How to Use Mesh to Metahuman (From Scan to Metahuman)

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  • Опубликовано: 17 окт 2024

Комментарии • 186

  • @inteligenciafutura
    @inteligenciafutura 6 месяцев назад

    Thank you, it worked perfectly for me, although the video is very long for something that can be done in 5 minutes, in any case, it is an excellent video.

  • @estate0007
    @estate0007 2 года назад +9

    Wow, this was quite impressive, man! Next we want to see a short starring your Avatar 😁

    • @MR3DDev
      @MR3DDev  2 года назад +1

      That is in the works :)

  • @virtual_intel
    @virtual_intel 2 года назад

    They charge on the Polycam app to export, so how did you get your model for free. Also how many images of yourself did you need to capture via that Polycam app? awesome job by the way

    • @MR3DDev
      @MR3DDev  2 года назад +1

      There is one file format that is free, is not an fbx so you need to take that into blender as I showed

    • @virtual_intel
      @virtual_intel 2 года назад +1

      @@MR3DDev I located it, it’s gltf or something like that. They also give you like 8 free attempts at creating images/scans. Then I guess it will default to the pay wall only.

    • @AlexCoulombeDesign
      @AlexCoulombeDesign 2 года назад +2

      @@virtual_intel gltf can import directly into Unreal

  • @inteligenciafutura
    @inteligenciafutura 6 месяцев назад

    What unreal version were you using?

  • @kazemedia
    @kazemedia Год назад +2

    I have a question. I start using 5.1, but I can't find "Metahuman Identity" to make Metahuman from Mesh. Did they remove it?

    • @edsonmoraes7667
      @edsonmoraes7667 Год назад +1

      From what I've read and tested...seems that Epic still did not release an update for the Metahuman plugin

    • @kazemedia
      @kazemedia Год назад

      @@edsonmoraes7667 And iClone live link also cannot be used in 5.1. I just noticed it. I'll stay with 5.0 for a while so that I don't have to waste my time. Let me know when those functions come back.

  • @jagolawgaming3377
    @jagolawgaming3377 Год назад +1

    Awesome tutorial dude! Looking forward to starring in my game 😁

  • @djlennydanger3644
    @djlennydanger3644 Месяц назад +1

    I feel like I missed something when you were showing how and what you added to the material sphere. Time stamp 11:32 . I pressed and clicked 1 but I didn't get that little green square. I'm stuck on that step. Please help. Ty

  • @dfxlab9245
    @dfxlab9245 2 года назад +1

    Wow Ive been waiting to see a video on this, nice job, thanks for sharing :)

  • @SkyWarrior100
    @SkyWarrior100 2 года назад +1

    Metahumans is free with unreal engine 5? And we can export our models to out computer? I'm just asking because this seems like the easier option compared to other blender tutorials.

    • @MR3DDev
      @MR3DDev  2 года назад +1

      Metahumans are free but they are to be used with Unreal Engine for final rendering, you can take them out to tweak and customize but the final product needs to be rendered inside Unreal :)

    • @SkyWarrior100
      @SkyWarrior100 2 года назад

      @@MR3DDev alright, gotcha

  • @borg_cube
    @borg_cube Год назад

    Which nodes are you using in the material-editor? "..just gonna hit 1 and click." doesn't tell me much.

    • @MilitaryRaptor
      @MilitaryRaptor 10 месяцев назад +1

      to get it u just press 1 on ur keyboard

    • @501MAXX
      @501MAXX 9 месяцев назад

      Constant

    • @djlennydanger3644
      @djlennydanger3644 Месяц назад

      I held down the left click on the mouse then hit 1 on the keyboard. That worked for me. I was stuck on that as well

  • @Soluchi-InfiniteCoCreatorGod
    @Soluchi-InfiniteCoCreatorGod 2 года назад +1

    Looks Great. Well done. 👍

  • @creativecreativemediafgmed4449

    Question when you spoke about the beard, is it possible to edit that before importing to blender? If I had Photoshop can I edit it first and then bring it into blender?

  • @navneet2649
    @navneet2649 2 года назад +3

    @19:35 getting an error at this step (mesh to metahuman) in UE5, it says "error while executing the mesh to metahuman service". Tried everything from turning off anti virus and firewall to uninstalling and re-installing the metahuman plugin etc but error persists. Pls help!

    • @user-cw3nb8rc9e
      @user-cw3nb8rc9e 2 года назад +1

      Epic Games is CRAP, unreliable CRAP. Today I have the same problem. What now? Should we wait 2 weeks or 6 months to get it solved?

    • @estellepearce2721
      @estellepearce2721 2 года назад

      I'm getting the same today!! I came to the replies to see if others were getting the same issue. Have you managed to resolve yet?

    • @yuhuihuang702
      @yuhuihuang702 2 года назад +1

      @@estellepearce2721 i got the same problem since yesterday night, tried at least 10 times…not working always the same error😢

    • @navneet2649
      @navneet2649 2 года назад

      @@estellepearce2721 Yes, it got resolved on its own, tried for 4 days multiple times, finally it did process. It was a server issue from Epic Games itself it seems.

    • @emmanuelwalk1916
      @emmanuelwalk1916 Год назад

      Can I plss get your email for some teaching lessons?

  • @elmondark
    @elmondark 2 года назад +1

    It's neat, but it doesn't seem very accurate - looks like generic approximation, but it's maybe because of free file? Or because hair was included? It seems it only used the parts that were highlighted in Green, but eyelids were off anyway.

  • @unijascha3005
    @unijascha3005 Год назад

    I have this problem do you know how can I fix it?
    Creating thread pool with 6 threads.
    (DnaDatabaseDescription.cpp, l40): DNA Database description does not contain blend_identity model.
    (DnaDatabaseDescription.cpp, l46): DNA Database description does not contain DNA database folder.
    (DnaDatabaseDescription.cpp, l52): DNA Database description does not contain archetype DNA.
    (ActorCreationAPI.cpp, l327): failure to rigid align: vector too long

  • @altavision8
    @altavision8 Год назад

    hello good video-- a question, is there any way to capture images using a camera and take it directly to blender without using polycam?

  • @romanasbadaninas9703
    @romanasbadaninas9703 Год назад +3

    In materials what do you press to appear small green box? Thank you

  • @DaveStreams
    @DaveStreams Год назад +11

    FYI, The Meta Human plug-in is only available on Windows Platforms not MacOS.

    • @TheBindoS
      @TheBindoS 2 месяца назад

      Anyone know if there is a workaround to this? :/

  • @QReviews412
    @QReviews412 2 года назад +4

    Dude this was awesome! Thank you so much! It does look like you too.

    • @MR3DDev
      @MR3DDev  2 года назад +1

      I'm glad you like it

    • @virtual_intel
      @virtual_intel 2 года назад

      Agreed! Looks just like you

  • @ArkhamTV
    @ArkhamTV 2 года назад +1

    Nice tutorial! To change the camera speed, you just have to lower the number next to the camera icon at the top right of the viewport ;)

  • @dieuay6227
    @dieuay6227 2 года назад +3

    Great tutorial, worked for me
    Pretty accurate!!!

    • @only1playlst
      @only1playlst 2 года назад

      could I pay you to help me with mine?

  • @Kirillnik
    @Kirillnik Год назад +1

    Thank you very much! Super useful clear lesson!

  • @brothersgrimm1230
    @brothersgrimm1230 10 месяцев назад

    Isn't polycam only free like once though? It says 12 images left?

  • @altaycanerkoc4032
    @altaycanerkoc4032 2 года назад

    Hi,
    I got problem about mesh to metahuman. When I tried to import my metahuman created with mesh, I can download only. After download, when I tried to click add button inside quixel bridge in UE5, I can not take any reaction. Also when I check files about my local files, uasset files have "uasse" type. Have you any information about that?
    Thanks in advance.

    • @MR3DDev
      @MR3DDev  2 года назад

      Usually a restart of the whole engine will fix this.

  • @quiethealing9777
    @quiethealing9777 Год назад +1

    Hi, thanks so much for this video! I ran into an issue which I should have accounted for before but I'm on a mac and can't download the metahuman plugin. Any idea for a work around on this? Thanks!

  • @M4rt1nX
    @M4rt1nX 2 года назад

    Thanks for the tutorial. Very easy to follow and I got great results.

  • @eddy-readysteady-go9001
    @eddy-readysteady-go9001 Год назад

    At 5:55 you lightened the image. How did you do that?

  • @DelmarJones
    @DelmarJones Год назад

    Hey thanks for the tutorial. Even though my MetaHuman compiles after downloading, I’m getting an error that the “skeletal mesh” variable has been deprecated. Is there a fix for this? Can I ignore it, or will doing so cause problems down the line when I get to the animation phase?

    • @MR3DDev
      @MR3DDev  Год назад +1

      You can just ignore it but I will make a video on that soon

    • @DelmarJones
      @DelmarJones Год назад

      @@MR3DDev cool thanks

  • @fransoavirtuality
    @fransoavirtuality 10 месяцев назад

    Great Video!!! Is it possible to export the created Metahuman back to Blender?

  • @1jbandy
    @1jbandy 2 года назад

    When I try to import the fbx file into Unreal. I get a texture name clash error. Any tips on how to fix that?

    • @1jbandy
      @1jbandy 2 года назад

      Nm got it.

  • @christopheracle7777
    @christopheracle7777 2 года назад +1

    Really nice one, just tried and now my wife is in unreal amazing ^^ , just had to tweak the z /y as the export to u5 was not in correct position ..

  • @reffect5338
    @reffect5338 2 года назад

    Nice tut. Fascinating!

  • @kalubandali2241
    @kalubandali2241 2 года назад +2

    amazing stuff

  • @xzombiefx
    @xzombiefx 2 года назад

    Hi, when i search for the "metahuman" pluging nothing apears, why?

    • @MR3DDev
      @MR3DDev  2 года назад

      is better to google it instead of looking for it on the marketplace

  • @iloveshibainu9003
    @iloveshibainu9003 Год назад +1

    bro please mention the keys when you're performing operations 🙏🏼🙏🏼

  • @Maisonier
    @Maisonier Год назад

    Can we use leap motion or usb kinect from Microsoft for the new metahuman animator?

  • @mr.perfectbgm5358
    @mr.perfectbgm5358 Год назад +2

    plugin link ? metahuman

  • @andrewshandle
    @andrewshandle 2 года назад +3

    This is great, thanks for this. One thing I find odd is they make you do such a small FoV in the MH Identity which kind of gives a fishbowl type view of the mesh, so it makes comparing the two images kind of strange. It also seems like that just adds an overall girth to the face and head too, so maybe I'll play around with trying the same mesh but one with the 20 FoV and one with 90 and see if there are any significant differences. Now I just need to rope my son in to be my guinea pig. ;)
    Now if they could just fix the animation so the heads and necks actually work, that'd be great...

  • @arieldario3849
    @arieldario3849 2 года назад

    6:17 Damn 😁 Good tutorial by the way...

  • @Philmad
    @Philmad Год назад

    Great video! Very inspiring 👏

  • @buno9819
    @buno9819 2 года назад

    "if you have a flip phone im sorry for you" lmaooo

  • @yunaseo7805
    @yunaseo7805 Год назад

    Is there any way to make the dot on face skin?

  • @charlesgj7127
    @charlesgj7127 2 года назад +1

    Amazing video. I just got the iPhone 13 but after seeing this I'm considering getting the Pro for the Lidar thing. Are the results much better with Lidar? I'd like to use your technique for my games in Unreal Engine!

    • @MR3DDev
      @MR3DDev  2 года назад

      I don't have Lidar but they should be much better

    • @charlesgj7127
      @charlesgj7127 2 года назад

      @@MR3DDev Thank you!

    • @emdo.unlimited555
      @emdo.unlimited555 2 года назад +1

      Tried on an iPhone 12 Pro and it doesn't seem like current LIDAR is detailed enough for facial scans

    • @AlexCoulombeDesign
      @AlexCoulombeDesign 2 года назад

      @@emdo.unlimited555 agreed. For polycam photo capture mode is best.

    • @DerRaucherDE
      @DerRaucherDE 2 года назад

      hm maybe the REVOPOINT POP 2 3D SCANNER is an option

  • @WynandLens
    @WynandLens Год назад

    Ha! So Rad. Imma make everyone in my family a metahuman now...

  • @digitalphanes206
    @digitalphanes206 2 года назад

    thank you, great video

  • @killumination
    @killumination 2 года назад

    I scanned my face but My laptop crash every time while using unreal engine..im not gona make it😑

  • @hk-0148
    @hk-0148 Год назад

    At 11:32 you do not explain how you get to edit those number values.

  • @PCG2022
    @PCG2022 2 года назад

    What did you open up in UR5? game? video etc?

    • @MR3DDev
      @MR3DDev  2 года назад +1

      I usually use Film, but video game works as well

    • @PCG2022
      @PCG2022 2 года назад

      @@MR3DDev Thank you. I managed to get my meta human finished tonight and it looks amazing thanks to you. 👊

  • @albanj2031
    @albanj2031 2 года назад

    How do you add the green blueprint in unreal (11:30) ?? I know, i'm a beginer.

    • @MR3DDev
      @MR3DDev  2 года назад

      I have a whole playlist for beginners :)

    • @501MAXX
      @501MAXX 9 месяцев назад

      Right click and add a constant

  • @leilanifranco5869
    @leilanifranco5869 Год назад

    I successfully did this, thank youuuuu!!!!

  • @canal5079
    @canal5079 Год назад

    Bridge say me that not compatible with UE5, just give me UE4 versions for export meta human modelks, i do not know what to do :C, please help , thanks so much

  • @antoniopepe
    @antoniopepe 2 года назад

    Really great. Thanks

  • @douglasprinceart
    @douglasprinceart 2 года назад

    "cringing", you 're hilarious!

  • @mick0978
    @mick0978 Год назад

    Im fairly proficient in Blender, but an absolute noob with unreal engine. I think Ill need to go do a wee beginner tutorial on UE5 1st 😄

  • @KR3Dartist000
    @KR3Dartist000 2 года назад

    ready ^^
    what a don juan ! 😁😁

  • @Kumarswamy_Hosmath
    @Kumarswamy_Hosmath Год назад

    hi, can you export the rigged model (joints+blend shapes) as fbx?

    • @MR3DDev
      @MR3DDev  Год назад

      You can but metahumans are only supposed to be used in Unreal :)

    • @Kumarswamy_Hosmath
      @Kumarswamy_Hosmath Год назад

      @@MR3DDev can you share a model?

  • @killerlifealbum
    @killerlifealbum 2 года назад

    Does this now work on apple computer ! In unreal please

  • @tevx9670
    @tevx9670 Год назад

    thank you

  • @mobileiotapps967
    @mobileiotapps967 2 года назад

    look cool well done.

  • @Glowbox3D
    @Glowbox3D 2 года назад +4

    My scan came out bumpy as heck. Ridged triangular bumps, which seem to have even baked this into the texture. Even if I smooth the surface, the odd tri face shadows still remain. I took 35 photos--the overall scan seemed very clean, other than these bumps. I exported in high (one below Raw). Do ya'll know your way around this? Thanks in advance and thanks for the video walkthrough. EDIT: after meshing and exporting into MHC, it looked fine. The artifacts from before were irrelevant.

    • @MR3DDev
      @MR3DDev  2 года назад +1

      I could be the background? try having more neutral colors see if it helps

  • @BabyDiego10599
    @BabyDiego10599 2 года назад +1

    Great video! Is there a way to do this with just a photograph?

    • @MR3DDev
      @MR3DDev  2 года назад +1

      unfortunately no

  • @JKordero
    @JKordero Год назад

    Tutorial: Fist step, you need an Iphone
    Me: Im out...

  • @mm-hl7gh
    @mm-hl7gh Год назад

    can you do this with a fullbody 3d scan ? and keep exactly the clothes from the scan

    • @MR3DDev
      @MR3DDev  Год назад

      Unfortunately no

  • @emdo.unlimited555
    @emdo.unlimited555 2 года назад

    How many pictures did you take?

  • @davecoggan9619
    @davecoggan9619 2 года назад

    Anyone got this error when finishing?
    Creating thread pool with 3 threads.
    (DnaDatabaseDescription.cpp, l40): DNA Database description does not contain blend_identity model.
    (DnaDatabaseDescription.cpp, l46): DNA Database description does not contain DNA database folder.
    (DnaDatabaseDescription.cpp, l52): DNA Database description does not contain archetype DNA.
    (ActorCreationAPI.cpp, l327): failure to rigid align: vector too long
    I can't get it to process the solve. It's an obj scan of myself without texture that I've used. This should not be an issue surely because it doesn't use the texture file??

  • @deathseverance
    @deathseverance 2 года назад

    Great tutorial

  • @raccoonmuseum7597
    @raccoonmuseum7597 2 года назад

    My metahumans eyelashes don't line up with my eyelids what do I do

    • @raccoonmuseum7597
      @raccoonmuseum7597 2 года назад

      Why are people liking my comment is there no solution?

  • @ademideadepetun7800
    @ademideadepetun7800 2 года назад

    Great Post bro! For some reason when I import my fbx file, the material and UV map don't come with it. The material is jut blank and the UV doesn't even import. I followed you step by step- any idea of what could be wrong?

    • @MR3DDev
      @MR3DDev  2 года назад

      come to our Discord

    • @dfrient8721
      @dfrient8721 2 года назад

      I'm facing the same problem. Can you tell me the solution

  • @charlsromanofilms
    @charlsromanofilms 2 года назад

    Great tutorial 🔥🔥🙏

  • @Andimax11
    @Andimax11 2 года назад

    Question: Will having a short beard interfere with this process any point? How do the meshes take that into account?

    • @MR3DDev
      @MR3DDev  2 года назад

      anything more than stubble will give you problems

  • @gelisob
    @gelisob 2 года назад

    airdroid and airmore good app's to take things out of iphone in the same wifi network. No accounts needed. Iphone becomes server and you can access files from your computer browser.

  • @march_xv
    @march_xv Год назад

    Thank you! Helpful! Can I know how to use a face from a picture to create a metahuman?

    • @MR3DDev
      @MR3DDev  Год назад +1

      There's a tutorial on the channel for this as well :)

  •  2 года назад +2

    @29'50: "Ombre" means "shadow" in French

    • @MR3DDev
      @MR3DDev  2 года назад +4

      Thanks, makes more sense than it being man in spanish without the H lol

    •  2 года назад

      @@MR3DDev Really nice video btw, impressive results using Metahuman!

  • @robertlambert5636
    @robertlambert5636 Месяц назад

    Use a 3com space navigator

  • @StewartEstibeiro
    @StewartEstibeiro Год назад

    thanks!!

  • @_DoctorMikee
    @_DoctorMikee 2 года назад

    Brother, explain to us how to change the clothes of a marvelous designer metahuman

  • @MichaelCook_Old_School_IT
    @MichaelCook_Old_School_IT 3 месяца назад

    18:00 Oh, you have the same “bump” on your forehead because of your hair. I've been struggling with this for months now, trying to make the new scan better. Unsuccessfully. The other day I tried the sculpting mode in blender. This is already a good way to get an acceptable result. But I need to get the perfect result to generate images for an experiment with LoRa training. I'm already wondering if I should cut my hair bald while it's so hot.

  • @Cryptowski
    @Cryptowski 2 года назад

    Can we not just use the facebuilder plugin from blender to get the mesh?

    • @MR3DDev
      @MR3DDev  2 года назад

      Watch today's video :)

    • @Cryptowski
      @Cryptowski 2 года назад

      @@MR3DDev just see a video in 25h from now. this one?

    • @MR3DDev
      @MR3DDev  2 года назад

      @@Cryptowski scheduling mistake, thanks for the heads up, it should be live in an hour or so :)

  • @krushnachaudhari2174
    @krushnachaudhari2174 2 года назад

    awesome 👍😎

  • @Darksagan
    @Darksagan Год назад

    13:25 You lost me. I followed the steps and I dont see my scanned face at all. Tried it on another level and nothing. Ugh

  • @JosephOfBorg
    @JosephOfBorg Год назад

    Now with the freeway I can Vtube?
    I can't wait to create a better Avatar with

  • @febinfrancis8376
    @febinfrancis8376 Год назад

    How to solve metahuman identity solve issue

  • @РУССКИЙ_СОЛДАТ
    @РУССКИЙ_СОЛДАТ 2 года назад

    👍 thx amaZing! 👍

  • @inclinedce
    @inclinedce 2 года назад

    Btw....do you know metahuman means deadhuman??

  • @TATA-lw9yc
    @TATA-lw9yc 2 года назад

    Put your phone on a tripod, sit on an office chair and rotate it slowly...just an idea, free of charge :P

  • @benz.1730
    @benz.1730 2 года назад

    Thanks, I would be interested to learn about the Neuron Perception workflow... will there be a tutorial?

    • @MR3DDev
      @MR3DDev  2 года назад

      yes there will be :)

  • @racerx1777
    @racerx1777 2 года назад

    i dont think this works anymore the end where you upload to metahuman backend is broken. been trying for 2 days and it will not go through. firewall off anitvirus off quixel bridge is logged in and open. You can download a charachter from them but you cant upload your face

  • @nathanielzeru6113
    @nathanielzeru6113 2 года назад

    tracking takes too long for me : ( it is not working

  • @Ericevijayohiani
    @Ericevijayohiani 2 года назад

    Please it will be of help to us if there is anyway a tutorial can be made on Meta human with deep fake coz the result looks too 👍 good

    • @MR3DDev
      @MR3DDev  2 года назад

      Sorry I am not into deep fakes :)

  • @binyaminbass
    @binyaminbass 2 года назад

    Will it work if I have a beard?
    EDIT: You talked about it...I guess I can't do this.

    • @MR3DDev
      @MR3DDev  2 года назад +1

      you can always shave it, it will grow back ;)

    • @binyaminbass
      @binyaminbass 2 года назад +1

      @@MR3DDev nah, i'll just make one of my wife. :)

  • @ewamazinggames
    @ewamazinggames 2 года назад

    How to make it with celebrity for example with Ed Sheeran?

    • @ewamazinggames
      @ewamazinggames 2 года назад

      and how to make a custom graphic on the t-shirt or hoodie?

    • @MR3DDev
      @MR3DDev  2 года назад

      @@ewamazinggames You need to go scan such celebrity lol

  • @eritumakafakafo3008
    @eritumakafakafo3008 Год назад

    unlucky my face is not so eye-catching and the results were just normal ;/ Plus the hair limitations really messed up my look xd Thanks for TuT tho!

  • @massycrive
    @massycrive 2 года назад

    Grazie.

    • @MR3DDev
      @MR3DDev  2 года назад +1

      Hey thank you so much :)

  • @cathymiller2798
    @cathymiller2798 Год назад

    Revelation 13:15
    “And he had power to give life unto the image of the beast, that the image of the beast should both speak, and cause that as many as would not worship the image of the beast should be killed.”
    The Future is Here... Get Ready

  • @manolomaru
    @manolomaru 2 года назад

    ✨👌😎😵😎👍✨

  • @AdamWoolnough1981
    @AdamWoolnough1981 8 месяцев назад

    polycam is not free

  • @ItsMeLuke69
    @ItsMeLuke69 Год назад

    Dude you have the same hairline as me.

  • @brentpolk8331
    @brentpolk8331 Год назад

    Why you guys NEVR wear a hair stocking before doing a 3D scan is beyond me....

  • @davidlovephotog2
    @davidlovephotog2 Год назад

    Too bad they updated to 5.1 without updating their own plugins.

  • @mt_gox
    @mt_gox 2 года назад

    honey, does this 3d scan make me look fat?