7 Ways to Fund Your Indie Game! [2019]

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  • Опубликовано: 2 окт 2024

Комментарии • 108

  • @AskGamedev
    @AskGamedev  5 лет назад +13

    Thanks for watching! For more Ask Gamedev, check out this video we made on ways to monetize your games: ruclips.net/video/TNXbIwefIG4/видео.html

    • @Niclopez0305
      @Niclopez0305 5 лет назад

      Ask Gamedev What can you do with funding if your a solo indie game maker

    • @crash419animations5
      @crash419animations5 5 лет назад

      Your next video should be what are the ways of getting developers make a game for you.

    • @ThundorLord
      @ThundorLord 5 лет назад

      @@crash419animations5 Easy, hire them

    • @divinedevotion9372
      @divinedevotion9372 3 года назад

      Do we get 1 million dollar from the platform here ?

  • @KarmaKeyenore
    @KarmaKeyenore 5 лет назад +75

    When giving out an early demo of a game, I fear that someone with more skill will take my idea and market it as their own

    • @Someoneman-Doot
      @Someoneman-Doot 5 лет назад +16

      What if you only released the demo once you were far enough in development? That way, you have enough of a head start to finish your game before other people can finish and release their rip-off.

    • @indieprogress7170
      @indieprogress7170 5 лет назад +15

      @@Someoneman-Doot I agree. You can even start posting dev logs on your channel to further cement the game/idea is yours with proof.

    • @idk2708
      @idk2708 4 года назад +11

      @@Someoneman-Doot If you already far in the development it means you don't need much money to finish it

    • @fabiboiii
      @fabiboiii 4 года назад +9

      That's one of the scariest feelings ever since I've been developing games

    • @badgamedevreacts3855
      @badgamedevreacts3855 4 года назад +5

      That is one of two of my fears, the other being that the demo would make someone no longer be interested in my game, think about the new Avengers game, there are so many people who are pulling back their pre-order, even if they make the game a lot better it still taints the first impression in my eyes.

  • @oakmin9047
    @oakmin9047 5 лет назад +19

    Crowdfunding has turned into a real pain in the ass for genuine developers thanks to numerous P.O.S developers in the past who made crappy campaigns with many false promises that never deliver, turning over ambitious midway, deadlines being extended to years , and when the product that is finally out, it is nowhere as good as what was promised in the pitch. This douchey practice has increased the skepticism of the entire community. Now , the gaming community is very generous , as well as patient if it means that they will get a great game , provided you don't take them for granted, Periodic updates and minimizing extensions should always be a priority. If you keep a "hey thanks for your money, I'll see you when its done, lol bye!" sorta attitude, your company is most probably going to get a lot of hate and that could in turn affect the game.

    • @sammich042
      @sammich042 3 года назад

      *Cries in mighty #9*

  • @jimfrans2547
    @jimfrans2547 5 лет назад +8

    Now i know!!!
    money was my main problem to be an indie-dev.
    thanks for this information, guys!!!

  • @indieprogress7170
    @indieprogress7170 5 лет назад +21

    These are all great ideas! Crowdfunding is definitely becoming more and more popular. Personally I took the route of getting a full-time job and started doing game development as a hobby about eight months ago now. I give real credit to those who go full-time Indie, but I don't think I could take that amount of stress as handling just the game side of things is really tough as it is. Programming, modeling, marketing, story, level design, animation, etc. is a lot, not to mention any kind of personal or family bills/expenses. Anyway, these tips can really help fund and promote your game at the same time. Thanks!

  • @crash419animations5
    @crash419animations5 5 лет назад +12

    I am currently downloading gdevelop because of you guys, I love what you do and thank you for helping me find a no programming app

    • @UltimatePerfection
      @UltimatePerfection 5 лет назад +4

      GDevelop is cool and I would recommend it few years ago, but its development had stalled. I'd recommend Unity or Godot instead.

    • @crash419animations5
      @crash419animations5 5 лет назад +2

      @@UltimatePerfection I agree but those apps require some coding but it's not that hard depending on the size and quantity of the game

    • @crash419animations5
      @crash419animations5 5 лет назад +2

      But I advice construct 3 for beginers that want to make 2d games

    • @UltimatePerfection
      @UltimatePerfection 5 лет назад +2

      @@crash419animations5 Godot in 3.1 got visual scripting system and there are several visual scripting solutions for Unity such as PlayMaker or Blockly. Visual scripting = "no coding".

  • @bradm6287
    @bradm6287 5 лет назад +3

    Best way is to have a job, or better yet, a career. I am been working on modelling/animation/texturing etc and I do it for 3-4 hours a day before work. I can easily use my own disposable income to pay for whatever I want. Sure it going to take 3-5 years to make a game, but I will finish with the game I intend, not something rushed out because they cut my power and I am starving to death.

    • @mikarutv6075
      @mikarutv6075 4 года назад +1

      I hope I had a good paying job like you sir, but Alas, getting funding is my only hope :'D I've been doing freelance illustrations and pixel animation for almost 5yrs now but I still can't save enough money to fund my own game. so sad (link: facebook.com/mikaru.san/videos/2529985213987918/?t=34)

  • @darrellong7703
    @darrellong7703 4 года назад +11

    our first indie game was a a disaster. the team stays motivated though. we learned a lot making our first game. but how should we go forward from here?

  • @sweots78
    @sweots78 5 лет назад +15

    See you when you have 1Mil subs

  • @AntiqueGear
    @AntiqueGear 5 лет назад +19

    What should we call our crowdfunding company?
    Hmmm.... how about FIG!
    Why Fig?
    Lol idk
    All joking aside, Fig looks really cool! Thanks for this video!

    • @AskGamedev
      @AskGamedev  5 лет назад +4

      😂

    • @indieprogress7170
      @indieprogress7170 5 лет назад +1

      Nice job on the game on your channel. Good luck with the crowdfunding!

    • @AntiqueGear
      @AntiqueGear 5 лет назад

      @@indieprogress7170 Thank you very much! (which one tho?)
      I'm not trying to crowdfund anything at the moment, but it's good to know your options.

    • @indieprogress7170
      @indieprogress7170 5 лет назад

      @@AntiqueGear Hi. The wall or Floor. The art is good, but the player controls movement look great!

    • @dc5285
      @dc5285 5 лет назад +1

      Fund indie games probly

  • @MaskedImposter
    @MaskedImposter 5 лет назад +6

    It's really cool you guys are keeping your video topics up to date! Thanks for the hard work!

  • @hamzaaamir1157
    @hamzaaamir1157 5 лет назад +2

    Really needed this, thanks

  • @TheValmap
    @TheValmap 5 лет назад +5

    Great video, as usual.
    Thank you so much for showing Slyway as game of the week :)

    • @AskGamedev
      @AskGamedev  5 лет назад +2

      Glad we finally got to feature it :)

  • @wfflwffl8371
    @wfflwffl8371 4 года назад +1

    Me, a child without a credit card who's not only trying to make a retro style game, but make an engine with c++ too: Ah yes, how to earn money

  • @levibruijn1300
    @levibruijn1300 5 лет назад +3

    Great video! Currently bizzy with a project. I love your video’s, they really help me

    • @AskGamedev
      @AskGamedev  5 лет назад +1

      Thanks! What kind of game are you working on?

    • @levibruijn1300
      @levibruijn1300 5 лет назад

      Ask Gamedev I’m working on an open world game in Unity. You can perform many jobs and are free to do what you want

    • @barrythebee2819
      @barrythebee2819 4 года назад

      *bizzy*

  • @iltobigbaka20
    @iltobigbaka20 4 года назад +2

    is the "unreal dev grant" must be used with unreal? (i mean the software unreal engine 4)

  • @nebyudaniel2018
    @nebyudaniel2018 5 лет назад +3

    oh thanks that best publishers video didn't suit me
    you guys help a lot thanks

  • @Wolfenrahd
    @Wolfenrahd 5 лет назад +1

    What music are you using in the background?

  • @nicholasjackson8709
    @nicholasjackson8709 5 лет назад +3

    Excellent video as always. Keep up the great work guys. I learned so much with this, as always.

    • @AskGamedev
      @AskGamedev  5 лет назад

      Thanks Nicholas! We're really glad to help you out on your gamedev journey

  • @hyper5039
    @hyper5039 5 лет назад +5

    you are toooooooooop

  • @biterness2323
    @biterness2323 9 месяцев назад

    Indie Fund seems stupid and unfair especially if you have a solid project at hand. They want to to payback the initial investment and suck you dry for 2 years? lol It would be less draining to team up with a decent publisher then to ask for funds from these guys.

  • @riftcutter
    @riftcutter 5 лет назад +11

    wow, indie-fund - 25% of total proceeds, plus the 30% from steam. good god.

    • @DimaGamer3601
      @DimaGamer3601 5 лет назад +5

      riftcutter you don’t have to use steam, you can use something like itch.io

    • @shimmentakezo1196
      @shimmentakezo1196 4 года назад

      @@DimaGamer3601 Itch.io is limited to 1 gb in size

  • @x3pher909
    @x3pher909 4 года назад +1

    All the four nations were in balance . . . Until the fire nation attacked~ 3:00 *bwa bwaaaa*

  • @lexsander404
    @lexsander404 5 лет назад +2

    Hey Guys at Ask Gamedev can you please make a tutorial on godot?Thanks for your response

    • @AskGamedev
      @AskGamedev  5 лет назад +1

      Thanks for the suggestion Raju! We'll add this to our list of community requests and ideas :)

    • @indieprogress7170
      @indieprogress7170 5 лет назад +1

      Hey Raju. Not sure of your experience with Godot, but you can find a good 3D tutorial here:ruclips.net/video/-D-IcbsdT04/видео.html or if 2D:ruclips.net/video/wETY5_9kFtA/видео.html

    • @lexsander404
      @lexsander404 5 лет назад

      @@indieprogress7170 thank you I'm new to programming and game making and would like any support

  • @CatCarol9Lives
    @CatCarol9Lives 5 лет назад

    How should I Use? IndieGogo! www.indiegogo.com

  • @tobigi4184
    @tobigi4184 5 лет назад +3

    GG Guys! I Love your Videos

  • @hypesy
    @hypesy 5 лет назад +1

    Always learning something new! I wasn't aware of some of these, thanks!!!

  • @kprasad8534
    @kprasad8534 4 года назад

    This information very helpful to me 😊😊😊👍👍👍👍 u have petron

  • @deepmeyt
    @deepmeyt 5 лет назад +1

    Please make a mobile publisher video explaining what *exactly* do we need to get accepted and how to implement that

    • @AskGamedev
      @AskGamedev  5 лет назад

      Thanks for the suggestion Aashish - we'll add this to the list of community ideas. What roadblocks have you run into so far?

    • @deepmeyt
      @deepmeyt 5 лет назад

      Well, I pitched to one and got no response. So I think I messed up something I don't know what. Maybe you can help. Please include mobile publisher info cause mobile games are easier to make and lots of developers make them including me.

  • @MisterCF8
    @MisterCF8 5 лет назад

    Bloodstained is the most funded indie game in Kickstarter and I bought this!!!

  • @jobertgutierrez5788
    @jobertgutierrez5788 Год назад

    ...and a lot of brain cells will burn

  • @bradnealip
    @bradnealip 2 года назад

    This is really helpful and concise. Thank you so much!!!

  • @Devistute
    @Devistute 5 лет назад

    Shame that growfunding is not legal in the country i live in. No heckin clue why though.
    Creating an ambitious game gets really expensive, current project now has been in development for four years
    and probably cost me over 2000 (Euros) including music made for it and all.

    • @milktar2182
      @milktar2182 3 года назад

      What country do you live in?

    • @enkidu9298
      @enkidu9298 2 года назад

      There's a lot of devs who quickly realize it was beyond their ability, and people lose out on a lot of money.

  • @GypsyTinker2012
    @GypsyTinker2012 5 лет назад +1

    This voice over guy is good.

  • @IGNACY-fp8zo
    @IGNACY-fp8zo 3 года назад

    Is it normal to raise money on multiple crowdfunding sites at a time?

  • @Helix-dn9oh
    @Helix-dn9oh 3 года назад

    i watch this and play terraria

  • @KesariBuddoo
    @KesariBuddoo 5 лет назад +1

    Which GAM jam should you go any year

    • @AskGamedev
      @AskGamedev  5 лет назад +1

      Hey Kesari - here's our video on the best game jams. Hope this answers your question! ruclips.net/video/EssZP_SN_UE/видео.html

  • @sethgarry7526
    @sethgarry7526 2 года назад

    How do you determine the amount of time and money needed to make your indie game?

  • @BitmapRadio1
    @BitmapRadio1 5 лет назад

    The irony of mentioning the Unreal Dev Grants is they JUST announced the last recipients of their grant program today and shut it down since they reached their $5million goal.

    • @AskGamedev
      @AskGamedev  5 лет назад +2

      Great news! Epic announced an even bigger fund - Epic MegaGrants! We'll add a link the description.

  • @AVB_TV
    @AVB_TV 4 года назад

    www.indie-fund is not loading

  • @SelkieGirl
    @SelkieGirl 3 года назад

    9:15 wait...

  • @googleguy4765
    @googleguy4765 5 лет назад

    How to create a 2d online game easily.

  • @scottisitt
    @scottisitt 4 года назад

    2:29 Pretty sure Hollow Knight was funded by Kickstarter.

    • @mossbag69
      @mossbag69 3 года назад +1

      Initially, but Team Cherry went to Indie Fund near the end of development for a bit more money to help finish things up. They got $30,000.

    • @scottisitt
      @scottisitt 3 года назад

      @@mossbag69 I see.

    • @scottisitt
      @scottisitt 3 года назад

      @@mossbag69 Love your channel, btw 🙂

    • @mossbag69
      @mossbag69 3 года назад +1

      @@scottisitt thanks!

  • @BobHOofficial
    @BobHOofficial 5 лет назад

    Ko - fi or ko - fi?

    • @toma4474
      @toma4474 4 года назад

      BobHO what’s the difference?

  • @FranciscoSciaraffia
    @FranciscoSciaraffia 5 лет назад

    Epic Grant just ended today btw

    • @AskGamedev
      @AskGamedev  5 лет назад +1

      Great news! Epic announced an even bigger fund - Epic MegaGrants! We'll add a link the description.

  • @ayoubmechboukh8357
    @ayoubmechboukh8357 5 лет назад +3

    First

  • @screenapple1660
    @screenapple1660 2 года назад

    Not a good idea to rise a fund for indie game... More people, haters, narcissistic, and spoiled will start throwing more money to ruined your game. Or I want to ruined your great game design. But you get sue for not releasing a long wait game for rising higher funds. You will also make million in first game. Not worth it. For example, cyberpunk 2077, Star Citizens. They failed....
    The secret of success is... You keep quiet. Don't ask for funds. Don't show. Don't tell before E3 release.