I agree, pleas bring it back. Also I would like to see the second placed vehicle survive the round as well so the tree of life looks more interesting an we get more variety.
Would love to see Battleships or something, where there's an actual wall inbetween and you have to aim into the sky, only downside is you'll have to rely on the info from the opponent to see where you hit.
Idea: RC battles! You will need logic to make a car/plane/tank/whatever you feel like building but RC. You will have a seat somewhere where it won’t be destroyed which controls your RC vehicle. You will also probably need camera blocks. RC vehicles are annoying to build (trust me I have experience) because of logic but I think you guys can make it work!
@@tmanf yea but with camera blocks and could potentially be dogfighting planes. Maybe even be the first to destroy the others seat wins or something like that.
Could you have gimble-able hover pads to offset the affects of terrain? I wouldn't mind if you did this again but played into the ramming more. Hover battle bots? I'd be interested to see if simply turning off the hover-pads would allow you to easily break. If you got 2 more people, maybe try tank crews with 1 gunner and 1 driver.
But it will probably glitch sometimes and the entire battle will probably have to be redone a lot of times cus of the boats just dissapearing after each ram
Seeing the back and forth makes me think you two need to do a game of battleship against each other. Either recreate the board game or with actual battleships.
You know what... Armored core mechs rarely walk. So you could make a mech shaped hover with auto-stabilize. Then add gimble jets to "fly" with on button press. And bam, you have armored core battles in trailmakers.
Surprised neither of you went with a fixed turret (with up/down ofc). Seems really feasible with hovertanks - especially with strafing and a camera like Yzuei - and would make the cannon a lot harder to break off.
I've got a funny idea, do a match where all you have are mouse controls. Left, middle, right click, and camera direction. I think it'll be difficult depending on what it is, but also a ton of fun.
With just swapping the weapons usually one build is the best in all the challenges. I'd like to see some different challenges to determine the most versatile build, e.g a smart gun battle, then a race and finally finally some other category like who can glide the longest or has the lower block/energy core count. I also like to see more asymmetric challenges, e.g. one player has to defend a pirate balloon or building and the other has to destroy it.
IDEA! First you both build a speedy car that can shoot bombs for round 1 Then you both build helicopters that shoot bombs for round 2 Finally you build planes that shoot bombs for round 3 The bombs that are shot out is the contraption you made up (the bombing run thing turned into explosive bullets that fire forward). A battle of the entire military arsenal!
I've got one for you, taking inspiration from the torpedo episode. get a group of 4. everyone makes a battle ship, and a small manned kamikaze torpedo. one person drives their boat, the other drives their torpedo trying to sink the enemy boat. the torpedo players will have to balance defending the friendly boat and attacking the enemy. ofc torpedo players get infinite repair. switch after a few rounds
Awesome build! How about: Buggy battles on a large moving platform. The platform would move in 6 directions and tilt/rotate if possible. At random more or less so you could go airborne unpredictably. The platform would also be destructible making things even crazier.
I think in these kind of battles, there should be a clear defined area the combatants are allowed to move in. Additionally the name tags should be of. The area is known from the start, so camouflage is a viable option. That way the battle also gets a parts of tactics. What if you wait for the enemy to pass you?
Just letting you know, with the way TrailMakers destruction works, dead center of the build is the "safest" spot. Splash from explosions will bounce up under your build, direct hits will penetrate down into your hull, bullets will wear away your blocks. The middle, where there's the most stuff between you and everything else that can disconnect you, is the best place for controls if you're planning on taking damage.
SUGGESTION: I would like to see a battle with historical vechicles like planes,boats and cars from roughly the same era. For example,F-86 and F-47. You could even use failed aircraft like the christmas bullet.
I think an mixed environment challenge could be fun. Maybe you start of building subs, then move on to boats, land and air or something. The idea is that you are allowed to make limited changes at each stage, so that you your vehicle changes with time.
The dev race is actually pretty satisfying with the intensity of the competition. So having another race would be good but the twist would be 2 players of the same team must create seperate builds and combine it. This not just makes it satisfying if the 2 creations work well combined and more intense since the 2 players of the same team must control the same vehicle.
That final spin gave me an idea. Do a hammer toss style contest. Design a vehicle that spins and can release a "ball" then see who can throw the furthest. Alternatively, set up on opposite sides of a field and see who can hit the other person. You'd probably want a standard ball that you both have to throw, but otherwise, you could build whatever you want. I'm really surprised that you didn't hit the terrain more often, when you said that you were skipping strafe, I figured you'd find yourself barreling into trees a lot but it seems that Yzuie had that taken care of for you 😂 I really enjoy the rocket rounds, the tank cannon was also fun. I'd like to see more rocket rounds, fewer minigun/small cannon.
I know this may get lost in the Sauce but I have a game that I play and love and its called From The Depths, it's like Trailmakers but a lot more customization. would love to see it on this channel. Specially with how creative you are and how the game can be.
Maybe you could try a series of builds that use only 1 block of propulsion (not power core limit). For example, a plane with a single jet engine, or a car with 1 dragon engine. It could be a competition to see who can build the best thing with 1 specific propulsion or who chooses the best option - e.g. a jet engine vs. a dragon engine in a car
Have a game of tag on the airborne map with 3+ players. Everyone builds four vehicles. One ground vehicle and one air vehicle with no weapons. These will be used when you are the runner. Another ground and air vehicle but these have rocket launchers. These will be used by taggers. Taggers can tag others by either ramming or shooting
Idea: How about a death race utilizing Race island, depending upon how many players, the one(s) that are not in first place can use weapons meanwhile the person in first place cannot but first place could utilize defend tactics such as a dice block to form road blocks etc.
Jumping Car or Tank battle: Build armored cars (or light tanks) that can only fire a smart cannon or minigun or rocket when theyre in the air. They should be able to jump using pistons with a bit of gimbal jet assistence. THis would be like the flying sub battle but even more funny. A good location for this would be the Meadow on Treasure Island.
video idea. Very slow moving tanks or walkers and use unaimed rockets or cannons (multiple of the same kind seems more fun) to destroy each one. Maybe use active movable shields you deploy in front of the gun in order to protect it. Of course max block limit
You guys should do turret vs bomber plane: each person builds a vehicle capable of flight with a single bomb bay on the bottom, and each person builds a stationary turret that can rotate and aim upwards. The goal would be of course to destroy the other person's creation beyond usability. For the plane, that would mean inability to fly, control the plane, or drop bombs; and in the turret's case it would mean inability to fire or aim.
I feel like for the tankier stuff, like... well, tanks, have some kind of explosive like dynamite buried inside. Represents ammo storage, fuel, whatever you want it to be, and also provides a definite sign of victory!
Inverted dolphin fight (only shoot when in water and in a plane)Only air propulsion as well. It will be rly hard with the huge deceleration but worth a try
(video idea) I think a good idea would be a dog fight without without using wings as a source of lift. aileron and elevators can be used to help with stability and steering but cannot be used to create any sort of lift or help get off the ground
We've seen coop tank battles (3v3) with multiple tanks, we've seen coop plane battles both with 1 plane controlled by pilot and gunner and with multiple planes 1 pilot each. What do you think about tank battle where one of you build a turret and the second one build the rest of the tank (of course if you can merge creations like that)? Bring for example Kan and Kosmo with you and do a 2v2. Maybe do the same set of round as here. Minigun -> rocket -> tank cannon. Or maybe swap the turrets after each round. It might be interesting.
Hard mode: doing this hover tank battle… over WATER! Also, could the Caspian Sea Monster be replicated in Trailmakers? Or, did I miss yet another video where you already do that? I just love history and study a lot of those things, and wish I could share my knowledge with you leading into some of those videos.
Sea Adventure Rammers. Ram vehicles. But you can only use chooper propulsion. 1 bellow, 1 flying and 1 hover. The hover ram with high waves would be fun and chaotic.
5:50 you can try putting the servo down one then removing/cutting out the blocks that would grind with the turret. So there would be a space under the turret but it would look like it is sitting right on top of the chassis. You can try to make it seamless so you don't see the space underneath. So your servo would be protected longer.
Y'all should do RC tank fights. Use the camera to see the RC and have no seat in it. And instead of a block limit maybe do a size limit. Like 1 by 1 or 4 by 4 exc...
Any possibility of getting more people? 2 Man teams, soldier robots. Go all out. Camouflage, jump packs, slab shields, melee; whatever you feel would work. You have to capture a point by holding it for 1 full minute. King of the hill style.
Another cool competition video could be like your glider video but instead use autorotating helicopters and fight it out. Also, for those videos where u do sick stunts, you could do one where its like you parachute out of a plane and try to land back inside the plane - but of course you would be gliding.
What about a race through the airborne map with enemies on. You both build hover cars and have some weapon on them. You can repair as often as needed but you're fast and there are enemies so there are a lot of obstacles. Minimal armor, smart cannons, and maybe a speed limit (but something that's still pretty fast). I think you guys may have already done something like this but the hover pads could add another layer of chaos, lol.
Battle idea: *_Hover Car vs Boat vs Submarine vs Plane_*_ Destruction Derby Royale!_ Battle Arena: High Seas Map It is, as it says on the tin, an all-terrain battle royale where everyone has to race around the map while trying to destroy each other. You are allowed to repair however much you want, and if you're at last place you can use rocket boosters. Optional Win Condition: Instead of racing around the ocean map, you race in a spiral towards the vortex. First one to go directly into the center of the vortex wins, and dying just outside the rim of the vortex doesn't count.
What I see from most of these kind of videos is that there can be a skill variable when testing your builds. Maybe do a tournament style series of videos to find the best builds. All of your friends using each vehicle involved, then each winner of each build would then battle winners of other builds, etc until there is a winner. Just an idea, I guess
How your tank was spinning at the end reminded me of Bayblades, and I think it would be fun if you and your friends could make a evolution bayblade battle with Yuzie and littlecorndog!
I think I'd be better if you didn't have turret rotation and only aimed with your whole tank because you can turn quite quickly on the hover pads, it would also prevent turret pops 😅
while i don't play trailmakers, i had an interesting idea: why not also use RAW jet engines for movement and possibly strafe? to my knowledge they have quite a bit of power and you can throttle them to not force them into their cooldown
scrapman you need to look into piston glitching, it's great for hiding your turrets turning mechanic, and even though it has glitch in its name it is said by the devs to be a feature and will never be patched
im surprised you didnt go all tank destroyer like with the tank builds and layer shields, but some form of jousting might be fun, starting with impacts until no more movement, then high speed passes with guns as the next few levels
I think I'd still like to see who can build and operate a high altitude bomber. Something that flies above the AA turret range and tries to hit targets below
I'd like to see a video with at least 3 youtubers where you all build a vehicle for a couple different challenges, like a car, a tank, a boat, a plane, etc, but then for each challenge you have to choose one of your friend's design instead. Gotta guess who you think made the best one based on looks!
Yzuei... that 'Hold Shift to Aim with the Mouse' thing... how did you do that!? Please Tutorial that for us!!! I BEG YOU!!! 🥺 Also, I wonder if Yzuei is gonna start begging the Devs to take a page from the Scrap Mechanic Playbook and implement Sawblades and Tree Destruction...? XD
Idea for a multiplayer battle video: batteling with rc cars (i have the idea from an old video of yuzei) and with a camera-block, that means, only in first person.
I think you should do stockcar racing - oval track no weapons just crash into each other until your car wont drive anymore. you could introduce track obstacles each round to make it more destructive.
Would an all terrain vehicle race work? Choose a map to work with, and make a path along all terrains. You could at weapons, or something to spice it up
maybe next time try for a world of tanks theme, or just artillery, keep the turn based style (maybe have a big hill between you guys so you cant see each other) you have an allotted amount of repairs, unless you have been completely destroyed. a repair uses a turn and you must communicate within a turn or two that you will use/have used/are using a repair
Can you bring the evolution series back PLEASE, it was so fun to watch, and you could introduce @Yzuei to it.😍
YES WE NEED THAT BACK
@@LetsGetGaming. YES WE NEED IT, IT WAS SO GOOD, PLEASE BRING IT BACK
I agree, pleas bring it back. Also I would like to see the second placed vehicle survive the round as well so the tree of life looks more interesting an we get more variety.
please scrapman
YES PLEASE!!!
Would love to see Battleships or something, where there's an actual wall inbetween and you have to aim into the sky, only downside is you'll have to rely on the info from the opponent to see where you hit.
They wouldnt be able to lie about direct hits
For this one i wish they use more than 1 turret
Agreed
Maybe have a coach to tell the truth
Idea: RC battles! You will need logic to make a car/plane/tank/whatever you feel like building but RC. You will have a seat somewhere where it won’t be destroyed which controls your RC vehicle. You will also probably need camera blocks. RC vehicles are annoying to build (trust me I have experience) because of logic but I think you guys can make it work!
GREAT IDEA!!
So essentially battle bots lol
@@tmanf yea but with camera blocks and could potentially be dogfighting planes. Maybe even be the first to destroy the others seat wins or something like that.
Yuezi knows ho to build rc cars seeing as he has a video on them
Could you have gimble-able hover pads to offset the affects of terrain?
I wouldn't mind if you did this again but played into the ramming more. Hover battle bots?
I'd be interested to see if simply turning off the hover-pads would allow you to easily break.
If you got 2 more people, maybe try tank crews with 1 gunner and 1 driver.
Ramming would be an interesting battle format. Could also do it with boats maybe.
But it will probably glitch sometimes and the entire battle will probably have to be redone a lot of times cus of the boats just dissapearing after each ram
You should make hovercraft that go on water, but are only powered by underwater propellors. I made one earlier today, it's quite fun
This would make a really good multiplayer Monday with all the guys
I think it was actually cooler that scrapman didnt include strafing in his tank because he ended up drifting instead
Seeing the back and forth makes me think you two need to do a game of battleship against each other. Either recreate the board game or with actual battleships.
You know what...
Armored core mechs rarely walk.
So you could make a mech shaped hover with auto-stabilize. Then add gimble jets to "fly" with on button press.
And bam, you have armored core battles in trailmakers.
16:41
2 things
1: when bastion in overwatch2 get killed
2: that straight up from a combat anime
I love how scrapman takes the block limit as a minimum block limit
Surprised neither of you went with a fixed turret (with up/down ofc). Seems really feasible with hovertanks - especially with strafing and a camera like Yzuei - and would make the cannon a lot harder to break off.
I'm surprised neither of them put any armor around the turret rotation servos.
I've got a funny idea, do a match where all you have are mouse controls. Left, middle, right click, and camera direction. I think it'll be difficult depending on what it is, but also a ton of fun.
Yzuei seems like genuine good guy.
With just swapping the weapons usually one build is the best in all the challenges. I'd like to see some different challenges to determine the most versatile build, e.g a smart gun battle, then a race and finally finally some other category like who can glide the longest or has the lower block/energy core count.
I also like to see more asymmetric challenges, e.g. one player has to defend a pirate balloon or building and the other has to destroy it.
IDEA!
First you both build a speedy car that can shoot bombs for round 1
Then you both build helicopters that shoot bombs for round 2
Finally you build planes that shoot bombs for round 3
The bombs that are shot out is the contraption you made up (the bombing run thing turned into explosive bullets that fire forward).
A battle of the entire military arsenal!
Suggestion: You could make a course through maze valley, and race Yzuei through it using planes. I've done it and it's a lot of fun.
I've got one for you, taking inspiration from the torpedo episode. get a group of 4. everyone makes a battle ship, and a small manned kamikaze torpedo. one person drives their boat, the other drives their torpedo trying to sink the enemy boat. the torpedo players will have to balance defending the friendly boat and attacking the enemy. ofc torpedo players get infinite repair. switch after a few rounds
Awesome build!
How about: Buggy battles on a large moving platform. The platform would move in 6 directions and tilt/rotate if possible. At random more or less so you could go airborne unpredictably. The platform would also be destructible making things even crazier.
I think in these kind of battles, there should be a clear defined area the combatants are allowed to move in. Additionally the name tags should be of. The area is known from the start, so camouflage is a viable option. That way the battle also gets a parts of tactics. What if you wait for the enemy to pass you?
Cool idea: Build a vehicle that can drive, fly and go underwater. Then battle against the other player in each different mode: Ground, Air and Water.
Just letting you know, with the way TrailMakers destruction works, dead center of the build is the "safest" spot. Splash from explosions will bounce up under your build, direct hits will penetrate down into your hull, bullets will wear away your blocks. The middle, where there's the most stuff between you and everything else that can disconnect you, is the best place for controls if you're planning on taking damage.
SUGGESTION: I would like to see a battle with historical vechicles like planes,boats and cars from roughly the same era. For example,F-86 and F-47. You could even use failed aircraft like the christmas bullet.
I think an mixed environment challenge could be fun. Maybe you start of building subs, then move on to boats, land and air or something. The idea is that you are allowed to make limited changes at each stage, so that you your vehicle changes with time.
I feel like these recent battles have many good ideas for bringing the evolution series back.
The dev race is actually pretty satisfying with the intensity of the competition. So having another race would be good but the twist would be 2 players of the same team must create seperate builds and combine it. This not just makes it satisfying if the 2 creations work well combined and more intense since the 2 players of the same team must control the same vehicle.
That final spin gave me an idea. Do a hammer toss style contest. Design a vehicle that spins and can release a "ball" then see who can throw the furthest. Alternatively, set up on opposite sides of a field and see who can hit the other person. You'd probably want a standard ball that you both have to throw, but otherwise, you could build whatever you want.
I'm really surprised that you didn't hit the terrain more often, when you said that you were skipping strafe, I figured you'd find yourself barreling into trees a lot but it seems that Yzuie had that taken care of for you 😂
I really enjoy the rocket rounds, the tank cannon was also fun. I'd like to see more rocket rounds, fewer minigun/small cannon.
"Trees are my mortal enemy now"
I bet Yzuei's gonna start a Minecraft playthrough just to have an excuse to punch them
I know this may get lost in the Sauce but I have a game that I play and love and its called From The Depths, it's like Trailmakers but a lot more customization. would love to see it on this channel. Specially with how creative you are and how the game can be.
17:10 as the elusive hovertanks hide behind trees, they wait to unleash a deadly strike
Maybe you could try a series of builds that use only 1 block of propulsion (not power core limit). For example, a plane with a single jet engine, or a car with 1 dragon engine.
It could be a competition to see who can build the best thing with 1 specific propulsion or who chooses the best option - e.g. a jet engine vs. a dragon engine in a car
This man by far is the best at making trailermakers content.
Have a game of tag on the airborne map with 3+ players. Everyone builds four vehicles. One ground vehicle and one air vehicle with no weapons. These will be used when you are the runner. Another ground and air vehicle but these have rocket launchers. These will be used by taggers. Taggers can tag others by either ramming or shooting
Tournament style competition of all of your 1v1 creations to find out who has built the better crafts. This would be epic and a lot of fun!!!
Idea: How about a death race utilizing Race island, depending upon how many players, the one(s) that are not in first place can use weapons meanwhile the person in first place cannot but first place could utilize defend tactics such as a dice block to form road blocks etc.
Jumping Car or Tank battle: Build armored cars (or light tanks) that can only fire a smart cannon or minigun or rocket when theyre in the air. They should be able to jump using pistons with a bit of gimbal jet assistence. THis would be like the flying sub battle but even more funny. A good location for this would be the Meadow on Treasure Island.
video idea. Very slow moving tanks or walkers and use unaimed rockets or cannons (multiple of the same kind seems more fun) to destroy each one. Maybe use active movable shields you deploy in front of the gun in order to protect it. Of course max block limit
You guys should do turret vs bomber plane: each person builds a vehicle capable of flight with a single bomb bay on the bottom, and each person builds a stationary turret that can rotate and aim upwards. The goal would be of course to destroy the other person's creation beyond usability. For the plane, that would mean inability to fly, control the plane, or drop bombs; and in the turret's case it would mean inability to fire or aim.
This needs to be done in a 2v2 with another player controlling the turret
didn't they already do that with planes? twice?
@@enderreacts6429Yes but why would that matter?
good idea
The minigun rounds were the best in my opinion!
I feel like for the tankier stuff, like... well, tanks, have some kind of explosive like dynamite buried inside. Represents ammo storage, fuel, whatever you want it to be, and also provides a definite sign of victory!
5:50 add a piston to make the gap 1/5 of a block.
Inverted dolphin fight (only shoot when in water and in a plane)Only air propulsion as well.
It will be rly hard with the huge deceleration but worth a try
(video idea) I think a good idea would be a dog fight without without using wings as a source of lift. aileron and elevators can be used to help with stability and steering but cannot be used to create any sort of lift or help get off the ground
If ou coyld get two more people, you could do a 2v2 boat vs bombers. It would be interesting to see two-person ships!
We've seen coop tank battles (3v3) with multiple tanks, we've seen coop plane battles both with 1 plane controlled by pilot and gunner and with multiple planes 1 pilot each.
What do you think about tank battle where one of you build a turret and the second one build the rest of the tank (of course if you can merge creations like that)? Bring for example Kan and Kosmo with you and do a 2v2.
Maybe do the same set of round as here. Minigun -> rocket -> tank cannon. Or maybe swap the turrets after each round. It might be interesting.
Hard mode: doing this hover tank battle… over WATER! Also, could the Caspian Sea Monster be replicated in Trailmakers? Or, did I miss yet another video where you already do that? I just love history and study a lot of those things, and wish I could share my knowledge with you leading into some of those videos.
more challenges like this where builds can take more hits it’s intense and not one shot game over things
Helicopter battles? Like a cargo bob. Or any helicopter with two distinct rotors. The key is they are big so we can see parts fly
I miss ramming till immobilisation and a final “everyone gets winners vehicle” round, like the good old days...
Sea Adventure Rammers.
Ram vehicles. But you can only use chooper propulsion. 1 bellow, 1 flying and 1 hover.
The hover ram with high waves would be fun and chaotic.
exelent series, building, competing and having fun.
A walking Mech artillery fight, or flying mech fights would be cool
5:50 you can try putting the servo down one then removing/cutting out the blocks that would grind with the turret. So there would be a space under the turret but it would look like it is sitting right on top of the chassis. You can try to make it seamless so you don't see the space underneath. So your servo would be protected longer.
Y'all should do RC tank fights. Use the camera to see the RC and have no seat in it. And instead of a block limit maybe do a size limit. Like 1 by 1 or 4 by 4 exc...
Any possibility of getting more people? 2 Man teams, soldier robots. Go all out. Camouflage, jump packs, slab shields, melee; whatever you feel would work. You have to capture a point by holding it for 1 full minute. King of the hill style.
Another cool competition video could be like your glider video but instead use autorotating helicopters and fight it out.
Also, for those videos where u do sick stunts, you could do one where its like you parachute out of a plane and try to land back inside the plane - but of course you would be gliding.
Maybe you should do a min co-op fant survival Series and do challenges against each other
What about a race through the airborne map with enemies on. You both build hover cars and have some weapon on them. You can repair as often as needed but you're fast and there are enemies so there are a lot of obstacles. Minimal armor, smart cannons, and maybe a speed limit (but something that's still pretty fast). I think you guys may have already done something like this but the hover pads could add another layer of chaos, lol.
Battle idea: *_Hover Car vs Boat vs Submarine vs Plane_*_ Destruction Derby Royale!_
Battle Arena: High Seas Map
It is, as it says on the tin, an all-terrain battle royale where everyone has to race around the map while trying to destroy each other. You are allowed to repair however much you want, and if you're at last place you can use rocket boosters.
Optional Win Condition: Instead of racing around the ocean map, you race in a spiral towards the vortex. First one to go directly into the center of the vortex wins, and dying just outside the rim of the vortex doesn't count.
What I see from most of these kind of videos is that there can be a skill variable when testing your builds. Maybe do a tournament style series of videos to find the best builds. All of your friends using each vehicle involved, then each winner of each build would then battle winners of other builds, etc until there is a winner. Just an idea, I guess
A steam punk skyship battle would be pretty cool, with rockets as cannons.
Thanks! love watching your videos in the morning before work. cant wait to see what you do in the am tomorrow
A suggestion: try to make the Sidewinder (from Thunderbirds) for a "walking" machine battle.
Scrapman you did a very good job on the turret I was not expecting it your tank looks so nice
You should do a version of this like you did with the planes a two person per tank battle would be fun
I kinda want to see you two team up to go through some of the campaign, just a speed run of it with two seater vehicles all the way,
I recommend using z and c for steering since you don't have to take your fingers off aswd. Click z/C with your thumb and zoom around I guess
i love how this is clinical but still so fun!
How your tank was spinning at the end reminded me of Bayblades, and I think it would be fun if you and your friends could make a evolution bayblade battle with Yuzie and littlecorndog!
you should try to break the sound barrier with the wind on the high seas map, I think that would be really cool!
I think I'd be better if you didn't have turret rotation and only aimed with your whole tank because you can turn quite quickly on the hover pads, it would also prevent turret pops 😅
while i don't play trailmakers, i had an interesting idea:
why not also use RAW jet engines for movement and possibly strafe? to my knowledge they have quite a bit of power and you can throttle them to not force them into their cooldown
scrapman you need to look into piston glitching, it's great for hiding your turrets turning mechanic, and even though it has glitch in its name it is said by the devs to be a feature and will never be patched
You can use the gyro jets with angle sensors to keep yourself level and offset some weight.
im surprised you didnt go all tank destroyer like with the tank builds and layer shields, but some form of jousting might be fun, starting with impacts until no more movement, then high speed passes with guns as the next few levels
I wonder if you two do a battleship type but while using rocket launcher,mini guns tank barrel to make deck guns.
Suggestion: 2 person bomber battles where 1 person on each team controls the bombs and flight and the other operates smart cannons on it.
I think I'd still like to see who can build and operate a high altitude bomber. Something that flies above the AA turret range and tries to hit targets below
Would still love to see a Walker battle of some sort.
underwater tank battle? where you have to be super heavy but still be light enough to drive along the seafloor
A REMOTE CONTROLLED DRONE BATTLE WOULD BE A GOOD IDEA FOR THE NEXT VIDEO 👍
I'd like to see a video with at least 3 youtubers where you all build a vehicle for a couple different challenges, like a car, a tank, a boat, a plane, etc, but then for each challenge you have to choose one of your friend's design instead. Gotta guess who you think made the best one based on looks!
Yzuei... that 'Hold Shift to Aim with the Mouse' thing... how did you do that!? Please Tutorial that for us!!! I BEG YOU!!! 🥺
Also, I wonder if Yzuei is gonna start begging the Devs to take a page from the Scrap Mechanic Playbook and implement Sawblades and Tree Destruction...? XD
Underwater Tanks! You build ground vehicles that go underwater, and shoot projectiles to battle it out for the sea floor
Idea for a multiplayer battle video: batteling with rc cars (i have the idea from an old video of yuzei) and with a camera-block, that means, only in first person.
18:24 - and there he goes, daja vu! I've been in this place before, higher on the street and I know it's my time to go!
What if you did a tiny plane vs tank battle? Like, maybe a 20 part limit for each, with planes having no lock on and tanks having lock on.
Idea: make hover bikes that has bike seats not indestructible seat and 25 block limit it woul be fun
I think you should do stockcar racing - oval track no weapons just crash into each other until your car wont drive anymore. you could introduce track obstacles each round to make it more destructive.
your paintjob looks FIRE
You could do a ramming hover tank battle with no guns
Flight battle but ten or twenty blocks max? It’s tricky but insanely fun and hilarious.
Would an all terrain vehicle race work? Choose a map to work with, and make a path along all terrains. You could at weapons, or something to spice it up
Make a hover type vehicle that uses sensors so like no matter what you do, it's impossible to crash
Without the turret years, look like a speedy hover train
You could make tank battles where 1 person controls the driver and 1 person controls the gunner, 2v2
I just had an idea. What about a flashback to when you first started Scrap Mechanic? Y'know, when you built a house with wheels on it?
maybe next time try for a world of tanks theme, or just artillery, keep the turn based style (maybe have a big hill between you guys so you cant see each other) you have an allotted amount of repairs, unless you have been completely destroyed. a repair uses a turn and you must communicate within a turn or two that you will use/have used/are using a repair
Heads up when building armour you want to use a lot of smaller blocks as they provide more defense than a few large blocks