Worse. WTF is up with Taash of all people calling Emmrich all these names "Because he is one?" Because Taash, you're biologically a woman, but you'd have a huge issue with him calling you that, and that's not even a bad name. And also the weak-ass non-apology where Taash won't even admit what Taash said "I'm sorry for calling you a skull f*cker." What? You were fine with calling him that, but now that it comes time to apologize the words won't even come out of your mouth? You won't even admit what you said? Meanwhile Isabella over there is doing push ups to show her sincerity for what was ultimately a mistake and not a deliberate act?
To be fair, the actual argument in the beginning is passable. It's not going to win any awards, but it didn't make me cringe or roll my eyes too much. The problem is when Rook comes in, summarizes the reason why the two don't get along, and then suddenly the two instantly make up. Like, what the fuck? If all it took for you two idiots to start playing nice was for someone to literally state why you two don't like each other, why argue in the first place? It trivializes and infantilizes the reasons you don't like each other in the first place??? You could have had a small arc about the two learning to at least tolerate and work together over the course of the game or something. Why even make them argue in the first place if it gets resolved over the course of a single conversation??
Morrigan and Alistair's arguing would never be resolved because there are fundamental differences between how they perceive the world and could not be settled by a quick talk. Alistair would prefer to die than sleep with the witch.
Admittedly they both have reasonable concerns with the other's interests. Corpses aren't supposed to be up and about, and dragons are dangerous creatures that really aren't tamable. There's also a practical age and cultural gap. As Josephine pointed out, common ground is often the best way to form peaceful cooperation, and on the surface, these two couldn't be any more different. Sometimes intervention isn't a bad thing and Emmrich at least knew to grab it when it became clear there was wall between him and Taash.
The problem with this debate is that there's nothing in it that should have risen to the level of needing the player's intervention. If you were going to do something with this, it should have been banter in the background while walking. The two of them should have sorted it out themselves. Like Iron Bull and Dorian do if you take them out enough. I remember them not liking each other in the beginning if my memory isn't playing tricks on me.
Kind wish this dispute was dragged out and they either got along together on their own or agreed to work together but keep their distance. I understand where both sides are coming from, but the game is not beating Rook being HR guy allegations. Think it would be more impactful if they came to this conclusion on their own rather than having Rook intervene. If the writers are desperate to have Rook have a say then a possibility could be instead of Rook automatically making them reconcile, their spat goes on for a while and one of them goes to Rook for advice on how the situation. Rook gives them advice and either it causes them to become friends or makes them more distant from each other. Either way they in the end they agree to work with each other no matter what. But whether they become friends or reluctant acquaintances depends on the advice you give.
The juxtaposition between a kind and well spoken older gentlemen and such a traditionally neferious sphere of magic as necromancy does indeed work in favour of creating an interesting and likable character.
Ok, I'm not gonna judge the game based on this one conversation, but I am going to judge this one conversation. That was WEAK. That was like watching children fight and you had to be the adult to make them get along. I'm not above adult characters acting petty or childish, but that wasn't even entertainingly childish, it was just pathetic.
It's sadly far from the only example of this kind of poor writing in the game and it's one of the things I was afraid of. Making everyone play nice to the point that it resembles a bad kid's show about learning how to share.
Dragon Age characters used to argue about complicated issues with no clear answer, like the Mage Circles and Templar/Mage divide, or the “proper” role for elves in a human-dominated world. Now they argue about dumb shit like this where the player can simply avoid having an opinion and go “Now now, what if you two just tried to understand each other and get along”. Hell, not only CAN you do it, it’s practically the only reasonable, mature option you can realistically take. Because the companions are too stupid to come up with “just respect each other and coexist peacefully” on their own…
I see nothing wrong with this conversation. This game is far more lighthearted in some ways that other DA games, I get that. I do. But how many DA games have to have the ethical discussions of mages in politics? I grew weary of discussion how mages could have the potential to be evil. “I find it weird but maybe we can understand each other” is at least different.
This is like a mix between an adult solving a dispute between children and an HR consuling session.
Worse.
WTF is up with Taash of all people calling Emmrich all these names "Because he is one?" Because Taash, you're biologically a woman, but you'd have a huge issue with him calling you that, and that's not even a bad name.
And also the weak-ass non-apology where Taash won't even admit what Taash said "I'm sorry for calling you a skull f*cker." What? You were fine with calling him that, but now that it comes time to apologize the words won't even come out of your mouth? You won't even admit what you said? Meanwhile Isabella over there is doing push ups to show her sincerity for what was ultimately a mistake and not a deliberate act?
To be fair, the actual argument in the beginning is passable. It's not going to win any awards, but it didn't make me cringe or roll my eyes too much.
The problem is when Rook comes in, summarizes the reason why the two don't get along, and then suddenly the two instantly make up.
Like, what the fuck? If all it took for you two idiots to start playing nice was for someone to literally state why you two don't like each other, why argue in the first place?
It trivializes and infantilizes the reasons you don't like each other in the first place??? You could have had a small arc about the two learning to at least tolerate and work together over the course of the game or something. Why even make them argue in the first place if it gets resolved over the course of a single conversation??
Morrigan and Alistair's arguing would never be resolved because there are fundamental differences between how they perceive the world and could not be settled by a quick talk. Alistair would prefer to die than sleep with the witch.
Allister can have a kid with Morrigan.
@@Dragonage2ftw The player has to convince him to do it. Alister would prefer death.
I’d rather hear Varric and Blackwall talk on endlessly about jousting.
God couldnt they have made the nonbinary representation even remotely likeable
"You are a women."
Admittedly they both have reasonable concerns with the other's interests. Corpses aren't supposed to be up and about, and dragons are dangerous creatures that really aren't tamable. There's also a practical age and cultural gap. As Josephine pointed out, common ground is often the best way to form peaceful cooperation, and on the surface, these two couldn't be any more different.
Sometimes intervention isn't a bad thing and Emmrich at least knew to grab it when it became clear there was wall between him and Taash.
The problem with this debate is that there's nothing in it that should have risen to the level of needing the player's intervention.
If you were going to do something with this, it should have been banter in the background while walking. The two of them should have sorted it out themselves. Like Iron Bull and Dorian do if you take them out enough. I remember them not liking each other in the beginning if my memory isn't playing tricks on me.
But if you have an issue with someone and keep calling them names, you generally don't ask them for favours too.
Kind wish this dispute was dragged out and they either got along together on their own or agreed to work together but keep their distance.
I understand where both sides are coming from, but the game is not beating Rook being HR guy allegations. Think it would be more impactful if they came to this conclusion on their own rather than having Rook intervene.
If the writers are desperate to have Rook have a say then a possibility could be instead of Rook automatically making them reconcile, their spat goes on for a while and one of them goes to Rook for advice on how the situation. Rook gives them advice and either it causes them to become friends or makes them more distant from each other. Either way they in the end they agree to work with each other no matter what. But whether they become friends or reluctant acquaintances depends on the advice you give.
I like Emmrich well enough from what I’ve seen but Taash… she’s a bit annoying
The juxtaposition between a kind and well spoken older gentlemen and such a traditionally neferious sphere of magic as necromancy does indeed work in favour of creating an interesting and likable character.
pull a bharv now for misgendering Taash, you brute
Ok, I'm not gonna judge the game based on this one conversation, but I am going to judge this one conversation. That was WEAK. That was like watching children fight and you had to be the adult to make them get along. I'm not above adult characters acting petty or childish, but that wasn't even entertainingly childish, it was just pathetic.
It's sadly far from the only example of this kind of poor writing in the game and it's one of the things I was afraid of. Making everyone play nice to the point that it resembles a bad kid's show about learning how to share.
Dragon Age characters used to argue about complicated issues with no clear answer, like the Mage Circles and Templar/Mage divide, or the “proper” role for elves in a human-dominated world.
Now they argue about dumb shit like this where the player can simply avoid having an opinion and go “Now now, what if you two just tried to understand each other and get along”. Hell, not only CAN you do it, it’s practically the only reasonable, mature option you can realistically take. Because the companions are too stupid to come up with “just respect each other and coexist peacefully” on their own…
There’s numerous topics they debate throughout the game, tourist.
BioWare, now with struggle sessions
laaaaameeeee....
I see nothing wrong with this conversation.
This game is far more lighthearted in some ways that other DA games, I get that. I do.
But how many DA games have to have the ethical discussions of mages in politics? I grew weary of discussion how mages could have the potential to be evil.
“I find it weird but maybe we can understand each other” is at least different.
how can biowares writing just be soooo shit....rhe whole thing is a letdown
I swear to the Maker it's like hurting cats and children. Rook is their companion's caretaker in daycare.
🤢
this is just sad.