The first version I had was Flight Simulator 4 circa 1990. I remember being really excited to show it to my grandpa (an actual pilot) and he just said something rude and walked out of the room (very normal for him). I wish he was alive today to strap on a VR headset. He would probably have a stroke and die (again).
I still have my Microsoft Flight Simulator 2004 A Century of Flight! I marvelled when I saw TREES as compared to the previous versions that didn't have them. I've been simming since Microsoft Flight Simulator 98!
Nice video! Brings back good memories... Various people have pointed out that you missed Microsoft Flight, but there's another Microsoft flight simulator that you haven't played (and probably won't be able to play) which is Microsoft ESP. This was an attempt by Microsoft to get into the commercial flight simulation market by making a version of FSX intended to be used to build flight training devices. It was not super-successful. When Microsoft decided to exit the flight simulation market they licensed the ESP code to Lockheed Martin, who used it to create Prepar3d (P3D), a flight sim platform intended for lower-cost civilian and military projects. P3D 1.0 was basically a re-branded ESP which itself was basically an extended FSX, so add-ons made for FSX could be used in Prepar3d. It was, and continues to be, a descendant of that original Sublogic product from 1978. There was also Microsoft Combat Flight Simulator, of which multiple versions were released, based on the core FS code but with air-to-air combat as its focus. Others have mentioned it, but there were later versions of the Sublogic-branded Flight Simulator II (which shared code with the Microsoft versions) for non-PC platforms including Apple II, Amiga and Atari ST. My first Flight Simulator family experience was with the ST version, which was graphically better than the PC versions available at the time. I remember that it shipped with replica sectional charts in the box. That's what kick-started my love of flight simulation and set me on my crazy journey to build a home cockpit that continues with MSFS 2020 and soon, 2024.
All very valid points! My only beef with P3D is being made by Lockheed-Martin using Microsoft's tech seems almost disingenuous to Microsoft. It's like saying Hexen: Beyond Heretic is Doom because it uses the Doom engine. I may be wrong, however! The Combat Flight Sims seemed deserving of their own video at first, but I'm learning now that may have been a mistake. As for not including Sublogic's sequels, that was more of a creative choice I suppose. I wanted to include the roots of the flight sim industry so I threw FS1 in there, but glossed over FS2 and so on since they weren't produced/backed by Microsoft. Oh well. Lesson learned! Thank you again for the detailed (and polite) feedback :)
There was one other *Microsoft* Flight Simulator version he missed: there was actually a Microsoft-branded release of it for the original Macintosh. I think it was the only one that wasn't for MS-DOS or Windows computers. I'm pretty sure the new features that showed up in the Amiga and Atari ST versions of FSII were ported from MSFS for Mac: that was where support for multiple windows and mouse control, the Learjet and the spot plane feature first appeared, all of which eventually made it into MSFS 3.0. Sadly, Microsoft never put out another Mac version as far as I know. I spent hours and hours playing FSII for the Atari ST in college. SubLogic had earlier released a more primitive version for Atari's 8-bit computers, and when Atari put out the XE Game System (a belated attempt to repackage their aging 8-bit computer platform as a game console), they distributed Flight Simulator II as a pack-in for the bundle that included a keyboard.
you skipped microsoft flight. It came out some time after FSX, had a much smaller map but much better graphics. It was free on Steam with a bunch of DLC. Microsoft did it's best to whipe all the traces from the web, but it's no match for the memmory of the internet.
@@SpongeDidTheMath it sucked they tried to make it a DLC thing like truck sim you had to purchase every new area and aircraft separately it flopped big time i was a beta tester and saw no hope for it at all day 1
it felt too arcadey and uninspired. They tried to super simplify it. And it lost the magic along the way. Then Microsoft dismantled the studio years later. The sad end of MSFS. Either way, it was too far behind other games of the era in terms of graphics. The surprise came in 2020 when MS and Asobo revealed what had they been up to… and you know the rest
@@SpongeDidTheMath all cool, most people overlook flight 2012. The map was very limited. It had an earth sized globe but man’s was limited do port au prince and the surroundings. It was meant for smaller sports aircraft and so was the selection. You could buy more aircraft and map extensions. It was still comparable with FSX aircraft so you could lust port them over. It came with the: - Icon A5 (pretty much a flying sports car that gives you that Arcady feeling) -Boeing Stream Model 75 (Slow biplane) - Maule M-7-260C (again, rugged and slow) And - Van’s Aircraft RV-6A (Again a slow DIY plane that feels Arcady) The models fell somewhere between FSX and FS 2012, in quality, so pretty solid when you import them to the latest flightsim. Over all a pretty solid choice for a free flightsim. Good graphics and good backlog of mods but limited map. C-tear
Ah fs4 was why I always wanted to be a pilot as a kid. Played all versions from then on and, without ever been in a real aircraft for all my life, started my PPL class in 2013. My first practical lesson was the first time sitting in a real aircraft lol (A Cessna 152 aerobat which is still flying in the club with +20000 hours on the frame!) In 2014 I got my license. Flying flight simulator really helped getting it faster! Since 99% of my flying hours are made in either a Cessna 172N from 1978(ish) or a Cessna 172SP with a Garmin 1000 from 2006, I do hope the 2024 version brings even more realism to the flight model of this type of aircraft!
Also: modern FS exists as a showcase for MSFT cloud and AI capabilities. Without that it would never have been made. Asobo had a great "heres the entire world" demo built on Azure and MSFT saw FS as a way to showcase and flex.
Excellent piece of history. Noglistic. I purchased instrument training software, just able to do tracking VORs, doing ILS, etc... it was advertised in a flying magazine, well before SubLogic was launched....
I've played all of the early generation of Flight Simulator from 1979 - 1989. There was a progression of improvements basically every 2 to 3 years whenever the software was released on a new system. Beginning with initial B&W graphics in 1979 (Apple II, TRS-80), to color graphics 1982 (Dos), to support for scenery disks in 1984 (C64), to independent views and menu UI in 1986 (Atari, Mac, Amiga), and finally custom mods by 1989 (Dos). As impressive modern Flight Sims are it's fun to go back and play these old games to see how far along we have come.
FS2002 did have improved crash damage models but Microsoft disabled it in their game that came out in late 2002 for SOME reason, but it was possible to reenable it with console commands.
Same here (well, on the C64, I was watching my friends' dad use it). I spent most of my early days, playing it on an Apple 2c. I was so proud when I could land the Cessna at Meigs Field, with a mouse and keyboard. This was on either an amber or green monitor (I can't remember, that was almost 40 years ago)... My, how things have changed!
Let's not forget the other flight Sims in the market such as the Flight Unlimited series, Fly! etc. Nothing compared to MSFS, but they provided healthy competition.
I am old enough to have remembered the first MS Flight Sim (though was too young to play it) and it is just amazing how far we have come, with a really big leap after around 2000 - 2010 where games started to reach a whole new level.
Been playing since the start of the flight sim franchise! My dad was really into aviation and sat me down in front of it as a small child. Crazy how far we've come.
Remember it well! My dad bought a Commodore 64 off his co worker , which came with 100+ floppy discs. MSFS was one of them and I was hooked! SOMETIMES the floppy disc just cranked and cranked....endlessly and sometimes just failed to load. But when it did load successfully...which still took a LONG time, it was pretty amazing at the time. Just sticks, pixels, but it was darn cool! I'm pretty sure I have the original box in my attic! I guess it was Windows 95 when I had the next version, I recall that gradient sky , the moon over Chicago and was blown away.., didnt take much back then LOL. FS 98 was a must buy, so was 2000 (Don't recall many issues with that release.), then yeah...2002 - the removal of WTC. I do recall a pretty big website back then were you could download a boatload of scenery for free...if you wanted the WTC back in '02, that was a download. I STILL have those CDs and I should try to load them up on my old PC laptop. Didn't get MSFS after that..until 2020. My jaw dropped, literally speechless after first flying that title. I STILL log hours and hours on that. Now 2024 comes out in 3 days and I am psyched! It really is amazing how far this has come...far as in light years!
I started back in the 80s although I was so young I didn't trifle understand it 😂 really good video and narrated really well. Thank you for the nostalgia and reminder I am getting old haha
As someone who regularly flew with FS2000, it was nowhere near as bad as you make out. Also there's one man who made this video possible. Bruce Artwick. Without him, flight simming on home equipment would not be a thing. Your patrons, meh... Bruce is the man.
I have been flying this sim since 1992, Iremember being a kid saying one day it will feel real and well........ it feels real now and expensive.... but worth it
Msf 2000 was my first dive in. Even though i could hardly play it for more than 5 minutes it was still magical. Just kept getting better after that. If my younger self could see what’s coming and with VR? Well I’d prob do a cartman and freeze myself. I pray msf24 hits the mark and with the 5090 coming soon? Could be a very exciting and expensive 24/25
I've often wondered when we're going to peak with graphics. Games like Body Cam and Unrecord are examples of hyper realism, but where does it end? MSFS2024 looks stupid good, so I can't imagine where it's going after that
You missed one! MSFS2020 was not the first foray after FSX, MS Flight! was, which was a disaster, but it was a MS Flight Simulator. Everyone thought that was the nail in the coffin for a future FS, until the surprise announcement (thankfully !) from MS/Asobo on MSFS2020! A couple of honorable mentions while not a MS FS these came out of the Bruce Artwick move to MS SubLogic Flight Assignment ATP which was the first sim with ATC geared to airliners and Flight Light (plus) My first sim in 1982 was FS1 and had every version since, including FS2024 which I'll get initially via gamepass but will probably end up with the Premium Deluxe version like I did for FS2020
BEFORE 9/11, by just about everyone who played the game and probably by the hijackers too--there was a moral panic about it, worry that Microsoft Flight Simulator had somehow enabled them (though I doubt the lack of it would have been much of a hindrance).
What was it like to play them on release? My oldest memories are playing games on CRT monitors with CDs instead of floppies. But my dad had Doom on floppy way back when.
@@SpongeDidTheMath Each one was great because they were at the cutting edge of what home computers could do at the time. I have been continuing to SIM usung MSFS 2020 from day 1 and already preordered MSFS 2024, looking forward to it.
Seems like a waste. You could have just played the very first version and then the newest version compared those and seen how far they came. You didn't have to play all of them
P3D was created by Lockheed-Martin using Microsoft's technology. Saying P3D is a Microsoft Flight Sim is like saying Hexen is Doom, or Fortnite is Unreal Tournament.
Nope. I fell in love with the idea of being one when I first played MSFS 2004 way back when, but found a new love for filmmaking in 10th grade when I took an elective for it in high school. Went on to film school in college, did that for a bit and now do it as a hobby years later. I work in IT now, but I plan to get my private pilot's license soon!
From what I have seen in the latest FS2024 version it's not a whole lot better than FS2020. The trees still look nothing like the real thing, it all looks hand drawn. I'll wait for the 2028 version, maybe then we'll get true photographic scenery. ☹
You've seen an Alpha which isn't anything close to the full version. Also this is a re-write to take advantage of multicore, multithreaded processors, so even if the trees are no better, the performance improvements should make it worthwhile.
Microsoft could've benefitted enormously from the attention they might've gained had they left the World Trade Center in Flight Simulator and let you fly into a building without the building subsequently collapsing.
What are you guys excited for the most in Microsoft Flight Simulator 2024?!?
@@SpongeDidTheMath Career Mode 100%
The helicopters
And the better vegetation
I'm looking forward to more data being stored on the cloud instead of my computer! I'm also looking forward to the more realistic graphics.
Flying somewhere, landing & getting out of the plane to explore in VR.
The first version I had was Flight Simulator 4 circa 1990. I remember being really excited to show it to my grandpa (an actual pilot) and he just said something rude and walked out of the room (very normal for him). I wish he was alive today to strap on a VR headset. He would probably have a stroke and die (again).
That was my first one too, on my first PC, a 486-33 back in 1992.
Bruce Artwick is a legend. The father of flight simulation.
Evans and Sutherland have entered the chat.... 😜
So, we're just pretending Microsoft Flight (2012) didn't exist?
I mean, do you see Simulator in the title?
The community pretty much has
I still have my Microsoft Flight Simulator 2004 A Century of Flight! I marvelled when I saw TREES as compared to the previous versions that didn't have them. I've been simming since Microsoft Flight Simulator 98!
Nice video! Brings back good memories...
Various people have pointed out that you missed Microsoft Flight, but there's another Microsoft flight simulator that you haven't played (and probably won't be able to play) which is Microsoft ESP. This was an attempt by Microsoft to get into the commercial flight simulation market by making a version of FSX intended to be used to build flight training devices. It was not super-successful. When Microsoft decided to exit the flight simulation market they licensed the ESP code to Lockheed Martin, who used it to create Prepar3d (P3D), a flight sim platform intended for lower-cost civilian and military projects. P3D 1.0 was basically a re-branded ESP which itself was basically an extended FSX, so add-ons made for FSX could be used in Prepar3d. It was, and continues to be, a descendant of that original Sublogic product from 1978.
There was also Microsoft Combat Flight Simulator, of which multiple versions were released, based on the core FS code but with air-to-air combat as its focus.
Others have mentioned it, but there were later versions of the Sublogic-branded Flight Simulator II (which shared code with the Microsoft versions) for non-PC platforms including Apple II, Amiga and Atari ST. My first Flight Simulator family experience was with the ST version, which was graphically better than the PC versions available at the time. I remember that it shipped with replica sectional charts in the box. That's what kick-started my love of flight simulation and set me on my crazy journey to build a home cockpit that continues with MSFS 2020 and soon, 2024.
All very valid points! My only beef with P3D is being made by Lockheed-Martin using Microsoft's tech seems almost disingenuous to Microsoft. It's like saying Hexen: Beyond Heretic is Doom because it uses the Doom engine. I may be wrong, however!
The Combat Flight Sims seemed deserving of their own video at first, but I'm learning now that may have been a mistake. As for not including Sublogic's sequels, that was more of a creative choice I suppose. I wanted to include the roots of the flight sim industry so I threw FS1 in there, but glossed over FS2 and so on since they weren't produced/backed by Microsoft. Oh well. Lesson learned!
Thank you again for the detailed (and polite) feedback :)
There was one other *Microsoft* Flight Simulator version he missed: there was actually a Microsoft-branded release of it for the original Macintosh. I think it was the only one that wasn't for MS-DOS or Windows computers. I'm pretty sure the new features that showed up in the Amiga and Atari ST versions of FSII were ported from MSFS for Mac: that was where support for multiple windows and mouse control, the Learjet and the spot plane feature first appeared, all of which eventually made it into MSFS 3.0. Sadly, Microsoft never put out another Mac version as far as I know.
I spent hours and hours playing FSII for the Atari ST in college. SubLogic had earlier released a more primitive version for Atari's 8-bit computers, and when Atari put out the XE Game System (a belated attempt to repackage their aging 8-bit computer platform as a game console), they distributed Flight Simulator II as a pack-in for the bundle that included a keyboard.
...and i cant wait until MSFS2024 is out next week ! :D
you skipped microsoft flight. It came out some time after FSX, had a much smaller map but much better graphics. It was free on Steam with a bunch of DLC. Microsoft did it's best to whipe all the traces from the web, but it's no match for the memmory of the internet.
Yeah a few people have said that. My bad. Any idea why it was killed off? It sounds like a pretty decent improvement
@@SpongeDidTheMath it sucked they tried to make it a DLC thing like truck sim you had to purchase every new area and aircraft separately it flopped big time i was a beta tester and saw no hope for it at all day 1
it felt too arcadey and uninspired. They tried to super simplify it. And it lost the magic along the way. Then Microsoft dismantled the studio years later. The sad end of MSFS. Either way, it was too far behind other games of the era in terms of graphics. The surprise came in 2020 when MS and Asobo revealed what had they been up to… and you know the rest
@@SpongeDidTheMath all cool, most people overlook flight 2012.
The map was very limited. It had an earth sized globe but man’s was limited do port au prince and the surroundings.
It was meant for smaller sports aircraft and so was the selection. You could buy more aircraft and map extensions.
It was still comparable with FSX aircraft so you could lust port them over.
It came with the:
- Icon A5 (pretty much a flying sports car that gives you that Arcady feeling)
-Boeing Stream Model 75 (Slow biplane)
- Maule M-7-260C (again, rugged and slow)
And - Van’s Aircraft RV-6A (Again a slow DIY plane that feels Arcady)
The models fell somewhere between FSX and FS 2012, in quality, so pretty solid when you import them to the latest flightsim.
Over all a pretty solid choice for a free flightsim. Good graphics and good backlog of mods but limited map. C-tear
Me too, but you don't hear me braggin' about it
This made me snort dude that was good 🤣
Ah fs4 was why I always wanted to be a pilot as a kid. Played all versions from then on and, without ever been in a real aircraft for all my life, started my PPL class in 2013. My first practical lesson was the first time sitting in a real aircraft lol (A Cessna 152 aerobat which is still flying in the club with +20000 hours on the frame!) In 2014 I got my license. Flying flight simulator really helped getting it faster! Since 99% of my flying hours are made in either a Cessna 172N from 1978(ish) or a Cessna 172SP with a Garmin 1000 from 2006, I do hope the 2024 version brings even more realism to the flight model of this type of aircraft!
Also: modern FS exists as a showcase for MSFT cloud and AI capabilities. Without that it would never have been made.
Asobo had a great "heres the entire world" demo built on Azure and MSFT saw FS as a way to showcase and flex.
I’ve still got my Sidewinder Force Feedback Pro. Countless hours of FS98 enjoyment.
Likewise, I still have my Microsoft Side Winder FFB2 Joystick
Excellent piece of history. Noglistic. I purchased instrument training software, just able to do tracking VORs, doing ILS, etc... it was advertised in a flying magazine, well before SubLogic was launched....
I've played all of the early generation of Flight Simulator from 1979 - 1989. There was a progression of improvements basically every 2 to 3 years whenever the software was released on a new system. Beginning with initial B&W graphics in 1979 (Apple II, TRS-80), to color graphics 1982 (Dos), to support for scenery disks in 1984 (C64), to independent views and menu UI in 1986 (Atari, Mac, Amiga), and finally custom mods by 1989 (Dos). As impressive modern Flight Sims are it's fun to go back and play these old games to see how far along we have come.
FS2002 did have improved crash damage models but Microsoft disabled it in their game that came out in late 2002 for SOME reason, but it was possible to reenable it with console commands.
I go all the way back to Flight Simulator II for the C64. It's come a long way since. FSFW95, FS98, and FSX are my favourites.
Same here (well, on the C64, I was watching my friends' dad use it). I spent most of my early days, playing it on an Apple 2c. I was so proud when I could land the Cessna at Meigs Field, with a mouse and keyboard. This was on either an amber or green monitor (I can't remember, that was almost 40 years ago)... My, how things have changed!
Let's not forget the other flight Sims in the market such as the Flight Unlimited series, Fly! etc. Nothing compared to MSFS, but they provided healthy competition.
I am old enough to have remembered the first MS Flight Sim (though was too young to play it) and it is just amazing how far we have come, with a really big leap after around 2000 - 2010 where games started to reach a whole new level.
Sublogic Flight Simulator II on the Amiga 500 was my first flight sim.
Did my PPL in 1988 and use the sim to practice my NDB/VOR intercepts.
Not having crash physics is one of the terms from the aircraft manufacturers for allowing Microsoft to use their models
You missed the Mircrosoft Flight (without simulator). Which was free to play product, but it was abandoned.
@@jaromirandel543 this!
That was a great overview of the series, thanks for making and sharing!
Been playing since the start of the flight sim franchise! My dad was really into aviation and sat me down in front of it as a small child. Crazy how far we've come.
Remember it well! My dad bought a Commodore 64 off his co worker , which came with 100+ floppy discs. MSFS was one of them and I was hooked! SOMETIMES the floppy disc just cranked and cranked....endlessly and sometimes just failed to load. But when it did load successfully...which still took a LONG time, it was pretty amazing at the time. Just sticks, pixels, but it was darn cool! I'm pretty sure I have the original box in my attic! I guess it was Windows 95 when I had the next version, I recall that gradient sky , the moon over Chicago and was blown away.., didnt take much back then LOL.
FS 98 was a must buy, so was 2000 (Don't recall many issues with that release.), then yeah...2002 - the removal of WTC. I do recall a pretty big website back then were you could download a boatload of scenery for free...if you wanted the WTC back in '02, that was a download. I STILL have those CDs and I should try to load them up on my old PC laptop.
Didn't get MSFS after that..until 2020. My jaw dropped, literally speechless after first flying that title. I STILL log hours and hours on that. Now 2024 comes out in 3 days and I am psyched!
It really is amazing how far this has come...far as in light years!
I have been playing since Microsoft flight Simulator 1995. It has really improved a lot. 🙂✈️
I started my Flt Sim days with Sublogic. Thanks to Bruce, I have spent thousands of dollars on Sim products overthe decades.
I can’t believe a single 9/11 joke hasn’t been made. I guess that means Sponge viewers are only the highest of civilized intellectuals
Give it time...
That’s because the only people that watched this are not some random dumbass teenagers
I started back in the 80s although I was so young I didn't trifle understand it 😂 really good video and narrated really well. Thank you for the nostalgia and reminder I am getting old haha
7:36 I believe this was the first FS that that me & my family had, back in the day.
As someone who regularly flew with FS2000, it was nowhere near as bad as you make out. Also there's one man who made this video possible. Bruce Artwick. Without him, flight simming on home equipment would not be a thing. Your patrons, meh... Bruce is the man.
My first msfs was msfs2002 and I fell in love with flight sims ever since.
I have been flying this sim since 1992, Iremember being a kid saying one day it will feel real and well........ it feels real now and expensive.... but worth it
Msf 2000 was my first dive in. Even though i could hardly play it for more than 5 minutes it was still magical. Just kept getting better after that. If my younger self could see what’s coming and with VR? Well I’d prob do a cartman and freeze myself. I pray msf24 hits the mark and with the 5090 coming soon? Could be a very exciting and expensive 24/25
I've often wondered when we're going to peak with graphics. Games like Body Cam and Unrecord are examples of hyper realism, but where does it end? MSFS2024 looks stupid good, so I can't imagine where it's going after that
I have played each one... as they were released, as I am that old LOL. FS2024 to come and yes I will have to get that too.
lol love the yugioh sound effects at the beginning
MSFS Wasn't crushed on release. It took a good few years for them to make it usable.
Another weird thing… computers back then were controlled by clock speed.
If you had a faster computer it would run the game faster.
Missed out Microsoft Flight (2012), also the mess of DLCs after FSX was released (Acceleration and some service packs)
You missed one! MSFS2020 was not the first foray after FSX, MS Flight! was, which was a disaster, but it was a MS Flight Simulator. Everyone thought that was the nail in the coffin for a future FS, until the surprise announcement (thankfully !) from MS/Asobo on MSFS2020! A couple of honorable mentions while not a MS FS these came out of the Bruce Artwick move to MS SubLogic Flight Assignment ATP which was the first sim with ATC geared to airliners and Flight Light (plus) My first sim in 1982 was FS1 and had every version since, including FS2024 which I'll get initially via gamepass but will probably end up with the Premium Deluxe version like I did for FS2020
I did NOT know that MSFS2020 was the first in 14 years! Great video!
when did the first 9/11 recreation take place in microsoft flight simulator?
9/12/2001
@@SpongeDidTheMath 💀
BEFORE 9/11, by just about everyone who played the game and probably by the hijackers too--there was a moral panic about it, worry that Microsoft Flight Simulator had somehow enabled them (though I doubt the lack of it would have been much of a hindrance).
0:08 why the view of the Harbour Bridge from Milsons Point? (I was probably there as a kid for the fireworks that year, so it’s personal) 😂🎉
7:30 I thought you made an editing mistake until I did a web search haha
so underrated...
I first read your channel name as 'SpongeDidTheMeth'
Both are accurate.
@@SpongeDidTheMath lmao
I have them all myself including athe floppy disk and the Microsoft flight stick.
Great vid to drink my morning coffee to. ☕👌
Kids today have no idea!
You are not playing any of those versions??? You are just showing the default footage of the game and talk about the history
There were no DLC's. Internet was too slow to make downloadable content. Everything was on datadiscs.
so they were DLCs Disc loaded content.
Amazing how far its come, I started with 95.
I have played them all, too; just all of the different versions as they were released.
What was it like to play them on release? My oldest memories are playing games on CRT monitors with CDs instead of floppies. But my dad had Doom on floppy way back when.
@@SpongeDidTheMath Each one was great because they were at the cutting edge of what home computers could do at the time.
I have been continuing to SIM usung MSFS 2020 from day 1 and already preordered MSFS 2024, looking forward to it.
Expansions*, not DLC. DLC didn't exist until Xbox.
You missed Microsoft Flight (2012)
Seems like a waste. You could have just played the very first version and then the newest version compared those and seen how far they came. You didn't have to play all of them
Great video
I had so much fun with the FS 3.0 in 1988...
I remember playing FS on the ZX81.
Awesome video.
I played dots… first copy… and the only way to fly was by keyboard
I played all of them when they came out!
And P3D?
P3D was created by Lockheed-Martin using Microsoft's technology. Saying P3D is a Microsoft Flight Sim is like saying Hexen is Doom, or Fortnite is Unreal Tournament.
I got fsx for Christmas, the family pc couldn’t actually run it so I pirated fs9 and played the crap out of that🤣🤣🤣
HELL YEAH I LOVE PLANES!!!!!!!!!!!
Haha propeller go BRRRRR
I can't even play the new Microsoft flight as it forces you to login to some Xbox thing. So I wasted my money buying it.
I cant believe this guy has only 3.9k subs.
Really impressed by the video quality!
9:35 I think you were talking about 9/11 at that point
youre an airline pilot?
Nope. I fell in love with the idea of being one when I first played MSFS 2004 way back when, but found a new love for filmmaking in 10th grade when I took an elective for it in high school. Went on to film school in college, did that for a bit and now do it as a hobby years later. I work in IT now, but I plan to get my private pilot's license soon!
W RUclipsr
From what I have seen in the latest FS2024 version it's not a whole lot better than FS2020. The trees still look nothing like the real thing, it all looks hand drawn. I'll wait for the 2028 version, maybe then we'll get true photographic scenery. ☹
You've seen an Alpha which isn't anything close to the full version. Also this is a re-write to take advantage of multicore, multithreaded processors, so even if the trees are no better, the performance improvements should make it worthwhile.
@@cjmillsnun Thanks for the comment.
Sponge is my new teacher.
CHANGE MY MIND 😁👌
Headphone warning 11:15
channel is crazy underrated 😭
Microsoft could've benefitted enormously from the attention they might've gained had they left the World Trade Center in Flight Simulator and let you fly into a building without the building subsequently collapsing.
W video. "i played every gta game"
Not even joking when I tell you it's on my "to do" list, there will be a video. I guarantee it.
@SpongeDidTheMath ok
9:16 you little sucker
So did I.
My firstish flight simulator was falcon BMS and X planes.
How was it? I've never ventured outside of the MS FS series
@SpongeDidTheMath Falcon was pretty fun as a combat simulation for the F-16.
You missed the Atari st version.
no mention of Microsoft flight in 2012 ? yea it sucked
You miss the FSX ?
X is the roman numeral for 10. He covered it.
@ got it😀thks
Interesting 👍
I’ve played every Minecraft game
I don’t think you know the difference
BRO HAS AN ANDROID 🫵🤣 4:22
😭😭😭 @dbrand give me free stuff so I can bully my bully
@@itsMarno tell us you know nothing about phones without telling us
is this a new new setup?
Nah same setup I've had for a while
@SpongeDidTheMath something must have changed, it seems diffrent
Oh you're probably seeing the black brick pattern in the background. I put those up a couple months ago to dampen sound and improve audio quality :)
This is underrated AF
Me like video
You missed the one that just had Hawaii but I can't remember what it was called