Creating a Leather Material for Footwear with Anchor Points in Substance 3D Painter | Substance 3D
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- Опубликовано: 8 сен 2024
- In this video we'll show you some advanced techniques in Substance 3D Painter to create a Leather material for footwear in a smart and efficient way, using Anchor points.
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Creating a Leather Material for Footwear with Anchor Points in Substance 3D Painter | Substance 3D
• Creating a Leather Mat...
i've watched every anchor point tutorials out here (no im not gonna name each one of them), and this 3-part tutorial is by a long shot the best
Really great video that teaches a lot, you have such a good sense and feel for small details that make a big difference! 🙏🏻
Sorry new to substance but where or how to make those color id?
Thank you for this clever tut :)
thanks a lot...
dont know why but texturing is really hard for me
how about a 2D grid warp tool that works with anchor points? imagine having that ground breaking technology!
Hah, I'm not sure what you mean?
@@Substance3D just give us a UV warp tool, surly its not hard for you clever folks.
@@vfxforge So you mean Warp tool, but in the 2D/UV view?
@@Substance3D yes
@@vfxforge I'll bring it up. We already have a 2D warp SBSAR in Sampler, maybe it can be ported. I'm still not really sure what the true advantage of 2D warp is: you could work in 3D with Warp on a flat plane, and then still project over seams, no?
Why not show how you created those base materials. Wew
It's just a default preset.