My ideal trapper Mori: Survivor crawls away as Trapper sets a bear trap. He turns around and lifts the survivor by the neck. They obviously scream and struggle as he carries them to the trap. He slaps their head towards the trap. The survivor pushes against the ground to prevent their head from being pushed into the jaws, but then SNAP. head in a bear trap
@@razum1448 No reason not the head. Could even be one of the special Mori's that change the survivor. Clown removes a finger, Dredge and pinhead remove the survivor. Trapper leaves a bear trap in their head
It's cool, but I thought the logic would be that this animation would appear when you have a trap equipped, if not, the default mori animation will appear, and what happens with the trap? trapper will simply pick up the trap and take it back, just like deathslinger when he reloads
Nice work pretty interesting, but I feel like it would be better instead to have trapper pick the surv up by their face (not all the way up but enough to leave the ground) and slam that into the trap, and dragging it back and forth with the surv screaming, and at the end one last head pickup and slamming it on the ground
My ideal trapper Mori is that he sets down a trap as the survivor crawls away. He drags them over by the ankle, lifts their upper half off of the ground and then slowly pushes them face first down into the bear trap
My ideal trapper Mori:
Survivor crawls away as Trapper sets a bear trap. He turns around and lifts the survivor by the neck. They obviously scream and struggle as he carries them to the trap.
He slaps their head towards the trap. The survivor pushes against the ground to prevent their head from being pushed into the jaws, but then SNAP.
head in a bear trap
Yep, that was pretty much my first idea after watching this video? Why not the head?
@@razum1448 No reason not the head. Could even be one of the special Mori's that change the survivor.
Clown removes a finger,
Dredge and pinhead remove the survivor.
Trapper leaves a bear trap in their head
sounds better...amazing
It's cool, but I thought the logic would be that this animation would appear when you have a trap equipped, if not, the default mori animation will appear, and what happens with the trap? trapper will simply pick up the trap and take it back, just like deathslinger when he reloads
Nah just regurgitate some traps
He rhymes with crapper so maybe poo some traps???
yeah but trickster is using his knifes in his mori so... why trapper could do the same
Nice work pretty interesting, but I feel like it would be better instead to have trapper pick the surv up by their face (not all the way up but enough to leave the ground) and slam that into the trap, and dragging it back and forth with the surv screaming, and at the end one last head pickup and slamming it on the ground
That’s a cool idea, unfortunately I’m not the best at animating and this basic one took me a while lmao
@@SOC Oh yh it’s all good man lol i was just giving possible options, I rlly enjoy these mori ideas
@@SOC this is what done NetEase.
My ideal trapper Mori is that he sets down a trap as the survivor crawls away. He drags them over by the ankle, lifts their upper half off of the ground and then slowly pushes them face first down into the bear trap
I like this even more then tbe netease version , since all of the net ease moris tent to be way over the top
I think that monething like the bear trap throw like in the prey movie would waaay cooler
Maybe He Pulls Them up, and There guts come out and trapper throws him away
Not a bad idea, but I like the dnd mobile version of the mori better.
I think it would be cooler if the trap was placed on the survivors head as they were on the ground and it crushes their skull inside
The mobile version is way better
they have a whole team, and this is one guy
@@ballsucker89 its more of this looks goofy compared to mobile
Just bruh
Wtf is this?
a concept
bro doesn't know what a concept is
It’s the new trapper animation that’s set to release during the mid-chapter patch. This animation was the final product done by the team.