GLIDER DOGFIGHT: Battling Mid-Air with ZERO PROPULSION
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- Опубликовано: 25 авг 2024
- Welcome to another episode of Trailmakers! Today we are dogfighting with gliders! With only 25 parts to use, we have to build a weaponized glider and battle each other as we slowly glide down from the skies.
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About Trailmakers:
In the toughest motoring expedition in the universe, you and your friends will build your own vehicles to cross a dangerous wasteland. Explore, crash horribly, use your wits to build a better rig, and get as far as you can with whatever spare parts you find on your way.
Welcome to the Ultimate Expedition!
Journey over grueling mountains, hazardous swamps, and bone-dry deserts on a distant world far from civilization - it is just you, your fellow adventurers and the amazing, jet-powered hover-buggy you built yourself. Explore, crash your vehicle, build a better one, and get as far as you can with whatever spare parts you find along your way.
Trailmakers is about building very awesome vehicles and machines, but you don’t need an engineering degree to get started. The intuitive builder will get you going in no time. Everything you build is made from physical building blocks. Each block has unique features like shape, weight and functionality. They can be broken off, refitted and used to build something new. Individually the blocks are fairly simple, but combined the possibilities are endless.
Expedition Mode is the challenging campaign mode of Trailmakers. You are competing in an off-world rally expedition with only a few building blocks to get you started. You must build, tinker with and rebuild your machine to progress. Journey through a big world, overcome deep gorges, angry wildlife and dangerous weather to progress and find new parts that will juice up your machine. The world in Expedition Mode will test your survival skills and ingenuity.
Sandbox Mode is where you want to head for an unrestricted, sandbox, vehicle-building experience. Here you can build anything you can dream of, and play around with it in the world of Trailmakers. It is a great place to test out crazy machines, and experiment with the physics engine. With tons of different blocks, hinges, thrusters and interactive vehicle parts - the skybox is the limit.
Trailmakers is even more fun if you play it with other people. Build cool vehicles and compete in mini-game modes with your friends or other Trailmakers online. Build a helicopter, send it to your friend, and shoot them out of the sky. Put two seats on a tank, and let your friend control the turret. As we get further in Early Access development Expedition Mode will also be adapted to multiplayer.
Learn more about the game on www.playtrailma... #scrapman #trailmakers
You guys should dogfight with ornithopter's, propulsion that relies only on flappable wings. it'd be quite the challenge that's for sure.
Commented this on the quadcopter fight with no likes. The suffering is unbearable.
That would be really interesting as if you shoot on wrong hinge and your down
"You guys should dogfight with *ornithopters*, vehicles with propulsion that relies only on flappable wings. It'd be quite the challenge, that's for sure."
what is ur pfp💀
Surprised nobody choose to build their glider backwards so the recoil helps you stay afloat
Thats what i thought at first too
It wouldn’t be gliding if you had propulsion
Yeah it wouldn't be a glidinf dog fight
Yeah it wouldn't be a gliding dog fight
@@AlrenClan there is a glider that have a engine at the top of it, a glider engine normally work as sustainer, so its made to keep glider in the air longer from what i understand ( it does not looks like pure gliding tho)
Dogfight suggestion, create a plane that constantly drops bombs like you did a few videos ago (with a slower drop rate) and with guns pointing up that are constantly firing so in order for you to shoot down your enemy you have to be directly above or below them while dodging their bullets or bombs yourself
Couldn't you just fly sideways and shoot that way?
You could but that would still add to the challenge
@@JamesLikesCoffeeWhat’s stopping the other person from doing that?
The whole point of this suggestion is that you have to use the guns in an unusual way that isn’t just face your plane at the target so either way it’ll work
We will all remember where we were on this day when Yzuei defeated the Scrapman
Soo that glider… was Intended to be aesthetically pleasing?
911 basically
Where i always am when watching Scrapman 😂
Yep😊
I used to watch jelly on trailmakers
You should make humanoid mechs, battle them to death and see who comes out as the champion: Form Vs. Function
Yeah that would be amazing and also you can use a jet pack but with limited flyte
Like fuel that would be awesome plz do it
Scrapman pls do this
Scrap man has to. Do this
Humanoid mechs are kinda the definition of form over function. Maybe one builds humanoid and the other builds whatever
Is nobody gonna talk about the crazy maneuver at 15:48? I know it was probably an accident but that was still epic…
hmmmm lucky boi........
I'd love for a sonic boom aircraft battle, that'd sure to be fun and chaotic
13:04 This shot is so cool, because you manage to tag Yzuei as he's gliding under you, but the recoil pushes you backwards so you catch your tail and it flips you around- just in time to point strait back at Yzuei and nail his cockpit.
Edit: without even a lockon! I just realized rewatching this that ScrapMan just fired blindly at EXACTLY the right time to pull this off.
Id love to see a hovering craft/space ship battle, focusing on large floating sky ships
This would make a great evolution battle. With every round, you get heavier (50kg increments) and use bigger weapons.
If you put enough wings on something in trailmakers it pretty much stays afloat forever
eh not true
Some suggestions:
- Another glider round, with 50 blocks max and 2 weapons for more redundancy and more of the second minigun round.
- A ship to ship battle, but with broadside ships and not weapons, but 4 or 5 snowball dispensers per side (they are not aimed and more or less resemble the guns of the old days). If the snowball dispensers can be made to shoot the balls and not just drop them, which I honestly don't know.
- Bombing run and defense: Each builds a bomber (60 parts) and fighter (30 parts) plane and you set a start point and a target. The fighter has 2 smartcannons and the bomber... (drumroll) 1 bomb bay (and one smart cannon facing back). You each bomb and defend in one round (so, kind of 2 flights in one round), and the person to bomb and defend in the same round wins. The fighter has, say, 2 respawns to enforce some tactical thinking.
- Variation of the above: Bombing run and turret defense.
- Co-Op: Smart bomb: Each builds a bomber and a bomb (or just the bomb) - the bomb has 4 fins for slight control (not flying, not gliding but controlled falling) and a seat, the amount of parts to be determined so that the bomb looks like a bomb. The bomber's size will be determined from that. So you'll have to make a generic smartbomb first, which in my mind is just 4 dynamites, a seat, a part to hold the fins and the 4 fins. 5 bombing rounds on a large target each, where the ring with the least value hit counts (or it'll just be 5 bulls-eyes all the time). The person with the most points wins.
- You shall not land!: Each person builds an aircraft carrier (medium speed and slow to very slow maneuverability) and a plane. The target is to land on the carrier while the carrier moves and wiggles to not allow that. The faster lander wins, if the carrier gets too badly damaged add a time penalty to the landing time.
- Flip: Each person builds a car that can drive and do front- and backflips, and while driving at a set speed has to do both and land while still able to drive. That is, first backflips, then respawn and then frontflips. The person with the most flips wins, maybe do a best-of-x if that looks like a 10-second video 🙂
- Variation of the above: Add side flips, 360's and maybe even combinations!
- Fast lander: An inverted glider challenge, jump off a cliff (one at the time) and the faster to land with a still-drivable vehicle wins.
- Variation of the above: EVOLUTION!
- Variation of the above: DE-volution!
- Trebuchet: For a given trebuchet you build the ammunition: A big ball with a gokart seat inside for minimal controllability in the air. That way you can try and aim a little bit while in the air, making it more fun to play and watch. Detaching the ammunition is done manually from the seat, so the trebuchet should be able to swing through and over. Then you set a few targets at varying distances, and the person with the most points wins.
I have a suggestion for a future video: one of you must build a balloon (like one from air expension) that is able to rise into the air, move in all directions, but the balloon must only use a launcher missiles for himself. defense and the other has to build a bomber-style plane, but he can only use dropper-bomb to attack the balloon
I like this idea.
I really like this series
Seems like the better defence wins again, which is expected since you both have the same offensive capabilities pretty much
Scrapmans top of seat ahield blocks did relatively nothing
Build two creations that have to dock with each other. You each build one creation and control it. The only thing you both will know is the method of docking before you build.
Racecar death race would be really entertaining. You both take off at the same time and can repair infinitely. How ever completes the most laps wins. Could go to different tracks every round
scrapman should have put 2 1x4 shields on the bottom of the seat instead of the connectors, that would have probably evened the odds on the smart cannon round. Great videos though! Keep it up!
Neat! In the previous season of Scott Manley's combat tournament in Kerbal Space Program, one round was glider-fighters... but on Jool. So like, 100 kilometers to fall in the increasingly thick atmosphere of a green gas giant, with speeds varying enormously from 200-ish m/s up high, to 20 down in the thick, crushing atmosphere near the hard deck.
Two ideas, walking robot battle or last week's idea but on land
What's next? Cars that shoot only at speeds over 100 km? Air combat on helicopters from the movie The 6th Day?
awesome concept and execution
reminds me of the Joe Kittinger, Felix Baumgartner and Alex Eustace
Rare footage of Scrapman being nor function or form lol
What if you guys did a competition to create your own weapon out of tools and attached them to vehicles and battle it out!
Ex: like a massive hammer-tank
Ah, the screwdriver bomber
@@Pigeon_loll lol. Imagine a sword fight in planes
@@felion_ even better, the wrench submarine
@@Pigeon_loll the broom-mobile
@@felion_ no way, it's the pliers-driver
You need to do this again with no parts limit at all and no power core limit. Let both go chonky AF if you want, and crazy weapons.
I'm surprised neither of them did a rear facing gun after finding out it caused problems with losing speed as a forward gun.
first thing i thought of was using the MG to fly forwards then have it on a swivel so you can still shoot forward
For the minigun, you could use it as a means of propulsion, both forwards and backwards and sideways and downwards/upwards.
Another day, another suggestion of dogfighting literal missiles
I think the fact that yuzi made a heavy build made his recoil have less impact and also he had more armor to compensate hits so he won by a landslide
Maybe if u place another gun facing the opposite direction. Will it cancel the forces plz test idk
Actually loved this one. Great idea
Try fighting on cars that can only shoot when in the air. To do that the cars would have to be able to jump like 10-20 meters. Hope this suggestion will be fullfilled.
I like this one. This would be a good one to revisit.
i have an idea
you guys should both make a custom castle and station it on top of any mountain or hill and then separately build few smaller vehicles or planes with a power core limit to deploy and attack the other teams castle. for ex. you will have a limit of 10 power cores, a small fighter plane would cost 3 then a bomber could cost 5 and a minigunner could cost 7 etc. The castles will have a specific block inside which will be the heart which when destroyed loses u the game.
happy international bestfriend day scrapman.
Quadcopter battles. You guys mastered the loops when releasing from the that launcher, so try mastering the flips with a quadcopter while shooting the other player/players down. Or maybe have a 2 on 1 battle ...
You should do 1V1 custom propeller planes having the propellers made of wing panels it seems like it would be fun
Did Scraps ever make a glider that utilizes the winds from the Sea map? Can't recall if an episode like that was made.
He made a plane with sail which was only wind powered
@@PardeepKumar-ot8hh What's the title of the vid again?
@@Chris-ok4zo building the fastest possible wind powered aircraft
@@PardeepKumar-ot8hh Ah, OK, got it. But I was more thinking of a glider just staying still mid air using the wind for lift.
@@Chris-ok4zo this is the closest thing to a glider
here's an idea that would definitely get me fired: forklift jousting. You each make a forklift, and then try to damage each other with the forks. Additional idea: put a bomb in front of the seat, and try to hit your opponent's bomb with your forklift arms
Hmmmmm, I'm curious now what it'd be like with free-falling crafts instead... You'd move with the recoil of shooting and rotate with just the seat's controls. Could be fun to watch too
Dog fight list (flying or not.) Tractor, ufo, dog mecs, animal mecs, tank, ball (circle shaped thing). Other video ideas make a house where one room is one build and you have a build with a magnet on it so you but the rooms together and its a hole house.
Build a flying vehicle in Juno New Origins, you tried rockets before, u should have started with planes and worked your way up to rocket building, its the only way I got a feel for the aero physics of the game.
You guys should do a propulsion only dog fight where you're only allowed to use blocks that provide thrust and only tailfin blocks to generate lift
Video Idea: Recoil Rumble!
Flying vehicles, you must use recoil as propulsion. You either fly backwards, or fire backwards - or some crazy crab flier...
Here's an idea: using that blimp system you used to drop the gliders you create rings to fly through (each ring with a different max level) and place them at different points on the island before launching them and have a plane race battle (race with guns). Granted only potential issue for this would be if there rings despawn after getting a set distance away from the player...if so I guess the idea could still work if they were closer to the ground within the spawn radius of the player (or you can just build towers attached to the ground with rings on it if the floating ring idea doesn't work).
Winner would be the first one through the finish (could make that ring look unique) and could even throw laps in if it feels too short without them and of course unlimited repairs. Would basically be Mario Kart (though only 1 weapon unless you decide to put multiple weapons on the plane with different buttons for firing each) in the air so being in first may not matter much as if you get taken out before the finish you may wind up losing anyway.
Hell if the rings could work in the water/underwater you could even apply it to a boat/submarine race too.
Yzuei definitely had the right idea for momentum with thea heavier seat
Tank battles!!!! Teams of 2, one controller the tank and the other one controls the turret, 2v2!
Maybe an air battle where you can only fire over a certain speed, I’m not sure if it’s possible tho. Second idea maybe put explosives on cars and do an explosive bumper car battle. Anyways still amazing videos the both of you make my day a million times better.
I think Scrapboi should have put some more weight on that thing, the recoil and the aerodynamics would have way less of an impact but he may then needed one more wing piece, but I thing it would have been worth it (I'm at 5:36 )
Edit: and he would be able to 'boom and zoom' so he could dogde bullets esier without losing to much momentum
otherwise very good Video, like all of Scrapman :)
it seems Scrapman still doesn't know how useful Yaw is, it would have been great for this challenge since yawing doesn't use up as much speed
I battle idea: a dogfight with gliders powered by recoil of minigun, and small ones to target opponent. The chase would be interesting.
Absolutely loved this!!!
It would be cool to see how you would redo the trailmakers campaign now that you know how to play the game.
Suggestion: Ship of the line Naval battle. Limitations: Ship wheel ,black powder cannons and sails. No block or power core limits. I would love to see massive broadsides.
This was a cool one 👍 I would like to have a try at this 😅 looks fun
Trigger discipline was definitely your main issue there, you had the better glider, but couldn't make use of it because you bled off all your airspeed blazing away at thin air.
Hey scrapman you have a base battle build an immobile structure and place on the map next to a responsible point. Once your based is found and absolutely annihilated the round is over basically last person with a habitable base wins.
You should make a car that has wings and can go underwater and fight with them against your friends where you both build them and you can only shoot while in the air or in water
This might not work too well, depending on your guys confidence with logic but maybe seatless battles where you have to make bots that battle each other
What about a 1v1 based off the tv series Robot wars. Build an arena that you fight in similar to the one on the show and build robots that use positions and bearings to make your own weapons. Like a club that only works from centrifugal force or wedges on a piston to try and flip and disable your opponent. All while trying to dodge the traps of the arena. (Massive hammer, fall pits set to a timer, pistons that are set under to flip you or on the walls to push or strike you with enough force to break pieces off) all set to a proximity sensor and timer delay. All set to your choice of either instant or short delay.
Hey this is like what OverlordBatman did about a month ago. Cool.
if you put the gun on a servo you can turn the gun and use it to gain speed
Medieval weapon mecha battle with wheels and glitch hover pads to stay up right and to make the build easier.
Rockets seems to be the most evenly matched.
You guys should do a mech battle where your main movement it from mechanical walking, but you can use thrusters for extra speed, but then you could attach either smart cannon, minigun or rocket to your mech.
With the max height dropper contraption, how about an egg drop race? Go to max height, drop, first one to the ground with no damage wins
Scrap man created the glider equivalent of an A-10 Warthog
Big missed opportunity:
If you put the gun on bottom with a 360 swivel, you could have aimed backwards and used the guns recoil as a means of propulsion to GAIN speed rather than lose it.
You can either fly or attack while gliding, but you could not do both at the same time unless he was already behind you (thereby still making it a "glider" battle despite the use of make-shift thrust).
I'd love to to see a multi-player Monday where you each tell your subscribers /discord rules for building a vehicle and then you both pick a vehicle from your subscribers to battle. Instead of a build at the beginning you test out the creations and pick one. Kind of a combo of MM and showing off subscriber creations
Jousting dog fight no fireable weapons only melee weapons and try the best to destroy the other player by flying into them and destroying their build but you still have to be able to fly away after the collision to be the winner. Although difficult I think it would be fun and funny to see and the block max would be 125-175 blocks and 12 power cores I think it would be really interesting and I would love to see it in a video 😁
Hey ScrapMan. Sorry if you've done this already, but maybe you two could build a mech together, and each control one leg. Love the videos though. Got Trailmakers because of your videos. Keep up the great work :)
The issues Scrapman had werethat his seat was entirely unarmoured to the sides and underneath, both of which he exposed to Yzuei more than his top. Honestly, pretty sure his seat protection ended up with about the same weight.
A race with gliders would be cool
Aircraft that fly with weapon power only, see who can win the dogfights
A paramotor battle would be cool
You should do a race or battle with sail planes. Your only propulsion comes from the wind in the high seas map.
Imagine if you put the gun behind you and used it as a way to get thrust? It would also allow you to run away from your enemy, and still beat them.
You should do rounds in each other vehicle. Then, if a vehicle is inherently better than the other, it will level things of.
3 players, 1 pilot defends a aircraft carrier and 1 player controls air craft carrier and last attacks aircraft carrier, when aircraft carrier sinks the attacker wins and you time it.
You should make a ring of rockets and fly trough it!
very difficult suggestion day 2, a waterfall clock but with bombs
Rip Hank The Haybot.
We will remember you.
How about an evolution series where you change environment each round so you have to change you sort of vehicle. e.g. water land air. If your doing evolution again it would be nice to have more than one vehicle survive so you have more variety of builds.
I got two ideas:
1 A car-plane dogfight.
2 A rocket dogfight.
(no control sufaces and you can only use forward thrust, you turn with helecopter engines and you have a minimum speed you need to fly or a speed sensor will trigger an explosive)
Video idea: recoil-powered glider race or something
(Day 1)Dogfight suggestion jumping cars (car that can jump high)
10:30 Scrap man literally turned his glider into a helicopter and landed it
Also with how slow the gliders are and how flat to each other you guys are staying, this almost looks like an artillery battleships battle
Multiplayer idea : Use guns to propel a plane and try to fight with the tailgun 😁👍
Airship battle but guns can only be broadsides, or use your bomb bay artillery for some sort of battleship (the board game).
Please do a weapon-powered dogfight, you can use 2 miniguns (or more if they're not enough) as engines and 1 front-facing weapon, which will be swapped between the 3 weapon types as usual for different rounds, no other engines and propellers allowed.
Or if you have enough time to build them, you can do an ornithopter dogfight. 😂
I saw this in the gliding sub dog fight video and it was the opposite so like airplaens that can only fire underwater and if you're too long underwater you stall
Have you guys done a more battleship style combat on the water? I would love to see you two fight on the high seas with like 200 peices but 2 weapons. They arent allowed to face forward and it's on the water map in high wave areas, even near the giant mouth.
you guys should do a magnet car challenge where on the danger zone map you go off one of the large jumps and try to join in the air with the magnets
Yay my suggestion got used!
nice
Have a race where both of you control the same creation.
One controls steering and the other controls gas, or something similar.
I’d like to suggest again a water skimmer battle:
Boat battle but with all the propulsion above water, kinda like Seaspray from the original Transformers show. It could be 150-175 block limit and a special gunpowder cannon round at the end.
You guys should try to take down a massive bomber before it reaches its destination, in small jets!
Video idea, make tanks that have no powercores for moving, only rotating servos.
Video idea: you both build something like a plane or Helikopter etc. And then u do a dogfight but the catch is you can't test your vehicle before u battle:)