Design, Rig, and Animate a character in Moho - Full Tutorial

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  • Опубликовано: 26 май 2024
  • In today's video we'll be looking at how to design, rig, and animate a character all inside of Moho! I wound up putting a lot of work into this video to make it as easy to follow along with as possible. Moho is an amazing tool for character animation, and I'm so excited to be able to share this process with you all.
    All music on this channel is produced by RSKT
    RSKT LINKS (Website, Store, Patreon, Channels & Socials):
    linktr.ee/RSKT
    My previous video:
    • Making my Affinity art...
    Victor Paredes webinar:
    • Webinar - Are those re...
    Alan Becker's 12 Principles of Animation video:
    • 12 Principles of Anima...
    Chapters:
    00:00 Intro
    01:27 Inspiration
    02:24 Reference
    03:02 Styles
    05:10 Drawing tools
    05:50 Drawing the character
    06:47 Line boil
    07:33 Basic rigging
    08:33 Parenting
    09:09 More rigging
    10:43 Foot controls
    12:39 Link bones
    13:20 Angle constrains
    13:37 Intermission
    14:21 Smart actions
    15:13 Body controls
    16:34 Face controls
    18:10 Head controls
    19:58 Eye controls
    20:19 Fly & shadow rig
    21:40 Animation resources
    24:01 Timeline features
    25:53 Bone dynamics
    26:21 Starting to animate
    27:17 Switching the flies
    28:20 More animation
    29:15 Finishing touches
    30:00 End result
    30:50 Outro
    31:16 Credits
  • КиноКино

Комментарии • 82

  • @Cringeroo
    @Cringeroo Месяц назад +4

    Hey man. Thanks for this fantastic tutorial! I remember watching your first video when you animate your own character in Moho for the first time and from there I was inspired. I'm coming from Adobe Animate and I want to shift to Moho Pro. Thanks for sharing your experience with us!

    • @RSKT_art
      @RSKT_art  Месяц назад +2

      Thanks so much for saying that. I'm really happy to hear this video was useful to someone. I'm kind of kicking myself for not coming back to it for so long, but I'm really glad I did. How's the transition from Adobe Animate going? I haven't animated in that for quite some time.

    • @Cringeroo
      @Cringeroo Месяц назад +2

      @@RSKT_art Im really glad that you're back on it. Well, my journey so far is pretty rough but I learn something new each day. Im going to familiarize myself to use styles in Moho like the one that you show on this video. You rock!

    • @RSKT_art
      @RSKT_art  Месяц назад

      Sorry to hear than man, but glad to hear you're pushing on. Styles really are a great time saver, especially if you want to edit your whole character later on!

  • @geoi88i
    @geoi88i Месяц назад +5

    I love Moho! I saw that Moho posted your work! PLEASE do more Moho tutorials! Its such a powerful, fun program, underrated especially in America

    • @RSKT_art
      @RSKT_art  28 дней назад

      Thanks so much! I've been trying to find time to mess around with it more. Definately keen to keep going! Thanks for watching :)

  • @lukenool
    @lukenool 3 дня назад +1

    Russ THANKYOU SOOOO MUCH for making this incredibly detailed yet eloquently straight forward and easy to follow tutorial, and the Moho webinar too.
    I am a recent convert to Moho… my ratio of illustrator/animator is about 70/30, have always cobbled my Anim stuff together as kinda ‘illustrationPLUS’ in photoshop/flash/Aeplugins Frankenstein style. Moho really does look like a dream come true… but only because of your tutorial, and Victor Paredes! As you say, seeing styles animated that have never really been animated, and VECTORS?! Mind blown.
    The joke is (and I think you mentioned this too in the webinar) the thing that has slowed me down most is failing to understand the SHAPE/STYLES thing… I still don’t think it’s QUITE clicked 100%, but trial error and tutorials are unlocking doors, I’m basically operational. So far I’ve rigged a pretty janky flat ‘vector cliche looking’ dude, but this has really inspired me to have a crack at just staying ‘honest’ with something cartoony, scratchy. Really can’t thank you enough.
    If you did fancy doing a video titled ‘what the effing Jeff is that styles interface all about?’ then you’d have a cheerleader front and centre right here, haha
    No honestly, you’ll be my hero forever for this vid alone.
    All the best, Luke

    • @RSKT_art
      @RSKT_art  День назад +1

      Hey man - thankyou so much for the nice comment! I'm so glad you enjoyed this vid and the webinar. I'm pretty flat chat at the moment, but I think your idea of having a video that covered the drawing tos in detail is a great idea. I'll see what I can come up with. There's still a few things I'm unsure of myself, so it might take me a while to make it. I'll start digging through the manual and do some research for the things I'm not sure of. Either way, thanks again so much for watching. Hopefully I'm able to get this vid out for you someday soon. :)

  • @owenabucheri
    @owenabucheri День назад +1

    Well in! 🙌🙌

  • @rickevertsz
    @rickevertsz Месяц назад +2

    Longtime dabbler in Moho. RUclips algorithm brought me here. Really great video! Thanks for putting this up.

    • @RSKT_art
      @RSKT_art  Месяц назад

      No worries at all! So glad you enjoyed the video 😊

  • @davidpikedesigns
    @davidpikedesigns Месяц назад +1

    Excellent tutorial and teaching style! I've owned Moho for a while. This may be the tutorial that finally gets me to dive in. Thanks!

    • @RSKT_art
      @RSKT_art  Месяц назад

      No worries! So glad it was helpful. I know the struggle - picked it up myself a couple of years back and haven't done enough with it. Really glad I took the plunge!

  • @rickarroyo
    @rickarroyo 7 дней назад +1

    I loved seeing your process, man!
    The result were amazing

  • @akArtemova
    @akArtemova 5 дней назад +1

    you are amazing
    thank you
    a lot

    • @RSKT_art
      @RSKT_art  4 дня назад +1

      Thanks for watching! :)

    • @akArtemova
      @akArtemova 4 дня назад +1

      @@RSKT_art bro you saved my life literally!!,, lol yesterday I tried to understand how to work in Moho cause today I should have shown my works for the university
      Exam was cancelled but I totally found out how to do in Moho some things I tried to do in ClipStudio or Tv Paint so I can create a masterpiece in that time that I won because of the postponement

    • @RSKT_art
      @RSKT_art  3 дня назад +1

      Haha that's great to hear man! I'm so glad this wound up working in your favour!

  • @rigandmoho
    @rigandmoho 3 дня назад +1

    great work, man!

    • @RSKT_art
      @RSKT_art  День назад

      Thank you! Cheers!

  • @luanao7665
    @luanao7665 9 дней назад +1

    Loved this! thank you :)

    • @RSKT_art
      @RSKT_art  6 дней назад

      Glad you enjoyed it!

  • @NealFox
    @NealFox Месяц назад +1

    That was great. I'm in the process of animating a full-length musical so this is just what I needed. Thanks.

    • @RSKT_art
      @RSKT_art  Месяц назад +1

      No worries! Thanks so much for watching :)

  • @TonyQuackston
    @TonyQuackston Месяц назад +1

    You always undersell yourself. This was really great and the animation is really lively and expressive. And there even was a little storyline going on. Great video!

    • @RSKT_art
      @RSKT_art  Месяц назад +1

      Thanks mate, I appreciate that. I find I get a lot out of critiquing my own artwork. Helps me try new things and do better next time. Haha, although my wife feels the same as you. Thanks for watching! :)

  • @gcharb2d
    @gcharb2d Месяц назад +1

    Moho is a fantastic piece of software, I am so glad that others are making tutorials for it, great video BTW! 👍

    • @RSKT_art
      @RSKT_art  Месяц назад +1

      Couldn't agree more! I have so much fun using Moho. It's really great. Thanks for watching 😊

    • @gcharb2d
      @gcharb2d Месяц назад +1

      @@RSKT_art NP, I haven't done a Moho tutorial in years, I should have a look to see the new tools that were added since the last time I used it! 🙂

    • @RSKT_art
      @RSKT_art  Месяц назад +1

      @@gcharb2d I actually watched a couple of your tutorials back in the day. Just revisited your channel and realised you made the famous western grease pencil example. I haven't tried grease pencil since it first came out. How are you finding it these days? I saw a blender user has now made a system to do cut out and smart bones in blender, and was heavily inspired by Moho. Wondering what your thoughts have been on the whole thing, as I really love blender, but also love the time I save animating in Moho.

    • @gcharb2d
      @gcharb2d Месяц назад +1

      @@RSKT_art You don't need special tools to rig grease pencil objects, as they are regular objects that can be rigged, I would not use GP for cut-outs though, Moho is much better at that, Toonboom is still the best at hand drawn animation, the strength of GP is its 2D/3D integration, but it's not the best 2D animation software, but they modified the GP masking system after seeing my facial rig tests done in Blender, now it works pretty much like Moho!

    • @RSKT_art
      @RSKT_art  Месяц назад +1

      Ah nice, that's awesome to hear man. I'll definitely have to check it out again some day. Loving the stuff I'm seeing people make with it lately.

  • @bonifasiusdyas9360
    @bonifasiusdyas9360 Месяц назад +1

    This is what i am looking for! Great video!

    • @RSKT_art
      @RSKT_art  Месяц назад

      Awesome! Thanks for tuning in!

  • @7anzalaanagy341
    @7anzalaanagy341 Месяц назад +1

    Awesome thanks for your efforts

    • @RSKT_art
      @RSKT_art  Месяц назад

      No problem at all! Thanks so much for watching!

  • @wheelharp
    @wheelharp Месяц назад +1

    Great tutorial! Thank you!

    • @RSKT_art
      @RSKT_art  Месяц назад

      No worries! Thanks for watching! :)

  • @gugo6842
    @gugo6842 Месяц назад +1

    Thank you so much for this vid 🫡

    • @RSKT_art
      @RSKT_art  Месяц назад

      No worries! Thankyou for watching it :)

  • @sadheeshkumar7302
    @sadheeshkumar7302 Месяц назад +1

    Great video
    Want more like this

    • @RSKT_art
      @RSKT_art  Месяц назад

      Still a lot I want to experiment with, so hopefully I'll have more for you soon! :)

  • @smokeback
    @smokeback 27 дней назад +1

    just subbed thanks for this amazing tutorial breakdown for someone who loves bitmap art

    • @RSKT_art
      @RSKT_art  26 дней назад

      No worries! Really glad you liked the video. 😊

  • @tizooky
    @tizooky Месяц назад

    Great tutorial, thank you for sharing! Cool to see the process for this one :)

    • @RSKT_art
      @RSKT_art  Месяц назад

      Thank you! Cheers for watching! :)

  • @freelance50
    @freelance50 Месяц назад +1

    Great tutorial, learned a lot of new and useful things. Thank you!

    • @RSKT_art
      @RSKT_art  Месяц назад

      No problem! Really glad you were able to get something out of this :)

  • @Kazarous
    @Kazarous 29 дней назад +1

    Amazing tutorial! I have a question about how you coloured the character at 5:45, I cant seem to draw without creating vectors/connection points. I want to fill in a piece with a few solid colours without creating vectors where all my strokes were. Cheers!

    • @RSKT_art
      @RSKT_art  28 дней назад

      Thanks! So I'm just using vector strokea to colour this guy in. If you wanted to fill a shape, you definately could. One way is to create a shape that has a fill and a stroke. Another way would be to create the strokes first (for the outline), and then create a separate vector shape as the fill. You could do this on a separate layer, but you can also do it on the same layer and move it backwards/forwards using the up & down arrow keys. It's very similar to how apps like Illustrator and Affinity work. Hope that helps answer your question :)

    • @inknpaintCW
      @inknpaintCW 22 дня назад

      Don't forget to turn off the auto weld when drawing if you don't want close points to close into a shape. (checkbox at the top of the UI)

  • @CushionSapp
    @CushionSapp Месяц назад +1

    So, are Link Bones the same as layer binding bones?
    Thanks for making this tutorial vid btw.

    • @RSKT_art
      @RSKT_art  Месяц назад

      Sorry for the late reply - Yes, it's essentially the same as going to the bone menu and selecting bind to layer.

  • @varamozhithulika5919
    @varamozhithulika5919 Месяц назад +1

    Hi, brother, really great. job.

    • @RSKT_art
      @RSKT_art  Месяц назад

      Many thanks! Stoked people are liking this :)

  • @MattJordanAnimation
    @MattJordanAnimation Месяц назад +1

    Three bones for the antenna,
    Three bones for the abdomen,
    Seven for the Dwarf-lords in their halls of stone,
    Nine for Mortal Men doomed to die,
    One for the Dark Lord on his dark throne
    In the land of Moho where...
    Um...
    Sorry, got off track. What I meant to say was great tutorial!

    • @RSKT_art
      @RSKT_art  Месяц назад

      Hahaha, love it. Thanks so much for watching.

  • @user-xr9je5dk1w
    @user-xr9je5dk1w Месяц назад +5

    Hey man, I am glad to see that the result is quite professional. However, I still notice the limitations of this software. When someone truly has extensive experience drawing, tools like Smart Bones become limited because their results are based on repeating patterns, whereas animation requires new movements at every moment, applying concepts such as Stretch, Squash, Smear effects, etc. Similarly, with facial expressions, seeing an expressive face of happiness or sadness repeatedly diminishes the character's emotional expressiveness. Therefore, in many cases, these types of tools require arduous work in complex setups to recreate almost any type of animation. This necessitates a significant workflow if we aim to create complex and varied animations over time. Nonetheless, I commend your work as it has been very good, and the result is highly satisfactory.

    • @RSKT_art
      @RSKT_art  Месяц назад +2

      Hey, thanks for watching! I honestly completely agree with everything you're saying. Smart bones and even vertex groups & blend shapes aren't always the best practice when it comes to animating. A truly great 2D animation is done frame-by-frame in my opinion, and the best 3D rigs allow animators complete control over ever aspect without having to rely on things like blend shapes. However, I personally don't have the time.
      Animating this frame by frame would have looked so much better, but it's not practical for me, and I think that's where Moho really hits the sweet spot. Unless you have a team of people working in something like Toon Boom or Open Toonz, it's just not feasible for most people to go it alone. I think Moho provides people with the tools to be able to pull of decent 2D animations without having to spend years on a project, or hire a bunch of people to help you tell a story.
      Fortunately, it IS possible to do squash and stretch, and even smear effects in Moho. There's a lot of great tools in there to help you achieve believable results. While it might take time to set up a decent rig - once it's done you can reuse it over and over again. Perfect if you're making an animation short or a series by yourself (or within a small team).
      But yeah, I totally agree with what you're saying. Personally, I just feel Moho treads that fine line of being better than things like Adobe Animate/Character Animator, but less extensive than more complex software like Blender, Open Toonz, and Toon boom. It's the perfect sweet spot.

    • @arthritic
      @arthritic 29 дней назад

      Can we see your work?

    • @Zenzuke
      @Zenzuke 26 дней назад +1

      You can do any frame by frame animation on moho on top of the bones, as fully new drawings or even tweening the vectors

  • @HusseinKhaled-zv1oo
    @HusseinKhaled-zv1oo 7 часов назад

    How he get the red arrow in 8:00

  • @sequoia5934
    @sequoia5934 Месяц назад

    15:35 this is kinda similar to sdk on maya cool

    • @RSKT_art
      @RSKT_art  Месяц назад +1

      Sure is! I find a lot of Moho be quite similar to Maya and Blender. Thankyou for watching!

  • @sptv3723
    @sptv3723 Месяц назад +1

    Thanks a lot. Please could you make a tutorial for a character cartoon boy or girl to be more famous for us. Thanks again

    • @RSKT_art
      @RSKT_art  Месяц назад +1

      No problem! I definately wouldn't mind trying out a human character for my next rig. Will see how it goes!

    • @sptv3723
      @sptv3723 Месяц назад

      @@RSKT_art thank you 🙏

  • @user-de5ig5og9x
    @user-de5ig5og9x День назад +1

    Hi, RKST. I'm thinking of learning 2D animation using moho. and i'm kind of new to this field and i dont want to switch between softwares for at least quite time. however i havent found much of tutorial of moho in internet. However while researching i'm told moho is good for beginner with shorter learning curve. do you have any suggestion for me? i've found few in your channel. can you recommend some more channel or material? I'm absolute beginner!!.

    • @RSKT_art
      @RSKT_art  16 часов назад

      Hi - Great to hear you're getting into 2D. Moho is GREAT for that. I think the key thing Moho offers is that it's a complete platform that allows single users to get high quality, professional results. Toon-Boom is the industry standard, however, it's harder to make and finish something on it if you're just working by yourself. Blender is a great option too, but again, Moho just makes the whole process easier. As far as other resources go, there's loads of great channels out there - including Moho's free course on their own channel (which I highly recommend). Alternatively, there's some great courses on the Bloop Animation website, and even on Udemy. Everyone's basically teaching the same thing, so I recommend just picking one and going with it (probably Moho's one as it's free :)

    • @user-de5ig5og9x
      @user-de5ig5og9x 7 часов назад

      @@RSKT_art If so for now i'll go with moho. thank you so much for the information. You are doing wonderful job. Hope you'll grow more and more

  • @samikhand5317
    @samikhand5317 Месяц назад +1

    Sir, How long did it take you to create this?

    • @RSKT_art
      @RSKT_art  Месяц назад

      Hey, so I worked on this in a lot of my spare time around the rest of my work, so it's hard to say as I kept having to stop and start. In total, I think drawing and rigging the character probably took me a day, but I was researching a lot of the face and head rigging tools. Doing it from scratch again took me about an hour or two. The animation took me about 3 days on and off, spread over a couple of weeks. Probably would have taken a lot less time if I understood the timeline better, and if I had a clearer goal in mind when starting.

    • @samikhand5317
      @samikhand5317 Месяц назад +2

      @@RSKT_art Thank you much Sir for the reply)

    • @RSKT_music
      @RSKT_music Месяц назад

      ​@@samikhand5317 no worries! :)

  • @bat3ch
    @bat3ch Месяц назад +1

    this is good

    • @RSKT_art
      @RSKT_art  Месяц назад

      Thank you! Glad you think so :)

    • @bat3ch
      @bat3ch Месяц назад +1

      @@RSKT_art please also do a character and how to set it up (the layers in affinity) and then in moho, I've shared your video with my WhatsApp friends

    • @RSKT_art
      @RSKT_art  Месяц назад +1

      A couple of my older videos actually show that process! All of the work I've done in Moho up until this video had the artwork designed in Affinity Designer first. Hope that helps :)