Displacement maps in cops | Houdini 20.5

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  • Опубликовано: 13 сен 2024

Комментарии • 17

  • @carlosrivadulla8903
    @carlosrivadulla8903 2 месяца назад +6

    You mastered COPs in 24 hours, dude, you are a genius. I think they should grant you access to the beta

    • @cgside
      @cgside  2 месяца назад

      😅

  • @nourghafarji
    @nourghafarji 2 месяца назад +1

    i never used Houdini but i enjoy watching your videos!

  • @MathiasJ89
    @MathiasJ89 2 месяца назад +1

    Knew you'd start rocking COPs immediately hah. Thanks for sharing :)

  • @williamlee7304
    @williamlee7304 Месяц назад

    so cool!

  • @DannyLrsn
    @DannyLrsn 2 месяца назад

    Nice one! The interplay between cops and sops is so cool

  • @phgduo3256
    @phgduo3256 2 месяца назад

    you got me as a patreon member, please do more cops :)

  • @JacKsCave
    @JacKsCave 2 месяца назад

    Im waiting for this !!! I want more tips and tricks with copernicus !!

  • @pandalayreal
    @pandalayreal 2 месяца назад

    There is a new assignment for you! Would like to see how you go about meshing mpm metal tear example.

  • @philippwelsing9108
    @philippwelsing9108 2 месяца назад

    Super good, thank you! Only thing I don't understand: "v@pscale"? Ain't that a float? Best regards!

    • @cgside
      @cgside  2 месяца назад +1

      Oops.. I messed up in there. It's totally a float. Tnks for pointing that out. Cheers

    • @philippwelsing9108
      @philippwelsing9108 2 месяца назад +1

      @@cgside Of course! Love your work.

  • @pisimica67
    @pisimica67 2 месяца назад

    Is this a substance designer-like part inside Houdini? Wow

    • @cgside
      @cgside  2 месяца назад +1

      It's the new cops in houdini. Some workflows are similar to designer but with the advantage of being able to use sops and other parts of houdini. You can easily import the textures to Solaris also.

  • @nareshsp375
    @nareshsp375 2 месяца назад

    wow

  • @nourghafarji
    @nourghafarji 2 месяца назад

    so this is a displacement map node based?

    • @cgside
      @cgside  2 месяца назад +2

      It's similar to substance designer to create textures, the good thing is that you can use any context in houdini to blend with the new cops. Cheers