i saw this video some days ago and wanted to comment something helpful but forgot. Now I am currently unlocking my Nami Solo Incarnon form which reminded me of what I wanted to tell you. The challenge that requires Incarnon Weapon activation is, as all challenges are, not dependant on mission completion. Meaning you can go into a high enemy densitiy mission of your choice (for ranged weapons that need enemies), build up incarnon form, activate it, LEAVE THE MISSION, and repeat. This is not that much of a timesave for ranged weapons since many of them dont have huge incarnon magazines. BUT!! For the melee Incarnons it is an incredible timesave. The Nami Solos 3rd evolution requires me to activate its incarnon form 6 times, but melee incarnon forms last for 3 minutes at a time. In which case its definetely way faster to quit and build 6 combo again in a new mission. My mission of choice is Koro (Kuva Fortress)-Assault, because the spawn tileset is always the same and spawns INVULNERABLE turrets that allow you to stack combo very easily. But tldr: quitting missions can be faster for certain incarnon challenges
for ranged incarnons you can just deactivate the incarnon, so it doesnt really benefit that. and i recommend purposely dying and respawning to reset melee incarnon, ends up being a lot faster than going in and out of mission.
one thing, you can change the name of your weapons with the weapon vendors on places like Cetus and Fortuna dont think you can/should put obscene names though, i thinj you can get banned for that so no Cum Bucket i fear
Jesus. Watching him mag dump the incarnon instead of pressing alt attack again to undo it hurts.
I can’t believe I went did that whole quests dumping the full thing
@@Magollon at least now you know for the others.
What in the world did I just watch? The Galvanized Brainrot at the end was hilarious!
if your torid incarnon dont fully cover your screen in red numbers and causes epilepsy its not enough
Wait until we tell him about about Archidemian and Archon Hunts.
When will the new stuff end
@@Magollon Never. Especially considering they legit adding a new game node tomorrow.
Welcome to Warframe. Boredom is a sin and monotony is the slogan.
That was a poem
These warframe videos are entertaining! Keep it up!
Thank you!
Star chart again but harder is so funny lol. Don't worry it's still easy, just Harder easy.
It’s easy now
"Thats how i became a god."
By dealing minimal amout of damage that give you pass on low level SP XD
No red crits? Nowhere near strong enough
yea the only time i grind duviri resources is when got a double resource booster or double booster event
I can hear your retainer collecting spit
Cant wait to see you drop 3000 platinum into a riven for it
i saw this video some days ago and wanted to comment something helpful but forgot. Now I am currently unlocking my Nami Solo Incarnon form which reminded me of what I wanted to tell you.
The challenge that requires Incarnon Weapon activation is, as all challenges are, not dependant on mission completion. Meaning you can go into a high enemy densitiy mission of your choice (for ranged weapons that need enemies), build up incarnon form, activate it, LEAVE THE MISSION, and repeat. This is not that much of a timesave for ranged weapons since many of them dont have huge incarnon magazines. BUT!! For the melee Incarnons it is an incredible timesave. The Nami Solos 3rd evolution requires me to activate its incarnon form 6 times, but melee incarnon forms last for 3 minutes at a time. In which case its definetely way faster to quit and build 6 combo again in a new mission. My mission of choice is Koro (Kuva Fortress)-Assault, because the spawn tileset is always the same and spawns INVULNERABLE turrets that allow you to stack combo very easily. But tldr: quitting missions can be faster for certain incarnon challenges
for ranged incarnons you can just deactivate the incarnon, so it doesnt really benefit that. and i recommend purposely dying and respawning to reset melee incarnon, ends up being a lot faster than going in and out of mission.
For melee weapons, just let the enemies kill you, then revive.
Funniest video I have not seen in a long while I laughed many times
reading this comment gave me a stroke
@@The_Geni go watch last Zitawup Warframe video is also funny
A shame I didn't compete in fashion conquest
Torid for the win
Best gun NA
Ok so now you need to learn how to Do lvl cap survival runs
1:15 aint no way bro called miter petite and pathetic
one thing, you can change the name of your weapons with the weapon vendors on places like Cetus and Fortuna
dont think you can/should put obscene names though, i thinj you can get banned for that
so no Cum Bucket i fear
Wisp Prime detected
Player respected
wow the new fortnite update looks odd
They adding Mrs butterworth next
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