I had the exact same python for dual core/laser mining a few weeks ago. I loved it as it opens up all of the medium pads for landing and as you rightly said, it only takes me 1.5 hours to fill, then sell. But I got sick of trying to dodge the npc pirates so I moved up to a mining laser only mineaconda (no core hunting tools) and filled the rest of the hard points and untlities with weapons and shield boosters. Bring it on pirates! When I'm done mining, I swap over to my LTD python seller ship which is parked in the system next door and let the money roll in. I never used to be into mining that much but now I love it. And the money you can make is amazing. Thanks for sharing your build D2ea and take care matey.
Mine made me 4 billion before the update it's a great ship. A good tip is to map your mining lasers to the slider on your stick. 1 flick up or down and sit back rather than holding a button 👍
My most recent trip to Borann I ran across three core asteroids just doing a regular laser mining trip. The best piñata was the core asteroid that also contained 18.62% LTDs for surface mining and a couple of surface deposits even before blowing it open ... It didn't hurt that the current best sell price was 1.6 Mcr/ton. :)
I was using the Phantom for mining and just recently got a Python and outfitted it for mining. The Phantom will be my exploration build. The Python I like the internals better for mining. On another note I finally got the Guardian Frame Shift Drive. Now perhaps my Corvette can go places :) Cheers!
I've got something similar, but instead of using a 4A scoop i used a 3A collector. When i'm done mining i go to the nearest outpost and swap out all the collector limpets for a class 5 FSD booster, 5A scoop and class 4 fuel tank. Saves time in the long run since you need waaay less jumps and refueling is really fast (plus with the extra tank you can do ~350ly without refueling).
Adding to that, I've left a bunch of collector controllers in a nearby system so I can mine with no scoop, shields, or FSD booster. I can easily run 10 collector limpets and fill up fast! Swap the stored modules back in when I'm done and I can sell my haul anywhere in the bubble.
I recommend at least 1 point defense turret and 2 can be better. Mounted underneath to better defend the cargo hatch. Quite a few NPC pirates will start tossing hatch breaker limpets at you in quantity.
Good build, i am using the same for some time now, way more pleasant than flying a Cutter or other Big Bro. I highly recommend putting a point defense on the back for the rares cases of npc spawning the middle of nowhere and using hatch breaker. I personally use 1 shield boost, 1 chaff, and 1 point defense along the pulse wave analyzer "just in case" and it save a bit of weight.
FFS!!! I literally just finished a GoldDigger Cutter copy after mining in a Python for the past year or so!!! Mind you, that thing paid for itself in one mining trip to Borann! Time to save for a fleet carrier :)
I definitely have to agree with you on this. I was on the fence whether to go back to my mining Python from my Cutter and this has convinced me. I get bored mining for longer than an hour and the worst part about the Cutter is it's manoeuvrability when you are setting seismic charges, not to mention the hard point placement. Oh my god, those are horrible for mining. That's fully engineered dirty drives too. There is more module freedom with a Cutter but that and slightly more speed is the only thing going for it over a core mining Python. For anyone saving for a Cutter to go mining with: don't do it unless you play to just stick to laser mining and don't mind committing hours to the job.
Thanks, great info! I have been mining with my cutter, and then handing off the 256 tons to my all cargo rigged python to sell. It works, but the 2+ hours it takes, I can’t do as often as I could a smaller run. I will be converting my python tonight.
This is a great build and such a huge upgrade from the ASPX that I was using and what a joy to be able to empty an asteroid without taking your finger of the lasers! Thank you for sharing :)
Python was already my favorite ship and I decided to look into mining as a way to get back into the game so this video is perfect. Smashing that subscribe button, very nice content
Your build is identical to mine, with exception to the experimental effect on the SB's and PD engineering. Great video as always! Very informative, and I can say from experience this build works very well!
Nice build. My Python for tritium mining is as follow: large center - mining laser, large left and right - two subsurface launchers, medium left - abrasion blaster, medium right - seismic charges. Because in tritium hotspots is many subsurface deposits I use two launchers - one active at time. 192 ton cargo capacity and standard mining optionals. About 2 hours for full cargo, occasionally core LTD, VO or alexandrite. Obviously is not targeted for core mining.
I have changed out one of your lasers for a Sub-Surface Displacement Missile. I find that they are pretty easy to use as long the 'roid is not spinning fast and you can pull upwards of 12 LTDs per rock with them too. Laser / Core / Vein mining all in one.
I've tried laser mining in a python but i like the cutter better, for some reason it feels better. I got really really lucky sunday morning when I woke up and found a station only 50 ly from borann. This was my first time mining LTDs and had to ignore some stuff but WOW, 1.57 mil per ton, I sucked it up and went dangerous with my build. The demand never went below 11,000 in a station with a large pad. Borann to cpd-51 3323 50 ly. My build on the cutter was, A detail scanner, 3a prospectors, 2a refinery, hull reinforcements, 12- 5a limps, 512 tons cargo, 3- 2d lasers, 1- heatsink, all core mods were combat engineered, but I did replace my 8a to a 5a power plant overcharged that was in my storage. My first hall took 3 hrs, but I made 810 million, from 518 tons of LTDS. After one run in python and 2 runs in cutter the demand never went down.
Or you could just use your brain and build around it. Who cares if you're not engineered, it's the same setup with less jump range. For me, I copied everything but my parts aren't engineered. When I realized my jump range was only ~13ly I decided to drop a cargo rack and add a guardian booster so now I get ~23ly with 128T of cargo. More than enough.
I started playing this game a week ago. While I dont like this current build of yours I learned a lot from your vids and created my own. Armed with that knowledge I have made 5 BILLION credits during this first week of game play while simultaneously having tons of fun doing other stuff in the game as well.
About the only thing I'd change is hold off on the g5 overcharge, and only go as high as the build *needs* for sufficient power. G2 or 3 should be adequate, and it improves heat efficiency. As far as I'm aware having the overhead doesn't really gain you anything. Also, me being me, I'd have to squeeze in an FSD booster in there, but I can see why you left it out. Solid build, man. Been running about the same one for a while now, and I love it.
While 2 mining lasers appear to deplete a roid marginally faster than just one. I've run up to four at once without seeing any real improvement over just two. I suggest swapping one of those three lasers for a subsurface missile launcher (best case being the center mount for ease of aiming. A single subsurface deposit is usually good for 5 or 6 tons of material. But every now and then you hit the jackpot and get more tonnage from a single subsurface deposit than you could hope for from blasting out a core. My personal record is right at 50 tons of LTD's from a single roid. The prospector showed it to have an LTD core plus 3 subsurface LTD deposits. I expect it will be a very long time indeed before I ever get close to seeing something like that again.
Python sure is awesome, if you're not planning to stick around with the rocks that long. Quick easy bucks, not to mention the price difference, when you bring in something like 200t versus 500t. So yeah, for most parts Python wins for sure.
i've been using a python for this for a while but i've never managed to fill the 192 ton hold in the short time he's talking about. i've been adjusting the build here lately to get closer to what he's doing, like ditching at least one mining function- in this case he's not using that drilling torpedo thing, so just laser and core mining, which makes sense, and i always go to double ice diamond locations of course. what i still haven't tried is loading up that higher functioning prospect limpet controller and just shooting more rocks with them, and i guess that's where he's saving so much time. i always feel like i have to conserve those dumb limpets so i don't run out before the hold fills up, but obviously he's managing that ok. this guy is just methodical as hell.
The benefits of Min-maxing with an analytical mind. I remember having folders of info for Final Fantasy games back when I was a young thing. Carefully orchestrating that sphere grid to max out all stats for all characters with minimum wasted slots. Ahh, there's that warm, fuzzy feeling :)
I dropped the fuel scoop for an additional class 3 collector. Also dropped the shield boosters as I do not mine in open and this lets you fit a 5A PP instead (overcharged G3 + thermal spread). The total laden range is 178 ly, which is enough to reach most stations. In the rare case it is not enough to reach the selling location I have a 5A fuel scoop and a class 5 fsd booster lying around at a nearby system only ls away from the arrival star. It takes at most 5 mins extra to drop into that system and slap them on instead of the class 5 collectors (which on long journeys might even save time due to the additional 10 ly range from the fsd booster). At the time of writing this, Bond Dock gives 1.7M per ton of LTDs so it does not seem *that* uncommon. I indeed clocked in at about 265 M/hr. My cutter is also stationed close to Borann at the same station, just in case. I run 4 class 2 mining lasers that just eat the rock. Putting them in the large hardpoints removes the problem of the range of the wing hardpoints. I would still say that this build's maneuverablility makes up for having one less laser in terms of mining speed.
Update: I switched out one of the class 5 collectors for a class 5 prospector and put a class 3 collector in the slot for the old prospector. This allows faster prospecting with four limpets, which I felt was the major bottleneck, while only reducing the collectors to 7 from 8. You can be more picky about the asteroids you mine and also often have a new asteroid prospected when you’re done with the last. The initial test was promising: I spent 53 minutes from jumping into Borann to jumping out with a full cargo hold where I usually average somewhere in the range 60-70 minutes depending on luck. Too bad it only sold for 1.15 Mcr/ton ...
Made 230 million a couple of days ago, from one trip in a Python like this but with only 128t cargo (plus 6 in the refinery). LTDs were selling for 1.7something million. I felt lucky, normally when I check EDDB for high sell, it's gone down a bit by the time I get there, but this time it had gone up ~100k.
Man, I wish I had started playing ED before the patch. Granted, I have $500M after 2.5 weeks of playing. But now that I have my Python, the absolute best I usually get for LTD is close to $1M. That is SUPER rare. If I use fleet carriers for convenience, it's more like $500K. I switched to Painite and I now get a consistent $800K per ton. So I get between $120-140M out of 150ish tons of painite. If I had mined this much before, I would have doubled that from what it sounds like. Oh well...back to the grind!
I put a fat shield in the 6 slot, refinery in the 4 slot, fuel scoop in a 3 slot, and a docking computer in the 2 slot (because I'm lazy, not because I can't go without it) which leaves me with only 128 cargo space. also, nowhere near being able to engineer shit (my most engineered item, not even on this ship, is a rank 3 FSD range boosted FSD drive), so I have a full size power plant (also the size 6 shield really sucks power)... but, basically, a similar loadout to what you've gone with. it current has only 2 mining lasers, and 3 weapons rather than the core mining gear, but that's only because in Borann (you said you mine there too) there's just this really sweet low-temp diamond mining spot where every 3rd random rock is worth mining... makes the extra effort to find and mine a core rock a bit pointless.
I'm currently sat in the Pleiades nebula... Why I wanted to go here I have no idea! Just wanted to explore lol! But I decided to buy a Python and I'm looking forward to getting back to civilisation. Thanks for the build advice. I know mining is a bit of a moot point right now, but I'm sure Fdev are going to address the issue soon. They're not going to leave mining in such an unplayable state like this- just a hiccup that they'll fix next patch.
Hawkes has been using the python for a while now. Biggest reason is the supply and demand. A higher cargo turn in cuts into your profits. So smaller more frequent loads give you more money in the long run. This is almost the same build as hawkes uses but obviously a fully engineered version. In this video he shows how to get one right out the door and within 4 hours of starting the game as a fresh commander. ruclips.net/video/jTXQCQL_om8/видео.html good to see other youtubers finally getting on board.
I'm a new player and wanna start core mining but I'm undecided. I've seen a lot of posts (reddit and official forums) saying that the Krait MK2 was a better ship for core mining. They say the python has more cargo but the Krait is more maneuverable and fun to fly.
1million plus per unit on low temp diamonds.... I'm not finding prices anywhere near that range. Has the market been flooded and prices driven way down? We get better prices on Alexandrite than LT diamonds, currently. Any help for a relatively new player?
Is there a ship that is great to mine with and has hard points to fight out of an interdiction? I have tried to engineer one but even the Anaconda can get ganked.
5:47 6 limpets is not enough to keep up with 3 2D lasers. I tried it... I even tried it with 9 limpets and I still had to wait before moving on. So there's no way 6 is enough. And with such a short range, unless the next asteroid is right there, I can't move on until they're finished :\
I dont think ive ever made a mining build w/o pulse wave, seismic charge launcher and abrasion blaster you never know when you’ll find a core. my power plant and distributer couldnt keep up with all hard points as lasers anyway
i don´t know why but when i mine with the python so many of collector and prospector limpet´s die like really i shoot a prospector limpet and it just dies i really have to go like 50 m/s and can´t move otherwise the prospector will die :(
50mill per load of platinum, man think maybe go back to passenger missions. The thing about passenger missions is, after the first two you cant seem to get much, even if you wait for the next ten min reset. Good vid though, like the build.
@@seven9766 Compared to a python obviously it is sluggish, but you are comparing a large to medium ship... I loved the cutter when painite was worth it, 12 limpets 512 cargo, decent shields and jump range, with LTD mining it's still good but takes ages to fill the hold. I usually use python for LTD mining now, it takes me about 1.5hrs to get 192T and you can core mine. I have re-fitted my T9 with 16 collector limpets but not tried it yet. That build did 200t in 1hr in the mineaton stream.
@@seven9766 I have no sluggish issues with it at all. I can perma boost in it, and if I hit a roid, the shields don't budge in the slightest. Certainly beats a T9 on speed. The Python is nice, but I don't want to fly back and forth a lot to sell a very small amount at a very far away station. Jumping to a station with a good price is the biggest part of sluggish..
Why do u say that a pulse wave analyzer isn't needed for laser mining? I use it to find better rocks rather than throwing a bunch of random prospectors out. Am I missing something?
New pilot looking for advice. Is this ship any good without engineering? I'm trying to unlock Selene Jean. Has something happened with LTD. I'm only seeing prices around 500k. Are they still easy to find? I've just started mining in my Asp x and thinking of moving up. I have around 320m credits.
*I always need an extra optional internal !!!* I can't fly without all the fancy docking computers and guidance systems. I don't even know how I got to owning an Anaconda and now a cutter, still need to A rate them out but engineering is beyond me. That Python is a credit making machine though. I came back because of all this FC talk but forgot how to mine.
Longevity in the asteroid field. It's. It's not going to reduce range that much to have a shield, and saves you splattering yourself against a big chunk of LTD and Lithium Hydroxide! Plus, the current best LTD location is only a couple of jumps from Shin Dez.
When you do these tutorials, you really should use the "standard" equipment/non-engineered. Most people watching are new to the game and engineering, does not have a high priority at the start. Edit. Oh, right. ;)
Although I have been playing this game from day one, I am still fairly new to mining. Is this build common? I cannot wrap my mind around being defenseless. Again, new to mining, so can someone explain why or how this build is used in the wild?
Usually you mine in solo to avoid getting ganked. When its just the AI the python is fast enough to FSD away from a hotspot and go back after you escape. Most of the time I get scanned i just enter supercruise to leave the ring then turn around and go back and the AI are gone. Also its maneuverable enough to avoid interdiction.
Replace the mining lazers with pulse lasers and add 2 chaff launchers. This way you are not a sitting duck at least. I never use mining lasers when I'm deep core mining?
When you mine in hotspots, you drop in, get scanned with a cargo full of limpets, then boost away before the NPCs wake out. The game will read the instance as "Occupied" so it won't spawn anymore NPCs in to gank you further down the mining trip. It's pretty mindless, but you'll get a ton of money. I highly recommend getting an audiobook or two while mining.
You fire prospectors when laser mining, looking for something that has between 20-60% of the resource you want. The pulse wave analyzer is for core mining with the missiles.
I replaced a mining laser for a subsurface missile so i can mine everything. With 2 mining lasers, limpets still can't keep up so there's no time lost (my python isn't engineered)
Ive copied this build but my power is over by .89% unless i deactivate modules. Have you missed something out or is it because of the engineered modules you have?
Also, I notice that you don't run a docking comp in any of your builds... I mean, I can thread the cutter though the slot at boost (9/10 times lol), but I'm just too lazy to run without one!
I had the exact same python for dual core/laser mining a few weeks ago. I loved it as it opens up all of the medium pads for landing and as you rightly said, it only takes me 1.5 hours to fill, then sell. But I got sick of trying to dodge the npc pirates so I moved up to a mining laser only mineaconda (no core hunting tools) and filled the rest of the hard points and untlities with weapons and shield boosters. Bring it on pirates! When I'm done mining, I swap over to my LTD python seller ship which is parked in the system next door and let the money roll in. I never used to be into mining that much but now I love it. And the money you can make is amazing. Thanks for sharing your build D2ea and take care matey.
I've exclusivly only done station-to-station cargo deliverys and passenger transportation. Decided to finally try mining. This build helps a lot.
Showing fire group setup would be great
Mine made me 4 billion before the update it's a great ship. A good tip is to map your mining lasers to the slider on your stick. 1 flick up or down and sit back rather than holding a button 👍
Man i cant believe how big your channel is getting i remember when you where waiting for 10k congrats
Quality content, so it should have decent amount of subs! :D
My most recent trip to Borann I ran across three core asteroids just doing a regular laser mining trip. The best piñata was the core asteroid that also contained 18.62% LTDs for surface mining and a couple of surface deposits even before blowing it open ... It didn't hurt that the current best sell price was 1.6 Mcr/ton. :)
I was using the Phantom for mining and just recently got a Python and outfitted it for mining. The Phantom will be my exploration build. The Python I like the internals better for mining. On another note I finally got the Guardian Frame Shift Drive. Now perhaps my Corvette can go places :) Cheers!
I've got something similar, but instead of using a 4A scoop i used a 3A collector. When i'm done mining i go to the nearest outpost and swap out all the collector limpets for a class 5 FSD booster, 5A scoop and class 4 fuel tank. Saves time in the long run since you need waaay less jumps and refueling is really fast (plus with the extra tank you can do ~350ly without refueling).
Adding to that, I've left a bunch of collector controllers in a nearby system so I can mine with no scoop, shields, or FSD booster. I can easily run 10 collector limpets and fill up fast! Swap the stored modules back in when I'm done and I can sell my haul anywhere in the bubble.
I recommend at least 1 point defense turret and 2 can be better. Mounted underneath to better defend the cargo hatch. Quite a few NPC pirates will start tossing hatch breaker limpets at you in quantity.
I asked in the comments of your last mining video about a thing like that. Thank you. Fly safe!
I have a mining Python as well. No engineering, but it can do ANYTHING mining related. I even added a Subsurface Displacement Missile launcher.
Good build, i am using the same for some time now, way more pleasant than flying a Cutter or other Big Bro. I highly recommend putting a point defense on the back for the rares cases of npc spawning the middle of nowhere and using hatch breaker. I personally use 1 shield boost, 1 chaff, and 1 point defense along the pulse wave analyzer "just in case" and it save a bit of weight.
Thank you for this. Pythons have always been my favorite ships. Have a passenger and cargo one running in Colonia..
FFS!!! I literally just finished a GoldDigger Cutter copy after mining in a Python for the past year or so!!!
Mind you, that thing paid for itself in one mining trip to Borann!
Time to save for a fleet carrier :)
May 2021 - Python is now the best ship for Robigo runs. Literally the king of medium ships
I definitely have to agree with you on this. I was on the fence whether to go back to my mining Python from my Cutter and this has convinced me. I get bored mining for longer than an hour and the worst part about the Cutter is it's manoeuvrability when you are setting seismic charges, not to mention the hard point placement. Oh my god, those are horrible for mining. That's fully engineered dirty drives too. There is more module freedom with a Cutter but that and slightly more speed is the only thing going for it over a core mining Python. For anyone saving for a Cutter to go mining with: don't do it unless you play to just stick to laser mining and don't mind committing hours to the job.
Thanks, great info! I have been mining with my cutter, and then handing off the 256 tons to my all cargo rigged python to sell. It works, but the 2+ hours it takes, I can’t do as often as I could a smaller run. I will be converting my python tonight.
This is a great build and such a huge upgrade from the ASPX that I was using and what a joy to be able to empty an asteroid without taking your finger of the lasers! Thank you for sharing :)
Python was already my favorite ship and I decided to look into mining as a way to get back into the game so this video is perfect. Smashing that subscribe button, very nice content
Your build is identical to mine, with exception to the experimental effect on the SB's and PD engineering. Great video as always! Very informative, and I can say from experience this build works very well!
Nice build. My Python for tritium mining is as follow: large center - mining laser, large left and right - two subsurface launchers, medium left - abrasion blaster, medium right - seismic charges. Because in tritium hotspots is many subsurface deposits I use two launchers - one active at time. 192 ton cargo capacity and standard mining optionals. About 2 hours for full cargo, occasionally core LTD, VO or alexandrite. Obviously is not targeted for core mining.
I have changed out one of your lasers for a Sub-Surface Displacement Missile. I find that they are pretty easy to use as long the 'roid is not spinning fast and you can pull upwards of 12 LTDs per rock with them too. Laser / Core / Vein mining all in one.
My thoughts exactly 👍
I've tried laser mining in a python but i like the cutter better, for some reason it feels better. I got really really lucky sunday morning when I woke up and found a station only 50 ly from borann. This was my first time mining LTDs and had to ignore some stuff but WOW, 1.57 mil per ton, I sucked it up and went dangerous with my build. The demand never went below 11,000 in a station with a large pad.
Borann to cpd-51 3323 50 ly.
My build on the cutter was,
A detail scanner, 3a prospectors, 2a refinery, hull reinforcements, 12- 5a limps, 512 tons cargo, 3- 2d lasers, 1- heatsink, all core mods were combat engineered, but I did replace my 8a to a 5a power plant overcharged that was in my storage. My first hall took 3 hrs, but I made 810 million, from 518 tons of LTDS. After one run in python and 2 runs in cutter the demand never went down.
So after two years I am about to try mining with this build ! My python had been doing Robigo taxis for long time lol thanks so much for the info 👍
I left at the engineering update, so thank you for an unengineered video!👍
Or you could just use your brain and build around it. Who cares if you're not engineered, it's the same setup with less jump range. For me, I copied everything but my parts aren't engineered. When I realized my jump range was only ~13ly I decided to drop a cargo rack and add a guardian booster so now I get ~23ly with 128T of cargo. More than enough.
@@XiaolinDraconis how do you get a guardian booster?
I started playing this game a week ago. While I dont like this current build of yours I learned a lot from your vids and created my own. Armed with that knowledge I have made 5 BILLION credits during this first week of game play while simultaneously having tons of fun doing other stuff in the game as well.
Bullshit
Can you show how you have your fire groups are set up
Would like to know also
About the only thing I'd change is hold off on the g5 overcharge, and only go as high as the build *needs* for sufficient power. G2 or 3 should be adequate, and it improves heat efficiency. As far as I'm aware having the overhead doesn't really gain you anything.
Also, me being me, I'd have to squeeze in an FSD booster in there, but I can see why you left it out. Solid build, man. Been running about the same one for a while now, and I love it.
I understand why you would want 2x 5A collectors - but your video actually shows a 5A and a 5B. That is a bit odd... Anyway, great video once again :)
One of your collectors was an a-rated, the other was b-rated
yeah, he said both were a rated XD thought i had heard it wrong too.
@William00048 I've been known to orbit a gooch myself from time to time.
🙃
While 2 mining lasers appear to deplete a roid marginally faster than just one. I've run up to four at once without seeing any real improvement over just two.
I suggest swapping one of those three lasers for a subsurface missile launcher (best case being the center mount for ease of aiming.
A single subsurface deposit is usually good for 5 or 6 tons of material. But every now and then you hit the jackpot and get more tonnage from a single subsurface deposit than you could hope for from blasting out a core.
My personal record is right at 50 tons of LTD's from a single roid. The prospector showed it to have an LTD core plus 3 subsurface LTD deposits. I expect it will be a very long time indeed before I ever get close to seeing something like that again.
Really enjoying mining, now I want to combat mine in REZ
Love the video. Ming the merciless approves of this ship!
Python sure is awesome, if you're not planning to stick around with the rocks that long. Quick easy bucks, not to mention the price difference, when you bring in something like 200t versus 500t. So yeah, for most parts Python wins for sure.
RE: Ming Ship -- *Great Name* for many reasons. "Merciless Ming" FTW. Perhaps a Ganker build too?
i've been using a python for this for a while but i've never managed to fill the 192 ton hold in the short time he's talking about. i've been adjusting the build here lately to get closer to what he's doing, like ditching at least one mining function- in this case he's not using that drilling torpedo thing, so just laser and core mining, which makes sense, and i always go to double ice diamond locations of course. what i still haven't tried is loading up that higher functioning prospect limpet controller and just shooting more rocks with them, and i guess that's where he's saving so much time. i always feel like i have to conserve those dumb limpets so i don't run out before the hold fills up, but obviously he's managing that ok. this guy is just methodical as hell.
The benefits of Min-maxing with an analytical mind.
I remember having folders of info for Final Fantasy games back when I was a young thing. Carefully orchestrating that sphere grid to max out all stats for all characters with minimum wasted slots.
Ahh, there's that warm, fuzzy feeling :)
I’ve been using python and corvette as soon as I figured out how to mine properly. They are both awesome mining machines
I dropped the fuel scoop for an additional class 3 collector. Also dropped the shield boosters as I do not mine in open and this lets you fit a 5A PP instead (overcharged G3 + thermal spread). The total laden range is 178 ly, which is enough to reach most stations. In the rare case it is not enough to reach the selling location I have a 5A fuel scoop and a class 5 fsd booster lying around at a nearby system only ls away from the arrival star. It takes at most 5 mins extra to drop into that system and slap them on instead of the class 5 collectors (which on long journeys might even save time due to the additional 10 ly range from the fsd booster).
At the time of writing this, Bond Dock gives 1.7M per ton of LTDs so it does not seem *that* uncommon. I indeed clocked in at about 265 M/hr.
My cutter is also stationed close to Borann at the same station, just in case. I run 4 class 2 mining lasers that just eat the rock. Putting them in the large hardpoints removes the problem of the range of the wing hardpoints. I would still say that this build's maneuverablility makes up for having one less laser in terms of mining speed.
Update: I switched out one of the class 5 collectors for a class 5 prospector and put a class 3 collector in the slot for the old prospector. This allows faster prospecting with four limpets, which I felt was the major bottleneck, while only reducing the collectors to 7 from 8. You can be more picky about the asteroids you mine and also often have a new asteroid prospected when you’re done with the last. The initial test was promising: I spent 53 minutes from jumping into Borann to jumping out with a full cargo hold where I usually average somewhere in the range 60-70 minutes depending on luck. Too bad it only sold for 1.15 Mcr/ton ...
Made 230 million a couple of days ago, from one trip in a Python like this but with only 128t cargo (plus 6 in the refinery). LTDs were selling for 1.7something million.
I felt lucky, normally when I check EDDB for high sell, it's gone down a bit by the time I get there, but this time it had gone up ~100k.
No commodity has ever been listed for 1.7...
Really enjoy your presentation style, very informative and easy to convey.
I love the phyton. It's such a useful mining beast.
Brilliant build! Many thanks!
Man, I wish I had started playing ED before the patch. Granted, I have $500M after 2.5 weeks of playing. But now that I have my Python, the absolute best I usually get for LTD is close to $1M. That is SUPER rare. If I use fleet carriers for convenience, it's more like $500K. I switched to Painite and I now get a consistent $800K per ton. So I get between $120-140M out of 150ish tons of painite. If I had mined this much before, I would have doubled that from what it sounds like. Oh well...back to the grind!
Already working to get one .. always great videos !
I'm a new player, been on for maybe 6 months and found that python is a great miner supports core and surface nicely.
Århh man. I love the Python going from af cargo mining ship. Thank you for the video
that build link was very useful, thanks!
I rock a clipper for my mining runs! And love it!
why no point defense? (missiles/ cargo hatch breaker limpits)
I put a fat shield in the 6 slot, refinery in the 4 slot, fuel scoop in a 3 slot, and a docking computer in the 2 slot (because I'm lazy, not because I can't go without it) which leaves me with only 128 cargo space. also, nowhere near being able to engineer shit (my most engineered item, not even on this ship, is a rank 3 FSD range boosted FSD drive), so I have a full size power plant (also the size 6 shield really sucks power)... but, basically, a similar loadout to what you've gone with.
it current has only 2 mining lasers, and 3 weapons rather than the core mining gear, but that's only because in Borann (you said you mine there too) there's just this really sweet low-temp diamond mining spot where every 3rd random rock is worth mining... makes the extra effort to find and mine a core rock a bit pointless.
Does anyone have the link to the Non-engineered mining Python please? I don't really understand how to find it on the cmmdrs toolbox thing.
I have gone back to the python when I only have an hour or two to mine for the same reason easier to move and faster mining.
I'm currently sat in the Pleiades nebula... Why I wanted to go here I have no idea! Just wanted to explore lol! But I decided to buy a Python and I'm looking forward to getting back to civilisation. Thanks for the build advice. I know mining is a bit of a moot point right now, but I'm sure Fdev are going to address the issue soon. They're not going to leave mining in such an unplayable state like this- just a hiccup that they'll fix next patch.
Hawkes has been using the python for a while now. Biggest reason is the supply and demand. A higher cargo turn in cuts into your profits. So smaller more frequent loads give you more money in the long run.
This is almost the same build as hawkes uses but obviously a fully engineered version. In this video he shows how to get one right out the door and within 4 hours of starting the game as a fresh commander.
ruclips.net/video/jTXQCQL_om8/видео.html good to see other youtubers finally getting on board.
I'm a new player and wanna start core mining but I'm undecided. I've seen a lot of posts (reddit and official forums) saying that the Krait MK2 was a better ship for core mining. They say the python has more cargo but the Krait is more maneuverable and fun to fly.
Better jump range too. Something to consider if you are outside of the bubble or plan on trekking for best prices to sell at
the Black and Gold ..... AWWWWEEEEsome
Is there any way to keep the supercruise assist?
I have this mining craft set up last week.
I just love the Python. I just wish the jump range was better.
I personally use an Anaconda for mining and it works better than you might think
Anaconda is the best. Plus I get 300 tons of storage.
Still the cutter for me ..drop in, rob the pirates then 4hrs of LTD mining in peace :)
The Krait makes the Python obsolete they sayd, but you just cant kill this beast.
1million plus per unit on low temp diamonds.... I'm not finding prices anywhere near that range.
Has the market been flooded and prices driven way down? We get better prices on Alexandrite than LT diamonds, currently.
Any help for a relatively new player?
Is there a ship that is great to mine with and has hard points to fight out of an interdiction? I have tried to engineer one but even the Anaconda can get ganked.
5:47 6 limpets is not enough to keep up with 3 2D lasers. I tried it... I even tried it with 9 limpets and I still had to wait before moving on. So there's no way 6 is enough. And with such a short range, unless the next asteroid is right there, I can't move on until they're finished :\
Move closer to the rock when you mine. Like right next to it
This looks very good.
I dont think ive ever made a mining build w/o pulse wave, seismic charge launcher and abrasion blaster you never know when you’ll find a core. my power plant and distributer couldnt keep up with all hard points as lasers anyway
Nice! I have a similar Python mining build, The '49er :)
Im currently flying a T10 about 52,000 ly away in the Void.
Big fan of the content. How much would you say this build would cost, or at least a beginner build with
About 110mil, all in, but that's with a 7A PP. You can save quite a bit by putting a class 6 in.
i don´t know why but when i mine with the python so many of collector and prospector limpet´s die like really i shoot a prospector limpet and it just dies i really have to go like 50 m/s and can´t move otherwise the prospector will die :(
50mill per load of platinum, man think maybe go back to passenger missions. The thing about passenger missions is, after the first two you cant seem to get much, even if you wait for the next ten min reset. Good vid though, like the build.
Great mining build - unless you already have a Cutter :) And oddly, I like flying it, and I mine at night, where time doesn't matter too much...
Cutter is great, until you realise the best selling station is medium pad only😂
I do not like the cutter. Takes too long and is too sluggish.
@@seven9766 Compared to a python obviously it is sluggish, but you are comparing a large to medium ship...
I loved the cutter when painite was worth it, 12 limpets 512 cargo, decent shields and jump range, with LTD mining it's still good but takes ages to fill the hold.
I usually use python for LTD mining now, it takes me about 1.5hrs to get 192T and you can core mine.
I have re-fitted my T9 with 16 collector limpets but not tried it yet. That build did 200t in 1hr in the mineaton stream.
@@seven9766 I have no sluggish issues with it at all. I can perma boost in it, and if I hit a roid, the shields don't budge in the slightest. Certainly beats a T9 on speed. The Python is nice, but I don't want to fly back and forth a lot to sell a very small amount at a very far away station. Jumping to a station with a good price is the biggest part of sluggish..
that's cool and i spent days core mining in a python but why would i go laser mining with a python ?
Yep, Python for cores, Cutter for lasers.
Why do u say that a pulse wave analyzer isn't needed for laser mining? I use it to find better rocks rather than throwing a bunch of random prospectors out. Am I missing something?
Yes. The PWA only helps you find rocks with cores in them. It has no effect on laser mining.
New pilot looking for advice.
Is this ship any good without engineering? I'm trying to unlock Selene Jean.
Has something happened with LTD. I'm only seeing prices around 500k. Are they still easy to find?
I've just started mining in my Asp x and thinking of moving up. I have around 320m credits.
He reminds me of Joerg Sprave. Let me show you its features!
Would a pulse wave analyser save on you prospector limpets so you are not wasting them whilst laser mining?
Could you still do this build without engineer? If you still wanted to make a build purpose ship?
So the python is only good for mining..??? I'm aiming towards getting it for combat .....
*I always need an extra optional internal !!!*
I can't fly without all the fancy docking computers and guidance systems. I don't even know how I got to owning an Anaconda and now a cutter, still need to A rate them out but engineering is beyond me. That Python is a credit making machine though. I came back because of all this FC talk but forgot how to mine.
how long does a typical mining run with it take to break even with fuel costs?
Fuel costs next to nothing. One rock and you have enough to pay for weeks of mining
No sub-surface DM? Or does that do same thing as the other two?
None DM, seems as core targeted.
Just bought a python, does this still net a good amount of money?
Also, (I really should use the Edit button), no defensive weaps??
Planning on doing a full trip in one log?
Anyone know which engineers I should focus on to get this build working properly?
How much does the ship cost fully outfitted for mining?
Medium is great i have the cliper as miner should i buy the python instead?
Why it need shields tho?? You would jump further if you dont have shields
Longevity in the asteroid field. It's. It's not going to reduce range that much to have a shield, and saves you splattering yourself against a big chunk of LTD and Lithium Hydroxide! Plus, the current best LTD location is only a couple of jumps from Shin Dez.
Great video, thanks! Could you please tell me how you setup your fire groups??
Please please please show us a non engineered build for us newbies that have a python
The second collector is 5B
When you do these tutorials, you really should use the "standard" equipment/non-engineered. Most people watching are new to the game and engineering, does not have a high priority at the start.
Edit. Oh, right. ;)
Although I have been playing this game from day one, I am still fairly new to mining. Is this build common? I cannot wrap my mind around being defenseless. Again, new to mining, so can someone explain why or how this build is used in the wild?
Usually you mine in solo to avoid getting ganked. When its just the AI the python is fast enough to FSD away from a hotspot and go back after you escape. Most of the time I get scanned i just enter supercruise to leave the ring then turn around and go back and the AI are gone. Also its maneuverable enough to avoid interdiction.
Replace the mining lazers with pulse lasers and add 2 chaff launchers. This way you are not a sitting duck at least. I never use mining lasers when I'm deep core mining?
When you mine in hotspots, you drop in, get scanned with a cargo full of limpets, then boost away before the NPCs wake out. The game will read the instance as "Occupied" so it won't spawn anymore NPCs in to gank you further down the mining trip. It's pretty mindless, but you'll get a ton of money. I highly recommend getting an audiobook or two while mining.
So when going LTD mining for you only mine the yellow glowing ones or can you just go for any asteroid?
Edit: for laser mining
You fire prospectors when laser mining, looking for something that has between 20-60% of the resource you want. The pulse wave analyzer is for core mining with the missiles.
What's the name of that paint job, it's gorgeous!
It's the gold wire frame paint job. Its only available from time to time. Often around Christmas.
I replaced a mining laser for a subsurface missile so i can mine everything. With 2 mining lasers, limpets still can't keep up so there's no time lost (my python isn't engineered)
Ive copied this build but my power is over by .89% unless i deactivate modules. Have you missed something out or is it because of the engineered modules you have?
You need the engineering for this to work. just adding the modules will not do it
@@DowntoEarthAstronomy Thanks, I'd better start watching tutorials on getting the recourses for the engineer's then. Great vids by the way.
Also, I notice that you don't run a docking comp in any of your builds...
I mean, I can thread the cutter though the slot at boost (9/10 times lol), but I'm just too lazy to run without one!