Driver 2 - Quick Chase as a Cop 2

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  • Опубликовано: 8 сен 2024
  • A better way to play as a cop in Quick Chase with more and different codes.
    Player 1 Damage Display Off:
    800AB948 0000
    Felony Display On:
    800AB928 0001
    Invert Felony Display:
    800AB924 0001
    Felony Display X Coordinates:
    800AB914 00D0
    Infinite Time:
    800D7D3C 6A29
    800D7D3E 05DA
    Hide Player 1 Timer:
    800D7D38 0002
    Never Lose Hubcaps:
    800C9508 0001
    800C950C 0001
    800C9510 0001
    800C9514 0001
    Car 00 is a Cop:
    300D1502 0001
    Set Car 00 Felony:
    800D1606 0700
    Set Car 01 Felony:
    800D18A2 0700
    Quick Chase
    800AA6A0 0046 - Chicago
    800AA6A0 004E - Havana
    800AA6A0 0056 - Las Vegas
    800AA6A0 005E - Rio
    Turn Cops On:
    800AACC8 0001
    Number of cops that can spawn/chase as fellony rises higher:
    800AAC9C 0003
    Number Of Cops that can spawn/chase at all times:
    800AA278 0003
    By adding a Joker command to the "Move exsistance" code I found it way more convenient to use it in this scenario.
    Move exsistance to car 01 (Press R3 after "3 2 1 countdown" [must be done every time]):
    D00D9382 FFFB
    800D9880 0001
    I was to lazy to use Unlimited Mass as I would have to constantly turn it on and off again, and using a joker command would make it not work properly the whole time. But here it is if you desire to get your engine sfx back.
    Unlimited Mass
    800D29E4 9882
    800D29E6 000D
    800D1510 0001
    800AC7C4 BCE1
    800D29E0 0100
    800D1500 0700
    D0063C54 0058
    80063C56 1000

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