It was really nice to have a little peek of the experience of learning Minecraft modding from another person's perspective. Minecraft modding has been what I invested most of my free time for the last 3 years, where I learned from scratch quite a lot of things regarding modding with Fabric, and even published a couple of mods. During this time I was pretty much alone in the learning process, re-reading the Fabric wiki again and again, and getting the occasional help from the amazing devs at the Fabric Discord server. But through this video I get to see that there are a lot more people like me, investing time and effort into making projects that might seem simple to develop but turn out to be quite complex. I guess the proper word to describe this feeling is, comforting? It's comforting to see others put love and hard work on their own projects, because now I know what it is like, and reminds me of myself, and it's just a happy feeling you know? x) I will keep a look at your channel, given the right conditions you might motivate me to invest time again in my bigger project, that was a bit ambitious for a first mod and for a single person, and got stuck on 1.19.2 :P A topic which helps me roll into the a thing I wanted to point out from the video and which is that, depending on the complexity of the mechanic or the size of the feature you want to implement, you can expect staring at the screen thinking for whole evenings, like from 4pm to 10pm, for three days in a row, an advice for this is: patience, coding can get complex very quick, specially if you want to plan things out in advance so you don't have to rewrite everything later (and sometimes you still need to rewrite stuff); I find very relatable the part about "rage quitting after two hours" because it reminded of me when I began, it took me one year (I had little free time it wouldn't have taken me so much in reality), to learn how to implement custom armor models, since all armor tutorials at the time were just changing colors or textures, and a lot of the time you have to reverse-engineer Minecraft's vanilla code in order to learn how to implement a feature. And the source code and be very hard to comprehend at first, specially if you have never put your hands on a big programming project before, you can get lost on a sea of code, but you get used to it with time and get to learn how a lot of things are named and work internally. And that's all I wanted to say really, great video, and, of course, subscribed! ;)
Thankyou for this thought out comment! Over the past month ive been getting alot better at it and more persistent with adding new stuff. I also started back when there wasnt much info in 1.17, but stopped for a while to focus on other stuff. Im really glad im getting back into it and meeting with all these amazing modding community members like myself! I hope to see you around, and hope you get your modding mojo back :D
Just letting everyone know, I have cut out a joke form the intro as several people have made a cause for concern about it. That's fully understandable, it was only there to display what I found as a funny stat. anyways thats pretty much it, sorry if the joke made you uncomfortable, hope everyone has a good day!
Now think about what it was like in the middle of multiple updates in a short span of time between 1.8 and 1.12, and forge deciding to reformat their entire code structure multiple times between these updates, deciding not to properly document *any* of it before fabric came along. Forge devs tried stirring up shit and drama when they realized that Fabric was actually a half decent modding toolkit.
After me working on my mod on for forge and hearing that fabric is way more easier to use to make mods then forge I've been thinking about porting development to fabric but idk if I can copy most of the work I've done on forge over to fabric???
I just stumbled with your channel thanks to the youtube algorithm, your way of speaking is quite engaging and entertaining. I will watch your youtube career with great interest!
I was planning on making a mod to improve my java coding skills instead of doing the same project over and over again but after this video I should probably give up on that. Thanks!
lol subbed after 1 minute into the video. keep it up and looking forward to maybe some more videos about modding, if you want to make them of course. keep it up
Tell yah what, when Jaizmobs comes to the public, I'm adding it to the modpack I'm using for my future YT Videos, and I'll be shouting you out SO hard in them. This mod looks So nice, and is Small enough to fit into any pack with Ease. You've got a Loyal follower. I'm not big by Any means, but hey, who knows?
this is awesome!! i love the totem mob, it would be cool if there was different kinds of totem mobs with different heights and faces super cool mod and i hope you continue with it
When i started developing mods i already had decent programming experience, even though i had never coded before in java. I think most of difficulty comes from not having enough experience with programming and OOP, and also you have to be passionate about it and have motivation to spend a lot of time for things like reading and understanding minecraft's and other modder's code
I made a second aninal recent that floats around in the sky, so i can agree, custom AI is hard. I found looking at the minecraft entity source files helped alot
I had tried to find a mod that removes the chat and switches it with a 'communicator' item that allows you to do everything the chat does, but it's more organized and advanced for a deeper immersion, and then I found out there's nothing remotely similar. Now I'm reserching how to make a Minecraft mod.
dude I've been wanting to make a star wars mod for like forever. I have all the game mechanics planned out and designed, but coding it is so hard. I tried making a lightsaber, spent like 2 weeks, never got a good functioning version. I tried doing it from scratch with kaupenjoe tutorials, and using mcreator.
Yeah man sometimes its a real struggle, especially if its a custom mechanic, but once you finish its worth it. If you need help, you could try joining the curseforge discord, or kaupen joe's
Your mod is cool! Also despite your struggles, I feel inspired to give it a go. I think you set some good expectations. I did ~some~ coding in school but I was always garbo at it, but to keep MC spicy I will try!
I’m in a the same boat. And I’ve been working on a mod for my server that remakes the call of duty zombies gamemode, and also custom guns with all the animations. Psych ward arc coming soon if I keep this up
As someone who is just now getting into making a mod for Minecraft i can say it is a pain in the ass heck i can't even get the client to work and also the version of Minecraft im making this mod for is 1.19.2 and i am struggling really hard to figure things out
Interesting. Never seen what developing mods actually looks like, but I have to wonder… given the website you began with, could something similar to that be hypothetically made to turn the modding process into a more automated GUI style process? I’m saying this as someone with next to no coding experience, but I’m truly curious to hear from someone who does know what they’re talking about why this isn’t as simple of an idea to put together as I think it is
Theoretically probabaly. There was another comment telling me about a plugin for the set up of mods, and there is also another app that im aware of called mcreator, which automates making forge mods using very simple selection systems from a list dependant in the feature you are trying to add. Although how advanced you can get with those kinds of things is probabaly not as broad, and for true customisation, coding manually would probabaly help. But tbh im not 100% sure what im on about either, this is just my best guess.
@@JaizYT for a slightly more complete answer: yes and no? Essentially every time you simplify, you have to give up a lot of control over what you can do. MCreator for instance is a really fun way to add in some little doodads to minecraft without needing to know how to code and i do recommend it for people who want to play around with that. Some people even manage to make some pretty cool stuff using it! However youll often hear people mocking mcreator for being buggy and incompatible with mods. The reason for that is,,, well mods made with it are often janky and incompatible with mods. By trying to constrain all of the possibilities of coding into a small and easy to work with GUI system, you kinda lose the ability to really fine tune things in the ways you really have to do in order to make a proper mod. Anyways this is kinda not the best explanation cause i just started typing off the cuff but I do wanna add that while a GUI based solution will never ever be as good as coding, there IS a lot of room to improve as far as making mods easier to make is concerned and perhaps one day we will see programs that make adding simple things painless and bug free. Tbh with how robust datapacks are becoming i dont think we are all that far. TLDR: Trying to simplify coding inherently limits what you can make but if you only want to make small/limited mods then yeah its totally possible
@@JaizYT if you adding simple shit like mobs, blocks, items using MCreator yeah it's possible but for advanced stuff you need to use procedures and more advanced, well...Java programming which at that point you can also just code your own java mod.
I can't under why there isn't a mod loader that can play forge, fabric neofroge, and quilt at the same time without issues. Like is nobody confident enough to be able to do it or do people just don't care?
Yup I tried modding minecraft yesterday took me all day just to get it set up lmao I hadnt even started coding anything for the mod yet. drastic difference to games like minetest where you can literally just copy 1 file and change 3 lines of code for a new block.
@@JaizYT ah ye ye it really took me by surprise with Minecraft too, cuz Minetest was a Minecraft clone I was expecting a similar modding experience but nope, like if u just want a block you could totally do that with 1 file that was originally a .txt renamed to a .Lua and a texture file xD
its in the terminal, you type it in. but this videos isnt really a tutorial, you might wanna go check out ModdingByKaupenjoes tutorials for full details.
The 3rd mob?!? Excuse me??? I would DIE to see it in-game... That would make the experience of the End harder... Like if it would be spawning after killing the Dragon... It could be nice. Lovely video
Well then your in luck, my next three videos are showing off the mod, and then releasing it! The first of the three being the one about end features I added. So it will be shown properly for the first time then!
I chose fabric because two years ago a youtuber called suited llama was releasing tutorials on how to use fabric, and I was following those. Guess I just never bothered learning forge, and it stuck to me. so no real reason.
Do you know any resources for learning the minecraft modding when you already can code? I am "fluent" in code(backend junior dev), but I have no idea how tf minecraft itself works other than the basics.
I'm gonna say yes, but im not sure how you would force render the skins to be the same texture on the client side. you may want to join a modding discord server and ask around. I suggest Kaupen joes.
which is why unless you're trying add something just absolutely revolutionary to minecraft, like making the next create mod or something you will always be better off just using mcreator, trust me it's not worth the effort if you're just gonna add some simple to medium features like mobs items dimensions etc...
I'm a plugin developer, so I work with java. If it's your first language learn a simpler language first, and if it's not I'd recommend either taking a class on it or going through a bootcamp. Learning it outside of either of those two ways is pretty hard.
maybe try mcreator, yes it does suck ass when it comes to models (thats my opinion btw) but its pretty good for modding! i added lots of stuff to minecraft with my mod
using a program called bridge, or the blockbench entity wizard. search how to code minecraft bedrock addons to find more info. modding is very different :/
It's hard to even create your own functional modpack with over 190+ mods. And how can you even use all keybinds for all the mods, that's also a big issue imo. It takes up to 3+ keys for each mod.The whole keyboard itself it's not enough for all keybinds there is for mods. Any fix for that ? I was thinking about a complete different keyboard with custom letters, just for keybinds.
I mean i guess you could have a custom keyboard, but what i do is just bind all the keys i know i wont use to the one key and hope i dont accidently press it. Im not really a modding expert by any means, so im not sure if i can give you a good enough answer sorry.
to be fair when a video opens by saying women don't watch it it does make me want to stop watching so not a great start but yeah neat video, nice to see more people start modding through fabric forge has this awful habit of alienating new Modders with so much required knowledge that isn't documented anywhere and generally isn't any good nowadays
To be fair, it was a really nice summary on how to add an item. And also thank you for the shoutout! Awesome video, keep up the great work! :)
YO IT'S THE MAN HIMSELF!. I'm just glad I got the steps correct tbh. but anyways, thankyou so much, your videos really helped me out in all of this!
sup man. fancy seeing you here 😆
Bro your Tutorials actually make it understandable and honestly, easy. It's just time consuming. Well, life consuming.
@@lordender_kitty_official You also here :D
@@syoritohatsuki hello there. general Kenobi.
if you revisit the lemon mod, you should make it a sapling and tree instead of a crop. lemons grow on trees.
That was the initial plan, i was just adding a crop to see if i could do it, proof of concept and that, yknow.
@@JaizYT gotcha, nice mods regardless
It was really nice to have a little peek of the experience of learning Minecraft modding from another person's perspective. Minecraft modding has been what I invested most of my free time for the last 3 years, where I learned from scratch quite a lot of things regarding modding with Fabric, and even published a couple of mods.
During this time I was pretty much alone in the learning process, re-reading the Fabric wiki again and again, and getting the occasional help from the amazing devs at the Fabric Discord server. But through this video I get to see that there are a lot more people like me, investing time and effort into making projects that might seem simple to develop but turn out to be quite complex.
I guess the proper word to describe this feeling is, comforting? It's comforting to see others put love and hard work on their own projects, because now I know what it is like, and reminds me of myself, and it's just a happy feeling you know? x)
I will keep a look at your channel, given the right conditions you might motivate me to invest time again in my bigger project, that was a bit ambitious for a first mod and for a single person, and got stuck on 1.19.2 :P
A topic which helps me roll into the a thing I wanted to point out from the video and which is that, depending on the complexity of the mechanic or the size of the feature you want to implement, you can expect staring at the screen thinking for whole evenings, like from 4pm to 10pm, for three days in a row, an advice for this is: patience, coding can get complex very quick, specially if you want to plan things out in advance so you don't have to rewrite everything later (and sometimes you still need to rewrite stuff); I find very relatable the part about "rage quitting after two hours" because it reminded of me when I began, it took me one year (I had little free time it wouldn't have taken me so much in reality), to learn how to implement custom armor models, since all armor tutorials at the time were just changing colors or textures, and a lot of the time you have to reverse-engineer Minecraft's vanilla code in order to learn how to implement a feature. And the source code and be very hard to comprehend at first, specially if you have never put your hands on a big programming project before, you can get lost on a sea of code, but you get used to it with time and get to learn how a lot of things are named and work internally.
And that's all I wanted to say really, great video, and, of course, subscribed! ;)
Thankyou for this thought out comment! Over the past month ive been getting alot better at it and more persistent with adding new stuff. I also started back when there wasnt much info in 1.17, but stopped for a while to focus on other stuff. Im really glad im getting back into it and meeting with all these amazing modding community members like myself! I hope to see you around, and hope you get your modding mojo back :D
It don’t take 3 years 😂
Honestly I keep going back to 1.12.2 because I hate modding for newer versions now and how every big update the API changes completely
@@PsFlux Regardless, 1.12.2 just hits diff. I hate playing newer modded versions. They feel off.
it was the golden era
I feel like a handsome man now
You are a handsome man
The guy that replied is speaking facts
@@JaizYT You are speaking facts
Just letting everyone know, I have cut out a joke form the intro as several people have made a cause for concern about it. That's fully understandable, it was only there to display what I found as a funny stat. anyways thats pretty much it, sorry if the joke made you uncomfortable, hope everyone has a good day!
I’d love to know what the joke was
Honestly same but it is what it is haha🤘🏻Thank you for the video!
These just feel like they are the leaked mobs from actual minecraft from the future, Seriously they feel so vanilla!
thanks! I was aiming for nothing too extravagant so the mod would slot into the vanilla+ category
@@JaizYT That would be really cool!
but also can you make more of these? I actually like the mobs from your mods.
@@Nafiur13 yeah man, theres a new video up about it right now
If this is the quality expected of 300 sub channels ...
I'm screwed.
Ah, youll be fine
Now think about what it was like in the middle of multiple updates in a short span of time between 1.8 and 1.12, and forge deciding to reformat their entire code structure multiple times between these updates, deciding not to properly document *any* of it before fabric came along.
Forge devs tried stirring up shit and drama when they realized that Fabric was actually a half decent modding toolkit.
After me working on my mod on for forge and hearing that fabric is way more easier to use to make mods then forge I've been thinking about porting development to fabric but idk if I can copy most of the work I've done on forge over to fabric???
This is a great video with a concise format, and I loved how you explained things. Good work.
thanks! glad you enjoyed the video
Thank you for making mods with zero experience. This is the series ive always needed. Youre the best. Love your voice also.
Thank you! Glad my mediocrity at coding is entertaining
its tru, if you were good at it i wouldnt of been interested in clicking @@JaizYT
Brought me back to when I use to make minecraft mods lol. Great video.
thankyou! glad I could provide a little nostalgia
@@JaizYT haha. Had ambitious projects I realistically didn't have the time nor knowledge to complete.
Good! I’m glad I found a video on how to work in this stuff without downgrading my Minecraft version. Good work 👍
Thanks! Although mines not exactly a tutorial, but i did link a playlist with tutorials for 1.120 modding in the decription
Minecraft😂 1.120 ps godt vid and Forge is godt❤
@@ZuperZ take English class
ngl these are very nice models, and especially the animations :)
I just stumbled with your channel thanks to the youtube algorithm, your way of speaking is quite engaging and entertaining. I will watch your youtube career with great interest!
.
thankyou! I'll do my best not to disappoint
Such a mood ngl (I have made several mods that never will see the light of day)
you should see my old ones when i tried a few years back. dear lord
As someone that modded Minecraft back in 2011, this video gave me immediate PTSD lmao.
Good shit, subbed.
lmao, sorry for causing issues, glad you liked the video though :D
@@JaizYT 💀
I was planning on making a mod to improve my java coding skills instead of doing the same project over and over again but after this video I should probably give up on that. Thanks!
lol subbed after 1 minute into the video. keep it up and looking forward to maybe some more videos about modding, if you want to make them of course. keep it up
Thankyou, and in the chance i dont do more modding, im definetely keeping the video style.
Those mobs are really cool. Great job!
Tell yah what, when Jaizmobs comes to the public, I'm adding it to the modpack I'm using for my future YT Videos, and I'll be shouting you out SO hard in them. This mod looks So nice, and is Small enough to fit into any pack with Ease. You've got a Loyal follower. I'm not big by Any means, but hey, who knows?
thankyou so much man! It'll will take a while, but I might release some unfinished versions at some point
this is awesome!! i love the totem mob, it would be cool if there was different kinds of totem mobs with different heights and faces
super cool mod and i hope you continue with it
thankyou, and that might be a good idea to add more for biome variation. could be cool
Eyo? A very easy subscribe. Good luck with the modding and youtube man
Thankyou! :D
I feel you man! Great job on the mod
Calling it now: this channel is gonna get big
hell yeah the quality is here
Like your mom
@@CyanideOwl How's your dad?
bro will be flabbergasted when he finds out about skyrim modding
uh oh
With the look of your models, this give me hope for my modding career lol
When i started developing mods i already had decent programming experience, even though i had never coded before in java. I think most of difficulty comes from not having enough experience with programming and OOP, and also you have to be passionate about it and have motivation to spend a lot of time for things like reading and understanding minecraft's and other modder's code
AWESOME!! This is helping me to stay motivated working on my mod :)
adding water mobs is hard :(
I made a second aninal recent that floats around in the sky, so i can agree, custom AI is hard. I found looking at the minecraft entity source files helped alot
@@JaizYT Yeah, I've gotten very far reverse engineering the dolphin for my mob :)
@@snowy893__ conveniently i just scrolled back through my comments, and i happen to be working on a water mob right now
@@JaizYT LOL, good luck!!!
Me, having made my first modded items this morning: looking at the intelij in the back. "And I've only scratched the surface..."
ay I get that man.
I had no idea Polarsaurusrex got into minecraft modding! That's impressive dude!
had to branch out yknow
Let's be honest, hardest part of Minecraft modding is understanding file structure of mod itself
good shit man, i'm learning java and i might make a small minecraft mod as a small project of mine
Sounds like a plan. Also thankyou :)
To be fair, code bullet learns the language once he gets the idea
Thanks. I'm finally gonna try stuff now after thinking about making something for the better part of a year
goodluck!! its well worth it!
great work those mobs feel like they belong in Minecraft
I had tried to find a mod that removes the chat and switches it with a 'communicator' item that allows you to do everything the chat does, but it's more organized and advanced for a deeper immersion, and then I found out there's nothing remotely similar.
Now I'm reserching how to make a Minecraft mod.
Any updates?
That end mob is diabolical 😂
This guy is familiar… why do I recognize this guy… what’s going- OHHH WALMART CODE BULLET
cmon man
dude I've been wanting to make a star wars mod for like forever. I have all the game mechanics planned out and designed, but coding it is so hard. I tried making a lightsaber, spent like 2 weeks, never got a good functioning version. I tried doing it from scratch with kaupenjoe tutorials, and using mcreator.
Yeah man sometimes its a real struggle, especially if its a custom mechanic, but once you finish its worth it. If you need help, you could try joining the curseforge discord, or kaupen joe's
@@JaizYT I wonder if mods could replace the world generation with a preset map?
Your mod is cool! Also despite your struggles, I feel inspired to give it a go. I think you set some good expectations. I did ~some~ coding in school but I was always garbo at it, but to keep MC spicy I will try!
Thats what I did, and my skills have definitely improved with each video I make
0:18 I just came here from the recommended videos section by a Code Bullet video! Apparently RUclips thinks you're a Walmart Code Bullet, too. 😂
Well... i mean ill take it
I’m your 334th subscriber B) I think you’ll get big!!!
thanks man!
the end ram thing looks really good I actually want that
wow those mobs are actually beautiful
thank lmao, the final mods actually out now
When you get big remember Me I'm your 213th sub
you can also go on the white board
I’m in a the same boat. And I’ve been working on a mod for my server that remakes the call of duty zombies gamemode, and also custom guns with all the animations. Psych ward arc coming soon if I keep this up
Damn, I am impressed.
Thankyou :)
As someone who is just now getting into making a mod for Minecraft i can say it is a pain in the ass heck i can't even get the client to work and also the version of Minecraft im making this mod for is 1.19.2 and i am struggling really hard to figure things out
Interesting. Never seen what developing mods actually looks like, but I have to wonder… given the website you began with, could something similar to that be hypothetically made to turn the modding process into a more automated GUI style process? I’m saying this as someone with next to no coding experience, but I’m truly curious to hear from someone who does know what they’re talking about why this isn’t as simple of an idea to put together as I think it is
Theoretically probabaly. There was another comment telling me about a plugin for the set up of mods, and there is also another app that im aware of called mcreator, which automates making forge mods using very simple selection systems from a list dependant in the feature you are trying to add. Although how advanced you can get with those kinds of things is probabaly not as broad, and for true customisation, coding manually would probabaly help. But tbh im not 100% sure what im on about either, this is just my best guess.
@@JaizYT for a slightly more complete answer: yes and no? Essentially every time you simplify, you have to give up a lot of control over what you can do. MCreator for instance is a really fun way to add in some little doodads to minecraft without needing to know how to code and i do recommend it for people who want to play around with that.
Some people even manage to make some pretty cool stuff using it! However youll often hear people mocking mcreator for being buggy and incompatible with mods. The reason for that is,,, well mods made with it are often janky and incompatible with mods. By trying to constrain all of the possibilities of coding into a small and easy to work with GUI system, you kinda lose the ability to really fine tune things in the ways you really have to do in order to make a proper mod.
Anyways this is kinda not the best explanation cause i just started typing off the cuff but I do wanna add that while a GUI based solution will never ever be as good as coding, there IS a lot of room to improve as far as making mods easier to make is concerned and perhaps one day we will see programs that make adding simple things painless and bug free. Tbh with how robust datapacks are becoming i dont think we are all that far.
TLDR:
Trying to simplify coding inherently limits what you can make but if you only want to make small/limited mods then yeah its totally possible
see, this guy gets it, listen to them
@@JaizYT if you adding simple shit like mobs, blocks, items using MCreator yeah it's possible but for advanced stuff you need to use procedures and more advanced, well...Java programming which at that point you can also just code your own java mod.
I can't under why there isn't a mod loader that can play forge, fabric neofroge, and quilt at the same time without issues. Like is nobody confident enough to be able to do it or do people just don't care?
i am now going to refrain from trying to mod
nah do it, its awesome
Yup I tried modding minecraft yesterday took me all day just to get it set up lmao I hadnt even started coding anything for the mod yet. drastic difference to games like minetest where you can literally just copy 1 file and change 3 lines of code for a new block.
oh yeah I thought id just mention you dont need to compile anything either u can literally just open the file in notepad. literally nothing to set up.
Wtf that's so easy. You need like 5 things for a block in minecraft (including texture and that)
@@JaizYT ah ye ye it really took me by surprise with Minecraft too, cuz Minetest was a Minecraft clone I was expecting a similar modding experience but nope, like if u just want a block you could totally do that with 1 file that was originally a .txt renamed to a .Lua and a texture file xD
Bro, your mod is good😂😂
java code is one of the hardest coding languages in the world
i have absolutely no idea what you said but this video is cool
Invest in datagen and watch tutorials. Adding items or blocks that are supposed to work like items in vanilla are the easiest to add
how do i access ./Gradlew gensources? In what filepath is it?
its in the terminal, you type it in. but this videos isnt really a tutorial, you might wanna go check out ModdingByKaupenjoes tutorials for full details.
The 3rd mob?!? Excuse me??? I would DIE to see it in-game... That would make the experience of the End harder... Like if it would be spawning after killing the Dragon... It could be nice. Lovely video
Well then your in luck, my next three videos are showing off the mod, and then releasing it! The first of the three being the one about end features I added. So it will be shown properly for the first time then!
*Cries in Skyrim*
The totem spirit is cute
Someone else told me to never cook again when i showed it to them
the duality of man@@JaizYT
Modrinth question mark? Curseforge has some questionable history so yae. Iris and sodium left curseforge because of how bad they’ve been getting
What’s the app? To make mods
intellij, but youll need to set it up right first
Walmart codebullet is too fucking funny
It is hilarious
why did you choose to code in fabric, i dont know a single thing about coding so i am curious
I chose fabric because two years ago a youtuber called suited llama was releasing tutorials on how to use fabric, and I was following those. Guess I just never bothered learning forge, and it stuck to me. so no real reason.
Could u plz make a mod that allows horses in boats
Do you know any resources for learning the minecraft modding when you already can code? I am "fluent" in code(backend junior dev), but I have no idea how tf minecraft itself works other than the basics.
Looking through the source files and just watching modding tutorials helped alot for me, kind of just the simplest option
>spigot has such a nice API but isn't a client Modding api
>both frabic and forge is kinda weird ngl
>all i know is MCP
I want to code but i dont know how to start
go to Modding By Kaupenjoe's channel, watch the first tutorial, that's what I did, just go for it
Womp womp, looks like someone is mad
Honestly has been so long since i made the video i forgot i edited it so i was mad in it
Can you make a video on how to make a minecaft forge mod
im here to add the the woman statistics that is all
Now you can't say handsome men
Whys that?
shes saying she wants to marry you jaiz, stop being so dense@@JaizYT
i feel like actually stupid because i had to watch step 4 like 3 times to understand what u were saying and im still confused
Lmao dont worry about it. It confused me for a while too
jaiz im your 999th subcriber!
Man you are too, im so close
Haha! I am the first woman to watch this your gender analytics shall no longer be pure!
Also I loooove the End Ram you made, it looks so good!
Congratulations
and also thankyou, why tf did I only say congrats 2 week ago
@@JaizYT lol, sometimes we reply without thinking
Hey, is there anyway to make a mod where everyone is a steve skin in Minecraft server ? 😭or texture pack
I'm gonna say yes, but im not sure how you would force render the skins to be the same texture on the client side. you may want to join a modding discord server and ask around. I suggest Kaupen joes.
Now try to make addon (mod for minecraft bedrock edition)
Goodlord, thats sounds hard, thats a whole other coding language and way of making it.
which is why unless you're trying add something just absolutely revolutionary to minecraft, like making the next create mod or something you will always be better off just using mcreator, trust me it's not worth the effort if you're just gonna add some simple to medium features like mobs items dimensions etc...
I’m not a man and I’m watching thissss-
do you have any tips for starting java in general?
I'm a plugin developer, so I work with java. If it's your first language learn a simpler language first, and if it's not I'd recommend either taking a class on it or going through a bootcamp. Learning it outside of either of those two ways is pretty hard.
@@austxnsheep3344 thx
it is hard, it will always be hard to get into something complex you have no experience with, ignore anyone saying its not hard
Is it possible to edit and port older mods to newer versions by hand?
probabaly if you have the code for it and the files
maybe try mcreator, yes it does suck ass when it comes to models (thats my opinion btw) but its pretty good for modding! i added lots of stuff to minecraft with my mod
Absolutely not. Stay as far away from mcreator as possible.
yo this is really cool
Thankyou!
Awesome mod
me, a girl clicking on this video:
ohhh right we're not supposed to exist on the internet, i forgot :3
Your just levelling the stats
A few people have mentioned that acctually, ive removed the joke from the video, my bad
@@JaizYT oh haha no worries!! i wasn't like genuinely offended or anything, i just kind played along with the joke lmao
How do I code minecraft Bedrock mods?
using a program called bridge, or the blockbench entity wizard. search how to code minecraft bedrock addons to find more info. modding is very different :/
Hmmm I could make a mod.
You should do it. Its really cool
Ok I'll try@@JaizYT
It's hard to even create your own functional modpack with over 190+ mods.
And how can you even use all keybinds for all the mods, that's also a big issue imo. It takes up to 3+ keys for each mod.The whole keyboard itself it's not enough for all keybinds there is for mods.
Any fix for that ?
I was thinking about a complete different keyboard with custom letters, just for keybinds.
I mean i guess you could have a custom keyboard, but what i do is just bind all the keys i know i wont use to the one key and hope i dont accidently press it. Im not really a modding expert by any means, so im not sure if i can give you a good enough answer sorry.
@@JaizYT Yeah keybinds are a struggle, no problem bro
I'm about to be your 216th sub
I'm now your 216th sub :D
I can make mods. It was terrible to learn as it is so hard. Kaupenjoe helped me alot
Couldve specified. Flipping lov mcreator even if its is limited. Make stuff with it is mad easy
Bro their way without coding
I’ll be completely honest I Spaced out around 1:39 then I come back at step 8
Like and sub for linking the tutorial you used 🙏
Hello fellow men
hi fellow man
I LOVE YOUR MOD CAN U MAKE IT FOR FORGE 1.20.1
to be fair when a video opens by saying women don't watch it it does make me want to stop watching so not a great start
but yeah neat video, nice to see more people start modding through fabric
forge has this awful habit of alienating new Modders with so much required knowledge that isn't documented anywhere and generally isn't any good nowadays
Thats a fair statement, i more brought ut up because i thought it was a funny stat from the previous video
swag video
Mcreator left the chat