Creating Pipe Hammer Weapon Tutorial inside MAYA and Substance 3D painter | Preview

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  • Опубликовано: 25 сен 2023
  • If you have ever wondered how to produce a high-quality weapon in high-end games like "DEAD ISLAND 2",In this 7 hour in depth course you will learn how to build a pipe hammer from scratch in MAYA 2024 and render it in Marmoset Toolbag also you will learn how to UV unwrap with Mayas own Unfold3d and creating decal with photoshop
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    Link to tutorial:
    Aarstation : www.artstation.com/a/31441802
    Flippednormals : flippednormals.com/product/cr...

Комментарии • 15

  • @philmehrart
    @philmehrart 9 месяцев назад +5

    Hi dude, I just got through the modeling portion of this training today in one go - very good content! I really hope you'd make more Maya content as I've been looking for someone who does great content in this software, good Maya modeling training seems few and far between. Would happily pay for more advanced modeling if you did some Udemy courses, etc. thanks!

    • @navidmirvalizadeh4914
      @navidmirvalizadeh4914  9 месяцев назад +4

      I really appreciate your opinion and honest feedback and I will definitely produce more tutorials on modeling in Maya in the near future. Your feedback will help me a lot in making new tutorials. If you are satisfied with my tutorial, please let me know on Art Station. Leave your opinion and rating so that others will know your valuable opinion and my training will reach more people
      Thanks and best regards

    • @philmehrart
      @philmehrart 9 месяцев назад +1

      Thank you for the quick reply, ofc I will comment. Having said that - I am currently in the process of moving to Blender, so any of your content is welcome - I am now doing your Wolfenstein power charger kit :) I will support any future content from you, thank you sir

    • @navidmirvalizadeh4914
      @navidmirvalizadeh4914  9 месяцев назад

      Thanks a lot for your support and great feedback,I've done a 3dsmax and substance painter tutorial right now. I think I can upload them tomorrow but definitely I will create Blender and Maya content,as always your feedback greatly helps me create more content thank you again@@philmehrart

    • @ReinsAcademy
      @ReinsAcademy 5 месяцев назад

      Yes, content is very neat.

  • @tuna98khan
    @tuna98khan 5 месяцев назад

    I purchased the course a while ago. It is definitely a wonderful process. I'm not quite finished yet. I will update my review when I finish. I want to ask you a question about a subject. I'm trying to improve myself on hard surface modeling or the topology of models. I watch training videos and buy them, but I feel like I can't do it. Sometimes I get lost. What are your thoughts about this process? I would also be very happy if you could provide courses on topology in modelling. I will buy it after completing your other courses.

    • @navidmirvalizadeh4914
      @navidmirvalizadeh4914  5 месяцев назад +1

      Thanks a lot for your valuable feedback,I will be happy to have your review on my markets,topology mostly comes with practice my own knowledge of that came from a lot practice in many different situations,you can learn it definitely when you try to model something else other than tutorials subject that comes with own set of challenges by solving them you can master the topology,but in general making model for games and optimized is very different than making model that has very clean topology even in animations they try to make something that works, not too clean

    • @tuna98khan
      @tuna98khan 5 месяцев назад

      @@navidmirvalizadeh4914 Thank you for your answer. I will continue to practice with yours and other courses. I hope I can be a good model maker in the future.

    • @navidmirvalizadeh4914
      @navidmirvalizadeh4914  5 месяцев назад +1

      @@tuna98khan Glad to help,you can develop your skills with some practice definitely

  • @arabgamer3438
    @arabgamer3438 26 дней назад

    One question if i can ask
    Could we put this projects in game or should we optimize it

    • @arabgamer3438
      @arabgamer3438 26 дней назад

      And do you do projects in blender too or what thnx

    • @navidmirvalizadeh4914
      @navidmirvalizadeh4914  26 дней назад +1

      This pipe hammer with specified polygon details could use in game projects but you can create low and high poly and baking in order to get even more optimize mesh for games

    • @navidmirvalizadeh4914
      @navidmirvalizadeh4914  26 дней назад +1

      @@arabgamer3438 I have weapon creation in blender tutorials you can see them by visiting my markets on flippednormals and artstation

    • @arabgamer3438
      @arabgamer3438 26 дней назад

      @@navidmirvalizadeh4914 thnx

    • @arabgamer3438
      @arabgamer3438 26 дней назад

      @@navidmirvalizadeh4914 what is the best number for the polygon for game industry
      And I subscribed to you
      Good job