Tanta Sila is Destroying Cipal | Forspoken
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- Опубликовано: 7 сен 2024
- Forspoken playthrough, gameplay, walkthrough, 4k60, PS5. Part 11. Back to the STORY and Cipal. Leveled up a bit and with lots of mana, we now start to head back to Cipal to investigate the fire. It seems we can only explore certain parts of the area before progressing the story, so that is what we shall do right now. We had some surprises last episode, notably finding Auden Keen's father, Robian (Bob), still alive. He is somewhat mad, thanks to the break, but she should be happy to see him, if nothing else. We also had a run in with some ERRANT SOLDIERS, soldiers created by Tanta Sila using her sorcerous powers. They are a bit challenging. Now we have arrived at the outskirts of Cipal to find it (seemingly) on fire. What is going on? What DUNGEON?! The LOCKED LABRYNTH: EAST is completed and we have our first NECKLACE! We also cleared the corruption, a.k.a. the Break, from the Monument to Love, which gave us a little boost. Now it's time to move forward, heading toward the Cognoscents' Guild, XENOS GUILD. First though, we'll stop off at the Eastern Cipal Refuge and get some rest. We made our way through the Break infested countryside and stumble on a LABRYNTH. We didn't have any healing draughts so it didn't go well. We went back to rest and craft and now it is time to take on the Locked Labrynth: East so we can get ourselves our first necklace! FAST TRAVEL is unlocked! CRAFTING UNLOCKED too! We're also finally out in the world, beyond the walls of Cipal. It's time to explore Athia and figure out how to be the hero we can be, even if we don't think that we want to be right now. We were ARRESTED for being able to survive in the Break. We were then broken out of jail by Auden Keen, who also tried to speak on our behalf at our trial, if you want to call it that. She has agreed to help us get home, by way of her late father's research into the topic, but first she needs our help retrieving his research from a Break infested area. Everything has a catch, right? We pick up ready to set out. Dragons are formidable enemies, which goes without saying. In the end, we prevailed, though died a time or two in the process. Winning is also relative. We lived and got away, but not after being transported, by dragon, to another town. Hopefully this one has people in it. DRAGONS, big nasty dragons. We only just got to Athia and we're attacked by everything. It's lucky that Cuff or Vambrace has a host of abilties to help us out. Now it is time to find some place to rest in this (seemingly) deserted city. After getting caught for Grand Larceny, catching a lucky break with the judge, getting threatened by a gang, having our apartment torched by said gang and then getting sucked down the rabbit hole, we may be tired. Mysteriously transported from New York City, Frey Holland finds herself trapped in the breathtaking land of Athia. A magical, sentient bracelet is inexplicably wrapped around her arm, and Frey discovers the ability to cast powerful spells and use magic to traverse the sprawling landscapes of Athia. Frey nicknames her new golden companion “Cuff” and sets off to find a way home.
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Frey soon learns this beautiful land once flourished under the reign of benevolent matriarchs, called Tantas, until a devastating blight relentlessly corrupted everything it touched. The Break transformed animals into beasts, men into monsters, and rich landscapes into four dangerous realms. At the center of their shattered domains, the Tantas now rule as maddened and evil sorceresses.
Unaffected by the Break and desperate for answers, Frey reluctantly agrees to help the last remaining citizens of Athia who see her as their only hope. Frey’s journey through this strange and treacherous land will take her deep into the heart of corruption where she must battle monstrous creatures, confront the powerful Tantas, and uncover secrets that awaken something much more from within.
Lead Frey on an unforgettable journey in her search for a way home after being mysteriously transported to a breathtaking, fantastical land. Unravel the mysteries of Athia as Frey travels through the calamitous Break and discovers how to wield an immense power.
A Beautiful and Cruel Open-World -
Explore the sprawling realms of Athia, a striking land of remarkable vistas and otherworldly creatures brought to life through stunning graphics and cutting-edge technology.
Customizable Arsenal of Spells -
Take on twisted monsters in magical combat with a wide range of powerful abilities catering to a variety of playstyles - from fast-paced and exhilarating to strategic and methodical.
Intuitive, Magic-Enhanced Parkour -
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Amazing work, my friend. 10th like, fully enjoyed, and looking forward to the next one!
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Awesome video mate
Thank you kind sir!
1:00 Do not be Logical be Reckless!
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Very cool episode Mr. Yogurt!!
Thank you my friend!
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@@MRGAUNTLET8891 Why, thank you very much!