i have it just for GT7, its amazing. it's, imho, a true killer application, well worth the asking price, even for just one game (ofc if you like the game, if not it's a trash peripheral and i don't suggest anyone to rush out and buy one)
Fair and honest review. In my case I just can't go back to flat screen. No matter what, it just isn't the same. I love ACC and the better FFB but now it's just "a game". A good one, but a game. With GT7 and VR2 it's an "experience" each and everytime.
@@kresimircosic9035 mean it might be able to be modded/hacked in at some point? I have both a good PC (3080 and i7-9700 with an M.2 and 32gb RAM) and a PS5, but only have PSVR2 for VR. It's my first headset, and I wish so so so much I could plug it into my PC. Edit: I also have a switch I got TotK the same day I got PSVR2 and I have put like only an hour into Zelda cause of VR. Who knew a reclusive video game nut of a child would grow into a reclusive video game nut with a job and money. . .😅
I have been using VR for 5 years. I didn't get bored, and I cannot go back to flat screen, especially for sim racing. The experience is different to different persons.
@@Popesta right, everyone is a different person. I stay many hours in vr without issue and I am using quest 2 that is less comfortable than psvr. Just putting a different perspective here.
Honestly I’ve only tried the first PlayStation VR and alway got dizzy lol if I get valves for sim racing can you adjust to motion sickness or is that for cheap headsets only, I just don’t want to spend a grand and not be happy and I have no idea where to try them lol
@@JROD082384 there's no point, it's not philosophy or religion. He should be free to user VR and switch on/off HUD elements. How much time you loose/gain and so on is crucial. It is a flaw that option to use it how you like to use is not there. It'e better for VR in general if more people use it.
Your criticisms are only valid on a personal level and it amazes me how you told your audience they will get bored with it due to comfort issues when that is purely determined by the individual. Mentioning it as your personal issue is fine but shouldnt be put across as a determining factor across the board unless due to poor specs such as framerate, or poor design in shape, weight or heat dispersion factors which you have stated clearly this particular headset has none of those flaws.I have 6 headsets and of those 6, 4 of those i have been able to spend 4 to 6 hours in without a break without a problem. Comfort is so subjective based on your head shape and general tolerance to vr. Other factors for people who experience comfort and fatigue problems can look at different facial interfaces to suit their face shape, making sure the ipd is set to their individual ipd value, adjusting the headset to the the correct tightness and or running a desk fan blowing air on you while you play. Another suggestion which many find helpful is playing tracks more like monza or spielberg rather than monaco nods or bathurst. Tracks that have less up, down and windy parts and are more open and dont have things close to the track like trees and buildings can help a lot. I thought the review was great and it probably sounds like i'm on a rant but i'm really not. Just think that minor flaw in your review was worth pointing out and expanding on. Most online sim racing youtubers i have asked in the chat box say they would race in vr all the time but feel the viewing experience for the audience is better. Cheers mate and thanks for the review i really want one now lol
Me while literally never having had a vr until I got psvr2, was able to drain the sense controllers playing Resident Evil Village (using smooth turning and movement, I don't like the teleport gameplay from what I've seen before my purchase) so that's what? 4 or 5 hours? I then busted out my steering wheel and Gran Turismo 7 while the Sense controllers charged. For like another hour or two I raced. No issues. Well I did have a bit of an issue once I took the headset off, was difficult to balance and had a mark on my forehead like when you wear tight pants and the waistband leaves a mark. Other than that nothing. No nausea, no headache and no time spent on Zelda TotK. . . which I bought the same day as the headset.
Great review but I do agree with you, I don't think I'd go back to flat screen racing and I've seen alot of people say the same thing. Getting bored of the headset depends on the individual using the headset and their experience
I understand what your saying about getting tired of fooling with the headset after a while but I think this is where console just out performs PC. the headset, especially with GT7 is absolutely flawless in how easy it is to fire up the game and go VR racing, just turn the console on, open the game, put the head set on and turn it on, done. A fan to the face solves the sweat issue. I will never sim race on flat screen again it just feels pointless now.
Man, that sounds absolutely beautiful to hear. I've dropped loads of hours tweaking things in PCVR only to make compromises in the end. It will nice to just sit back, turn things on and let it rip. My concerns are mostly image quality so I do hope PSVR2 looks good inside GT7
too bad it cannot be used on PC, it's a far better headset in terms of all-round specs than other headsets costing double the price, it's basically a steal
Got it, it has absolutely made me a better driver and faster in GT7, even on controller. Suddenly several difficult corners made sense when you can appreciate the depth and look out the side window to the apex and exit. Alongside Resident Evil Village in VR (which is excellent and genuinely terrifying 😅), the PSVR2 is worth it IMHO. I will say I can understand your closing point... VR is a more tiring, more challenging experience that demands more from you so I have to be in the right mood to get into these games in VR.
its weird no reviewers ever mention how bad reprojection feels. It makes me sick and I really notice the trails left behind moving objects. If they made a Ps5 Pro this would be AMAZING at a true 80hz or 90hz.
Haven't gotten bored. I bought it just to play GT7 and haven't gone back to a screen. I can play without getting sick or tired. A fan helps if it's warm
I got into VR sim-racing recently again and own a Pico 4 and Pimax 8KX to compare. Last one was weeks of pain to set up correctly, but once it's done, it's a very good headset if you own a 4080 or better and with just a click you are in VR like on display(s). I've owned the Pico 4 before the 8KX and thought it's not for sim-racing because of latency and visual quality with my former 3080, but yesterday I've checked it again with the 4080 in godlike-mode with Virtual Desktop, and it delivers. The FOV is more like 'potato FOV' with the Pimax, but the visual quality at least as good with slightly better contrasts. The problem with the Pico 4 is still the missing DP-port and mandatory Virtual Desktop. The app changes my desktop-resolution to 1080p and no way to change it, which looks especially terrible on my Samsung G9. You need to boot the headset first, choose your play-area (and after you've taken off the headset to take a piss for example), launch VD to even get into PCVR and you need at least the left controller for everything which gives you access to your desktop in VR while I don't even own controllers for the 8KX. But there is also a good things about it. Thanks to VD you can (in theory) do everything in VR even outside of VR-games. With the 8KX I've tried to find apps to give me access to my desktop in VR and there are none (even SadlyItsBradley confirmed). You really need to take off the headset for everything outside VR and especially AC/CM is pretty awful for VR. But with the Pico 4 you need the controller(s) instead of a mouse and deal with the other handicaps. With the good performance, acceptable latency and visual quality of the Pico 4 (decent router as well) I would today not buy the 8KX again, which was even as a refurbish version (brand-new) almost three times as expensive, but clicking just 'launch' and be in PCVR without all the procedure is certainly king. The visual quality with both devices comes close enough to 1440p with rock-solid 90 fps to say, VR is with the current gen GPUs is certainly decent in terms of quality and performance (minus ACC), but the hurdles and price are certainly still pain in the a$$...
I don't get why it's price is a problem... if I want to achieve the same VR experience on my PC, I will have to spend 3 time more money then my ps5 and psvr2 all together. So what is the problem with the price?
same thoughts here, i would 100% buy psvr2 combo over pcvr but atm the lack of competitive simulators don't let me pull the trigger 🤣, hoping for acc or something new!
I agree. VR is great, but I personally can’t deal with it over long periods and find using a screen far more chilled. But it is fun to get it out now and again.
Nice! Glad you got to try/ review GT7 in VR and i think it now completes your previous review 👍 I've had the headset since launch although a new arrival and work haven't allowed me to play as much as i did in 2D. At the moment there is no going back to 2D and i hope you are wrong about the novelty waring off. I think the lack of set up and level of comfort should help with that 🤞. Although i have lost half a second in time on average, that is considering i had GT7 since launch in 2D, but i get up to that point and consistently so much quicker in VR. The pants cockpit view in 2D makes sense one you stick the VR on, i think the level of detail is crazy and can be appreciated much more in VR. Keep up the great content 👍
I really do not think that this is not expensive for the tech that people are getting. I brought the Oculus Rift CV1 and it was £600. Now, i still love the headset but the PSVR2 blows that out of the water and it is still cheaper years after the Rift was released.
Question I have, does Sony allow other Racing games to have VR support? I heard Vr might be a feature on last years F1 title but even with f123 releasing, nothing at all
Immersion: the Jag E-type in VR down Mulsanne straight in the rain. Man, that bonnet/hood covering that glorious engine 😊 you begin on the straight and it seems the front has already reached the end.
It would be cool if you got the chance to test the Bigscreen Beyond headset... Seems to be the most comfortable headset thus far. I'd definitely be interested in your opinions on it :)
Man its been a while since i saw a video of you, i always remember the good old times, when you where driving on assetto corsa servers with your Community . I stopped Simracing for a bit. But now i bought a Meta Quest 2 and i want to start racing again. The only downside is the downgrade from a t500rs to a Logitech G29
Ur very wrong about it getting old after a while, this never gets old, n the sweat thing absolutely shocks me everytime, have people not heard of fans? Even when im gaming on controller my hands used to get sweaty but I solved that issue when I was 10 years old over 15 years ago by pointing a fan there. They need to add much better hud customization in v.r and flat screen for gt7. V.R n especially PSVR 2 is revolutionary its more then a game changer, it truly feels like u enter the game world, can never go back to flat screen no matter how good the graphics are in comparison. The graphics in v.r still have a long way to go, n in the next 7 years it will close to the level of flat screen graphics, I cant even imagine how crazy that will be, v.r with dual qd-oled 16k screens, hdr, 480hz native, 180° field of view, with the colour n contrast of a modern tv, it will be like real life in a different world.
Great video, but i'd like to offer a different opinion on VR. While everything he says drawbacks wise is true, not everyone is bothered by it, sure its cumbersome, but i bought a vive 5 years ago and i've never gone back to monitors for most titles that support vr. It's personal preference, if I were someone looking to get into it i'd say try it, give it a good chance and then you'll know. Some people get tired after 30 min, their eyes cant stand it, other people (like me for example) can stay racing in vr almost indefinitely. My advice is to make sure your pc meets the requirements for the resolution your headset has and just try it. You can always resell it if you dont like it.
Also, some people are very sensitive to screen door effect, but most can look past it in almost every modrn headset after hours of use. Same with headset weight. To me having a wide fov headset (pimax) has significantly increased my racecraft capabilities since i can see the mirrors on my peripheral vision. Others say it looks distorted and cant stand it. Again, like everything in vr, try it and see for yourself.
13:30 Couldn't you make the same point about racing in real life? After awhile, you're not gonna wanna get into your race suit, climb into a hot car, get all sweaty...
VR will never fully take off untill it's just as simple as putting on a pair of glasses. It's just too heavy on the face to want to use regularly. But playing in vr is extremely fun. No matter how good of a monitor you have there is nothing like putting on a vr headset and feeling like you are actually inside the game.
A very fair assessment. Well done. I'm gobsmacked by the immersion, but agree, the limitations (for now) of the headset for competitive racing make it sub-optimal. The HUD. Sony, PD, you have to offer a fix.
I tried the psvr and to me it was more like a a gimmick that doesn't come close to what you would see in real life. My grandson likes it since he has never driven a real car. To be fair, it fits well with gt7 since almost nothing in the game is realistic
Everyone keeps talking about a price - price is irrelevant as it is strategically set by Sony to maximise profits which are made by selling games not the units. PS5 is probably more expensive to make than what they are selling it for, just to hook you up in their ecosystem. Price does not necessarily reflect quality, price is an artificially / strategically set.
I've tried several brands of VR hmd's and currently own a Valve Index and they all suffer from the same problem- wearer fatigue. They start to feel heavier and hotter the longer you play. It's even worse if you wear glasses. In my case it's fun if I just want to tear around the 'ring for a couple of laps, but way to uncomfortable beyond that. The headsets are going to have to get a lot lighter and be completely wireless to ever make it practical. The immersion is there, but it takes a lot of the fun out of it when you feel like you're strapping a medieval torture device to your head.
The hardware seems very good and I think Sony does a decent job with getting the most out of it on the PS5 but it does feel it's holding it back a bit. I'm sure the foveated rendering is doing some heavy lifting. I feel it's future proofed for an upgraded version of the console.
There are high-end PC headsets much better than the Vive Pro 2 out now RC. The new Pimax Crystal is the current best VR headset for sim racing and flying. BOE who makes the screens for most headsets on the market, just showed off their new Micro-OLED VR screen at Display Week this week. It is nearly 4k x 4k per eye (3552 x 3840) with a whopping 5000 nits of brightness and 100000:1 contrast ratio. Its colours are being measured on the same scale at TVs, which is way better than any current headsets screens are capable of. A VR hardware tech nerd RUclipsr and often quoted industry leaker said it was eerily realistic and blew him away, and had no screen door effect at all. They also showed an LCD one that is 3840 x 3840 per eye and 120Hz. You also need to realise there are much thinner lighter headsets with pancake lenses that have much better clarity than fresnel lenses (like the PSVR2) coming out now. Have a look at how small the Big Screen Beyond is for example. It makes the PSVR2 look massive by comparison.
Sent mine back. I could not cope with the ghosting due to their reprojection implementation it is nowhere near as good as ATW/ASW that Oculus has. Did you not notice any of that as GT7 is one of the worst titles with it especially when you look at cars overtaking. Might rebuy if the software matures and if Sony decides to make any first-party titles.
Gran turismo is gran turismo that is charm it's not like others that copy each other while others like forza motorsport tried to copy gran turismo they all in the end failed
Stop kidding yourself, I've been Sim racing for over 20 years (I started with flight sims in the 90's). There is nothing on PC that can compete graphically with GT7. Even the way sport mode works for ranked online racing is superior to almost all PC Sims without 3rd party applications. PC Sims rely heavy on mods and 3rd party support too keep relevant.
it can't kill the vr simracing because there's plenty of options on pc, including LOTS of other devices that add more immersion to the sim rig, however... it gives the option to console users to try an excellent vr headset on ps5, to add the proper immersion paring with a sim rig and a top notch wheel like the CSL DD pro or the Podium F1, so the psvr2 gives an step closer to the proper direction in the full sim racing experience.
Will you/did you get the PSVR2?
i have it just for GT7, its amazing. it's, imho, a true killer application, well worth the asking price, even for just one game (ofc if you like the game, if not it's a trash peripheral and i don't suggest anyone to rush out and buy one)
Yes. I have it. It is incredible in my opinion. I just hope Assetto Corsa Competizione will get PSVR2 support in the future.
gt7
Yes, I got one at launch and it is awesome for GT7. This review is dead on correct. Best sim racing VR experience outside of iRacing.
Yes 👍🏻 and I can't go back to GT7 flat screen gaming. So VR is no novelty for me.😁
Fair and honest review. In my case I just can't go back to flat screen. No matter what, it just isn't the same. I love ACC and the better FFB but now it's just "a game". A good one, but a game. With GT7 and VR2 it's an "experience" each and everytime.
Acc in vr is not that nice due to hardware requirements, but if you can run it well it's quite good!
Very well said!
I would get the PSVR2 if it worked on PC, I want to try LFS with it, it has one of the best VR sim racing experiences ever made (if not the best)
@@kresimircosic9035 quest 3 is coming out...
@@kresimircosic9035 mean it might be able to be modded/hacked in at some point?
I have both a good PC (3080 and i7-9700 with an M.2 and 32gb RAM) and a PS5, but only have PSVR2 for VR. It's my first headset, and I wish so so so much I could plug it into my PC.
Edit: I also have a switch I got TotK the same day I got PSVR2 and I have put like only an hour into Zelda cause of VR. Who knew a reclusive video game nut of a child would grow into a reclusive video game nut with a job and money. . .😅
I have been using VR for 5 years. I didn't get bored, and I cannot go back to flat screen, especially for sim racing. The experience is different to different persons.
I know asscetto modded to the moon w VR blows every other racing game out of the water
Bored probably the wrong word if the issue of him not being able to remain in vr is due to comfort
@@Popesta right, everyone is a different person. I stay many hours in vr without issue and I am using quest 2 that is less comfortable than psvr. Just putting a different perspective here.
Agreed. I use PSVR2 for gt7. Yesterday I raced for 5 hours without a break and I was still comfortable
Honestly I’ve only tried the first PlayStation VR and alway got dizzy lol if I get valves for sim racing can you adjust to motion sickness or is that for cheap headsets only, I just don’t want to spend a grand and not be happy and I have no idea where to try them lol
The biggest issue with GT7 in VR is the lack of some of the hud information. If that were to get fixed, I would never use my flat screen anymore.
The point of the VR mode is to not have the HUD.
Nothing needs fixed outside your silly expectations…
No point of using GT7 in VR if you want a bunch of hud information all over the screen. VR mode is for more realism.
@@JROD082384 there's no point, it's not philosophy or religion. He should be free to user VR and switch on/off HUD elements. How much time you loose/gain and so on is crucial. It is a flaw that option to use it how you like to use is not there. It'e better for VR in general if more people use it.
PSVR2 actually extends my sessions. I suspect that, due to burn out, I get slower after an hour or two but it's harder to tear myself away.
Your criticisms are only valid on a personal level and it amazes me how you told your audience they will get bored with it due to comfort issues when that is purely determined by the individual. Mentioning it as your personal issue is fine but shouldnt be put across as a determining factor across the board unless due to poor specs such as framerate, or poor design in shape, weight or heat dispersion factors which you have stated clearly this particular headset has none of those flaws.I have 6 headsets and of those 6, 4 of those i have been able to spend 4 to 6 hours in without a break without a problem. Comfort is so subjective based on your head shape and general tolerance to vr. Other factors for people who experience comfort and fatigue problems can look at different facial interfaces to suit their face shape, making sure the ipd is set to their individual ipd value, adjusting the headset to the the correct tightness and or running a desk fan blowing air on you while you play. Another suggestion which many find helpful is playing tracks more like monza or spielberg rather than monaco nods or bathurst. Tracks that have less up, down and windy parts and are more open and dont have things close to the track like trees and buildings can help a lot. I thought the review was great and it probably sounds like i'm on a rant but i'm really not. Just think that minor flaw in your review was worth pointing out and expanding on. Most online sim racing youtubers i have asked in the chat box say they would race in vr all the time but feel the viewing experience for the audience is better. Cheers mate and thanks for the review i really want one now lol
Me while literally never having had a vr until I got psvr2, was able to drain the sense controllers playing Resident Evil Village (using smooth turning and movement, I don't like the teleport gameplay from what I've seen before my purchase) so that's what? 4 or 5 hours?
I then busted out my steering wheel and Gran Turismo 7 while the Sense controllers charged. For like another hour or two I raced. No issues.
Well I did have a bit of an issue once I took the headset off, was difficult to balance and had a mark on my forehead like when you wear tight pants and the waistband leaves a mark. Other than that nothing. No nausea, no headache and no time spent on Zelda TotK. . . which I bought the same day as the headset.
@@SuperSwineGod2MaximumOverSwine Did neighbors asked what was on your forehead? 😁
Great review but I do agree with you, I don't think I'd go back to flat screen racing and I've seen alot of people say the same thing. Getting bored of the headset depends on the individual using the headset and their experience
I understand what your saying about getting tired of fooling with the headset after a while but I think this is where console just out performs PC. the headset, especially with GT7 is absolutely flawless in how easy it is to fire up the game and go VR racing, just turn the console on, open the game, put the head set on and turn it on, done. A fan to the face solves the sweat issue. I will never sim race on flat screen again it just feels pointless now.
A fan to the face for more realism. 😁👍
Man, that sounds absolutely beautiful to hear. I've dropped loads of hours tweaking things in PCVR only to make compromises in the end. It will nice to just sit back, turn things on and let it rip. My concerns are mostly image quality so I do hope PSVR2 looks good inside GT7
For many years Raceroom was my favourite sim. This has now changed to GT7.
I definitely want to get one. Did you see the PlayStation show yesterday? Beat Saber featuring Queen! I need this.
Got already on quest 2
too bad it cannot be used on PC, it's a far better headset in terms of all-round specs than other headsets costing double the price, it's basically a steal
I would buy it immediately
Got it, it has absolutely made me a better driver and faster in GT7, even on controller. Suddenly several difficult corners made sense when you can appreciate the depth and look out the side window to the apex and exit.
Alongside Resident Evil Village in VR (which is excellent and genuinely terrifying 😅), the PSVR2 is worth it IMHO.
I will say I can understand your closing point... VR is a more tiring, more challenging experience that demands more from you so I have to be in the right mood to get into these games in VR.
I've been using GT7 and PSV2 since the PSVR2 launch and I'm not close to being bored. It's still amazing!
its weird no reviewers ever mention how bad reprojection feels. It makes me sick and I really notice the trails left behind moving objects. If they made a Ps5 Pro this would be AMAZING at a true 80hz or 90hz.
It seems expensive until you think how much a gaming pc plus a vr headset costs.
Haven't gotten bored. I bought it just to play GT7 and haven't gone back to a screen. I can play without getting sick or tired. A fan helps if it's warm
I got into VR sim-racing recently again and own a Pico 4 and Pimax 8KX to compare. Last one was weeks of pain to set up correctly, but once it's done, it's a very good headset if you own a 4080 or better and with just a click you are in VR like on display(s). I've owned the Pico 4 before the 8KX and thought it's not for sim-racing because of latency and visual quality with my former 3080, but yesterday I've checked it again with the 4080 in godlike-mode with Virtual Desktop, and it delivers. The FOV is more like 'potato FOV' with the Pimax, but the visual quality at least as good with slightly better contrasts. The problem with the Pico 4 is still the missing DP-port and mandatory Virtual Desktop. The app changes my desktop-resolution to 1080p and no way to change it, which looks especially terrible on my Samsung G9. You need to boot the headset first, choose your play-area (and after you've taken off the headset to take a piss for example), launch VD to even get into PCVR and you need at least the left controller for everything which gives you access to your desktop in VR while I don't even own controllers for the 8KX.
But there is also a good things about it. Thanks to VD you can (in theory) do everything in VR even outside of VR-games. With the 8KX I've tried to find apps to give me access to my desktop in VR and there are none (even SadlyItsBradley confirmed). You really need to take off the headset for everything outside VR and especially AC/CM is pretty awful for VR. But with the Pico 4 you need the controller(s) instead of a mouse and deal with the other handicaps. With the good performance, acceptable latency and visual quality of the Pico 4 (decent router as well) I would today not buy the 8KX again, which was even as a refurbish version (brand-new) almost three times as expensive, but clicking just 'launch' and be in PCVR without all the procedure is certainly king. The visual quality with both devices comes close enough to 1440p with rock-solid 90 fps to say, VR is with the current gen GPUs is certainly decent in terms of quality and performance (minus ACC), but the hurdles and price are certainly still pain in the a$$...
I don't get why it's price is a problem... if I want to achieve the same VR experience on my PC, I will have to spend 3 time more money then my ps5 and psvr2 all together. So what is the problem with the price?
same thoughts here, i would 100% buy psvr2 combo over pcvr but atm the lack of competitive simulators don't let me pull the trigger 🤣, hoping for acc or something new!
@@cric2croc acc would be awesome on psvr2.
I agree. VR is great, but I personally can’t deal with it over long periods and find using a screen far more chilled. But it is fun to get it out now and again.
Nice! Glad you got to try/ review GT7 in VR and i think it now completes your previous review 👍 I've had the headset since launch although a new arrival and work haven't allowed me to play as much as i did in 2D. At the moment there is no going back to 2D and i hope you are wrong about the novelty waring off. I think the lack of set up and level of comfort should help with that 🤞.
Although i have lost half a second in time on average, that is considering i had GT7 since launch in 2D, but i get up to that point and consistently so much quicker in VR.
The pants cockpit view in 2D makes sense one you stick the VR on, i think the level of detail is crazy and can be appreciated much more in VR.
Keep up the great content 👍
Been racing almost every day for 4 months now and I’m more obsessed than ever. I don’t see the novelty wearing off at all.
@@Ratman-44 Now add some Dayton BST-1 bass shakers. 👍
I really do not think that this is not expensive for the tech that people are getting. I brought the Oculus Rift CV1 and it was £600. Now, i still love the headset but the PSVR2 blows that out of the water and it is still cheaper years after the Rift was released.
Interesting video. I always use a monitor (and speakers) because I like to be 'in' the room while I'm 'in' the game.
I have a question: Can I compete with my friend in a ranked race? (In the GTS this was not possible)
Yes it's possible to use online
Full game in VR
Yeah I run a full race rig as well I can't go back to flat screen either just too much fun in VR to immersive
Question I have, does Sony allow other Racing games to have VR support? I heard Vr might be a feature on last years F1 title but even with f123 releasing, nothing at all
yes. Theres no reason they wouldnt let devs use VR
Immersion: the Jag E-type in VR down Mulsanne straight in the rain.
Man, that bonnet/hood covering that glorious engine 😊 you begin on the straight and it seems the front has already reached the end.
The price for the psvr2 in Australia is $959 its so expensive but I just bought gren tresmo 7 and I can't wait to play it in vr2.
Mine cost AU 875
It would be cool if you got the chance to test the Bigscreen Beyond headset... Seems to be the most comfortable headset thus far.
I'd definitely be interested in your opinions on it :)
Suggestion: Could you attempt a Nurburgring lap with a Porsche CGT w/o ABS using a VR headset?
Man its been a while since i saw a video of you, i always remember the good old times, when you where driving on assetto corsa servers with your Community . I stopped Simracing for a bit. But now i bought a Meta Quest 2 and i want to start racing again. The only downside is the downgrade from a t500rs to a Logitech G29
They way you can "feel" the tracks and the depth perception you get is a true game changer and almost immediately made me a better driver.
Yes. I got mine on release. It blows the competition away
It blows the competition into another galaxy, and backwards in time…
glad u got to play it
When racing, dry weather is better than wet weather for driving together.
Ur very wrong about it getting old after a while, this never gets old, n the sweat thing absolutely shocks me everytime, have people not heard of fans? Even when im gaming on controller my hands used to get sweaty but I solved that issue when I was 10 years old over 15 years ago by pointing a fan there. They need to add much better hud customization in v.r and flat screen for gt7. V.R n especially PSVR 2 is revolutionary its more then a game changer, it truly feels like u enter the game world, can never go back to flat screen no matter how good the graphics are in comparison. The graphics in v.r still have a long way to go, n in the next 7 years it will close to the level of flat screen graphics, I cant even imagine how crazy that will be, v.r with dual qd-oled 16k screens, hdr, 480hz native, 180° field of view, with the colour n contrast of a modern tv, it will be like real life in a different world.
Great video, but i'd like to offer a different opinion on VR. While everything he says drawbacks wise is true, not everyone is bothered by it, sure its cumbersome, but i bought a vive 5 years ago and i've never gone back to monitors for most titles that support vr. It's personal preference, if I were someone looking to get into it i'd say try it, give it a good chance and then you'll know. Some people get tired after 30 min, their eyes cant stand it, other people (like me for example) can stay racing in vr almost indefinitely. My advice is to make sure your pc meets the requirements for the resolution your headset has and just try it. You can always resell it if you dont like it.
Also, some people are very sensitive to screen door effect, but most can look past it in almost every modrn headset after hours of use. Same with headset weight. To me having a wide fov headset (pimax) has significantly increased my racecraft capabilities since i can see the mirrors on my peripheral vision. Others say it looks distorted and cant stand it.
Again, like everything in vr, try it and see for yourself.
13:30 Couldn't you make the same point about racing in real life? After awhile, you're not gonna wanna get into your race suit, climb into a hot car, get all sweaty...
Problem is there is only one racing game for PSVR 2
Yes
VR will never fully take off untill it's just as simple as putting on a pair of glasses. It's just too heavy on the face to want to use regularly. But playing in vr is extremely fun. No matter how good of a monitor you have there is nothing like putting on a vr headset and feeling like you are actually inside the game.
that horizontal view lock alone is a big big no for me. I don't see the reason of this implementation.
I agree. VR is really hard on the eyes so I stick to monitor as well.
Great review, thank you!
If F124 gets PSVR support... I would never leave my room.
A very fair assessment. Well done. I'm gobsmacked by the immersion, but agree, the limitations (for now) of the headset for competitive racing make it sub-optimal.
The HUD. Sony, PD, you have to offer a fix.
No need for HUD in VR.
Could be a winner team, GT7 and PSVR2, but the bad AI makes it almost a no go for me.
I would play in VR all the time if not for the fact that my eyelid twitches the whole week if i use VR only 2*1 hour a week. Its just hard on eyes....
I tried the psvr and to me it was more like a a gimmick that doesn't come close to what you would see in real life. My grandson likes it since he has never driven a real car. To be fair, it fits well with gt7 since almost nothing in the game is realistic
Got it and there's no going back to a flat screen ever.
Everyone keeps talking about a price - price is irrelevant as it is strategically set by Sony to maximise profits which are made by selling games not the units. PS5 is probably more expensive to make than what they are selling it for, just to hook you up in their ecosystem.
Price does not necessarily reflect quality, price is an artificially / strategically set.
I've tried several brands of VR hmd's and currently own a Valve Index and they all suffer from the same problem- wearer fatigue. They start to feel heavier and hotter the longer you play. It's even worse if you wear glasses. In my case it's fun if I just want to tear around the 'ring for a couple of laps, but way to uncomfortable beyond that. The headsets are going to have to get a lot lighter and be completely wireless to ever make it practical. The immersion is there, but it takes a lot of the fun out of it when you feel like you're strapping a medieval torture device to your head.
I can’t race flat screen anymore. All other racing games are dead to me. Once polyphony fixes the hud system in VR, it’s game over for everyone else.
Good stuff
The hardware seems very good and I think Sony does a decent job with getting the most out of it on the PS5 but it does feel it's holding it back a bit. I'm sure the foveated rendering is doing some heavy lifting. I feel it's future proofed for an upgraded version of the console.
Homebrew PC drivers will arrive way before sony's next move.
@@starfox_wr-45e93not going to happen. The development team threw in the towel.
I thought you said "The most depressing piece of shit!" 😆😆
For me there is no way back to flat GT7.
Vr and buttkickers!!
👨🍳 💋
£332 is all i paid so why wouldn't any1 buy 1 of these
There are high-end PC headsets much better than the Vive Pro 2 out now RC. The new Pimax Crystal is the current best VR headset for sim racing and flying.
BOE who makes the screens for most headsets on the market, just showed off their new Micro-OLED VR screen at Display Week this week. It is nearly 4k x 4k per eye (3552 x 3840) with a whopping 5000 nits of brightness and 100000:1 contrast ratio. Its colours are being measured on the same scale at TVs, which is way better than any current headsets screens are capable of. A VR hardware tech nerd RUclipsr and often quoted industry leaker said it was eerily realistic and blew him away, and had no screen door effect at all. They also showed an LCD one that is 3840 x 3840 per eye and 120Hz.
You also need to realise there are much thinner lighter headsets with pancake lenses that have much better clarity than fresnel lenses (like the PSVR2) coming out now. Have a look at how small the Big Screen Beyond is for example. It makes the PSVR2 look massive by comparison.
mura effect is so bad on psvr2 its pretty much unusable for me.
Not the king until you can play half-life.
Sent mine back. I could not cope with the ghosting due to their reprojection implementation it is nowhere near as good as ATW/ASW that Oculus has. Did you not notice any of that as GT7 is one of the worst titles with it especially when you look at cars overtaking. Might rebuy if the software matures and if Sony decides to make any first-party titles.
But everyone else has nothing but good things to say. 😂
The ghosting was only visible for me when I look to the sides of track during race. Looking down track is smooth as butter for me.
Wearing the headset and playing GT7 is fantastic, think of the headset as though you're wearing a racing helmet! It's nearly the same, view wise.
The biggest problem for Gran Turismo 7 in VR is that it's still Gran Turismo 7.
Gran turismo is gran turismo that is charm it's not like others that copy each other while others like forza motorsport tried to copy gran turismo they all in the end failed
@@olavofernandes7286 yes but it fell off since GT5 (and actually GT Sport was much better than 7)
Stuck on PS5, not worth it
Im shure there are games on pc that make GT7 look like a super Nintendo game lol.
Nope
Stop kidding yourself, I've been Sim racing for over 20 years (I started with flight sims in the 90's).
There is nothing on PC that can compete graphically with GT7. Even the way sport mode works for ranked online racing is superior to almost all PC Sims without 3rd party applications.
PC Sims rely heavy on mods and 3rd party support too keep relevant.
@@hughxthexhand I have never seen someone talk so much rubbish as you. You have no idea what you are on about.
it can't kill the vr simracing because there's plenty of options on pc, including LOTS of other devices that add more immersion to the sim rig, however... it gives the option to console users to try an excellent vr headset on ps5, to add the proper immersion paring with a sim rig and a top notch wheel like the CSL DD pro or the Podium F1, so the psvr2 gives an step closer to the proper direction in the full sim racing experience.
Gt7 has telemetry data so motion rigs work I'm pretty sure butt kickers the whole 9
just in case you're wondering. NO. it didnt kill PCVR sim racing. not even close.
The short answer to the question asked in the video title is YES.