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11. Curvers

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  • Опубликовано: 17 авг 2024
  • In this series of 38 tutorials you will quickly learn all the basics of working with the software.
    The tutorials are organized in seven sections and were designed to be easy to follow, clear and to the point.
    Basic Interface
    videos 1 to 4
    In the first part, you will learn the overall interface, how the layer structures work, what is the logic of the timeline, how you can animate already created characters and how to export your animation.
    Basic rigging with bitmaps
    videos 5 to 12
    In the second part, we will show you how to create a puppet from a Photoshop file. You will learn how to prepare the illustration, create a basic skeleton and even create distortion meshes and Smart Bones to animate expressions easily.
    Basic Animation
    videos 13 to 15
    In the third part we will cover concepts about movement, how to use different keyframes types, why and how to use the graph and even create cycles of animation.
    Vector Drawing
    Videos 16 to 21
    Once you know all the basics of working with images, we will move to the vector drawing tools coming with Moho. In this fourth section you will learn everything related to the drawing and filling tools, the basics of masking, the power of Liquid shapes and, finally, how to draw an entire character in Moho.
    Rigging Vectors
    videos 22 to 26
    The fifth section will show you the difference between rigging vector and images, how to set up Smart bones for vector, rigging and entire character, creating Vitruvian bones and animating the vector character.
    Animating Backgrounds
    video 27
    With all that done, in the sixth section we will move to set up our background. You will learn how to create parallax to give more depth to your scene, use the camera tools and even add automatic wind to your scene.
    More tools in detail
    videos 28 to 38
    Finally, we will cover other tools that can be very useful for your characters and scenes, such as the different options of the timeline, controlled bones, the powerful particle system, frame-by-frame layers, automatic physics, scripts, actions, references, quad meshes, brushes and layer comps.
    You can download the necessary files here: bit.ly/MohoCou...
    Character and props illustrations made by Óscar Chávez. Background illustration made by María Pareja.
    For more information about Moho, visit www.mohoanimat...
    For tutorials about the new Moho 14 features, please check this playlist:
    • Moho 14: What is new? ...
    Do you have questions or need feedback? Join our Official forum:
    www.lostmarble...
    and Discord server to share your work and discuss ideas with the Moho community!
    lostmarble.com...

Комментарии • 11

  • @mohoanimation
    @mohoanimation  3 месяца назад

    This video is part of a series of 38 video tutorials. To watch the entire course, please follow this link:
    ruclips.net/p/PLynyD-7entJ2giKWS9ReviR-exwJ3UJ3T

  • @CushionSapp
    @CushionSapp 11 месяцев назад +4

    The curver tool looks like a fun tool to play around with

  • @normannor5094
    @normannor5094 28 дней назад

    When I create the tail action, my Cooper disappears, even though I am on frame 0. I want to ask why?

  • @fuchsschule
    @fuchsschule 7 месяцев назад +2

    Had to watch it twice to get it BUT: Why do we click the headbone before we create the bone, that controlls the tail?

    • @mohoanimation
      @mohoanimation  7 месяцев назад +3

      Chad just wanted the smart bone to follow the head in this case. A good option would have been to click on the body bone instead. Anyway, depending of how you want the rig to be organized, you can make a smart bone controller child of any other bone. Or even have no parent bone (if you click on the empty canvas or press Esc)

  • @NaijalaughToons
    @NaijalaughToons 7 месяцев назад +3

    How can we do this on moho 13.5?

  • @waffleconsumer
    @waffleconsumer 7 месяцев назад +3

    I've followed the bone part a couple of times and I cant connect it to the tail? When I create the bone to control the tail, it doesn't control anything, even though I've followed all the steps?

    • @mrtisme9925
      @mrtisme9925 5 месяцев назад

      same. It works in the Action but in "Mainline" the Tail is not affected by the Smart Bone.

    • @kindreview
      @kindreview 27 дней назад

      @@mrtisme9925 you need to click on the main line twice

  • @pwihms
    @pwihms 10 месяцев назад

    Simple and to the point. Very well explained, thank you!

  • @Muthukaviyarasan
    @Muthukaviyarasan 10 месяцев назад

    😃👍🙋🏻‍♂️