Water Wheels Are BETTER Than Steam Engines (Kind Of) - Create Mod SU generator comparison guide

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  • Опубликовано: 17 май 2024
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    More Videos on Create: • Create Mod
    Stress Unit generation is the most important part of Minecraft's Create Mod... but which one is the best for what situations and why are water wheels better than steam engines in most cases? In this guide to Create Mod Generators we'll take a look at each of their strengths and weaknesses in a tier list format in order to crown the King of Stress Unit generation
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Комментарии • 721

  • @dejojotheawsome
    @dejojotheawsome  4 месяца назад +124

    Go to my sponsor snhu.edu/dejo and to see what the current average annual salary for a game programmer is and learn how you can get started

    • @TrixterTheFemboy
      @TrixterTheFemboy 4 месяца назад +29

      I swear you get some of the weirdest sponsors for a minecraft youtuber, weren't you sponsored by a law firm once or twice too?

    • @dejojotheawsome
      @dejojotheawsome  4 месяца назад +12

      @@TrixterTheFemboynope lol! But SNHU is a returning friend of the channel

    • @zackhack_gamer2487
      @zackhack_gamer2487 4 месяца назад +4

      I have never played create and I have tried building steam engines, it wasn't as accesible as water wheels and the amount of different stuff you have to get like lava etc will be problematic if you're playing skyblock.

    • @GrinderCraft41010
      @GrinderCraft41010 4 месяца назад +1

      Lol noob lag np just add lava farm and add mod whit create straws then you can pump it in

    • @TiernanOleary
      @TiernanOleary 4 месяца назад +2

      Create Diesel Generators has entered the chat

  • @user-qt2we6mb6k
    @user-qt2we6mb6k 4 месяца назад +919

    I think you need to gather the supplies to make each one again but do it 5000 times each to account for RNG in world generation, this should only take several years

    • @fordalels
      @fordalels 4 месяца назад +24

      maybe run baritone? have it automatically collect resources and do it, for best-case scenario

    • @ANullAssault
      @ANullAssault 4 месяца назад +24

      ​@@fordalels No it has to be manual and consecutive

    • @emeryduhgamer
      @emeryduhgamer 4 месяца назад +2

      @@fordalels No because as the person above me said with baritone you either need to watch or record the entire process which would either A. Be tiring or B. Take up valuable storage space and still be tiring so manual to account for keeping track and world generation so using baritone would not really be viable either

    • @mooncandlelight3968
      @mooncandlelight3968 4 месяца назад +1

      ​@@emeryduhgamer
      It has to be manual and consecutive. Period.

    • @thepoglin8479
      @thepoglin8479 4 месяца назад

      ​@@emeryduhgamerhe must do it manualy to ensure everything ie accounted for

  • @ixioxp119
    @ixioxp119 4 месяца назад +464

    the unit used is actually micro seconds per tick, so i assume "to calculate everything with this block you need x micro seconds per tick" normally minecraft wants to run at 20 ticks per second, this means that as long as your total "lag" isn't above 50 000μs/t you shouldn't experience any lag, of course this avoids how much it takes for minecraft to do its normal stuff

    • @ShiroCh_ID
      @ShiroCh_ID 4 месяца назад +3

      but multiplayers is miltiply the lag

    • @karoll2914
      @karoll2914 4 месяца назад +1

      Do you maybe happend to know what mod adds this?

    • @J0hnB09
      @J0hnB09 4 месяца назад

      @@karoll2914are you asking about the water wheels and steam engine or something else?

    • @karoll2914
      @karoll2914 4 месяца назад +1

      @@J0hnB09 I'm asking what adds the lag meter

    • @imacat643
      @imacat643 3 месяца назад +5

      ​@@ShiroCh_IDuhhh i can see the thought process but no

  • @dudedude31415
    @dudedude31415 3 месяца назад +93

    A problem with that perspective is:
    - you play the first few hours with water wheels and then you have every resource to build a steam engine everywhere you need it.
    - a windmill is not for efficiency but for looks. Also you can pluck it directly onto a crop/ wood farm to make it move without lost space.
    - at later stages you will have infinite lava in the offer world and in addition you have to calculate lag impact per SU, not per space. This bucket refiller has nearly no impact per SU. You need one of them (and not at 256 rpm) for a large steam engine (100k+ SU). Calculate the lag for 200+ large water wheels.
    In addition to that, whatever you do with the 100k SU will likely generate MUCH more lag than this steam engine setup, so that doesn't really matter that much.
    These have just different use cases.
    It's like saying, "which car is better, a semi truck, a sports car or a small car like a smart/ mini etc.?" - as it is most often, it depends.
    Nothing against the video though, just my rant plus engagement for the algorithm.

    • @Chrizzx3
      @Chrizzx3 2 месяца назад +9

      I agree fully with you, this is exactly what my thoughts are!

    • @SoratiosIV
      @SoratiosIV Месяц назад +5

      I mean if filling them is the problem sure in base you'll have to do the hand but in many mod packs you can just pluck a pipe into them

    • @Venenus_MC
      @Venenus_MC 13 дней назад

      he missed the furnace engine that was deleted on 5.0

  • @vanummli
    @vanummli 4 месяца назад +270

    I haven't personally done it but the windmill can be made part of the decor. Make the wool colored and look like a globe or other statue then you can "hide" it as part of a decorative park/feature. That said, totally agree with you!

    • @ithalathegayguy
      @ithalathegayguy 4 месяца назад +24

      And now I know my plan for power when I finally upgrade my computer to be able to handle Create, thank you random stranger on the internet.

    • @danatronics9039
      @danatronics9039 4 месяца назад +6

      I built a paddle steamer base where the "waterwheels" were actually windmills made of red wool :D

    • @ultrakid8497
      @ultrakid8497 4 месяца назад +8

      ​@@danatronics9039did you know if you put a plank in your offhand and right click on a water wheel you can change its color

    • @WanderingWolfe
      @WanderingWolfe 3 месяца назад

      Same for the water wheels. They make a nice moving component in builds.

    • @sonicSnap
      @sonicSnap 3 месяца назад

      the only reason i've ever used windmills over water wheels is to build giant windmill structures as decoration. never worth it!

  • @teasdaye
    @teasdaye 4 месяца назад +193

    Arcane Engineering configuring windmills to work with a single sail was honestly pretty useful for small fan setups. They only need minimal rotation to cook/wash stuff anyway, so an independent 2-block solution (especially in situations where you definitely wouldn't want flowing water around) came in handy many times.

    • @TobiasHarms
      @TobiasHarms 4 месяца назад +8

      Good tip
      Running arcane right now and haven't really felt like getting into windmills. But getting power to a fan with only two blocks is really good.

    • @dahelmang
      @dahelmang 4 месяца назад +1

      Isn't that what a fan on top of a magma block is for? A bit more expensive though...

    • @teasdaye
      @teasdaye 4 месяца назад +3

      @@dahelmang That was taken out ages ago

    • @dahelmang
      @dahelmang 4 месяца назад +2

      @@teasdaye ah ok. It helps if you prefer 1.16 anyway.

    • @baptisteboyer2699
      @baptisteboyer2699 4 месяца назад

      this modpack have starbucle wheel.........

  • @binathiessen4920
    @binathiessen4920 4 месяца назад +122

    I always use infinite lava sources to power my boilers, and use them for all my stress needs. I got tired of charcoal farms dying when they were out of random tick range. And I had problems with water wheels causing a lot of client side lag because of all the moving geometry.
    I use quarries to dig giant shafts down to bedrock and fill the gaps in the walls with cobble, then I use hose pulleys to fill the pit with lava pumped from my previous infinite lava source. Now I have power wherever I need it.

    • @ShiroCh_ID
      @ShiroCh_ID 4 месяца назад +4

      wait, does infinite lava source with hose also works in overworld?

    • @RealDanteS01
      @RealDanteS01 4 месяца назад +8

      @@ShiroCh_ID It works with any fluid if there are enough connected.

    • @bruhmomento3007
      @bruhmomento3007 4 месяца назад +18

      ​@@ShiroCh_IDcreate considers a pool of 10.000 blocks of any liquid an infinite source, it works in all dimensions

    • @spazmcat3853
      @spazmcat3853 3 месяца назад +14

      @@bruhmomento3007 Me with a pool of only 9999 lavablocks, not figuring out why its not working: 🤔🤔🤔😤😤😤

  • @SergioPSC
    @SergioPSC 4 месяца назад +13

    Shoutout to youtubers who make sponsors a different chapter so you can skip them. You guys rock

  • @yeetmcmeat
    @yeetmcmeat 4 месяца назад +59

    If you struggle with getting blaze burners, you can actually just right click a blaze spawner with the empty burner and get one so you can do it in peaceful. It doesn't use the spawner up either.

    • @koiledPythonRain
      @koiledPythonRain 4 месяца назад +10

      the problem isnt in getting blazes, you'll find them from a spawner anyways. the issue is finding a FORTRESS IN THE FIRST PLACE.

    • @yeetmcmeat
      @yeetmcmeat 4 месяца назад +3

      @@koiledPythonRain if you have a map mod like journeymap the fortresses are usually pretty easy to find. there's also the structure compass if you aren't against a little cheaty feel. But I agree, fortresses are annoying if all you have installed is create.

    • @CubeInspector
      @CubeInspector 4 месяца назад

      ​@@koiledPythonRain chunkbase is a free website that will show you where everything is

    • @Bookslayer10
      @Bookslayer10 4 месяца назад +8

      @@koiledPythonRain You need to find a fortress anyway for brass items

    • @koiledPythonRain
      @koiledPythonRain 4 месяца назад

      @@Bookslayer10 yes, that too

  • @SuperMegaCoffeeGuru
    @SuperMegaCoffeeGuru 4 месяца назад +68

    I have always loved Water Wheels and Windmills, though windmills are just as much for aesthetics. That said, being able to have wheels buried in an underground pit and running a line to what I need powered is always a good thing.

  • @Rapandreas
    @Rapandreas 4 месяца назад +47

    6:35 That windmill design could absolutely be compacted down to half the size or even less by just filling out the 3x3. And since the blocks become entities once the windmill is spinning, you can place new blocks in there, meaning it doesn't take up any space.

    • @lord_scrubington
      @lord_scrubington 4 месяца назад +17

      ikr
      windmill are also infinitely scalable since you can just place another windmill bearing. If hes saying that they aren't scalable because you need multiple windmills beyond 8192su then surely waterwheels are terrible for scalability cus to get more than 512 you need more waterwheels.

    • @XiaoYueMao
      @XiaoYueMao 4 месяца назад

      @@lord_scrubington the waterwheels can also be compacted as he showed, also compatcting windmills into each other isnt safe because if for whatever reason the bearings turn off the windmills will all destroy each other as create will destroy blocks inside of blocks when stopped, thus using that method for saving space isnt really a valid way to score it especially since rejoining a world often causes the machines to stop for a second

    • @lord_scrubington
      @lord_scrubington 4 месяца назад +1

      @@XiaoYueMao even when compacted I don't think they are smaller than a space efficient windmill

    • @mr.battlecats5512
      @mr.battlecats5512 3 месяца назад +2

      @@lord_scrubington from what i understand about the waterwheel,s a 3x8x3 area of waterwheels make 16k su, with 0 blocks wasted

    • @WanderingWolfe
      @WanderingWolfe 3 месяца назад +1

      ​@@mr.battlecats5512 You are absolutely correct.
      You could even compact it more. to columns of 3 water wheels with a single source block between the top two would fit 6 powered wheels in a 3x3.

  • @ICountFrom0
    @ICountFrom0 4 месяца назад +34

    You can drop the "min" even lower on the steam (Unless the newest version changed it), you can put it above a campfire, or lava. You can completely skip the blaze at stage 1.

  • @fordalels
    @fordalels 4 месяца назад +68

    If only windmills were good.... Personally, I would absolutely love if they had actual wind mechanics - for instance, upwards facing windmills will get more stress units if above heat sources. Face a fan towards a windmill and it will make the windmill spin faster - without increasing the SU. This would also give a use for fans with high RPM, since currently the only use is range.. which doesn't matter if you get advanced enough tech.

    • @dejojotheawsome
      @dejojotheawsome  4 месяца назад +9

      oooh that would be really really cool!

    • @TomIsQuestionable
      @TomIsQuestionable 4 месяца назад +9

      This is kinda like old create mod versions, where encased fans could be placed facing a campfire or magma block and powered by redstone to output stress units out the back.

    • @kenbaird7454
      @kenbaird7454 4 месяца назад +3

      I personally LOVE windmills for spinning farms, because you have large gaps in the spinner anyway, and if you fill them with sails now it runs itself and does not need any power

    • @fordalels
      @fordalels 4 месяца назад +1

      @@kenbaird7454 it’s true, but at the same time it sacrifices speed - unless you have a huge farm or make a wall of sail/wool blocks… usually (esp earlygame) its much easier to make a farm which uses a mechanical bearing and waterwheel - and have it run at a decent speed too! specifically best for trees farms

    • @kenbaird7454
      @kenbaird7454 4 месяца назад +1

      @@fordalelsI personally ususally make a MASSIVE rotary farm with multiple rings, so there will be a tree ring, a normal crops ring, maybe even a melon and pumpkin ring, etc. And this powers all that for no SU cost, and even outputs a decent amount of SU for belts

  • @SpaceBurgerSteve
    @SpaceBurgerSteve 4 месяца назад +62

    The thing about windmills taking up vertical space is that you can fit more in a single chunk, which is good if you have limited simulation distance. Giving them an F feels a little harsh, but to each their own. 🙂

    • @deadoon
      @deadoon 4 месяца назад +12

      Vertical water wheels, or vertical passive steam engine arrays would use that space more efficiently.

    • @XiaoYueMao
      @XiaoYueMao 4 месяца назад +1

      so can waterwheels, remember that same 32 block distance that waterwheels got, was if all spread in 1 line, but they can be compacted into that 2x2 orientation quite easily and only extend like 5 blocks, waterwheels can also be oriented vertically
      but the reason for its low score ISNT its size, its due to size and SU ration, the windmills is EXACTLY as large as an un-compacted waterwheel setup but for that same size gives HALF the SUs... its trash sorry

  • @anonymouskitten4715
    @anonymouskitten4715 3 месяца назад +9

    Windmills are way more aesthetic

  • @nickbutnoappropriatelastna4257
    @nickbutnoappropriatelastna4257 4 месяца назад +745

    Bro got sponsored by a collage.
    These replies are rather strange, perhaps they should study in a collage.

    • @Dv0m
      @Dv0m 4 месяца назад +42

      ege

    • @thenumberseven959
      @thenumberseven959 4 месяца назад +173

      Collage - An artistic composition of materials and objects pasted over a surface, often with unifying lines and color.
      College - An institution of higher learning that grants the bachelor's degree in liberal arts or science or both.

    • @Mcjangles_
      @Mcjangles_ 4 месяца назад +78

      Bro
      I think this is a call to action for you to further your education.

    • @Chips569
      @Chips569 4 месяца назад +13

      University*

    • @thecaveberry8444
      @thecaveberry8444 4 месяца назад +8

      College*

  • @minmaxmedia
    @minmaxmedia 4 месяца назад +45

    I agree that windmills are "meh" most of the time, with two exceptions... when I am making spinning tree, kelp, or crop farms OR need a small bit of power for something in the nether (where you can't have water), I do like windmills. As for Tree/Crop/Kelp farms, the nice thing about using a windmill is that, if you use a windmill bearing instead of a mechanical bearing, the arm that you attach all your mechanical saws, harvesters, storage blocks, and portable interfaces to can simply be made of wool and then the arm itself IS the sail. Additionally, the farm then generates the items AND a bit of power to run things like belts, sorting-system, or simple resource processing (such as a wheat farm that auto-processes the wheat into bread or sweet rolls right away). Essentially making a windmill option for a farm be the most space efficient since it literally takes up ZERO additional blocks beyond what the contraption would normally require.
    As for building in the nether, you could power the water wheels with lava instead of water, but that can be dangerous if you have firetick enabled and are building out of any flammable materials or are playing in hardcore where you are probably trying to mitigate risk of getting dead.

    • @vcool122
      @vcool122 4 месяца назад +12

      Well, wouldn't you know it, we can use water wheels in the nether. Power them with lava instead XD there is an hidden achievement for that.
      Edit: I must admit that I found this totally by accident.

    • @alexorio098
      @alexorio098 4 месяца назад

      @@vcool122 LOL, me too bro, i was like, interesting, would it burn down the wheel if i place lava instead of water and BOOM, all worked out absolutely fine! Was building lava drain system, just to speed up lava gathering process (system with couldrons was waay slower then i needed to)

    • @undertalerandomvideos5222
      @undertalerandomvideos5222 4 месяца назад +8

      If you're building out of flammable materials in the nether, water wheels aren't the problem...

  • @PsiQss
    @PsiQss 4 месяца назад +12

    Well, considering many people play with a modpack, I think a mention would be in place that you do not need to power the steam engines with the robotic arm. Unless you're playing the "vanilla" Create. There are addons in place that allow you to power the blaze burners with piped in liquid fuel, which I believe has much less impact on tps.
    I know this video aims to compare the power sources in a context of the Create mod, just thought this would be worth mentioning given how people are likely playing modpacks rather than a single mod :)

    • @ReggieMarshale
      @ReggieMarshale 4 месяца назад

      With the Create: Craft & Additions addon (iirc), you can make blaze fuel by pressing excess seeds from automated farms

  • @elnico5623
    @elnico5623 4 месяца назад +20

    you can power steam engines with campfires, you can pump water to a single one with a waterwheel and use that one engine to pump other 16 (or 32 i forgor) engines that also use campfires, and you got a ton of free SU

    • @gammaboy4568
      @gammaboy4568 4 месяца назад +3

      unfueled blaze burners also count as level 1 heat (same as a campfire) meaning that he did not even have to fuel that one to get the optimal results.

    • @XiaoYueMao
      @XiaoYueMao 4 месяца назад

      @@gammaboy4568 do lava or magma blocks count as heat and if so are they greater than campfires? (i would assume lava is hotter than a campfire lol)

    • @gammaboy4568
      @gammaboy4568 4 месяца назад +1

      @@XiaoYueMao actually never tested that, and my guess is possibly no. It also would not likely contribute more heat, as mechanically the point is that blaze burners are a requirement for higher heat levels. If lava does happen to contribute more heat, feel free to let us all know-- definitely a more useful feature, in that case.

    • @user-jz2qj7ox6w
      @user-jz2qj7ox6w 3 месяца назад +1

      @@gammaboy4568 anything except to blaze burners is a level 0 heat (passive)
      fueled blaze burner is 1 (heated)
      superheated blaze burner is 2 (superheated)

  • @kilbymorgan8626
    @kilbymorgan8626 4 месяца назад +10

    I like Windmills the most. You can make large moving art pieces that power your stuff without anything extra. You set it up and its done. Only limitation I have found is lag if you put too many too close together.

  • @draconiumnova5110
    @draconiumnova5110 4 месяца назад +9

    Windmills are fun to have in builds. Might not be the best for stress generation, but you can make some really nice looking windmills

    • @dejojotheawsome
      @dejojotheawsome  4 месяца назад +2

      Absolutely! The decoration aspect of windmills is peak

  • @yolomationanimation9784
    @yolomationanimation9784 4 месяца назад +25

    I definitely think that steam engines could be bumped a bit higher on lag. Like realistically speaking one doesn’t *need* to make a laggy cauldron lava farm, and even if you did you could maaaayyyybe make an infinite lava source but that bumps the space efficiency way way down lol. You could use charcoal from an already nearby wood factory, you could use maybe autocrafting all those spare sticks into ladders to fetch you some extra burn time from just an ordinary tree farm, heck you could even use eggs (but that’s probably way laggier tbh lmao). Either way for us with potatoes I’m glad you’ve done all this testing in one video. Now I know, water wheels are the best wheels

    • @noelka8134
      @noelka8134 4 месяца назад +10

      The lag is absolutely overlooked, because bro doesn't know what a microsecond is. It's really small. There's like 50k of them in single tick, so ~100 that steam engine wastes is not a big deal

    • @CubeInspector
      @CubeInspector 4 месяца назад +1

      ​@@noelka8134 you apparently don't understand that these arent the only things that will be causing lag. You make these to power machines. It's a compounding thing. Everything adds up. In a vacuum sure, there's no problem. Now add all your other machines.

    • @noelka8134
      @noelka8134 4 месяца назад +1

      @@CubeInspector i don't think you'll ever need more than one max level steam engine can produce. Create doesn't actually need big amounts of power, unless you're making giant factories that produce every possible item, but at this point i wonder why you're playing minecraft, and not factorio or satisfactory or whatever else. In most other cases you need very little power to run your crafting machines, and everything else is done with contraptions and/or trains, which don't need any power at all.

    • @Bookslayer10
      @Bookslayer10 4 месяца назад +1

      @@noelka8134 Lag is a very big issue for a lot of players, especially on servers, and when they are making automated bases with tons of crushing wheels, fans, crafters, presses, whisks, elevators, pipes, and whatever else. You need tons of SU to run all that stuff at max capacity.
      Maybe instead of judging players because they decide to fully engage with the content of a tech mod, you can learn how Satisfactory isn't even a real automation game. Create has better automation gameplay than Satisfactory's miles of repetitive manifold designs, and Minecraft is also obviously better when it comes to the exploration and base building.

    • @noelka8134
      @noelka8134 4 месяца назад +1

      @@Bookslayer10 if you want to play automation, factorio is obviously better, because it won't lag even on the potato pc pretty much ever (you need a REALLY large base to decrease your UPS). If you want to play automation, exploration, base buliding and whatever else minecraft is at the same time, well, prepare your CPU, it'll hurt.
      Also video doesn't mention lag being created by other ways of getting energy, as well as all the other machines in create, which i'm sure is also an issue. At least mechanical hands were shown to be somewhat laggy, and they're used very often in complicated automation.

  • @auroraborealis2886
    @auroraborealis2886 4 месяца назад +5

    This feels like factorio, where solar panels and accumulators are the best UPS-wise, and nuclear reactors are bad in the long run for UPS.

  • @DennisRyu
    @DennisRyu 4 месяца назад +11

    The numbers you see are microseconds per tick needed to calculate that block. Meaning the processor has to do that amount of microseconds of calculations to update a tick of that block.
    Generally speaking the values you see are still very low (hence green) but they add up.

    • @karoll2914
      @karoll2914 4 месяца назад +2

      But what mod add this?

    • @qwart22
      @qwart22 4 месяца назад

      Ye but if you’re smart you’d have a infinite lava source long before there’s be any lag

  • @nithsk
    @nithsk 29 дней назад +4

    no way a minecraft youtuber is being sponsored by a university

  • @asdfr5669
    @asdfr5669 3 месяца назад +3

    I like how no1 is talking abt bro getting sponsored by a collage

  • @jackgamer6307
    @jackgamer6307 4 месяца назад +13

    The lag issue of lvl.9 steam engines can be solved by the stuffs addon mod that lets you feed lava directly into blaze burners, no funnels/arms needed

    • @Markovia21
      @Markovia21 4 месяца назад

      What's the exact name of the mod?

    • @jackgamer6307
      @jackgamer6307 4 месяца назад +2

      @@Markovia21 The create crafts and addons mod adds the straws, and the create diesel generators mod offer an "easy" way to automate a superheating fuel, by oil refining

    • @Markovia21
      @Markovia21 4 месяца назад

      ​@@jackgamer6307 thank you!

  • @gaiamission7200
    @gaiamission7200 Месяц назад +1

    as space is typically at a premium, I agree with the idea that the water wheel is the meta, my early game setup is currently fully large water wheel powered. currently have an array generating 20k SU and its powering a pair of elevators and my neighbors small infinite iron machine. its simple to set up, easy to scale without needing to add shafts or gears to merge outputs. when I need more SU I just expand the power cave and extend the waterwheel basin

  • @AnkleBiter
    @AnkleBiter 4 месяца назад +2

    Being sponsored by a University is really fucking cool. Congrats!!

  • @Erolunai
    @Erolunai 4 месяца назад +16

    one passive generated boiler, no blaze burners needed, is only 4 copper tanks, one steam engine, and a campfire to provide 2048 su, so you could get a fairly compact setup with, say... row of 4x passive steam boiler columns, then a row row of space / water transport, and then another row of 4x passive, and get that 16384 SU while taking up an absurdly small amount of space, it would just be more expensive in some ways, and then you could use the components later on when you DO get the blaze burners

    • @mrShift_0044
      @mrShift_0044 4 месяца назад +3

      2048su... so... 4 large water wheels in a row...

    • @deadoon
      @deadoon 4 месяца назад +2

      ​@@mrShift_0044 Which take up 36 cubic blocks and require a water source. Passive generator with a magma cube or some other source only needs 5, but uses up some water and the SU for that, which is negligible, especially with how easy it is to make a wall of them. you can place them side by side, and as long as you don't make any 2*2 sections from above you can place them really compact manners, like rows of them 1 block apart. So each area the size of say 8 wheels tall(4096su, for the heat, 4 boilers, engine, gap, shaft) would produce 12k SU. You could fit the water sources and pump between the engines too, or attach them to your central water system you might use for other stuff.

    • @Erolunai
      @Erolunai 4 месяца назад +1

      @@mrShift_0044 Yup, you've got it! 2048 is 512 x 4, one smallest passive steam boiler is equivalent to four large water wheels, that's correct, you can use either of those setups to get the same amount of stress, try it out!

    • @somo4227
      @somo4227 4 месяца назад

      requires much more setup compared to using wood a shaft and a water bucket 4x

    • @Erolunai
      @Erolunai 4 месяца назад

      @@somo4227 Oh yeah if it's too much for you I don't blame you. You gotta play however is most comfortable for you.

  • @duncanm9818
    @duncanm9818 4 месяца назад +8

    i believe theres a mod thatll help mitigate some of the lava production lag for the boilers. i cant remember what its called, but it basically adds straws that you can give to the blazes that let you pipe lava directly into them, so you dont need the arms and buckets, or a blaze cake farm

    • @DarkXWolf17-If-yk-yk
      @DarkXWolf17-If-yk-yk 4 месяца назад +1

      I think it's Create: Stuff and Additions that adds the rolling thing that turns bamboo into straws and therefore allows you to pump lava directly into blaze burners, dunno if that's the mod it actually is from since the mod page doesn't mention it but it's a mod that adds a lot of stuff so who knows

    • @hawkings22
      @hawkings22 3 месяца назад

      @@DarkXWolf17-If-yk-yk Create: Crafts & Additions, according to several modpacks I use

    • @DarkXWolf17-If-yk-yk
      @DarkXWolf17-If-yk-yk 3 месяца назад

      @@hawkings22 Yup, mb. I was pretty close though, didn't realize there were two mods that had almost the exact same name

  • @justincoombs9048
    @justincoombs9048 Месяц назад +2

    Small water wheels are very power dense. In a 15x15x3 area, with small waterwheels, 14,080 SU, near zero us/t. 6x6x3 x4 unused spaces within that area. 1 water source block, 56 small water wheels, 56 gearboxes, 104 filler blocks (glass?). Looks like a giant plus symbol laying on the ground. can be repeated vertically with direct contact power is coupled automatically. Raw cost: 196 andesite, 22 iron/zinc, 392 logs, 104 sand.

  • @mr.lemonlime8935
    @mr.lemonlime8935 4 месяца назад +5

    One thing to consider is the passive steam engine. Batsys has a design that fit into a pretty small space and still have 16k stress

    • @mrShift_0044
      @mrShift_0044 4 месяца назад +1

      It's so inefficient that you can make it powered and recive the stress units tenfold.

    • @martincassidy2102
      @martincassidy2102 4 месяца назад +7

      @@mrShift_0044 passive steam engines can be powered with a campfire so can be used pre-nether

    • @meraduddcethin2812
      @meraduddcethin2812 4 месяца назад +1

      Agreed. I've used passive steam engines quite a bit and it's space and lag effective without the Nether. Bonus for the steam engine is that you _can_ scale it up to blaze-powered mid-/late- game if you desire. Double bonus if there's a mod like Supplementaries which allows for VERY compact infinite water generation/delivery.

  • @Zodaxa_zdx
    @Zodaxa_zdx 4 месяца назад +1

    actually crazy a college has sponsored stuff like this, keep it up

  • @aRandomDudeDRS
    @aRandomDudeDRS 4 месяца назад +12

    Waterwheels go at 8 and 4 RPM, not 16 and 8. Not that it makes a big difference ^^
    I'd add against windmills that that their speed is reliant on the number of sails you have, which makes them quite annoying to work with when you don't have max sails

  • @ccyberplayz9812
    @ccyberplayz9812 4 месяца назад

    Hi Dejojo!! i love your arcane engineering sseries and am currently watching it! glad to be here early!

  • @ChosenArchitect
    @ChosenArchitect 4 месяца назад +3

    you could say this is revolutionary!

  • @edwardtengan6495
    @edwardtengan6495 4 месяца назад +1

    Foxynotail video on lag for create was insane. I kept having problem with lavas in my steam engine so I just put a small tree farm on everyone to feed it charcoal

  • @kurotsune5677
    @kurotsune5677 4 месяца назад +2

    for someone who sounds all high and mighty, you could figure out that μs/t means microseconds per tick

    • @AJ-Palermo
      @AJ-Palermo 4 месяца назад +4

      He doesn't even understand how SU works! If you use gears, a speed controller, etc. to increase the speed of a large water wheel, the SU is still 512, it doesn't decrease when you increase the speed. Components use more SU at a higher speed, but changing the speed doesn't affect the stress capacity of the system. If you double the speed of a large water wheel you get 8 RPM 512 SU, which is twice as powerful as the 8 RPM 256 SU of a regular water wheel. Oh yeah, and he also got the water wheel speeds wrong!

    • @9_1.1
      @9_1.1 3 месяца назад +1

      @@AJ-Palermo he also said that large water wheels are more cost effective because you dont use shafts in the crafting recipe, which was annoyingly stupid because you need to make a small water wheel to make a big one, which means you have to spend a shaft and 8 planks, and then 8 more planks for the same power output and more required space. how did he get sponsored by a university? 😂

    • @manender1020
      @manender1020 3 месяца назад

      ​​@@9_1.1it is more cost effective since you get 2x more SU for the same amount of shafts, and you get 1.5x more SU per shaft and the same speed if you attach a small wheel to it

  • @WanderingWolfe
    @WanderingWolfe 3 месяца назад

    Using the "shared water source" trick with small water wheels would allow for 4 small water wheels in a 3x3 space with one source block. It would cost a bit more with the shafts, but you could effectively get to 16k with 8 layers of this setup.
    Thank you for this video, it honestly just made me realize a lot of powerful stuff. :D

  • @dinhero21
    @dinhero21 4 месяца назад +6

    12:55 The unit Observable is using is microsecond (µs) and 100µs (estimated total of lag) isn't that much, you would need about 500 steam engines (100µs-lag-generating sources) to start to cause damage to the server (1tick of lag per tick), of course that is only considering the amount of lag produced by the steam engine, realistically about 200, which is way more then you would ever realistically build imo. So Steam Engines might be less lag-efficient but I wouldn't rate Steam Engines a C tier (15:42), at most a B but most probably A (with 0-lag sources at S).

    • @mrShift_0044
      @mrShift_0044 4 месяца назад +5

      In short: whatever you need the power from a steam engine is more laggy than a steam boiler you built to power it.

    • @dejojotheawsome
      @dejojotheawsome  4 месяца назад

      I admittedly forgot to better clarify that steam engines get laggy the more of them you have loaded so they're most server killers than anything, that's definitely my bad

  • @GTech_builds
    @GTech_builds 4 месяца назад

    wow that is very helpful for my create series on my channel i will tag you when the video comes out

  • @bobberman4641
    @bobberman4641 2 месяца назад

    I did not expect a literal college to sponsor a minecraft video at all. I’m both impressed and scared

  • @ABuffalo69420
    @ABuffalo69420 4 месяца назад

    i did not know that funny trick with the small water wheel to speed it up. thank you

  • @DarkSwordsman
    @DarkSwordsman 4 месяца назад

    I think each have their uses. For example, we have oak tree farms running off windmills, because they don't require that many SU and they just run constantly. I like water wheels also as a cheap and quick way to get *some* power to separate things. But then I have a Steam Engine to power the Alternators, 4 of which requiring 64k SU and that is just barely enough to power my current AE2 setup. We also have a separate Steam Engine for an infinite redstone farm, and two 8x radius Oak farms are just barely enough to power it constantly. We are looking into Blaze Cakes.

  • @flame3942
    @flame3942 4 месяца назад

    does the crafts and additions bioenthanol make the same ammount of lag? i need to know

  • @kelciheit5996
    @kelciheit5996 4 месяца назад

    Genuine question, what mod gave you that tps viewer??? My Create area became so laggy that it crashed the server. I need something like that for debugging

  • @cephalonwolf8422
    @cephalonwolf8422 3 месяца назад

    Trying to lean Create maxes out my stress units. 😅
    This video was actually very informative though and already has rebooting up my Minecraft world again. I will be back for more. 😈

  • @rim_theodd1sout352
    @rim_theodd1sout352 4 месяца назад +1

    bro, how you print that glasses on your skin..?
    sorry for bad English..

  • @astrogamer927
    @astrogamer927 4 месяца назад +2

    Adding 1/4 blocks for water, since multiple water wheels can use the same source and you cant do more than 5 because it needs to flow, but 4 because its more tileable, the normal water wheels would be the most space-efficient.
    Normal water wheel: 1.25 blocks
    Large water wheels: 9.25 blocks
    Normal water wheel: 204.8 SU/block
    Large water wheel: 55.35 SU/block
    Now, let's compare these to steam engines: (assuming we're using an infinite lava source)
    Level 9 steam engines, 147,456 SU, take: 36(boiler), + 18(shafts and engines) + 9(blaze burners) + 1(water pump) + 1(water source blocks, assuming same 2x2 source used for 4 engines) + 1(mechanical arm) + 8(lava spout fill cycle) + 1(lava pump) +1(rope pulley) +4(fluid pupes) = 80 blocks, ignoring the space for the infinite lava source.
    Therefore: steam engines = 1,843.2 SU/block.
    So while they are Significantly more space efficient, around 9x as much as small water wheels, this requires a 10k block lava source.
    So untill you need ~2.36 million SU, small water wheels would be more space efficient.
    (And this isnt 2.304 million SU because you can't have a partial steam engine.)

    • @kenbaird7454
      @kenbaird7454 4 месяца назад

      Massive lava sources are fairly easy to get by either making a nether factory or bringing it in via train, and I personally turn down the "blocks needed to be considered infinite" a lot to allow using large lava lakes in the overworld for sources

  • @DreadKyller
    @DreadKyller 3 месяца назад

    For me the main use for windmills is if I need rotation in a contraption. Using a rotational bearing and hooking it to power takes energy from my supply. Building a windmill provides the rotation directly as my contraption can just be built directly on the windmill, and the windmill will still generate power even with the contraption attached.

  • @renkitten1
    @renkitten1 4 месяца назад

    an easy potential way to solve the laggy steam engine problem is the Liquid Fuel addon. Allows you to pump the liquid lava directly in, eliminating the depot mechanical arm and the need to circulate the bucket.

  • @thewolfstu
    @thewolfstu 3 месяца назад

    I had a playthrough with my bf and some of our friends where we were playing with a fair number of mods including lots of fun lil steam engine things, this was in a version with out the beeg boi steam engine though, but at the same time the small ones work really well... that being said, we also were running project E and other mods like that so a majority of the stress units I have generated has been through solar collectors attached to matter condensers endlessly fueling and feeding a blast furnace with items to smelt that then recycles said smelted items back into the loop with the blast furnace attached to a furnace powered engine. lol
    But even with that, I still have so many spots in my labrynth that is powered with the old medium sized water wheels. XD

  • @jaxaran5376
    @jaxaran5376 4 месяца назад

    Since we're already playing with mods, may I recommend the Create: Liquid Fuel mod to somewhat deal with the lag issue with the steam engine, as it allows you to pump fuel directly into the blaze burners

  • @KateYagi
    @KateYagi 4 месяца назад +1

    Keep in mind that windmills can be the contraption itself: many sweeping arm contraptions can use a windmill bearing instead of a mechanical bearing, and not need a power source.

    • @dejojotheawsome
      @dejojotheawsome  3 месяца назад

      Very true! But this video was about SU generation so it didn’t really fit the theme

  • @cjer6040
    @cjer6040 3 месяца назад

    So I've only played Create on a modpack where the owner of the pack would make some things needlessly more difficult to craft (including mechanical arms) and I also have no clue how mechanical arms actually work, so my solution was to put 32 3x3x3 steam engines (two stacks of 16) all in parallel and make a pretty goofy amount of SU through that. I called it the Torque Generator and iirc it had like 64k SU but idr. I never got crazy far into that world, but I was pretty happy with it and never even approached that limit.

  • @Robatooo
    @Robatooo 4 месяца назад +1

    Lets say it like this. For me as an aesthetic builder, Windmills and Steam engines deserve S tier just bcuz of the looks, water wheels really have to sit somewhere in the mountains or a waterfall to look good

  • @aurelieng9136
    @aurelieng9136 4 месяца назад

    Hi, I m looking for the mod's name dejojo used to make the TPS scan? is it working on 1.18 modpack

    • @dejojotheawsome
      @dejojotheawsome  3 месяца назад

      It’s called observable and it does work In 1.18 I’m pretty sure

    • @aurelieng9136
      @aurelieng9136 3 месяца назад

      ​@@dejojotheawsome Ahah that explain why I can t find it with "lag profiler" or "tps" key words
      Thanks for your answer, and for your great content

  • @seannewell397
    @seannewell397 3 месяца назад

    Is the lag from using straws on a blaze burner to directly pump lava better?

  • @AJ-Palermo
    @AJ-Palermo 4 месяца назад +1

    The water wheel and large water wheel are not effectively the same. The SU stays the same when you change the speed. The water wheel produces 256 SU at 8 RPM, and the large water wheel produces 512 SU at 4 RPM. If you use gears, a rotational speed controller, etc. to double the speed of the large water wheel, it produces 512 SU at 8 RPM, double the SU of the regular water wheel. Components (mixers, drills, etc) use more SU at a higher speed, so yes, you effectively get more SU at a lower speed, but it doesn't change the stress capacity of the system, only the stress units required by the component

  • @NIKE-biker
    @NIKE-biker 13 дней назад +1

    Ah, a fellow Water Wheel enjoyer

  • @Totallykermit1
    @Totallykermit1 Месяц назад +1

    Does more rpm make certain machines work much faster like mixers?

  • @ayakaasama
    @ayakaasama 3 месяца назад

    you can also use any other heat source such as fire or lava if you arent confident with getting a blaze, however it produces way less power

  • @nyphakosi
    @nyphakosi 4 месяца назад

    windmill bearings are what i used for my portable chunk miner design, since theyre able to be picked up by a minecart with the rest of everything

  • @thurm64
    @thurm64 Месяц назад

    11:20 the seed RNG thing is so true, the closest fortress on my server is 1000 blocks out
    i added a silk touch spawner mod because I do not want to make that hike every single time I want to get more blaze burners or powder

  • @MrHerhor67
    @MrHerhor67 4 месяца назад

    I remember another mod years ago, which also had water wheels (and other energy sources), power transmission via wires and many tools using that power, like ore diggers (each/some chunks had particular "ore veins" which could be extracted for some amount).
    Basically I built a few chunks of water wheels, and even though they couldnt provide enough power continuously, because of the server working 24/7 they outperformed any other players' manually maintained energy sources and the admin had to cap the number of ores per chunk not to be too OP xD
    Or how I auto-drained the nether lava lake to power something from Botania IIRC, lmao. Good times.

  • @lunarflare6040
    @lunarflare6040 Месяц назад

    Windmills are only bulky when they're static or if you care about aesthetics (in which case you probably want a big spinning structure in the middle of your base anyway), once they're spinning you can build right through them

  • @skeej_inc
    @skeej_inc 4 месяца назад +3

    FINALLY SOMEONE AGREES WITH ME!
    #WATERWHEELSUPREMACY

  • @HelloMrDino
    @HelloMrDino 4 месяца назад

    what mod are you using to see the lag??? for me my whole base is filled with create things and i had to make so many clutches and wireless redstone things to toggle the whole system on or off XD

    • @dejojotheawsome
      @dejojotheawsome  4 месяца назад +1

      It’s called observable

    • @HelloMrDino
      @HelloMrDino 4 месяца назад

      thank you!, its been driving me crazy due to a frame difference of 40 fps from being at my base and being away from it... weirdly enough i cant use water wheels cause they cause way to much lag for me so i made a auto fueling steam engine that powers a second one thats maxed out so i dont run into stress issues really weird system but hey it works XD@@dejojotheawsome oh also thank you for making good informative videos, your channel is the only one i go to for the create mod and stuff

  • @Theuselessname08
    @Theuselessname08 4 месяца назад +1

    what kind of mod do you use to display block on top of the screen lol

  • @RhuanvcSantiago
    @RhuanvcSantiago 4 месяца назад

    Theres is something that i was trying to search for a while.... how do i look for this tps thing that u showed? I always want to know what causes lags in my worlds.

    • @Gandhi_Physique
      @Gandhi_Physique Месяц назад

      It is called "Observable"
      Also, chests and hoppers, if you have a lot of them, can end up causing lag.

  • @Poldovico
    @Poldovico 4 месяца назад

    Windmills look cool and they're easy to place.
    They can scale down to be smaller than most decent looking waterwheel setups when you account for water, containment, and decoration. Decent for exposed, low power mechanisms in awkward places, and the easiest way to build a rotating contraption.
    That's the only niche I think fits them.

  • @YEAHKINDAGAMES
    @YEAHKINDAGAMES 4 месяца назад +3

    dejojo you can cut the time for the steam even further if you make camp fires, and if need be just make more. Copper is easy to come by so the only real issue is the iron and gold, and even that is basically nothing.

    • @naberville3305
      @naberville3305 4 месяца назад +1

      I have built a 10,000,000su plant with only passive boilers. It only took 3 towers up to world height lol

    • @mrShift_0044
      @mrShift_0044 4 месяца назад +1

      @@naberville3305 It's totally worth the cost of 109 thousand copper blocks, andesite alloy and 30000 campfires just to NOT set up a piss cheap kelp/wood farm and smelter that will power a level 9 boiler indefenetely.

    • @dejojotheawsome
      @dejojotheawsome  4 месяца назад +1

      I didn't include the campfires one cause honestly it's not worth the time investment over water wheels

    • @naberville3305
      @naberville3305 4 месяца назад

      @@mrShift_0044 but then I wouldn't be able to brag about building 10 million SU with passive boilers.

  • @_littleRock_
    @_littleRock_ 4 месяца назад

    When is your next playlist coming out?

  • @DustinKnustin
    @DustinKnustin 3 месяца назад

    did you build the cogwheelwall on purpose as a reference to early alpha minecraft or was it a coincidence?

  • @Cookie-Lord95
    @Cookie-Lord95 3 месяца назад +1

    1:30 I used this trick to make a waterwheel tower, it was crazy man. Crazy? I was crazy once…

  • @Xalarh
    @Xalarh 3 месяца назад

    I also think that windmills are kind of expensive early game for their andesite cost. For the 16000 su, you need a whole stack of andesite where as water wheels, you only need 8 andesites. I'm just as surprised. 8 andesite makes 32 shafts. Each shaft makes 1 water wheel, for a total of 32 water wheels. You just need to get chopping and get 16 wood per water wheel. Which comes out to be 8 stacks of wood or 2 stacks of logs. With an average tree size of 5 logs, you just need to cut down around 26 trees. Windmills still need sticks with 1 stick per sail, you need 2 stacks of sticks or 64 planks. I guess it really depends on whether you want to go mine for iron, or cut trees down.

  • @jandepaepe4262
    @jandepaepe4262 3 месяца назад

    As a very simple solution to the lag machine you attach to your steam engines, there is this thing in create called straws… you put them on your blaze burners so they can receive fluids as a power source and feed your lava i put directly into them with pipes, no fancy bucket setup required, no lag involved… straws are dirt cheap as well btw

  • @jaded0mega
    @jaded0mega 4 месяца назад

    dunno if they removed this feature but smaller steam engines can be powered with a campfire, doesn't even cost any extra fuel beyond that, the blaze burner is just if you want more power in exchange for having to keep it fueled

  • @doubt3430
    @doubt3430 4 месяца назад

    As someone who's playing prominence
    It's all fine and dandy until your source of water freezes for winter

  • @Niccokayl
    @Niccokayl 2 месяца назад +2

    May be possible to power the blaze burners with mech pumps directly from the cauldrons? with that, you would be able to reduce the lag. I don't know if you actually can, I am a new Create player lol

    • @dejojotheawsome
      @dejojotheawsome  2 месяца назад

      that's addon features, not from base create mod

    • @Niccokayl
      @Niccokayl 2 месяца назад

      @@dejojotheawsome Yeah! I just encountered it on the mod list of a modpack that puts Create + Ex Nihilio + ProjectE all in a skyblock, it is still pretty useful though.

  • @Zinc65.39
    @Zinc65.39 4 месяца назад

    I believe that one of the criterias should have been aesthetically pleasing. Like whenever someone is trying to build a really nice looking world things that actually look nice inside

  • @isaiasrivas1713
    @isaiasrivas1713 4 месяца назад

    Hey dude did you know you can make your steam power generation much more compact by replacing some of the tanks with blaze burners as long as the sections of the tank stay connected with at least one tank, you can literally put way more blaze burners in a 3*3 tank and this will allow you to max out the stress generation without using the advanced stuff for the burners

    • @isaiasrivas1713
      @isaiasrivas1713 4 месяца назад

      Feel free to try it, it might enhance your factories

  • @bl4ckp00lz3
    @bl4ckp00lz3 23 часа назад

    who here remembers the time where an encased fan with a magma block counted as a SU generator?

  • @nanPichi
    @nanPichi 4 месяца назад +2

    cant you just use a passive steam engine? so all it needs is a water input?

    • @dejojotheawsome
      @dejojotheawsome  4 месяца назад

      yeah but I don't feel like the passive engine is worth the cost and setup compared to a waterwheel setup

  • @Solesteam
    @Solesteam 4 месяца назад +1

    1:54 I wish I knew this ages ago!

  • @pikminman13
    @pikminman13 4 месяца назад

    this also looks at create in a vacuum with no addons or other mods, the lag impact of the steam engine can be reduced drastically when you have other options for powering the blaze burners (especially when you take into account that you are generating some other resource that you are likely not just using for kinetic power).

    • @mrShift_0044
      @mrShift_0044 4 месяца назад

      A 10000 block Lava reservoir or a medium sized wood/kelp farm is enough to power a lvl9 boiler indefenetely, and the amount of lag per power generated is miniscule!

    • @pikminman13
      @pikminman13 4 месяца назад

      @@mrShift_0044 im moreso referring to the mechanical arm used to apply it. that whole depot shenanigans was the part making the most lag. if you were able to pipe fluids into the burners, it would cut the bucket step entirely, removing the most laggy parts of the setup.

  • @LegendRed01
    @LegendRed01 4 месяца назад

    would have loved to see a comparison for lag with all 3 generating 300k su

  • @isaacsizeland9649
    @isaacsizeland9649 4 месяца назад

    Note! The steam engine is in fact easier than the water wheel for time efficiency! in newer (and perhaps many older) versions of create mod, the steam engine can be powered with 1 heat level (2048su) in a minimal engine with a CAMP FIRE. only one campfire is necassary and means the power source is almost cheaper than the water wheel itself in terms of resources.
    All new and most intermediate create mod players may view this as a godsend if you didn't know about it before, it's viable up until you can get a lava farm going which needs brass and blaze burners anyway.
    Hope somebody found this useful.

  • @user-xt1xq9lf8l
    @user-xt1xq9lf8l 4 месяца назад

    I'll name the advantages of windmills. Let's start with the fact that you can glue various useful things to the structure, which allows you to harvest free of charge, as well as produce energy. Windmills will work even in the lower world (water wheels can also work from lava, but steam engines will need a supply of water), windmills are well suited for complex mobile things, such as a 3D printer (it's possible, I managed to do it and it really prints the diagram, but can't put mechanical belts. Few people know, but by placing the scheme in the deployer filter slot, it will print). You can also touch on internal combustion engines from Create TFMG and electric motors from Create Crafts Additions. Small ICEs are compact and fast, which saves a lot of space. Oil is required, but in reality, when processing it, one way or another you will get different products that need to be put somewhere, and in fact there is a lot of oil itself. A large engine is a serious source of energy, but takes up more space and is more complex overall. All ICEs operate in the nether world (pun intended). Electric motors essentially release stored energy rather than produce it, but can also be used to conveniently transfer power and are useful in the nether world. You can build a train that will change batteries at your base in hell, and you can also increase the load without any problems, but then the charge will disappear faster. Both of these options will look good on the worldshell from CSim (Create Aeronautics, Offroad Expansion, Liftoff and more), and now Create Interactive has appeared, so you can make yourself a base on a train, where there will be a rail factory

  • @goldenpawn6194
    @goldenpawn6194 4 месяца назад

    The reason for the steam engine lag is the mechanical arms. I would recommend the Create: Liquid fuel mod that allows you to pump lava in directly into the blaze burner.

  • @aaronduran3506
    @aaronduran3506 4 месяца назад +1

    with your testing, i recommend getting everything into the same speed, then measuring the SU, as 16k Su at 32rpm is 4x better than 16k Su at 8rpm

    • @dantenotavailable
      @dantenotavailable 4 месяца назад

      So I thought the same way but just to be sure I tested it and it doesn't actually seem like that's the case. I put together two identical setups with an encased fan leading to a rotation speed controller set to 256. You can run it with a single large wheel or two small wheels. Doubling the speed does double the SU but that's not related to the stress source, all that changes is the machines needed to get up to speed.

  • @SuperCat2026
    @SuperCat2026 4 месяца назад

    @dejojotheawsome how do I download the mod?

  • @purpletoad7071
    @purpletoad7071 3 месяца назад

    You don't need buckets for blaze burners. If you also have Create: Crafts and Additions (which most people do) you can give burners straws, allowing you to pump lava directly into them, allowing you to skip the entire bucket process

  • @SivaExperiment
    @SivaExperiment 4 месяца назад +3

    µs is a microsecond or 1 millionth of a second.

  • @LostOfSpace
    @LostOfSpace Месяц назад

    What mod did u used for watching tps?

  • @CiromBreeze
    @CiromBreeze 11 дней назад

    I feel like you miss the utility of windmills - they're the easiest way to set up earlygame farms because they power themselves, meaning you can attach them to things like harvesters and deployers without worrying about power generation other than the initial 4 wool cost. (And if you can afford a simple farm... you can afford shears.)

  • @washedupfries
    @washedupfries 4 месяца назад

    bro got sponsored by a whole university for a Minecraft video, what a wacky world we live in.

  • @batelfild435
    @batelfild435 4 месяца назад

    6:40 technically it only takes up one two space as you can place blocks where moving contraption is -> overlapp multiple windmills this way

  • @lordvjadro
    @lordvjadro 4 месяца назад

    how do you turn on the "lag" overlay? seems good to trouble shoot the builds