Yeah, was surprised he didn't mention that. I was waiting for Dunk to do it at the end. He even had the reduce lifetime in his bar. But then he just ends the video T_T
To all those asking: Cessation cannot be placed inside a hollow egg, or any other trigger for that matter. Attempting to place Cessation inside of a payload causes it to be cast instantly, and the charge is consumed, even before the trigger payload would normally detonate. Also, Cessation has no effect on the remaining duration of any effects from consuming a material (i.e, it will not extend the duration of poly immunity, worm blood, etc.)
*Explaining Cessation mechanics:* - *Avoiding Cast Delay (CD) / Recharge Time (RT) with divides* Adding Double Cast before D2 in the wand from the video would solve the issue. Divides "not working" when targeting a greek letter has nothing to do with how either greek letters or divides work. It's easy to make it work even if you're copying Cessation with a greek letter and you don't absolutely have to divide either Greek letter or Cessation (although it's easier to do it directly). All you need to do is to make sure that the cast with Cessation in it is the last cast on the wand before it recharges. In the video after D2 copies Gamma there's still Cessation itself left on the wand which makes it not the last cast. _Technicalities_ : The reason it works is because when Cessation gets cast it starts the wand reload with whatever current reload time is. If the normal wand reload also starts after Cessation it will overwrite the time wait that Cessation sets. Divides save current CD / RT, then copy the spell that they target, then set CD / RT back to the saved values which is what allows them to "bypass" CD / RT of whatever they copy. The problem is that even tho both CD and RT got reset, unless it's the very last cast of the wand RT doesn't do anything and instead the wait time is whatever Cessation passes when it starts the reload. And Cessation gets cast in the middle of divide by evaluation so the order of operations goes something like: save CD / RT -> cast Cessation -> add CD / RT -> start reload with current CD / RT -> set CD/RT back -> [ start waiting for CD ] OR [ start waiting for CD / RT if it's the last cast ] In the case of _not last cast_ only CD is overwritten but not RT since RT applies on the last cast therefore the reload time is the one that Cessation set. - *Triggers/timers* You can evaluate Cessation inside of a trigger/timer to avoid its Cast Delay. The effect of Cessation is not adding something to the payload, instead it directly affects the world when the spell gets cast (same way End of Everything does). Triggers/timers don't cast spells, they release the payload that was added by spells *when the wand was cast.* - *Refreshing effect duration* Cessation and Poly both refresh the duration of status effects that rely on their LifetimeComponent because it refreshes the frame on which the component is supposed to kill that effect. Ingesting things and getting stains is based on some quantity of the thing that gives you the effect like poly meat timer is based on how much meat you eat or Healthum regeneration stain is some % value that decreases as you move around. Additionally things like Regeneration Effect from Circle of Vigour that are a GameEffect also won't get reset if their lifetime is based on their GameEffect lifetime. _Most impactful effects you can reset_ : Homing, Weakening, Twitchy, Hearty wizards - Hungry Ghost buff (yes, you can stack it infinitely if you cast Cessation fast enough) - Personal Throwers - Personal Gravity Field - Venom Curse - certain Twitch Integration effects (haven't personally tested but there's nothing that would prevent that from happening from what I can see). All of those effects get reset if they apply to the player. No reason to apply them to enemies since they can't get Cessation effect (explained below). - *Cessation on enemies* No enemy in the game has the right component to get the Cessation effect. Even if you give them the wand and they cast it Cessation simply won't do anything until it finds PlatformShooterPlayerComponent which, as the name suggests, is a component that only a player has. Unless you're playing with mods and there's some enemy that also has that component. P.S. If there are other questions then the best place to ask is either the official Noita Discord or Dunk's own discord
@@supremebuffalo6322 I initially thought it was some standalone Latin word but apparently it comes from Latin "Cessatio" which in turn comes from "Cesare" which also means to _cease_ so you're right. 👍
I've been thinking about an explosive reactive fish armor wand build using True Orbit and Drilling Shot with Summon Fish to have orbiting projectile eaters, but I don't think you can use Cessation with any kind of trigger. It just casts Cessation instantly when you cast the wand.
bro your videos are not bland, you show things and explain it like its a science and very interesting to hear your knowledge as a new player, i feel like other new players feel the same, even old players learn a thing or too everytime you explain something about this game thats why this game is awesome, so many aspects of it feel like its a science and a living world but its just a really fun game and the game i had been looking for this entire time, as a roguelite/like lover i hope they add like a noita 2 update where some things persist in the world even in new runs and this means like a housing system with all type of tools that dont give you a big advantage, i like the difficulty
Neat video. Something else I noticed about cessation is that it ignores delayed casting orders. Say if you have a Delayed cast and/or a long distance cast that has an extended lifetime cessation will still cast first. You can also multicast it with Destruction and not pay the HP cost, or alongside explosion spells without taking damage. (Explosion of thunder won't even set you on fire when you start existing again)
The usual rule (/“standard usage”) is that one doesn’t need to capitalize “gods” or “god” when not used as like, a proper noun. So, for example, I would say “The only god is God.”, not “*The only God is God.” . I suppose the “because it is a proper noun” thing doesn’t explain why many people capitalize the word “He” and “Him” when referring to God, but don’t capitalize “he” or “his” when referring to someone else, but I think maybe that’s for different reasons?
Would love an add trigger spell that works like the normal add trigger, but if it hits an eligible entity, the triggered spell is modified to be "owned" by the entity hit by it. It basically makes the target cast the triggered spell, as though they had a wand. I'm sure there are some other funky things you could do with it, probably around healing, but you could bap something with it where the triggered spell is an infinite duration cessation and they'd just... cease. Something like [spark bolt][add source trigger][reduce lifetime][cessation] would fire a sparkbolt that causes the target to cast the infinite cessation. Would be super overpowered, but so is an infinitely recursing spells-to-power tentacle with infinite damage.
the idea is super cool and they can probably just nerf it so any entity that is not the player cannot combine reduce lifetime and cessation to get the infinite disappearing effect and just make a bunch of exceptions for other op combinations, it's not like they haven't done it before
@@rajkanishu A mob can't cast cessation, because their script doesn't have PlatformShooterPlayerComponent, which cessation uses. Only the player has that. It just wouldn't do anything, because the spell doesn't find it.
Thank you dunkorslam! I just got my first Noita win thanks to your help in your content, 118 hours in and a got a W 😎 Now to workout how to get to parallel worlds.
I'm wondering if it's possible to cast Cessation at the same moment a fungal shift happens, so we can dodge the your reality as shifted debuff and the 5 min cooldown on fungal shifts
is the fungal shift "timer" tied to the character or the world itself? like you eat the fungus and after 2-3 seconds the shift happens, if those 2-3 seconds are tied to your character then cessation probably just pauses the timer so you can't really skip it since the debuff happens when the timer runs out, but if they are not then I can see this working
@@rajkanishuI would guess it's a world trigger, that only activates after the player has a "trippin balls" status effect that would last more than 185s (and has a 5 minute cooldown) So in that case cessation wouldn't matter
What happens if return or swapper or home ringer are used while cessationed? Also, I think this makes saw blades and plasma beams safer to use; another idea is long cessation + nuke or delayed cast nuke so even if you don’t have explosion immunity you won’t take damage… also, I wonder if there are any uses with cessation and giving enemies wands to hold
When you hit them, you take whatever damage you hit them with. Even through ambrosia. Hit the boss for 10 damage? You take 10 damage. 1-shot the boss with 100k damage? RIP your extra life perk.
Rock boss also matches your max hp, and actually sets your HP to his. That means that if you both start at 3k HP, you do 1k damage to him, heal to full, hit him for another 1k, your HP plummets to 1k to match his immediately. And if he dies, you also die. Cessation or a +1 life perk or Saving Grace are mandatory for that fight. When you kill him, 3 wand ghosts spawn so you need to make sure you don't die to them after surviving the boss. Deer boss you can actually heal through but he likely has a lot more max HP than you to start, plus he has slow orb attacks that deal a ton of damage if they hit and many indestructible ghosts (that still block non-piercing projectiles) surrounding him that do contact damage, unlike the rock who has no attacks and just an anti-ambrosia aura. Lost my giga run the other day to the deer boss by clicking my tele wand instead of my cessation wand after firing the damage wand at him. 🥲
I wonder what you could do with the logic spells here... maybe set up a wand so that it alternates between a heavy damage spell and divide-by-cessation, making you rapidly blip in and out and announcing every reappearance with a lightning bolt or some shit. Could be a neat strategy against those damage reflecting bosses you mentioned because you wouldn't even need to swap your wands mid fight.
And now the question... Is this a feature or a bug? But this is very interesting! This would be pretty cool way to use this spell if they keep it in game...
it feels like a bug due to the way the spell works, but it could be left in as a "feature" since it isn't that overpowered. It just makes the heartmage trick slightly lenient. The risk is still very real, and I'd argue it's increased since some players will try to find hearts at absurdly low hp using cessation instead of luring the mage near a heart.
Does the spell work on the player when used from inside a hollow egg trigger? If so could you use it to instantly remove a polly effect in a similar defensive manner to holding an egg with circle of shielding, or would it count as status effect like the heartbreak effect and extend it instead? I am presuming it wouldn't work at all as the egg would count as the caster and not the player?
@@Smoth48 Didn't think it would as it specifies the caster in the spell description, which would techincally be the triggering spell (egg or other), and those get consumed or destroyed when the payload fires. Thanks for confirming though.
No, that's incorrect. The triggers don't count as casters because they don't cast spells to begin with. The word "caster" refers to an entity that actually cast the wand. All spells are cast instantly, triggers release _payload_ and the payload is _added to them by spells_ . You're not shooting a gun that releases a bullet that loads and shoots another gun. You're shooting a gun that releases a bullet that has another bullet inside of it which gets released on condition (collision / death / timer)
I love the way he pronounces Noita. Noita, even... It's actually pronounced Noita just look at how it's spelled and sound it out. Noita... Hi I'm high... 👋🏼
Keep posting! Even all the stuff I've already figured out makes interesting content. Also bring the stream to RUclips at the same time as twitch. Do iiiit
dude you should read noita lore if there is any i would totally listen to that falling asleep also btw, thanks for the accurate nonclickbaity title cheers!
Ok Dunk, I've got a doozy for you. I hope you're sitting down, because this one is for real. I know you bring an element of sarcasm and humor to your Twitch and You-tube videos, claiming you're a God-Gamer which we all appreciate, and I know you enjoy saying. Don't get me wrong; you've shown that you've earned it. While that's all well and good, in you tenure as a Noita professional, I feel like I'm not alone when I say that at this point in your career; You not only deserve a challenge worthy of (A) God-Gamer, but a challenge worthy of (THE ONE TRUE) God-Gamer. I'm very aware of how challenging Noita is, and how unforgiving it can be. It was only because of your content and guidance that I was able to achieve my first win, so long ago. That being said, I know my place... Here's the challenge; No hit, no holy-mountain, pacifist sun quest. There is no time limit, use as many exploits as you want, and you can even use a seeded run. An achievement only begotten by the One True God-Gamer. I'm sure you're aware there are many more stipulations I could have added, but I feel this should be challenging enough. To my knowledge, no one has ever even attempted this run. I honestly believe you should attempt this one in private and not even stream or post about it until completion. I'm aware that you're probably not up to such a monumental task. But wouldn't it be a sight to behold. May sweat rain down from the heavens, leaving us all moist and squishin in our britches. Amen.
Using Liquid Vacuum Field or a similar spell would probably be safer, since accidentally teleporting into poly or lava is really the only major danger teleportation, and cessation would save you if you teleport in the middle of one of those.
Edit: Nvm, you can use Divide By directly, but Cessation still stops you from teleporting for the duration you don't exist, so I think it'd still slow down the teleport speed a lot.
Just spitballing ideas, I wonder if it has a strange effect with tele bolts? like if you teleport but the game cant find your character to move? I wonder if it would be a great teleport build if you could time it right, keep you in the no realm until the telebolt is done.
I won the game and got outside of the "gold kill sone" and was trying to kill myself using cast random spell and cast random modifier spell and cast random static spell. And with my luck, I end up casting reduce life time and cessation... thus I literally went from I won the game to I lost the game as you need to die to win, and I end up removing myself from the game forever so I can't die...
it is quite powerful but if you want to abuse it you still need to go look for a heart at very low HP, while remembering to cast cessation at regular intervals which also might not have infinite casts yet so you risk running out, all while dealing with eventual enemies and juggling wands for damage/digging, you could use ambrosia to not be so vulnerable at low health but because it removes the stain you need to reapply it every time and that's one more thing to juggle and it also eventually runs out in ideal circumstances so if you have infinite casts and no enemies to worry about it essentially replaces the process of "escorting" the heart mage close to a heart but is that really easier/more convenient than just doing it normally? considering the places where you usually do the trick have both easy to find mages and hearts? idk it doesn't sound nerf worthy to me, it's probably fine as is I have nowhere near the knowledge or experience Dunk has so if anything I said is wrong/outdated or I am missing something like some spell combinations or modifiers that make this too broken then by all means feel free to correct me
Yea I feel like the heart mage specifically will get patched, but maybe not, you do have to jump through some hoops to get cessation. Even if it's not that complicated. Plus it's a single player game so who knows. Thanks for the video! Any chance we could get the 100% progress run sometime? I imagine it'd probably take a bit of editing but I'd love to have it permanently up here on youtube. :)
I haven't been playing Noita in a while, but wasn't there something similar to Heartache but for elemental immunity as well? I would assume the Cessation trick to refresh the timer would affect that as well.
Pretty sure you do actually reappear eventually. I just takes a long-ass time. Like 10 whole minutes of doing nothing because your character doesn't exist.
I want to use cessation it a teleport wand. Seems like it would reduce the threat of damage while travling around if you have a long range teleport. Or even using a big scary aoe spell that can harm player.
Doesn’t seem that powerful with heart mage imo. This will let you more easily gather max heart stacks when you *already* have high health, sure, but when you already have high health you kinda don’t need more. Makes the trick easier to do though, as you no longer need to bring the mage close to the heart, so helps with convenience!
this timer reset was already abused via reloading the game which does the same thing, didn't know about this until seeing a streamer do it. i wonder what hidden uses this spell has.
heart on the other side of the map? no problem just get as many stacks of the heart debuff you can and use cessation every 20 seconds and get infinite health asap
Do you have a video about the Greek letters in general? They’re pretty self-explanatory but I don’t really understand how modifiers and multicasts interact with them.
Modifiers and multicasts should be applied to the Greek letter itself, *not* the spell that is being copied. Example: Speedup, Gamma, Blackhole, in that order. The speedup applies to the gamma in this case, which is copying the blackhole.
@@Smoth48 the difficulty I have with that is when I use alpha, I can’t tell what it counts as the first ‘spell’ because modifiers are spells but it doesn’t proc those ones. I can usually get the effect I want but I can’t really tell why
Baba is Gone.
You is gone
Baba is you
Baba is Empty
@@BF1_enthusiast get out. leave!
Baba is me
If you cast cessation with reduced lifetime modifier, you will disappear forever and get message "Gods cannot find you"
was about to mention this
You can also get that message if you increase the Lifetime of cessation long enough , so that it won't ruin the run.
Yeah, was surprised he didn't mention that. I was waiting for Dunk to do it at the end. He even had the reduce lifetime in his bar. But then he just ends the video T_T
@@H43X He showed it once in a previous video, if I remember correctly
@@H43X He covered it in a video when cessation was very first added so I think that's why he didn't cover it here.
About that long recharge, that sounds like a job for the Slow But Steady modifier.
also wand of destruction)) (-33 second recharge)
my buddy who just finished watching the fallout series:
@@Survindleeeeeeac nuke tho
Alternatively a nolla and a timer spell? Since recharge isn't affected by anything in the timer spell
Nevermind, it can't be placed in them
To all those asking: Cessation cannot be placed inside a hollow egg, or any other trigger for that matter. Attempting to place Cessation inside of a payload causes it to be cast instantly, and the charge is consumed, even before the trigger payload would normally detonate.
Also, Cessation has no effect on the remaining duration of any effects from consuming a material (i.e, it will not extend the duration of poly immunity, worm blood, etc.)
What if I place a greek letter inside a payload?
2 snacks in one week. Has Father finally remembered us?
*Explaining Cessation mechanics:*
- *Avoiding Cast Delay (CD) / Recharge Time (RT) with divides*
Adding Double Cast before D2 in the wand from the video would solve the issue.
Divides "not working" when targeting a greek letter has nothing to do with how either greek letters or divides work. It's easy to make it work even if you're copying Cessation with a greek letter and you don't absolutely have to divide either Greek letter or Cessation (although it's easier to do it directly). All you need to do is to make sure that the cast with Cessation in it is the last cast on the wand before it recharges. In the video after D2 copies Gamma there's still Cessation itself left on the wand which makes it not the last cast.
_Technicalities_ :
The reason it works is because when Cessation gets cast it starts the wand reload with whatever current reload time is. If the normal wand reload also starts after Cessation it will overwrite the time wait that Cessation sets.
Divides save current CD / RT, then copy the spell that they target, then set CD / RT back to the saved values which is what allows them to "bypass" CD / RT of whatever they copy. The problem is that even tho both CD and RT got reset, unless it's the very last cast of the wand RT doesn't do anything and instead the wait time is whatever Cessation passes when it starts the reload. And Cessation gets cast in the middle of divide by evaluation so the order of operations goes something like:
save CD / RT -> cast Cessation -> add CD / RT -> start reload with current CD / RT -> set CD/RT back -> [ start waiting for CD ] OR [ start waiting for CD / RT if it's the last cast ]
In the case of _not last cast_ only CD is overwritten but not RT since RT applies on the last cast therefore the reload time is the one that Cessation set.
- *Triggers/timers*
You can evaluate Cessation inside of a trigger/timer to avoid its Cast Delay.
The effect of Cessation is not adding something to the payload, instead it directly affects the world when the spell gets cast (same way End of Everything does). Triggers/timers don't cast spells, they release the payload that was added by spells *when the wand was cast.*
- *Refreshing effect duration*
Cessation and Poly both refresh the duration of status effects that rely on their LifetimeComponent because it refreshes the frame on which the component is supposed to kill that effect.
Ingesting things and getting stains is based on some quantity of the thing that gives you the effect like poly meat timer is based on how much meat you eat or Healthum regeneration stain is some % value that decreases as you move around.
Additionally things like Regeneration Effect from Circle of Vigour that are a GameEffect also won't get reset if their lifetime is based on their GameEffect lifetime.
_Most impactful effects you can reset_ :
Homing, Weakening, Twitchy, Hearty wizards - Hungry Ghost buff (yes, you can stack it infinitely if you cast Cessation fast enough) - Personal Throwers - Personal Gravity Field - Venom Curse - certain Twitch Integration effects (haven't personally tested but there's nothing that would prevent that from happening from what I can see).
All of those effects get reset if they apply to the player. No reason to apply them to enemies since they can't get Cessation effect (explained below).
- *Cessation on enemies*
No enemy in the game has the right component to get the Cessation effect.
Even if you give them the wand and they cast it Cessation simply won't do anything until it finds PlatformShooterPlayerComponent which, as the name suggests, is a component that only a player has. Unless you're playing with mods and there's some enemy that also has that component.
P.S. If there are other questions then the best place to ask is either the official Noita Discord or Dunk's own discord
Excellent info.
Also, Cessate, or Cease? 🙃
@@supremebuffalo6322 I initially thought it was some standalone Latin word but apparently it comes from Latin "Cessatio" which in turn comes from "Cesare" which also means to _cease_ so you're right. 👍
Imagine gigasaw build where you it casts cessation on you whenever the blade is colse enough
How would you do that? Have pollen fly around you?
I've been thinking about an explosive reactive fish armor wand build using True Orbit and Drilling Shot with Summon Fish to have orbiting projectile eaters, but I don't think you can use Cessation with any kind of trigger. It just casts Cessation instantly when you cast the wand.
bro your videos are not bland, you show things and explain it like its a science and very interesting to hear your knowledge as a new player, i feel like other new players feel the same, even old players learn a thing or too everytime you explain something about this game
thats why this game is awesome, so many aspects of it feel like its a science and a living world but its just a really fun game and the game i had been looking for this entire time, as a roguelite/like lover
i hope they add like a noita 2 update where some things persist in the world even in new runs and this means like a housing system with all type of tools that dont give you a big advantage, i like the difficulty
Two Dunk vids in 1 week?!? Now this is chainsaw wrapping!
dunkorslam decided to put a chainsaw on his video schedule wand and now we get rapid fire vids :D
well that'd mean we would get videos in under a second of the last
Neat video. Something else I noticed about cessation is that it ignores delayed casting orders. Say if you have a Delayed cast and/or a long distance cast that has an extended lifetime cessation will still cast first. You can also multicast it with Destruction and not pay the HP cost, or alongside explosion spells without taking damage. (Explosion of thunder won't even set you on fire when you start existing again)
Wait, this isn't the 100% unlocks run...
The Gods can't find you
The usual rule (/“standard usage”) is that one doesn’t need to capitalize “gods” or “god” when not used as like, a proper noun.
So, for example, I would say “The only god is God.”, not “*The only God is God.” .
I suppose the “because it is a proper noun” thing doesn’t explain why many people capitalize the word “He” and “Him” when referring to God, but don’t capitalize “he” or “his” when referring to someone else, but I think maybe that’s for different reasons?
@@drdca8263 ok whatever
@@sergentboucherie that is a reasonable response to my mostly pointless nitpicking; I approve
I am actually really happy to have new content, thanks dunk for all your hard work ❤
oh boy another unsolved mystery
eat a poly mage for poly immunity and reset the poly immunity timer with cessation?
GENIUS
it won't work like that, eating polymag will give you a percentage effect like ambrosia, and cessation will nullify such effects
@@odokg1995 Is this correct? I'm almost certain it's a timered effect, like eating anything else (wormblood, berserkium, etc).
@@Smoth48 you're right, my bad. I haven't had time to test it yet
I just tested it. It looks like status effects you get from ingesting things are just put on pause while you’re disappeared.
Would love an add trigger spell that works like the normal add trigger, but if it hits an eligible entity, the triggered spell is modified to be "owned" by the entity hit by it. It basically makes the target cast the triggered spell, as though they had a wand. I'm sure there are some other funky things you could do with it, probably around healing, but you could bap something with it where the triggered spell is an infinite duration cessation and they'd just... cease.
Something like [spark bolt][add source trigger][reduce lifetime][cessation] would fire a sparkbolt that causes the target to cast the infinite cessation. Would be super overpowered, but so is an infinitely recursing spells-to-power tentacle with infinite damage.
the idea is super cool and they can probably just nerf it so any entity that is not the player cannot combine reduce lifetime and cessation to get the infinite disappearing effect and just make a bunch of exceptions for other op combinations, it's not like they haven't done it before
@@rajkanishu A mob can't cast cessation, because their script doesn't have PlatformShooterPlayerComponent, which cessation uses. Only the player has that. It just wouldn't do anything, because the spell doesn't find it.
Of course the video got good reception.
We got a video lol. It ain't another nice, long, multi hour run, but it's something.
dont know of you’ve already seen this, but you can use cessation while activating the nullifying alter to double your perks, similar to polymorph.
chest rain is gonna be op as hell now, no poly needed.
sometimes i wish these videos werent so long.... im trying to learn stuff but asking 20 minutes of my time for every thing found is crazy
Thank you dunkorslam! I just got my first Noita win thanks to your help in your content, 118 hours in and a got a W 😎 Now to workout how to get to parallel worlds.
Glad to see you back explaining the new mechanics after the beta finally dropped to the main branch.
Perk duping is back babyyyy
I'm wondering if it's possible to cast Cessation at the same moment a fungal shift happens, so we can dodge the your reality as shifted debuff and the 5 min cooldown on fungal shifts
is the fungal shift "timer" tied to the character or the world itself? like you eat the fungus and after 2-3 seconds the shift happens, if those 2-3 seconds are tied to your character then cessation probably just pauses the timer so you can't really skip it since the debuff happens when the timer runs out, but if they are not then I can see this working
@@rajkanishuI would guess it's a world trigger, that only activates after the player has a "trippin balls" status effect that would last more than 185s (and has a 5 minute cooldown)
So in that case cessation wouldn't matter
What happens if return or swapper or home ringer are used while cessationed? Also, I think this makes saw blades and plasma beams safer to use; another idea is long cessation + nuke or delayed cast nuke so even if you don’t have explosion immunity you won’t take damage… also, I wonder if there are any uses with cessation and giving enemies wands to hold
ceased*, but that makes it sound kinda funny LOL!
LESSSS GOOO NEW STRAT JUST DROPPED
Cessation also allows you to bug-out perk resetting altar in a more easier way than poly (i guess its obvious,but still...)
I would like to hear more about the deer and rock boss, and the anti ambrosia mechanics
When you hit them, you take whatever damage you hit them with. Even through ambrosia.
Hit the boss for 10 damage? You take 10 damage. 1-shot the boss with 100k damage? RIP your extra life perk.
@@Smoth48So, it's the red orbs from Master of Masters but ignores Ambrosia?
@@Smoth48 I'm not nearly smart enough get to figure out how to beat that. I can't even get through the tower yet
@@MajorMike4868 infinite healing for one
Rock boss also matches your max hp, and actually sets your HP to his. That means that if you both start at 3k HP, you do 1k damage to him, heal to full, hit him for another 1k, your HP plummets to 1k to match his immediately. And if he dies, you also die. Cessation or a +1 life perk or Saving Grace are mandatory for that fight. When you kill him, 3 wand ghosts spawn so you need to make sure you don't die to them after surviving the boss.
Deer boss you can actually heal through but he likely has a lot more max HP than you to start, plus he has slow orb attacks that deal a ton of damage if they hit and many indestructible ghosts (that still block non-piercing projectiles) surrounding him that do contact damage, unlike the rock who has no attacks and just an anti-ambrosia aura.
Lost my giga run the other day to the deer boss by clicking my tele wand instead of my cessation wand after firing the damage wand at him. 🥲
keep em coming dunk we need this
I ain't smart enough to understand this stuff
Lol
That’s ok dunk has poo poo brain too. Just be persistent
You just don't know the game well
you just need to play the game some more
Think like a businessman. "Makes number go up = good"
I wonder what you could do with the logic spells here... maybe set up a wand so that it alternates between a heavy damage spell and divide-by-cessation, making you rapidly blip in and out and announcing every reappearance with a lightning bolt or some shit. Could be a neat strategy against those damage reflecting bosses you mentioned because you wouldn't even need to swap your wands mid fight.
How about we use Cessation for The End Of Everything 🤔💫
More epilogue content please !!! :D
We need a Bottom Gear™ Meme Video for Noita for achieving end game things, but.
MOREMOREMOREMORE
Spell Tierlist coming when??
Sir Dunk! Thank ye for the wisdom
And now the question... Is this a feature or a bug?
But this is very interesting! This would be pretty cool way to use this spell if they keep it in game...
it feels like a bug due to the way the spell works, but it could be left in as a "feature" since it isn't that overpowered. It just makes the heartmage trick slightly lenient. The risk is still very real, and I'd argue it's increased since some players will try to find hearts at absurdly low hp using cessation instead of luring the mage near a heart.
Stealth build time!
appreciate the new vids!
wake up honey, the lego guy dropped another video
Hey Dunk! Can you make a video on divide by spells?
STOKED THE VIDS ARE BACK! Never clicked a vid so fast 😂
What if you land a Homebringer Teleport Bolt while you are under the cessation effect? Anyone can test this?
Love the new videos dunk!
I really love your content you should upload more often if you can
Keep em comin, dunk ❤️
Thank god my dunkxative is here, I cant relax without these videos and I was all plugged up☺
Does the spell work on the player when used from inside a hollow egg trigger? If so could you use it to instantly remove a polly effect in a similar defensive manner to holding an egg with circle of shielding, or would it count as status effect like the heartbreak effect and extend it instead? I am presuming it wouldn't work at all as the egg would count as the caster and not the player?
HMMMM this needs investigation
Does not work, unfortunately. Cessation cannot be placed inside a trigger of any kind.
@@Smoth48 Didn't think it would as it specifies the caster in the spell description, which would techincally be the triggering spell (egg or other), and those get consumed or destroyed when the payload fires. Thanks for confirming though.
No, that's incorrect. The triggers don't count as casters because they don't cast spells to begin with. The word "caster" refers to an entity that actually cast the wand. All spells are cast instantly, triggers release _payload_ and the payload is _added to them by spells_ .
You're not shooting a gun that releases a bullet that loads and shoots another gun. You're shooting a gun that releases a bullet that has another bullet inside of it which gets released on condition (collision / death / timer)
@@noby_y Thank you for the correction.
Feeding us the leftover's 😢
yt is more convenient for me! Please make more videos like runs etc :C
I love the way he pronounces Noita. Noita, even... It's actually pronounced Noita just look at how it's spelled and sound it out. Noita...
Hi I'm high... 👋🏼
Keep posting! Even all the stuff I've already figured out makes interesting content. Also bring the stream to RUclips at the same time as twitch. Do iiiit
The best possible armour is just not being hit.
You can also reset the Woundmaster debuff by restarting the game. It's more annoying, but still useful.
What if you Fungal shift and Cease at the same time? Maybe it just goes to the random table.
How about casting it inside the Cauldron?
I hears it does nothing in the cauldron
dude you should read noita lore if there is any
i would totally listen to that falling asleep
also btw, thanks for the accurate nonclickbaity title
cheers!
Ok Dunk, I've got a doozy for you.
I hope you're sitting down, because this one is for real.
I know you bring an element of sarcasm and humor to your Twitch and You-tube videos, claiming you're a God-Gamer which we all appreciate, and I know you enjoy saying.
Don't get me wrong; you've shown that you've earned it. While that's all well and good, in you tenure as a Noita professional, I feel like I'm not alone when I say that at this point in your career; You not only deserve a challenge worthy of (A) God-Gamer, but a challenge worthy of (THE ONE TRUE) God-Gamer.
I'm very aware of how challenging Noita is, and how unforgiving it can be.
It was only because of your content and guidance that I was able to achieve my first win, so long ago.
That being said, I know my place...
Here's the challenge;
No hit, no holy-mountain, pacifist sun quest.
There is no time limit, use as many exploits as you want, and you can even use a seeded run.
An achievement only begotten by the One True God-Gamer.
I'm sure you're aware there are many more stipulations I could have added, but I feel this should be challenging enough.
To my knowledge, no one has ever even attempted this run.
I honestly believe you should attempt this one in private and not even stream or post about it until completion.
I'm aware that you're probably not up to such a monumental task.
But wouldn't it be a sight to behold.
May sweat rain down from the heavens, leaving us all moist and squishin in our britches.
Amen.
I want to use cessation it a teleport wand. Seems like it would reduce the threat of damage while travling around if you have a long range teleport
Using Liquid Vacuum Field or a similar spell would probably be safer, since accidentally teleporting into poly or lava is really the only major danger teleportation, and cessation would save you if you teleport in the middle of one of those.
Edit: Nvm, you can use Divide By directly, but Cessation still stops you from teleporting for the duration you don't exist, so I think it'd still slow down the teleport speed a lot.
dunk is a secret dev.
Just spitballing ideas, I wonder if it has a strange effect with tele bolts? like if you teleport but the game cant find your character to move? I wonder if it would be a great teleport build if you could time it right, keep you in the no realm until the telebolt is done.
I won the game and got outside of the "gold kill sone" and was trying to kill myself using cast random spell and cast random modifier spell and cast random static spell. And with my luck, I end up casting reduce life time and cessation... thus I literally went from I won the game to I lost the game as you need to die to win, and I end up removing myself from the game forever so I can't die...
it is quite powerful but if you want to abuse it you still need to go look for a heart at very low HP, while remembering to cast cessation at regular intervals which also might not have infinite casts yet so you risk running out, all while dealing with eventual enemies and juggling wands for damage/digging, you could use ambrosia to not be so vulnerable at low health but because it removes the stain you need to reapply it every time and that's one more thing to juggle and it also eventually runs out
in ideal circumstances so if you have infinite casts and no enemies to worry about it essentially replaces the process of "escorting" the heart mage close to a heart but is that really easier/more convenient than just doing it normally? considering the places where you usually do the trick have both easy to find mages and hearts? idk it doesn't sound nerf worthy to me, it's probably fine as is
I have nowhere near the knowledge or experience Dunk has so if anything I said is wrong/outdated or I am missing something like some spell combinations or modifiers that make this too broken then by all means feel free to correct me
Yea I feel like the heart mage specifically will get patched, but maybe not, you do have to jump through some hoops to get cessation. Even if it's not that complicated. Plus it's a single player game so who knows. Thanks for the video! Any chance we could get the 100% progress run sometime? I imagine it'd probably take a bit of editing but I'd love to have it permanently up here on youtube. :)
i haven't seen anybody make a cessation wand and then drop it for an npc to pick up and cast
can you use it to reset drinkable potion effects?
I am actually much more interested in why that spell permanently removes you from the game if you lover the duration. That certainly is no accident.
I haven't been playing Noita in a while, but wasn't there something similar to Heartache but for elemental immunity as well?
I would assume the Cessation trick to refresh the timer would affect that as well.
I used a red clock on my cessation accidentaly... ho to fix?
it's too late for you then
Pretty sure you do actually reappear eventually. I just takes a long-ass time. Like 10 whole minutes of doing nothing because your character doesn't exist.
How about "End of all" spell and this spell for dodge nuclear rockets and mb easyer take chest?
I want to use cessation it a teleport wand. Seems like it would reduce the threat of damage while travling around if you have a long range teleport. Or even using a big scary aoe spell that can harm player.
I can even see it probably working to use the perk remover
Someone said you can't put cessation in a trigger of any kind so you would just disappear when your bolt fires and not teleport.
@@blad... Cast long teleport, and then cast cessation wand re-chambers teleport
Oh wait, I just reread what you said.
Maybe add a reduce projectile lifetime? But I guess at that point youd rather put it on the long tele
Doesn’t seem that powerful with heart mage imo. This will let you more easily gather max heart stacks when you *already* have high health, sure, but when you already have high health you kinda don’t need more. Makes the trick easier to do though, as you no longer need to bring the mage close to the heart, so helps with convenience!
What are you talking about? You can get a crap ton of stacks with this. It will allow you to get way more.
Where are the death montages old man? Day 3 of asking
Old man 😂
upload some more runs! do another beginner tips run for all the new players pleeeaaasseeee
this timer reset was already abused via reloading the game which does the same thing, didn't know about this until seeing a streamer do it. i wonder what hidden uses this spell has.
does this work with poly immunity from eating corpses? does it reset to the highest value u had or some default value?
@@MrFelixFB nope other comments said it just pauses the timer
not sure if you knew, but i heard you can use it to safely dupe perks at the nullification alter
He says that in video, also if done in pworlds you can stay gone permanently.... No thanks.
heart on the other side of the map? no problem just get as many stacks of the heart debuff you can and use cessation every 20 seconds and get infinite health asap
Throwing a rapid fire tele wand at the heart mage works perfectly fine.
I wonder if you can put it in a hollow egg?
Yeeeeeeeee
Hawwwwww
could you put it in the payload so that you dont blink out until you hit
Can you use add trigger/add timer on cessation? How does it interact with spells to power (if at all)?
No and no.
- Add Trigger series spells ignore Other type spells
- Cessation isn't a projectile so you can't modify or do anything with it
What happens when you cast cessation and a teleport bolt at the same time, does your body spawn when the teleport bolt ends?
can i use Cessation from egg while polymorphed?
What happens if you cast cessation after finishing the work
Do you have a video about the Greek letters in general? They’re pretty self-explanatory but I don’t really understand how modifiers and multicasts interact with them.
Modifiers and multicasts should be applied to the Greek letter itself, *not* the spell that is being copied.
Example: Speedup, Gamma, Blackhole, in that order. The speedup applies to the gamma in this case, which is copying the blackhole.
@@Smoth48 the difficulty I have with that is when I use alpha, I can’t tell what it counts as the first ‘spell’ because modifiers are spells but it doesn’t proc those ones. I can usually get the effect I want but I can’t really tell why
@@nateleavy5189the wiki goes over this in good detail, noita discord in great detail
Dunk, do you have tips to obtain Holy Lance?
Degree in yappology
Does a trigger shot make someone hit by the shot enter cessation relm? Can you "delete" enemies? Lol
Absence makes the heart grow fonder?
Could you put cessation in an egg trigger and hold it in your inventory so if you get poly’d it’ll automatically cast cessation and cleanse you?
Nope, cessation cannot be placed inside a trigger of any kind.
@@Smoth48 damn
Will it make you dissappear while polymorphed and will you return morphed or normal? Could be the greatest in egg spell if it woks that way
According to another comment, cessation doesnt function in a trigger
@@7rodo sad but logical. Thx for the answer tho
Plz devs, don’t nerf
just curious - what will happen, if make it long duration and give this wand to enemy
Try it out
just make the heart mage effect to 9 seconds or something
ME: Cessation is such a mid spell. Like its a quest reward but its only useful on 2 bosses.
Dunk: Heart mage trick go burrrrrr
"Man this dodge everything spell is so lame"
hello chat
Because you reset the heartache timer, could you stack like 100 stacks of the debuff or is there a limit?