Minecraft Tutorial | Realistic Mountains | Axiom mod

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  • Опубликовано: 1 янв 2025

Комментарии • 19

  • @THEACENO
    @THEACENO День назад +1

    Nice❤

  • @Voxelscaper
    @Voxelscaper 3 дня назад +1

    Im a mega builder and struggle with mountains even with axiom or worldpainter but this tutorial is rly helpful! I like the content. (Also mayyyybe we cud do collabs cz i kinda want to make long form content erhm erhm)

    • @qodacraft
      @qodacraft  3 дня назад

      Thanks! I’m so glad it helped you out!
      I’ve always found mountains tricky too 😅

    • @Voxelscaper
      @Voxelscaper 2 дня назад

      @@qodacraft and uhh about the collabs

  • @madry.x
    @madry.x Месяц назад +1

    This is a great video :> im waiting for more

    • @qodacraft
      @qodacraft  Месяц назад

      That has made my day!! So glad you liked it, more to come soon :D

  • @loth4015
    @loth4015 12 часов назад +1

    Can you change the biome with Axiom so that, when the weather changes to rain, it actually snows?

    • @qodacraft
      @qodacraft  10 часов назад

      @@loth4015 Good question, yes you can, there’s a tool called the biome painter and you can change an area to any biome you want (:

  • @KeyserTheRedBeard
    @KeyserTheRedBeard Месяц назад +1

    Great tutorial, QODA. Can't wait to see more content from you. I smashed that thumbs up button on your video. Keep up the awesome work! Your tips on using the Axium mod really opened my eyes. How do you find balancing the aesthetic aspects of mountain design with gameplay functionality in your builds?

    • @qodacraft
      @qodacraft  Месяц назад

      Thank you!! So glad you enjoyed, I have not yet explored making my mountains gameplay functional in terms of caves and ores etc inside the mountains. However an idea I had would be making the caves and scattering ores with other elevation/masking tools and then painting the surface of that, or you could paint the floor with a mix of materials and then elevate the ground in axiom then paint the surface with snow/material of your choice and then auto shading the mountain to your design vision, this process would take longer however if gameplay functionality is important then it is one to explore. In my builds I’m mainly focused on aesthetic for now though.😀

  • @romaingerardtan
    @romaingerardtan 2 дня назад +1

    Hello, wonderful tutorial, there is just one thing I can't get right, how do you set your brush size to 120 and y limit to 120 while it seems the default maximum are 32 and 64 ?

    • @qodacraft
      @qodacraft  2 дня назад +1

      Hello, all you need to do is hold 'ctrl' (left) on your keyboard and press on your brush size or y limit and type whatever value you like, don't go too high as it may crash your game. I hope this helps (:

    • @romaingerardtan
      @romaingerardtan День назад +1

      @@qodacraft thanks you it worked !

    • @qodacraft
      @qodacraft  День назад

      @@romaingerardtan Glad I could help, have fun, and happy building 😀

  • @Kārlis-o6i
    @Kārlis-o6i 10 дней назад +1

    How do i get the custom brushes?

    • @qodacraft
      @qodacraft  10 дней назад

      @Kārlis-o6i hey! You’ll need to download them: www.planetminecraft.com/project/evman-s-free-brush-pack-44-high-quality-custom-brushes-world-painter/
      After downloading you’ll need to locate your .Minecraft folder and put them into your axiom height maps. I hope this helps 😀

    • @Kārlis-o6i
      @Kārlis-o6i 10 дней назад +1

      @qodacraft Thanks!

    • @qodacraft
      @qodacraft  9 дней назад

      @Kārlis-o6i No worries 😌