I usually have multiple project going on at the same time and I heavily rely on the disk caches to speed up my rendering times for revisions, so much so that I have a dedicated nvme SSD only for AE Cache. glad to know they're working on an update that's geared toward performance.
I bought a 1 TB Optane drive for a scratch disk a while back, while not high bandwidth, those things can take disk torture like no other and are great at low levels random reads. Looking forward to testing this out!
Is the frame rate of 59.98 for the online editors to half the frame rate to 29.97 and then use frame blending to remove moire... Is this a good work flow for handing off motion gfx
@nellomaxim I'm not sure i understand the question but if the project I'm on is 59.98 then i work in 59.98 so it'll match their video content in the edit
The issue I think is with hardware tbh. After Effects is a hardware hungry behemoth. If Adobe could focus all of its skills on creating compatibility standards with hardware, like suggested AE desktops/laptops, a bit like games do for 1080p, 1440p, 2160p. Or the standards could be based on power management criteria per device like TDP. A lot could be gained from that, meaning people would get clear performance standards and know what hardware to get. Sure always: buy the most expensive RIG will be a thing, but imagine if Adobe sold customized rigs in partnership with companies like ASUS, MSI, DELL and HP. Imagine off-the-bat you had the choice to select: oh give me the... the.... Adobe After Effects Computer, the Unreal Engine 5 computer. With special components aimed specifically for those type of tasks. Or another great thing could be to have computers enter specific modes that will focus the entirety of the resources to a program's niche. Enter AE, UE, PP, PS, AI modes... Dedicated AE- ram, Ram preview kernel, rendering kernel, specialized rendering 2d chip, specialized 3d rendering chip, optane type memory. So many things can be done with tech, I just get the impression they are not big enough risk takers. They wanna go Global/ All-around safe marketing for consumers. To make sure people have a range of abilities, so naturally: prosumers will be the losers. PS: Puget systems ain't it. More is needed. That's my point. It's 2025, the floor is lava, and computer hardware needs to substantially change in order to push further into higher end graphics, 8k, 16k, 32k resolutions x)
I dunno because other programs built in an more modern era seem to take advantage of harware just fine. Look at Embergen that can run simulations in realtime or like I use davinci resolve and can edit 4k 60fps videos with no issues at all. AE isn't very optimized but from what I understand it's getting into a better place.
@JonathanWinbush Hmm,l I tried using .glb models, though the shadows are a mess to work with. What I do like is DRAFT 3d, but it disables shadows. Shadows are a big problem with character type models. So far I think as it's a first generation update it's only good for squares and spheres
This just proves how far behind the rest of the industry adobe are. I've been asking for this since 2009. It's been possible to do but they've just never added this. It should be standard.
Adobe Beta Documentation community.adobe.com/t5/after-effects-beta-discussions/improved-caching-for-longer-playback-a-new-era-of-composition-playback-in-after-effects/td-p/15092280
Wow so much faster! Thank you!
You betcha! 💪🏿
About time.
Thx for the heads up Mr WB
Thanks for the update
No problem! Glad to help you out!
I usually have multiple project going on at the same time and I heavily rely on the disk caches to speed up my rendering times for revisions, so much so that I have a dedicated nvme SSD only for AE Cache. glad to know they're working on an update that's geared toward performance.
Thank you Winbush !
Absolutely
Great vid.
I bought a 1 TB Optane drive for a scratch disk a while back, while not high bandwidth, those things can take disk torture like no other and are great at low levels random reads. Looking forward to testing this out!
Let me know how it works for you. I have mine pointed at my m.2 but thoughts about getting a bigger regular drive
thanks:)
You're welcome!
Im gonna try this out on a very intense AE project, i forget exactly why its so intense but its like 4K liquification lol Should be fun.
lol yea for me I noticed most of the time it gets intense when using certain plugins so I'm a keep experimenting myself see how far I can push it
Oh, man!
Finally, I can preview something. 😅 Wonder how it performs with multiple EXR layers.
For this project in the precomp I had all exr files rendered from Unreal and it handled it pretty well
For a tool that's only being developed by 20 people, that's something
Can we get a rating system based on DBZ? With Super Saiyan being top tier and Hercule (Mr. Satan) being low tier? :D
@@GlassHandFilms 🤣🤣
Is the frame rate of 59.98 for the online editors to half the frame rate to 29.97 and then use frame blending to remove moire...
Is this a good work flow for handing off motion gfx
@nellomaxim I'm not sure i understand the question but if the project I'm on is 59.98 then i work in 59.98 so it'll match their video content in the edit
Any idea if this was meant to address the RAM preview/out-of-memory crashes on Windows? If so, this would be a game-changer for me.
I'm not to sure
The issue I think is with hardware tbh. After Effects is a hardware hungry behemoth. If Adobe could focus all of its skills on creating compatibility standards with hardware, like suggested AE desktops/laptops, a bit like games do for 1080p, 1440p, 2160p. Or the standards could be based on power management criteria per device like TDP. A lot could be gained from that, meaning people would get clear performance standards and know what hardware to get. Sure always: buy the most expensive RIG will be a thing, but imagine if Adobe sold customized rigs in partnership with companies like ASUS, MSI, DELL and HP. Imagine off-the-bat you had the choice to select: oh give me the... the.... Adobe After Effects Computer, the Unreal Engine 5 computer. With special components aimed specifically for those type of tasks.
Or another great thing could be to have computers enter specific modes that will focus the entirety of the resources to a program's niche. Enter AE, UE, PP, PS, AI modes... Dedicated AE- ram, Ram preview kernel, rendering kernel, specialized rendering 2d chip, specialized 3d rendering chip, optane type memory.
So many things can be done with tech, I just get the impression they are not big enough risk takers. They wanna go Global/ All-around safe marketing for consumers. To make sure people have a range of abilities, so naturally: prosumers will be the losers.
PS: Puget systems ain't it. More is needed. That's my point. It's 2025, the floor is lava, and computer hardware needs to substantially change in order to push further into higher end graphics, 8k, 16k, 32k resolutions x)
I dunno because other programs built in an more modern era seem to take advantage of harware just fine. Look at Embergen that can run simulations in realtime or like I use davinci resolve and can edit 4k 60fps videos with no issues at all. AE isn't very optimized but from what I understand it's getting into a better place.
@JonathanWinbush Hmm,l I tried using .glb models, though the shadows are a mess to work with. What I do like is DRAFT 3d, but it disables shadows. Shadows are a big problem with character type models. So far I think as it's a first generation update it's only good for squares and spheres
oh my god!!!! how different has working in AE been for you??
I've been using ae since 2000 lol
It's been a minute
Why is the frame rate not 29.97 for tv
@nellomaxim alot of networks have their own streaming platforms now so they are adapting for that
This just proves how far behind the rest of the industry adobe are. I've been asking for this since 2009. It's been possible to do but they've just never added this. It should be standard.
adobe are dead in the water for the last 15 years. new after effects feature every 20 years maybe? I stopped using when they switched to subscription
What did you end up switching over to?