Scrapman i would like to see a 1v1v1v1 dogfight where everyone builds a plane and you randomly chose who gets whos plane you can get your own if you are lucky the creator also gets to chose the camera angel you have to use this can be a camera block.
That sounds pretty fun. Dunno about the camera rule. I think if you have the planes rotate for every player for 3 or 4 rounds, you can have each player take a turn on each others planes.
This feels like the creative sandbox equivalent of a Headshot Only mode in an FPS. Or more a Golden Gun type in hindsight. Scrap's and Yzuei's cannons remind me of that laser microwave, while Patches looks like suped-up Tunguska/Flakpanzer with the body of a Moon Buggy.
That would be cool but I feel like it wouldn't be as fun as it used to be because everyone is used to the game now and there aren't many noobs(I hate that word) to make basic funny builds. Might just be me though.
@Milamberinx No... I'm not a teen and have been using the term "clutch" for like 20 years. It came from Counter Strike... maybe 5.6 or earlier. Clutch means win against crazy odds, or win from behind... like if you have 1 teammate left alive vs a team and he somehow manages a win, he clutches. Maybe it's taken on a broader definition, but the word's origins in gaming are like at least 15 years +
flaws of every tank yzuei: guns were at the front which makes him a TD class and can be disabled by destroying the two connectors or a direct hit on the bucket scrapman: a well place hit on the turret ring is enough to disable him patches: speed was his double edge sword and its fragility will annihilate him in a single salvo
It would be great to see an "all purposed battle" with everybody building vehicles for all kind of terrain: land, sea, air, and you can fight across the whole map
you guys should have a starwars themed battle, where each of you could build any spaceship from starwars and it should be fought in the high seas map, where depending on your ship it could either be exceptionally difficult to fight in or a mild inconvenience
There is something I was wondering about. Is it possible to make a 90-degree turn at 300 miles per hour in trailmakers or scrap mechanic? Can you test that in one of your next videos? If you make that overpowered battle again, I hope it will be a submarine challenge because the recoil is weaker underwater.
Maybe if your using powered tailfins to keep you level. I built a hovercraft once that could turn pretty sharp at speed. Not that kind of speed though.
You should definitely do more overpowered battles. Like, no block limit, no power limit, just build the best thing you could make and duke it out. Planes, tanks, boats, submarines, just a vehicle at its best capability and function versus each other. Imagine super fast planes festooned with missiles and guns buzzing through the sky, around the island, doing high mobility stunts across obstacles. For extra chaos and challenge, don't even limit the type of vehicle. Like, don't tell each other what you're going to build, what tricks it may have, and they'll just have to deal with it on the fly. Maybe even have 5-10 minutes to practice and familiarize yourself with your vehicle.
I would actually really enjoy an overpowered hovercraft battle, gunpowder cannons, itll be interesting having to stay at high speed to stay afloat while also dodging and returning fire. Also the recoil may provide an unexpected challange, especially if firing forward which results in slowdown.
Build-Swap Scoring: Every round, rotate who pilots whose build. Earn a point if you won a round as the pilot, or if your build won the round, regardless of who piloted it. Can be applied to any type of competition; race, battle, strangely-specific engineering objective, etc. This has interesting tactical implications: do you try and sabotage other pilots with your build, or do you aim for best build? Do you try sabotaging yourself when piloting someone else's build, or consistently go for the win? It also highlights both the best build and the best pilot, which is neat!
Watching through old multiplayer Mondays is such a nostalgic journey, I think alot of the pre-survival ones are my favorites. Should definitely get the old crew together and do a large scale battle in the pit with traditional rules :>
I actually imagined something likes a da Vinci tank from yzuei. It would have also been great if Scrapman maybe angeled All the guns to spread, as two or three canonballs would still have obliterated everything.
honestly if one of them just had a ring of cannons that they could angle up and down with tank steering so they could spin in place very fast that would probably win
A plane fight, 2v2, each teen makes a big plane with a pilot and independent turret but the turret has ten missile launchers! Also, you should do a shapeshifter battle where each contestant builds a shapeshifter that is capable of land/air/sea traversal, each vehicle must transform into 3 fully functional vehicles capable of traversing one medium each, for example a car/boat/helicopter
This OP style would be awesome to see in the air! I would be worried about the recoil no matter what weapon you use, but if you can make it work, I’d love to see a dogfight or an airship battle!
Bombers versus static bases (defended with turrets.) Bomber with, oh, 20 cannons. Base with as many smart guns/rockets/gatlings/cannons as you can fit facing any and every direction. Death porcupine.
I think an episode focused on experimenting with how damage propagates across different connection types and arrangements or between different types of blocks, and if it changes the overall amount of damage done, could be really interesting and helpful for these types of battles. Also, From the Depths has a land campaign, in addition to its naval campaign, and you could definitely make some cool super tanks there.
Scrapman said he would not surprise them with the piston thing and said it should have been talked about before the building part but İ would have just loved it if he came with a overpowered piston tank 2:26
ever thought of doing a catapult battle with 2 teams one building a defensive wall or stricture and the other building a catapult trebuchet or smth like that?
next video maybe super slow tanks (about 40 km/h max) with boosted cannons (im talking about that trick with pistons) in the modern/futuristic style (either cyber/postapo/steampunk etc) on that one map that looks like savanna (idk what is it called)? only first person shot round also would be fun and they all can be mouse aimed
Schürzen would be the best armor for this (its essentially a thin metal plate mounted out and away from the actual armor of the vehicle, the idea is that the round fired at you hits that and detonates before it actually hits you, a certain group of germans in wwii used that one alot in the war
Suggestion: a challenge with a very high block limit like 1000 block limit and then you are required to build your vehicle exactly that many blocks. But the catch is you are not allowed to have more than (an agreed amount of weapons). The idea is that they won't have much weapons but they have to fill in their vehicles and so you get some really weird looking vehicles.
Please make a guided missile using the remote control glitch(placing a seat on the detached vehicle). I recommend a camera block to guide it from far away and a aim assist(like Yzuei’s from the torpedo 1v1). You could then show it to your friends and do a hide and seek type game with the missile.
while this one was about overpowered guns, i think an overpowered design against theese cannons would be plates that extend far from your vehicle so you would need to get hit in them practicaly giving you a second life if they get shot (if done right you would only receive some splash damage but not the full force of all those 10 shots)
Can you create a plane using the knockback from cannon as propulsion and win the race against your competitor? You will need to fly your plane carefully to avoid the canon ball from the player in the first place or you won't finish the race.
Robot Jousting please OwO Robot upper body because you need to program Thrusting, Stabbing motion Limit 200 blocks Lower body: Must have a Horse head. Other than that you can free style
Another way to deal with recoil is to put thrusters behind the gun(s) and map it to the firing key. The timing and power can then be tuned to the weapon.
I like the idea of plane hunters again, I know you've done it before... but like 2 fighters chasing a large plane, both the large plane and small planes must use the same number of power cores for engines (with the point being to severely limit the large plane's speed... maybe Large plane can use like 2 balloons to help with getting off the ground as extra or something), but small planes are like 100 blocks MAX, and large plane is 200 blocks MINIMUM... small fighter planes MUST use black powder cannons. hopefully their improved agility and speed compared to the large plane makes hitting easier... but OP black cannons should be a 1 shot 1 kill. You could even use your piston contraption to fire the cannon balls farther/straight ahead.
Idea: Vehicle battle. Just build anything that will hopefully get you the win. Let's see Howmush destruction we can see when you're only limited to your imagination (and the 700 block limit). Maybe build a plane with 5 of every weapon? Maybe build a truck with 20 miniguns on the back. Or maybe build a submarine that can fly so you can hide under the water. I think it's will be fun too see what everyone comes up with.
Here's an idea, 3 of you make planes that chase someone in a car, and the planes are loaded with explosives, and the wings detach from the plane to turn into a missile-like thing! You try to hit the car before they hit you with some kind of air defense. The 3 planes would be VERY vulnerable because of the explosives, which is why there are 3!
Idea for a vid. So it’s battle ship but use the map with like squares on the floor. there is a wall and cannons on the roof and you put your ships down and stuff. Afterwards when everyone is ready to put in coordinates and play. Hi scrapman you’re easily one of my favorite RUclipsrs and I love your content so thx for being awsome Love ur music btw😃
maybe do a "mode" where you guys are covered in tnt so if you get hit enough you'll explode (hopefully amazingly) and you could apply that to all kinds of vehicles but I would like to see plane's with that variation
Scrap man is such a W player, once he learns his vehicle the gameplay is flawless, bro made combat look so skillful it was like watching a try hard on cod 😂
I don't know about anyone else but I liked it when power cores were the limit instead of blocks and it would be interesting to see scrapeman bring that back
Day 4 asking to scrapman to do a snipers vs runners where in a course of obstacles the runners need to build their vehicle in order to survive the snipers which would build their own weapons to try to stop the runners.
Scrapman as always in tank like vehicles has the MBT/Heavy Tank conundrum, always builds them so large even if they are larger blocks you want to be as small as possible, the Maus for example was the heaviest tank of ww2 but was bombed to oblivion, big vehicles are big targets scrap man, try to condense them
Scrapman i would like to see a 1v1v1v1 dogfight where everyone builds a plane and you randomly chose who gets whos plane you can get your own if you are lucky the creator also gets to chose the camera angel you have to use this can be a camera block.
That sounds pretty fun. Dunno about the camera rule. I think if you have the planes rotate for every player for 3 or 4 rounds, you can have each player take a turn on each others planes.
Like a sabotage dogfight
A sabotage plain dogfight just like the sabotage trailer race...
I already like it 😮
That is a great idea
Nice idea especially with the camera angle!
This feels like the creative sandbox equivalent of a Headshot Only mode in an FPS. Or more a Golden Gun type in hindsight. Scrap's and Yzuei's cannons remind me of that laser microwave, while Patches looks like suped-up Tunguska/Flakpanzer with the body of a Moon Buggy.
Yeah the golden gun game mode in GoldenEye or SWAT in Halo is a good comparison.
You should do "joining random Trailmakers servers" again. I still remember the insane drone pilot you met
yeah he should
@@jobinjohn8990you mean THEY ALL should, together, with pre built creations.
Just type in chat "3 2 1" and start fighting.
Yes please! I also really wanna meet him lol
That would be cool but I feel like it wouldn't be as fun as it used to be because everyone is used to the game now and there aren't many noobs(I hate that word) to make basic funny builds. Might just be me though.
YEESSSSSS
Maybe time to resurrect the old Trailmakers King of the Hill arena? That was always good fun.
In the first half of the battles I actually thought Scrapman was gonna lose this time, but he clutched so well
same
Spoilerrrrrrr!!!!!!!
I feel like scrapman always wins lol not saying thats a bad thing tho
He... "clutched"...? Is this teenspeak?
@Milamberinx No... I'm not a teen and have been using the term "clutch" for like 20 years. It came from Counter Strike... maybe 5.6 or earlier. Clutch means win against crazy odds, or win from behind... like if you have 1 teammate left alive vs a team and he somehow manages a win, he clutches. Maybe it's taken on a broader definition, but the word's origins in gaming are like at least 15 years +
flaws of every tank
yzuei: guns were at the front which makes him a TD class and can be disabled by destroying the two connectors or a direct hit on the bucket
scrapman: a well place hit on the turret ring is enough to disable him
patches: speed was his double edge sword and its fragility will annihilate him in a single salvo
Yes
Im surprised how resilient scrapman's turret ring was
also scrapmans flaw of his own stratagy that he just wont aim backwards
It would be great to see an "all purposed battle" with everybody building vehicles for all kind of terrain: land, sea, air, and you can fight across the whole map
you guys should have a starwars themed battle, where each of you could build any spaceship from starwars and it should be fought in the high seas map, where depending on your ship it could either be exceptionally difficult to fight in or a mild inconvenience
There is something I was wondering about.
Is it possible to make a 90-degree turn at 300 miles per hour in trailmakers or scrap mechanic?
Can you test that in one of your next videos?
If you make that overpowered battle again, I hope it will be a submarine challenge because the recoil is weaker underwater.
I don't think so because of momentum and stuff you would probably just roll a lot
Maybe if your using powered tailfins to keep you level. I built a hovercraft once that could turn pretty sharp at speed. Not that kind of speed though.
I mean he caught up to a rocket and potato so why couldn't turn 90 degrees
You should definitely do more overpowered battles.
Like, no block limit, no power limit, just build the best thing you could make and duke it out. Planes, tanks, boats, submarines, just a vehicle at its best capability and function versus each other. Imagine super fast planes festooned with missiles and guns buzzing through the sky, around the island, doing high mobility stunts across obstacles.
For extra chaos and challenge, don't even limit the type of vehicle. Like, don't tell each other what you're going to build, what tricks it may have, and they'll just have to deal with it on the fly. Maybe even have 5-10 minutes to practice and familiarize yourself with your vehicle.
I like how your tank was so lovingly named "Blueprint #924"
I would actually really enjoy an overpowered hovercraft battle, gunpowder cannons, itll be interesting having to stay at high speed to stay afloat while also dodging and returning fire. Also the recoil may provide an unexpected challange, especially if firing forward which results in slowdown.
Build-Swap Scoring:
Every round, rotate who pilots whose build. Earn a point if you won a round as the pilot, or if your build won the round, regardless of who piloted it. Can be applied to any type of competition; race, battle, strangely-specific engineering objective, etc.
This has interesting tactical implications: do you try and sabotage other pilots with your build, or do you aim for best build? Do you try sabotaging yourself when piloting someone else's build, or consistently go for the win?
It also highlights both the best build and the best pilot, which is neat!
Watching through old multiplayer Mondays is such a nostalgic journey, I think alot of the pre-survival ones are my favorites. Should definitely get the old crew together and do a large scale battle in the pit with traditional rules :>
What if you have a complexity limit instead of a block limit when building?
Just thought of a great idea. Combine this idea with the hover on water one so all tanks must keep moving. It would make it so hard for a good shot.
I actually imagined something likes a da Vinci tank from yzuei. It would have also been great if Scrapman maybe angeled All the guns to spread, as two or three canonballs would still have obliterated everything.
honestly if one of them just had a ring of cannons that they could angle up and down with tank steering so they could spin in place very fast that would probably win
A plane fight, 2v2, each teen makes a big plane with a pilot and independent turret but the turret has ten missile launchers! Also, you should do a shapeshifter battle where each contestant builds a shapeshifter that is capable of land/air/sea traversal, each vehicle must transform into 3 fully functional vehicles capable of traversing one medium each, for example a car/boat/helicopter
This OP style would be awesome to see in the air! I would be worried about the recoil no matter what weapon you use, but if you can make it work, I’d love to see a dogfight or an airship battle!
Saaaaame
Bombers versus static bases (defended with turrets.)
Bomber with, oh, 20 cannons. Base with as many smart guns/rockets/gatlings/cannons as you can fit facing any and every direction. Death porcupine.
I think an episode focused on experimenting with how damage propagates across different connection types and arrangements or between different types of blocks, and if it changes the overall amount of damage done, could be really interesting and helpful for these types of battles.
Also, From the Depths has a land campaign, in addition to its naval campaign, and you could definitely make some cool super tanks there.
11:48 this had me laughing so much for no reason
yall should do a team battle with 800 block plane gunner has minigun and rocket pilot has rocket and two 400 block biplanes with overpowered guns
That's all kinds of awesome!
Overpowered Hovertank King of the Hill?
I saw this four days ago and it didn't seem that interesting but now it is the only scrapman video to watch so here I am now.
Scrapman said he would not surprise them with the piston thing and said it should have been talked about before the building part but İ would have just loved it if he came with a overpowered piston tank 2:26
ever thought of doing a catapult battle with 2 teams one building a defensive wall or stricture and the other building a catapult trebuchet or smth like that?
Day 7 of suggesting a Star Wars inspired Dogfight
Edit: watched the video and love all the designs
next video maybe super slow tanks (about 40 km/h max) with boosted cannons (im talking about that trick with pistons) in the modern/futuristic style (either cyber/postapo/steampunk etc) on that one map that looks like savanna (idk what is it called)? only first person shot round also would be fun and they all can be mouse aimed
Schürzen would be the best armor for this (its essentially a thin metal plate mounted out and away from the actual armor of the vehicle, the idea is that the round fired at you hits that and detonates before it actually hits you, a certain group of germans in wwii used that one alot in the war
17:49 ScrapMan fr pulled a nose bug
Scrapmans Reversing almost cost him lol.
Suggestion: a challenge with a very high block limit like 1000 block limit and then you are required to build your vehicle exactly that many blocks. But the catch is you are not allowed to have more than (an agreed amount of weapons). The idea is that they won't have much weapons but they have to fill in their vehicles and so you get some really weird looking vehicles.
You could do a battle where you have some sticks of dynamite at the center of mass in a vehicle and use smart cannons as weaponry
For insta kill challenges you should implement a 10 second respawn timer and 3 respawns before it counts as a death
overpowered ship fights would be nice to see
Please make a guided missile using the remote control glitch(placing a seat on the detached vehicle). I recommend a camera block to guide it from far away and a aim assist(like Yzuei’s from the torpedo 1v1). You could then show it to your friends and do a hide and seek type game with the missile.
The overpowered tanks again, but evolution into hovercraft by the final battle
You should just do a gun powder canon video and tell them you have something special up your sleeve and do the piston thing
would be really cool to do a plane powered by recoil battle. Propultion only by recoil
OP planes and/or boats would be awesome!
while this one was about overpowered guns, i think an overpowered design against theese cannons would be plates that extend far from your vehicle so you would need to get hit in them practicaly giving you a second life if they get shot (if done right you would only receive some splash damage but not the full force of all those 10 shots)
You should do this again but with the overpowered cannons with piston assist.
I would love a vid using insane fighter jets with 2 miniguns 4 rockets and using insane thrust vectoring systems
Can you create a plane using the knockback from cannon as propulsion and win the race against your competitor? You will need to fly your plane carefully to avoid the canon ball from the player in the first place or you won't finish the race.
Robot Jousting please OwO
Robot upper body because you need to program Thrusting, Stabbing motion Limit 200 blocks
Lower body: Must have a Horse head. Other than that you can free style
Should use your boosted weapon for the next fight would be fun to see everyones in it too! Like Kan, Kosmo, Moonbo, Yzuei and PatchBits!!!
Another way to deal with recoil is to put thrusters behind the gun(s) and map it to the firing key. The timing and power can then be tuned to the weapon.
So much love for being the city of love
Yzuei Achievement Unlocked: Artillerist (You still need some training)
I like the idea of plane hunters again, I know you've done it before... but like 2 fighters chasing a large plane, both the large plane and small planes must use the same number of power cores for engines (with the point being to severely limit the large plane's speed... maybe Large plane can use like 2 balloons to help with getting off the ground as extra or something), but small planes are like 100 blocks MAX, and large plane is 200 blocks MINIMUM... small fighter planes MUST use black powder cannons. hopefully their improved agility and speed compared to the large plane makes hitting easier... but OP black cannons should be a 1 shot 1 kill. You could even use your piston contraption to fire the cannon balls farther/straight ahead.
Idea: Vehicle battle.
Just build anything that will hopefully get you the win. Let's see Howmush destruction we can see when you're only limited to your imagination (and the 700 block limit).
Maybe build a plane with 5 of every weapon?
Maybe build a truck with 20 miniguns on the back.
Or maybe build a submarine that can fly so you can hide under the water.
I think it's will be fun too see what everyone comes up with.
yall should try do a combat video on the mountain
Here's an idea, 3 of you make planes that chase someone in a car, and the planes are loaded with explosives, and the wings detach from the plane to turn into a missile-like thing! You try to hit the car before they hit you with some kind of air defense. The 3 planes would be VERY vulnerable because of the explosives, which is why there are 3!
Idea for a vid. So it’s battle ship but use the map with like squares on the floor. there is a wall and cannons on the roof and you put your ships down and stuff. Afterwards when everyone is ready to put in coordinates and play. Hi scrapman you’re easily one of my favorite RUclipsrs and I love your content so thx for being awsome
Love ur music btw😃
Overpowered tanks team battles 2v2
Rocket limit at 4, and has to be a limit of 200 blocks
maybe do a "mode" where you guys are covered in tnt so if you get hit enough you'll explode (hopefully amazingly) and you could apply that to all kinds of vehicles but I would like to see plane's with that variation
Could you compensate the recoil with some timed thruster bursts?
Day 1 of asking for gunship video.
Scrap man is such a W player, once he learns his vehicle the gameplay is flawless, bro made combat look so skillful it was like watching a try hard on cod 😂
DAY FIFTEEN of asking scrapman to make a third all purpose vehicle and video for it
scrap man u should do a over powerd plane battle but in first person
How about… Overpowered motorcycles. No brakes or reverse allowed.
I don't know about anyone else but I liked it when power cores were the limit instead of blocks and it would be interesting to see scrapeman bring that back
Scrapman, do a Mortar Battle next!
idea: it's a 2v2 dogfight in planes but one shoots and one fly's but the one shooting can only use a camera block
Mortal Kombat rules:
You must FINISH HIM!
Fragtality!
I think drones/helis would be great (still without auto-aim).
Over powered battleships, have to lead shot and super satisfying with the a high block limit
When will the day come, when someone uses spaced armour
How about one big blimp vs 2 smaller derigibles?
how about same idea, but use Zero gravity mod and create a spaceships. Giant ships with giant weapons
patches pretty much made the M50 Ontos, a American "tank" used in the Vietnam War
You should have it where they fire continousely one by one like how you did with the plane and bomber bays
For the next over powered battle you should do planes with 5 or 6 miniguns
You should do a dog fight but with 5 canons on each wing (10 on each plane)
The reason these 3 are one of the best trios on the platform is that I can't decide who I want to win.
Scrap man I saw this really cool destruction game called ABRISS
Imagine making a nuke tank by piston glitching the gun powder cannons
🤓✋According to my calculations 6 is not half of 10 5 is🤓✋
10 Mini-gun Helicopter battle!
do a dogfight where you see from the perspective of someone standing on the aircraft carrier
have you tried weaponized zepplins against each other
Spaced armor would be great
I was so hoping scrapman would do the piston cannon for range maybe a rematch where it is 1v3 where scrapman is on his own and uses that
high speed dogfight with overpowered guns - yes please
Overpowered Sail Only powered boats on the water map
Get your "here within the first hour ticket" here
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one thing you could do is add a recoil dampening system
Day 4 asking to scrapman to do a snipers vs runners where in a course of obstacles the runners need to build their vehicle in order to survive the snipers which would build their own weapons to try to stop the runners.
Please do overpowerd boats in the stormy map
Do a tank battle with NO limits
Do a sail ship battle with gunpowder cannnons
Planes and helicopters.
You should do landing a helicopter on a helicopter pad dangling from a helicopter with yzuei
Get this comment seen
Dethrone with these tanks or similar builds with crazy firepower.
scrapman next vid you should have a battle a sub and a bomber
overpowered boats would be similar
Video Idea: a 1v1v1v1 Mortar battle
Scrapman as always in tank like vehicles has the MBT/Heavy Tank conundrum, always builds them so large even if they are larger blocks you want to be as small as possible, the Maus for example was the heaviest tank of ww2 but was bombed to oblivion, big vehicles are big targets scrap man, try to condense them