff could have been released on Dreamcast if only Sega hadn't discontinued it earlier due to its wicked marketing policy
this game came out 2 years after the PS3 launched
@@madguy228So, obviously this game works a lot better for the PS3 and 360 with 16:9 widescreen since R-Tuned looks already HD in its standard 4:3 aspect ratio.
2:55 , no joke that song sounds a lot similar to sonic riders soundtrack
Yoooooooo this is ma jaaaaaaaaaaaaaam. good job with the video brother, its very nice. I finished this game and finished the memory card mode, and had the top time on the shuibuya track, i played this game so much that i knew the arcade staff by first name haha, sadly the arcade's closed now and i no longer can play this game, this video puts a big smile on my face, thank you.
Finally someone talks about this game
I wish this game had a console port
Also I agree about the game OST, it's addictive for me
I’ve been watching and studying this game for years. Never played but, I love it! Really gives me of NFS Underground vibes. I just want to see all the cars Lvl 1-6.
R-TUNED is pretty sweet. Never came across a cabinet of the game in person, but I’ve also been playing it on Teknoparrot (particularly the IC version so I can unlock everything). It’s one of those games that deserves a lot more attention from not just arcade racing fans, but SEGA themselves. Hope this ends up in the next Yakuza or something.
P.S. If you’re up to it, consider doing a video on NAMCO’s Dead Heat. An arcade racer from 2010. That game did something cool which let you challenge the racing data of previous players with each play session, allowing for excellent replay value in an arcade setting.
Can’t forget about this game. It’s awesome.
@0:13 Top Gear series? Anyone know what this game's called, tried looking it up to no avail
It's called Top Gear RPM Tuning, but it also has the alternate names of RPM Tuning and Midnight Outlaw: 6 Hours to Sun Up
Man it's 2008... kinda late, back then it was the year after Juiced 2 Hot Import Nights and the year where EA half-a55ed NFS Undercover as if they didn't really want tuner street racing anymore (with the next game being the clean af SHIFT)
But doesn't matter, still awesome (though not as ambitiously large as Namco's Maximum Tune)
Then again i'm recently on a "Bro wake up it's 2009" binge.
0:05 I think I played it all obviously but you know feelings racing in those games uff...
0:12 and more...
Sega has so many games that need to be released for home consoles. This and Revenge of Death Adder are high on that list
How did you miss the fact that some of the characters in this game are from Virtua fighter? I spotted Akira, Goh Brad and Wolf.
So, does anyone know if it is possible to unlock those boss cars? And if not, I wonder how hard it would be with a Cheat Engine...
From what i remember when i play this game. the cabinet has the pin code styled memory save like the raw thrills games
I actually played the US release of this game in the Battlefield Mall in Springfield MO. I have pretty fond memories of playing it
Catch me on the streets of Yokohama in my four-figure horsepower Shadow the Hedgehog R32. Jokes aside, this game seems really good. Fantastic soundtrack, presentation, the handling is a bit like Outrun 2 (one of the best GAMES ever, not just racing games) and I like the track layouts. Much like SCUD Race it's another unported racing gem from Sega, who are basically the kings of the genre.
I absolutely love Scud Race and it's a massive shame the Dreamcast port was cancelled, I'd love to see both that game and R-Tuned get ported to modern platforms, maybe in a "Sega Racing Pack" of sorts
I'll admit i never knew this Sega racer existed. Looks fun. And i wouldn't mind Sega release this on current consoles and PC for a sensible price.
I love how absolutely bombastic and over the top this game's presentation is but I still wish its actual driving didn't have as much depth as a puddle (given how much easier it is compared to, say, Initial D). The Art Factory Graphics liveries featured are killer and they've even been ripped (albeit in low resolution, hopefully higher quality versions could be available given the hardware), and I'm also wondering if the car models themselves have been ripped.
It's crazy how Asia knows how to develop insane game cabinets but yet we just want your money with no reward for it. Smh
I played this game ONCE over at Dave & Busters somewhere in Maryland.
I completely forgot about it.
4:21 What is R-Tuned Bosses?
They're the drivers in special cars who only occasionally appear in races
So that's how we bosses race here?
Yeah, they just appear randomly
even after their heyday is over, AM2 still puts out bangers. i wonder what they're up to now
what's funny is that I actually never heard of this before lmao
Arcades have made a lot of contributions to the market, but one is negative: there is no physics. This is something persistent and consistent to this day in general in this industry.
This and Sega Race TV would have been perfect for XBLA
We need this on console
I remember playing this at Gameworks. I was an Initial D main at the time, but I would play this two or three times when I visited.
0:06 JET SET RADIOOOOOO (background music???)
crazy this never had a home port. How did you end up playing it? Did you use a wheel setup?
I used TeknoParrot, I don't have a wheel so I just mapped everything to a controller
@@Legend0P never even heard of that, will have to do some research. I have a full wheel setup (cheapy but it works!) will have to look into trying this game it looks amazing.
I felt like this Game needs a Switch port.
*i like when nitro only recharges by going to a shop. That's one of the most realistic things gta sa did.*
Great video man. You should continue covering more arcade racers
I love how the font of the subtitles is the same font as the Yakuza games from Sega
Imagine a bone stock looking Japanese car with 1000HP underneath lol.
Also this game really deserves a PC/home console port
Looking at how much does the card system expand this game, you'd think it would already be qualified for getting a console port. It came out during the time the PS3, Xbox 360 and Wii were still taking the industry by storm, too. But, sadly, SEGA just won't do it.
I thought this was made as an early PS2 game. 2008 is crazy.
love me some arcade racing games! especially the likes of initial d, daytona and outrun, as well as NFS underground 2 and carbon. I had heard of this one but never got the chance to play it in the arcade. definitely sounds like I missed out, this would have definitely been up my alley!
Now I desperately need Sega to revive their racers for modern consoles.
Great video & presentation, thanks.
0:13 Top Gear game? What's that, what's it called? Thanks.
Top Gear RPM Tuning or just RPM Tuning, and the PC version is called Midnight Outlaw: 6 Hours to Sun Up
@@Legend0P thanks, is it a good game or did it make the list only because of the theme?
I just mentioned it for the theme, it's not a great game
I saw this cabinet on a cruise ship, it was pretty neglected as the coin slot was broken and the start button didn’t work
This arcade game still exists now in my city. Love to play this game so much. Also i like to drive the supra
what song was playing at the ending? its beautiful.
The name entry theme from Virtua Racing Deluxe
3:26 what game is this?
Need for Speed Heat
@Legend0P ty!
I've played a ton of Sega Arcade games. This one is new to me. Hope I see one someday
I can see this being a banger in the arcade, interesting game
I don't know why but I love the aestethics of the game
The cars look sick tbh
I'm guessing the reason they give you infinite nitros was that it's an arcade game and they want you to feel the speed once you pay to play it. On consoles they probably may limit the nitro usage since it's no longer a paying feature.
is that 32x virtua racing music in the outro?
Yeah
I wish they still made games like this this looks fun
Wish this game was ported.
that top gear game had no relation to the actual Top Gear series about cars on BBC
the game was later (or originally) branded as RPM Tuning on the PS2
The Top Gear name comes from the video game series that started in 1992, which isn't related to the show
Good to know someone else actually knows R-Tuned exists