As someone who makes physical things for a living, I think this could be an excellent device for design reviews or marketing at a trade show. I just picked one up to play with using your link and if I like it I may convince my boss to get the bigger one. Knowing that it plays nicely with blender is really reassuring because otherwise it’s just a neat piece of hardware but has no software to make it useful. Hopefully adding interactivity with Eg the leap sensor or a Kinect sensor isn’t too hard also.
I did this tutorial, but also decided to add a keyframe to the factor of the node multiplying the base color of the ground by the AO, to get rid of the black color. Not the biggest thing; I just found it visually unappealing, haha. Very excellent tutorial. I need to get one of these Looking Glass things.
That's a good call! I didn't think to look at the shaders, I assumed they were all baked. Definitely looks better without that shadow if the building's not there.
@@Erindale I have a question tho. I tryed to render one of my blender projet as a quill 108 angle. I used the resolution suggested on their website for blender witch was 3360x3360 amd i made sure that the object was in focus with the tools they give in the add on to controlle the clip and the back plate. on the quill image even when i zoom i see no bluriness at all but once i import the quill image in the holo play studio and that import in in the looking glass portrait i notice it was more blury than most demo they give with the device. I noticed also that your result with the flowers you showed was not blury at all so should i render twice the resolution or should i do something else i have missed???
That's an awesome tutorial! Thanks a lot for this, especially since you show, how to create a proper linear falloff. When you're using this falloff setup with instances, is it somehow possible to control the color of the instances via the falloff without having to realize the instances first? Maybe by somehow transferring vertex color date from the instancer mesh to the instances themselves? thanks again!
You could set up the same falloff controlled by the same empty in the shader (just use the Texture Coordinate node object socket with the empty in the object field)
just the price scale here is blowing my mind, just the knowledge that I am watching videos and reading comments written by people who can actually afford this. Also I don't really get why $20 off would entice anyone. $10 is less than 0.1% of the price. I feel like I must be reading something incorrectly
I always see the number of people with $1000+ iPhones the same 😅 It might be a geographical difference as well, there's a big difference in me freelancing in the UK vs my friends freelancing in India. The Looking Glass is definitely sitting in the enthusiast tech market at the moment! Ah I saw your other comment. The $20 off is for the $299 version (the one I show in the video). So it's more like 7%! Also I was sent mine as part of making content for it.
The screen design basically shows different images from different angles. I'm not sure exactly how it works but from using it, it feels like those toy cards for kids that have a different image on each side of a triangle so you can see two pictures. Except this can do up to 108 views. And it can play videos 😅
The blend file is available from the Blender Demo files! You'll find it on their website. Or if you're specifically after the hologram for the Looking Glass, you can find that in the Blender Drop that Looking Glass did the other day with me and some other Blender artists!
@@Erindale Thank you sir, iv downloaded them all from lg website. I posted on discord about them implementing a central hub for uploading and downloading content, i hope it becomes a thing
Previews are not rendered on my looking glass portrait for some reason. It detects my looking glass, I select that I want to preview and click the refresh button for manual refresh. All I see is a LookingGlass text/logo. Can you help? Im using Blender 3.4.1
Yeah that's what I have to do on mine. Turn it off, remove the HDMI and then turn it back on. I think there's supposed to be a more direct way but I couldn't get mine to do it
@@Erindale thanks, and I tried another way, I use c-c connect the power plug which Standalone mode used, and only connect PC with hdmi, It works ! In that way, I can single tap the power key shift between PC Perview and Standalone Mode. But, to Sync data into the galss, it still need to replace the type A-C. I think the perfect way to slove is to connect Type c-c between glass and PC, but required a Type c mainboard to support it , or some type A-C transmation plug that has extra power support to boot it up :D
Hm I actually don't know. I would assume 60fps but I can't find specs for that. For sure you can create live things in Unity and Unreal though! There are some really cool clips of people doing that out there
hey - so i’ve got my blender scene in the looking glass but everything that isnt on the focus plane is extremely blurry. it makes me think i need to adjust the f-stop / focal range but cant seem to.. do you have any suggestions?
The best thing to do would be to take the camera further away. That would have the effect of increasing the range that's in focus as each image will be relatively less different. The parallax effect will be less though.
This thing costs $17500. I could literally buy a house for that. I have never had that much money. I have only ever had about 10% of that when I used to make apps and I used it to travel to America
I saw about this device a few weeks ago. Yes it is clever. But utterly pointless imo. Basically, it is a small step up from those cards that have been about for many decades, (lenticular printing?) that you can move and the gives the impression of depth to an image. They have virtually no use either. The frames are deep, angle of view small, are tiny, or vastly expensive for still not big for a screen. When, or if it develops, into a free projected 'ghost' object with no frame around it, effectively what sci-fi has imagined, I see little place for it. How often does anyone look at a photo frame these days?
I'm pretty torn on them, I think they make sense for the larger displays and inside commerce spaces, expos, or galleries. The small personal ones to me feel more like they're designed for prototyping for the large displays. Definitely a cool but of tech but time will tell where they stand in 5 years
Such a cool new medium to work in! Get your discount here: lookingglass.refr.cc/erindalew
Thanks for sharing this one!
Thanks so much for this Erindale! Suuuuper useful!
No worries! I bet your work would look sweet in one
Awesome review and workflow for the geometry node. The 3d view is exactly like stereo cameras work, even with the z depth parallax.
Yes, exactly! I want to give it a try doing some more live responsive stuff with Unity.
As someone who makes physical things for a living, I think this could be an excellent device for design reviews or marketing at a trade show. I just picked one up to play with using your link and if I like it I may convince my boss to get the bigger one. Knowing that it plays nicely with blender is really reassuring because otherwise it’s just a neat piece of hardware but has no software to make it useful. Hopefully adding interactivity with Eg the leap sensor or a Kinect sensor isn’t too hard also.
Maybe drop them an email about the extra hardware! They showed me some setups with leap and kinect and it looked like they worked well together!
The looking glass factory will soon release a 65 inch display for comercial presentation.
I did this tutorial, but also decided to add a keyframe to the factor of the node multiplying the base color of the ground by the AO, to get rid of the black color. Not the biggest thing; I just found it visually unappealing, haha. Very excellent tutorial. I need to get one of these Looking Glass things.
That's a good call! I didn't think to look at the shaders, I assumed they were all baked. Definitely looks better without that shadow if the building's not there.
Thinking of pick one up for my final semester of uni, will definitely use your link
I think you'll love it! Order early as there's a bit of a wait time with the current chip shortage.
WOW! Just brilliant in every way. I share your excitement.THANK YOU! Dg
Thanks Dg! It's hard to hold one of these and not be a bit knocked back!
Wow, really great video. Thanks for sharing. Just bought mine!
I think you'll enjoy it, Chipp!
Still waiting for my kickstarter unit... As soon as it comes I will dive into it with this tutorial.
The chip shortage this year has made it much harder for all tech companies but they're getting through the preorders! Hope you get yours soon!
I just got mine and its amazing.
They're ace! Glad you're enjoying it!
@@Erindale I have a question tho.
I tryed to render one of my blender projet as a quill 108 angle.
I used the resolution suggested on their website for blender witch was 3360x3360 amd i made sure that the object was in focus with the tools they give in the add on to controlle the clip and the back plate.
on the quill image even when i zoom i see no bluriness at all but once i import the quill image in the holo play studio and that import in in the looking glass portrait i notice it was more blury than most demo they give with the device.
I noticed also that your result with the flowers you showed was not blury at all so should i render twice the resolution or should i do something else i have missed???
Thanks!
thanks for the tut, yeah I just didn't find the official stuff working when I was googling it
Power of open source really crazy here !
I wonder how is 3ds max now 😅
Thanks a lot for that tutorial!
coolest product of the year
Agreed!
Thanks for shining light on the linux side of things for looking glass. I though they only made mac and win version of the driver.
That's an awesome tutorial! Thanks a lot for this, especially since you show, how to create a proper linear falloff. When you're using this falloff setup with instances, is it somehow possible to control the color of the instances via the falloff without having to realize the instances first? Maybe by somehow transferring vertex color date from the instancer mesh to the instances themselves? thanks again!
You could set up the same falloff controlled by the same empty in the shader (just use the Texture Coordinate node object socket with the empty in the object field)
just the price scale here is blowing my mind, just the knowledge that I am watching videos and reading comments written by people who can actually afford this. Also I don't really get why $20 off would entice anyone. $10 is less than 0.1% of the price. I feel like I must be reading something incorrectly
I always see the number of people with $1000+ iPhones the same 😅
It might be a geographical difference as well, there's a big difference in me freelancing in the UK vs my friends freelancing in India. The Looking Glass is definitely sitting in the enthusiast tech market at the moment!
Ah I saw your other comment. The $20 off is for the $299 version (the one I show in the video). So it's more like 7%! Also I was sent mine as part of making content for it.
Oh my gosh I've been waiting for 12:24 for ages! I always thought it was something to do with Sverchok.. thanks!
Oh and great tutorial too!
Yes! It was a game changer for me when I found it!
cooooool!
My first time to have a look at looking glass. How does it calculate 3d information from a 2d image or video?
The screen design basically shows different images from different angles. I'm not sure exactly how it works but from using it, it feels like those toy cards for kids that have a different image on each side of a triangle so you can see two pictures. Except this can do up to 108 views. And it can play videos 😅
Would you be willing to share your sun flower model, its most excellent
The blend file is available from the Blender Demo files! You'll find it on their website. Or if you're specifically after the hologram for the Looking Glass, you can find that in the Blender Drop that Looking Glass did the other day with me and some other Blender artists!
@@Erindale Thank you sir, iv downloaded them all from lg website. I posted on discord about them implementing a central hub for uploading and downloading content, i hope it becomes a thing
Previews are not rendered on my looking glass portrait for some reason. It detects my looking glass, I select that I want to preview and click the refresh button for manual refresh. All I see is a LookingGlass text/logo. Can you help? Im using Blender 3.4.1
I'd recommend asking on the looking glass discord server. The addon developer is there
discord.gg/lookingglassfactory
For some reason mines won't display ion Blender. :(
Make sure you got all your drivers set up. Best place to ask would be on the Looking Glass discord server
Is there a way I can download the Batman quilt?
You'd have to ask bbbn19. I'll drop him a message about throwing it up on his gumroad or something
@@Erindale Thanks so much!
How to switch from Desktop Mode to Standalone Mode ? should I turn it off , connect usb Type c-c , and boot up again ?
Yeah that's what I have to do on mine. Turn it off, remove the HDMI and then turn it back on. I think there's supposed to be a more direct way but I couldn't get mine to do it
@@Erindale thanks, and I tried another way, I use c-c connect the power plug which Standalone mode used, and only connect PC with hdmi, It works ! In that way, I can single tap the power key shift between PC Perview and Standalone Mode. But, to Sync data into the galss, it still need to replace the type A-C. I think the perfect way to slove is to connect Type c-c between glass and PC, but required a Type c mainboard to support it , or some type A-C transmation plug that has extra power support to boot it up :D
Oh gotcha. I really need a usb-c hub as I've only got one on my mobo
What's the max fps you can get on this ? Can I make a real time game for it if I optimise it enough ?
Hm I actually don't know. I would assume 60fps but I can't find specs for that. For sure you can create live things in Unity and Unreal though! There are some really cool clips of people doing that out there
hey - so i’ve got my blender scene in the looking glass but everything that isnt on the focus plane is extremely blurry. it makes me think i need to adjust the f-stop / focal range but cant seem to.. do you have any suggestions?
The best thing to do would be to take the camera further away. That would have the effect of increasing the range that's in focus as each image will be relatively less different. The parallax effect will be less though.
ASMR
🤯
🎉
This thing costs $17500. I could literally buy a house for that. I have never had that much money. I have only ever had about 10% of that when I used to make apps and I used it to travel to America
This one costs $299! The bigger ones are much higher pixel density and size. It is definitely an investment going for the larger models though!
I'm so used to his messy hair profile pic lol.
Haha I need to update that
I saw about this device a few weeks ago. Yes it is clever. But utterly pointless imo. Basically, it is a small step up from those cards that have been about for many decades, (lenticular printing?) that you can move and the gives the impression of depth to an image. They have virtually no use either. The frames are deep, angle of view small, are tiny, or vastly expensive for still not big for a screen. When, or if it develops, into a free projected 'ghost' object with no frame around it, effectively what sci-fi has imagined, I see little place for it. How often does anyone look at a photo frame these days?
I'm pretty torn on them, I think they make sense for the larger displays and inside commerce spaces, expos, or galleries. The small personal ones to me feel more like they're designed for prototyping for the large displays. Definitely a cool but of tech but time will tell where they stand in 5 years
That's witchcraft